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How Much Money Can You Make In Playing 24 Hours Of Star… — Transcript

Explore how much money can be earned in 24 real-life hours playing Stardew Valley, focusing on sheep wool production and efficient farming strategies.

Key Takeaways

  • Sheep wool is the most efficient product for maximizing money in a 24-hour Stardew Valley run.
  • Automation and minimizing manual tasks are crucial for scaling production quickly.
  • Following a strategic crop and upgrade progression (parsnips, strawberries, blueberries, pumpkins) optimizes income.
  • The Joja Mart route accelerates unlocking essential infrastructure for large-scale farming.
  • Careful time management, including pausing and sleeping, is used to maximize growth and production cycles.

Summary

  • The video investigates the maximum money that can be earned in 24 real-life hours of playing Stardew Valley.
  • The creator sets rules: no mods, no seeds or predictors, and only in-hand cash counts.
  • Sheep wool is chosen as the main product due to its efficient daily production and ease of automation.
  • The video explains why wool is preferred over cloth, truffles, rabbits, and golden chickens for this challenge.
  • The run starts with planting parsnips and rushing basic sprinklers to maximize early crop yields.
  • Mining to floor 40 is used to gather ores for crafting sprinklers and buying strawberry seeds.
  • Blueberries are the best summer crop for quick profit without processing.
  • Preserved jars are introduced in fall for pumpkin processing to increase profits.
  • The Joja route is chosen for faster progression and unlocking key upgrades like the greenhouse and bus.
  • The plan includes upgrading tools and building barns to support large-scale sheep farming.

Full Transcript — Download SRT & Markdown

00:00
Speaker A
How much money can you make in 24 real-life hours of playing Stardew? A simple question, but one I have never asked myself before. I've done plenty of money mid-max runs, getting as much money as I can in a year of Stardew. I make a bunch of money in perfection and other speed runs, but what if my goal was only to make money? How much money could I make then? I thought I could make around 500 million gold. That's a reasonable saying. I make around 20 million in perfection and around a 16-hour run, but I don't even have to bother doing perfection. I also have eight more hours, so I thought that was a good starting goal. The further into the run I got, the more it became apparent that I may have miscalculated. Foreshadowing aside, it's time for the best part of every Haboo video. What are the rules of the challenge? First off, no mods. I play Stardew completely vanilla. It is not only my preferred way to play, but due to my position in the community, if I even have SMAPI launched with just a graphics mod, it opens me up to the people who will say, "You're using cheat mods. There's no way you can do that without cheating." Do I really care about these types of people? No, but the YouTube comment section is already filled with bots, and we don't need more. Second, the use of seeds and predictors are banned. For my unseeded challenge runs, I like to keep it as close to what a casual player experience would entail. This run does not need a seed; therefore, I will not be using predictors. Third, the only money I care about is in-hand cash. Total earned can be spoofed by selling and rebuying items at the shop. Finally, for timing, I'm going for 24 hours of playtime. Just like perfection, I will not be doing this in one sitting. So, I will pause the timer when I go to the bathroom or when I'm done for the day and continue it when I get back into the game. I'm already unhealthy enough that I don't need to be playing for 24 hours straight. Okay then, so what's the plan for money? Is it an ancient fruit wine empire or maybe hundreds of pigs for truffles? Well, the thumbnail probably gave it away, but the answer is sheep. Wool will be the product of choice. Of course, I will be using sprinklers and crops to get to that point, but the main product we will sell is wool. Okay, so why wool and not cloth? Why wool and not truffles? Why sheep but not rabbits? What this run boils down to is the combination of how much money can you make per second of real-life time and how fast can you get to your maximum output setup? Cloth, while selling for more money, has inputs and setup associated with getting looms and placing the wool in set looms. This time spent vastly outweighs the profit gained from doing so. Selling the wool raw is better for the 24-hour time stipulation we have. Why wool over truffles? They sell for more, right? Well, without spoiling too much, we are going to have so many barns that there will not be enough space for the pigs themselves, as well as picking up truffles takes time. Wool from sheep can be automatically harvested from auto grabbers, allowing us to just sleep days to collect wool instead of having to spend all day picking up truffles. If you want it automatic, why sheep and not rabbits? They both produce wool, and rabbits have the chance to produce a rabbit's foot. Sheep are one of the three types of animals that can produce every single day. The others being every chicken type and the cow. For sheep to produce every day, you need to have four and a half hearts of friendship and the shepherd perk. Both remove a day from its normal 3-day wait, reducing it to one day, while the rabbit at best produces every four days. The end of the run will be me just sleeping, so getting four wool over the course of the time it takes the rabbit to produce once is much better than if we got a rabbit's foot every single time. This will make sense once you realize the scale I will be working at here. The only other elephant in the room is golden chickens, and I was very tempted to do them instead. Like sheep, golden chickens produce every day and have a much higher sell price than wool. The issue came with the time commitment to unlock golden chickens, as you need perfection for them. I would get perfection much faster than normal as I would just pay for everything via the Joja route, but it will still take time to gather the over 50 million gold I need for the Joja waivers. The 50 million is a hurdle I thought would be too time-consuming to be worth it, so I went with sheep instead. With sheep being the end goal for money, how will I make the money needed to afford all the sheep and infrastructure? Well, like every run I do, this starts with the 15 parsnips Lewis left for me. But instead of doing some skitzo shenanigans with them, I plant them in a normal 3x5 grid. If the goal is to get money rolling as fast as possible, there is no better way to do it than rushing basic sprinklers. The start will basically be the current community center sprinkler rush strategy. I grow and harvest the 15 parsnips and then on day five rush floor 40 using them as food. Level 40 in the mines allows me to farm iron by constantly resetting it, and I collect all the copper I could on the way down to floor 40. I also collect gems to sell to afford as many strawberries as I can for not only money but also to get farming level two to be able to craft basic sprinklers in the first place. After two days of mining, I ended up with enough ores to craft 18 basic sprinklers. I sold all the gems and geodes I collected when gathering the ore for enough money to buy 28 strawberry seeds at the egg festival. In the morning before the egg festival opened up, I pre-hoed all the spots I'll need for all 39 strawberry seeds in a basic sprinkler pattern, as after the first harvest, I'll reach farming level two and can water the crops with basic sprinklers instead. I harvested the strawberries for a second time and moved on to summer. Blueberries are the crop of choice for the season. They are the best cash crop that doesn't need any processing to make a ton of profit quickly. Speed runs that require a bunch of money are all about snowballing. Every season we're trying to upgrade our production. Spring is getting sprinklers set up. Summer is to get the money to start processing crops, which in most cases will be preserved jars, as all the resources used to craft them can just be purchased. Fall, now that we have preserved jars, we use pumpkins as they are the best fall crops for preserved jars. Once we have jars going, it's time to start saving to be able to buy out Joja Mart. Hopefully, to no one's surprise, a run all about money will be going the Joja route. That said, I will be doing parts of the community center to start. First, I want to be able to do the summer crops bundle for the free quality sprinkler. The next jump of production is getting starfruit going and not just in summer, but all year round in the greenhouse. For that, I not only need the greenhouse but the bus as well. Not to mention the capital to also buy the starfruit seeds and ideally deluxe speed-gro on top of it all. Because of the large amount of money I need, the only thing I can do to speed this up is sleeping. I need to progress days for the crops to grow and jars to make the jelly. I will be just skipping around not just weeks, but seasons at a time for this. Winter right now is a useless season because I can't grow any crops. So, I will skip all the way to spring and start growing cauliflower. On the days I'm going out to buy seeds from Pierre's, I'm overlapping it with buying Joja services and upgrading my tools. I will be fully completing Joja for a reason you'll see later, and I need to upgrade both my pickaxe and axe to steel to remove the logs and boulders from my farm for more space to build barns. Speaking of barns, I built my first barn of the save file today. Any day I go outside, I will always be b...
00:18
Speaker A
bunch of money in perfection and other speed runs, but what if my goal was only to make money? How much money could I make then? I thought I could make around 500 million gold. That's a reasonable saying I make around 20 million in
00:34
Speaker A
perfection and around a 16-hour run, but I don't even have to bother doing perfection. I also have eight more hours, so I thought that was a good starting goal. The further into the run I got, the more it became apparent that
00:49
Speaker A
I may have miscalculated. Foreshadowing aside, it's time for the best part of every Haboo video. What are the rules of the challenge? First off, no mods. I play Stardew completely vanilla. It is not only my preferred way of to play,
01:06
Speaker A
but due to my position in the community, if I even have SMAPI launched with just a graphics mod, it opens me up to the people who will say, "You're using cheat mods. There's no way you can do that
01:18
Speaker A
without cheating." Do I really care about these types of people? No, but the YouTube comment section is already filled with bots and we don't need more. Second, the use of seeds and predictors are banned. For my unseeded challenge runs, I like to keep
01:35
Speaker A
it as close to what a casual player experience would entail. This run does not need a seed, therefore I will not be using predictors. Third, the only money I care about is in hand cash. Total earned can be spoofed by
01:49
Speaker A
selling and rebuying items at the shop. Finally, for timing, I'm going for 24 hours of play time. Just like perfection, I will not be doing this in one sitting. So, I will pause the timer when I go to the bathroom or when I'm
02:05
Speaker A
done for the day and continue it when I get back into the game. I'm already unhealthy enough that I don't need to be playing for 24 hours straight. Okay then, so what's the plan for money? Is it an ancient fruit wine
02:19
Speaker A
empire or maybe hundreds of pigs for truffles? Well, the thumbnail probably gave it away, but the answer is sheeps.
02:28
Speaker A
Wool will be the product of choice. Of course, I will be using sprinklers and crops to get to that point, but the main product we will sell is wool. Okay, so why wool and not cloth? Why wool and not
02:41
Speaker A
truffles? Why sheep but not rabbits? What this run boils down to is the combination of how much money can you make per second of real life time and how fast can you get to your maximum output setup? Cloth, while selling for
02:58
Speaker A
more money, there is a inputs and setup associated with getting looms and placing the wool in set looms. This time spent vastly outweighs the profit gained from doing so. Selling the wool raw is better for the 24-hour time stipulation
03:15
Speaker A
we have. Why wool over truffles? They sell for more, right? Well, without spoiling too much, we are going to have so many barns that there will not be enough space for the pigs themselves, as well as picking up truffles takes time.
03:31
Speaker A
Wool from sheep can be automatically harvested from auto grabbers, allowing us to just sleep days to collect wool instead of having to spend all day picking up truffles. If you want it automatic, why sheep and not rabbits?
03:45
Speaker A
They both produce wool and rabbits have the chance to produce a rabbit's foot. Sheep are one of the three types of animals that can produce every single day. The others being every chicken type and the cow. For sheep to produce every
04:02
Speaker A
day, you need to have four and a half hearts of friendship and the shepherd perk. Both remove a day from its normal 3-day wait, reducing it to one day, while the rabbit at best produces every four days.
04:16
Speaker A
The end of the run will be me just sleeping, so getting four wool over the course of the time it takes the rabbit to produce once is much better than if we got a rabbit's foot every single time. This will make sense once you
04:31
Speaker A
realize the scale I will be working at here. The only other elephant in the room is golden chickens and I was very tempted to do them instead. Like sheep, golden chickens produce every day and have a much higher sell price than wool.
04:47
Speaker A
The issue came with the time commitment to unlock golden chickens as you need perfection for them. I would get perfection much faster than normal as I would just pay for everything via the Joja route, but it will still take time
05:00
Speaker A
to gather the over 50 million gold I need for the Joja waivers. The 50 million is a hurdle I thought would be too time consuming to be worth it, so I went with sheep instead. With sheep being the end goal for money, how will I
05:16
Speaker A
make the money needed to afford all the sheep and infrastructure? Well, like every run I do, this starts with the 15 parsnips Lewis left for me. But instead of doing some skitzo shenanigans with them, I plant them in a normal 3x5 grid.
05:33
Speaker A
If the goal is to get money rolling as fast as possible, there is no better way to do it than rushing basic sprinklers.
05:41
Speaker A
The start will basically be the current community center sprinkler rush strategy. I grow and harvest the 15 parsnips and then on day five rush floor 40 using them as food. Level 40 in the mines allows me to farm iron by
05:55
Speaker A
constantly resetting it and I collect all the copper I could on the way down to floor 40.
06:02
Speaker A
I also collect gems to sell to afford as many strawberries as I can for not only money, but also to get farming level two to be able to craft basic sprinklers in the first place.
06:13
Speaker A
After two days of mining, I ended up with enough ores to craft 18 basic sprinklers. I sold all the gems and geodes I collected when gathering the ore for enough money to buy 28 strawberry seeds at the egg festival. In
06:27
Speaker A
the morning before the egg festival opened up, I pre-hoed all the spots I'll need for all 39 strawberry seeds in a basic sprinkler pattern as after the first harvest, I'll reach farming level two and can water the crops with basic sprinklers instead. I
06:43
Speaker A
harvested the strawberries for a second time and moved on to summer. Blueberries are the crop of choice for the season.
06:50
Speaker A
They are the best cash crop that doesn't need any processing to make a ton of profit quickly. Speed runs that require a bunch of money are all about snowballing. Every season we're trying to upgrade our production. Spring is
07:03
Speaker A
getting sprinklers set up. Summer is to get the money to start processing crops, which in the most cases will be preserved jars as all the resources used to craft them can just be purchased.
07:14
Speaker A
Fall, now that we have preserved jars, we use pumpkins as they are the best fall crops for preserved jars. Once we have jars going, it's time to start saving to be able to buy out Joja Mart.
07:26
Speaker A
Hopefully, to no one's surprise, a run all about money will be going the Joja route. That said, I will be doing parts of the community center to start. First, I want to be able to do the summer crops
07:37
Speaker A
bundle for the free quality sprinkler. The next jump of production is getting starfruit going and not just in summer, but all year round in the greenhouse.
07:47
Speaker A
For that, I not only need the greenhouse, but the bus as well. Not to mention the capital to also buy the starfruit seeds and ideally deluxe speed-gro on top of it all. Because of the large amount of money I need, the
08:01
Speaker A
only thing I can do to speed this up is sleeping. I need to progress days for the crops to grow and jars to make the jelly. I will be just skipping around not just weeks, but seasons at a time
08:12
Speaker A
for this. Winter right now is a useless season because I can't grow up any crops. So, I will skip all the way to spring and start growing cauliflower.
08:22
Speaker A
On the days I'm going out to buy seeds from Pierre's, I'm overlapping it with buying Joja services and upgrading my tools. I will be fully completing Joja for a reason you'll see later and I need to upgrade both my pickaxe and axe to
08:37
Speaker A
steel to remove the logs and boulders from my farm for more space to build barns. Speaking of barns, I built my first barn of the save file today. Any day I go outside, I will always be building a barn, upgrading a barn, or
08:51
Speaker A
building a silo. The main limiter to how much money I can end up making is how many barns can I build with around eight hours left to spare. Once there is about eight hours left, you start to lose
09:04
Speaker A
money per barn built over just sleeping days. Summer, I make the jump to starfruit, but sadly, no greenhouse yet. After the first harvest, I reached farming level 10 and selected the shepherd perk.
09:17
Speaker A
Unfortunately, it would be too much of a hassle to unlock the sewers to be able to change my perks later, so I can't go artisan this play-through. Missing the 40% sell price on all my pickles and jellies sucks, but once I get some barns
09:30
Speaker A
online, I don't have to worry about it anymore. By the end of year two, I now have the greenhouse unlocked and will be moving all my sprinklers inside to start exclusively growing starfruit. I even go out on the fourth to buy deluxe
09:43
Speaker A
speed-gro from Sandy's at 80 gold a pop. 1.6 now allows you to sleep in all built buildings on your farm, so naturally, I started sleeping in the greenhouse where I can watch the starfruit grow and harvest it when it's ready, then to
09:57
Speaker A
immediately start processing it. I've done my best at trying to explain my early game money snowball strategy and at this point it's fully online, at least until I convert over to sheep. At this point, I plant starfruit, I harvest
10:11
Speaker A
starfruit, and I convert it all into jelly. Starfruit jelly is making me over 100,000 gold per week. At this point, money is not an issue. What I need to do is convert this money into sheep for the end game. So, what goes into sheep?
10:26
Speaker A
Well, first off, barns. What do I need for barns? Wood and stone, which can just be bought. And then the construction of the barn itself. This is a big issue and the biggest time sink of the run. In single player, you can only
10:40
Speaker A
build one barn or upgrade at a time and I have to wait until 9:00 a.m. for Robin's to open up. Every 10 in-game minutes is 7 real life seconds. So, waiting until 9:00 is 126 seconds or about 2 real life minutes. Then I have
10:56
Speaker A
to build and place the barn, then walk back home. So, let's put that at about 3 minutes for every Robin visit. I need every barn to be deluxe for the auto feeder as it will not be practical to
11:08
Speaker A
manually feed them all. It's three trips to Robin's per deluxe barn, making it around a 9-minute round trip. That means I'm building around six barns per hour.
11:18
Speaker A
That doesn't sound too bad, right? Like, how many barns am I really going to build? Like, 20? That's only 2 hours. I wish it was only 20. I ended up building 58 deluxe barns for a grand total of 696
11:36
Speaker A
sheep. That's about 9 hours of building barns alone and it doesn't even include the dozens of visits I'll be doing for silos as well. Speeding this up was my number one priority and thankfully, there's an easy way how and it is the
11:53
Speaker A
reason we finished the Joja warehouse. We need access to Ginger Island. As I mentioned earlier, I completed the vault for the lightning rod. This is to get batteries throughout the years of sleeping for the boat. I'm on the forest
12:06
Speaker A
farm, so hardwood isn't an issue and the iridium came from a pretty interesting source, meteorites. By the time I was ready to go to Ginger Island, it was already year six and we have gotten quite a few spawns. They always drop 10
12:20
Speaker A
iridium ore when mined, so after breaking three, we had enough for five bars. Ginger Island was a small two-day detour. I arrived and collected as many walnuts on the way up to the volcano and immediately purchased the Joja parrot to
12:34
Speaker A
collect every walnut for me. I used a tent kit found in the [music] woods to sleep a day for the cutscene and now I have all 130 walnuts.
12:53
Speaker A
I went to the walnut room in hopes of finding the easiest completable key quest, "E Cuisine". I wanted 20 key gems for the keys to the town, allowing me to enter Robin's a bit earlier. While she isn't at the counter first thing in the
13:08
Speaker A
morning like Pierre, she does arrive about an hour earlier, saving me time every single visit. I repaired the hut to sleep for a few weeks until I got the quest. Faced it with just 1,700 wheat flour that I can buy from Pierre's. I
13:23
Speaker A
cooked it into bread and sold it, allowing me to buy keys to the town. Now that we sped up the building process, we still need a few more things for the sheep. I will have almost 700 sheep, so
13:34
Speaker A
petting them to raise them all to their max friendship is out of the question.
13:38
Speaker A
Thankfully, the Joja route solves this. After the completion of the Joja warehouse, you can buy auto petters at Joja fit 50k each. I only need 58 of them, which is only around 3 million gold. Lastly, I also need two auto
13:55
Speaker A
grabbers per barn as I plan on sleeping so many days that one will not be enough.
14:01
Speaker A
This, by the way, is another 3 million gold. At this point, all I'm doing is sleeping, going out every few days and building barns. I really wish it was more than that, but it isn't. I touched on the majority of the details, but
14:18
Speaker A
doing a day-by-day guide for this would be a nightmare. I spent the next two streams or about 8 hours of real lifetime building barns and silos and buying sheep and hay for all the setup to get into the great hibernation.
14:33
Speaker A
Again, I really wish there was more to this, but there isn't. And it doesn't even get better for the remaining 8 hours. Before I start the great hibernation, let me tell you what I have going into the remaining 8 hours of the
14:48
Speaker A
run. I have 58 deluxe barns packed with 696 sheep, which most of them are max friendship already and the rest will be in about a year of pure sleeping. I have 15 silos as with 696 sheep means I need
15:06
Speaker A
696 hay per day to satisfy them, which I have a bunch of stockpiled in the chest you see to the right of my bed. Speaking of which, my bed is not in a barn, but a coop, the one and only on my property.
15:20
Speaker A
This is because I want access to the hay hopper. This is connected to all the silos and acts like one. So, to refill all the silos, I only have to move one tile away instead of having to go out
15:31
Speaker A
every single time, which saves me a lot of time. Saying that even with 15 silos, I have to refill them twice a week. The reason for a coop over a barn is that it fits right above the south exit of the
15:45
Speaker A
farm. I will need to buy more hay from Marnie's throughout the slumber as I don't have enough money to afford the amount of hay I will need. The plan at this point is to sleep and every three to four days refill the hopper. Once I
15:58
Speaker A
run out of hay in storage, I will sell a barn or two of wool for the remaining money I need to purchase the rest of the hay. And we do that for 8 hours. Look at this engaging gameplay. You wouldn't
16:11
Speaker A
believe the amount of people coming in and asking what the hell I'm doing because all they see is a madman sleeping in a coop and every few days putting hay in a hopper. I was questioned every five to 10 minutes and
16:25
Speaker A
to explain it to them, you have to go back to what this run boils down to. How much money can you make per second? I have 696 sheep producing 696 wool every single time I sleep. They are all max
16:40
Speaker A
friendship points at this point, so they are producing every single day. Every time they produce, it will either be gold or iridium quality. To make this math easy, it's about an 80% chance for iridium and a 20% chance for gold
16:56
Speaker A
quality. After mathing, each sheep makes around 775 gold every day I sleep and I have 696 of them. That means every day I sleep, I'm making half a million gold.
17:13
Speaker A
Including the hay refilling and the detours to Marnie once the hay ran out, I was sleeping a day around every 7 seconds. So, to answer this question, how much money can you make per second?
17:25
Speaker A
I was making around 77,000 gold per second. Is this the most possible? No. I could have selected a bigger farm type and built more barns.
17:36
Speaker A
Also, a farm with golden chickens would be much more lucrative, but in the 24-hour time window I was given, this was the best I could manage. And that is what I did. I slept for 8 hours straight, averaging around a day every 7
17:50
Speaker A
seconds until year 51. Let that sink in. I slept for 51 in-game years making around a half a million gold per day. There was so much wool, I designated the final hour of the run purely to shipping every last bit of
18:11
Speaker A
wool from all 58 barns. It only took me around 45 minutes to do and if I had a better barn layout, it would have been much faster. That's honestly the biggest mistake of this run was not planning out
18:23
Speaker A
the barn layout with shipping bin proximity in mind. The last 15 minutes was spent with me selling every last item I owned. I would have started selling the sheep, but you can't sell them after 7:00 p.m. I found this out
18:37
Speaker A
the hard way. So, how much money did I make then? Can pass out, chat.
18:43
Speaker A
It's done stalling. We have our numbers right here. We went 51 years. We have made a total of 582 million gold. Currently, we have 400 million gold.
19:00
Speaker A
Will we break the integer limit? I have no idea. I hope hopefully we will.
19:06
Speaker A
This number about to go wild. [ __ ] you. [laughter] Mining level five. Let's go, chat.
19:23
Speaker A
[laughter] Number go burr. [laughter] Number. We'll get there. We'll get there. Give it a minute. Give it a minute.
20:12
Speaker A
Wait, we're still going. We There we go. Look at those warp totems. [laughter] Look at those warp Big money. Big money.
20:24
Speaker A
Zero gold [laughter] omni's? Holy. Batteries? Oh, please tell me I can just I have to scroll all the way back. I can press escape though.
20:49
Speaker A
Give it a minute. Give it a minute. Oh. Money? I have zero money. [laughter] OKAY, I EXACTLY hit the integer limit.
21:11
Speaker A
It It [ __ ] broke the entire game. [laughter] I have no I have no CLUE HOW MUCH MONEY I ACTUALLY MADE. The total earnings is completely broke.
21:25
Speaker A
[clears throat] [laughter] That's negative. No, you didn't exactly. Then why do I have exactly zero G? Smile.
21:36
Speaker A
Zero. I spent 24 hours of my life making zero gold. How relatable. As you heard in my excitement, I reached the integer limit, which is just the max number the game can comprehend. Stardew is a 32-bit game, so it's roughly 2.1 billion. Yes,
21:56
Speaker A
you heard that right. Billion. I made over 2.1 billion gold. Normally the game overflows and the current funds goes negative, but because I sold more than 2.1 billion gold at a single time, the game just said no and sent my money to
22:13
Speaker A
zero. I'm not the first, but I'm one of the handful of people who have reached the integer limit in vanilla Stardew.
22:20
Speaker A
Thankfully it doesn't end there because _ was able to read the file contacts and tell me some fun values and even the amount of money I made. Big thanks to him for this, and to finally answer the question of how much money can you make
22:35
Speaker A
in 24 hours, the final amount of money I would have had in hand was 2,298,981,558.
22:49
Speaker A
Easily clearing the integer limit. If I was to do this again, I could definitely make more.
22:55
Speaker A
Better barn layout, a more tight timing schedule, more barns, more days slept, getting the setup faster, plenty of things to improve, but there's not much of a goal after the integer limit, and I for one never want to sleep in a coop
23:11
Speaker A
for 8 hours again. I'll flash a few more statistics on the screen that _ grabbed for me as I do my outro. It took me much longer to get these videos out than it should have, but now I have a lot of backlog as even
23:26
Speaker A
though I wasn't uploading, I was still playing. So hopefully expect more to come in the next few weeks. I appreciate everyone who stuck around and watched the end of the video, but that's all I have for today, so I hope you have a
23:39
Speaker A
great rest of your day, and peace. [music] [music]
Topics:Stardew Valley24 hour challengemoney makingsheep woolfarming strategyJoja Martautomationcrop progressionbasic sprinklersspeed run

Answers

Frequently Asked Questions

Why is sheep wool chosen as the main product for this 24-hour Stardew Valley money challenge?

Sheep wool is chosen because it produces daily with the shepherd perk and high friendship, can be automatically harvested, and requires less time than processing into cloth or collecting truffles.

What are the rules set for this Stardew Valley money-making challenge?

The rules include playing vanilla Stardew Valley with no mods, no use of seeds or predictors, only counting in-hand cash, and timing 24 hours of actual playtime with pauses allowed.

How does the player plan to progress through the seasons to maximize money?

The player starts with parsnips and basic sprinklers in spring, buys strawberries for early profit, uses blueberries in summer, processes pumpkins in fall with preserved jars, and skips winter to focus on crop growth and upgrades.

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