Speaker A
How much money can you make in 24 real-life hours of playing Stardew? A simple question, but one I have never asked myself before. I've done plenty of money mid-max runs, getting as much money as I can in a year of Stardew. I make a bunch of money in perfection and other speed runs, but what if my goal was only to make money? How much money could I make then? I thought I could make around 500 million gold. That's a reasonable saying. I make around 20 million in perfection and around a 16-hour run, but I don't even have to bother doing perfection. I also have eight more hours, so I thought that was a good starting goal. The further into the run I got, the more it became apparent that I may have miscalculated. Foreshadowing aside, it's time for the best part of every Haboo video. What are the rules of the challenge? First off, no mods. I play Stardew completely vanilla. It is not only my preferred way to play, but due to my position in the community, if I even have SMAPI launched with just a graphics mod, it opens me up to the people who will say, "You're using cheat mods. There's no way you can do that without cheating." Do I really care about these types of people? No, but the YouTube comment section is already filled with bots, and we don't need more. Second, the use of seeds and predictors are banned. For my unseeded challenge runs, I like to keep it as close to what a casual player experience would entail. This run does not need a seed; therefore, I will not be using predictors. Third, the only money I care about is in-hand cash. Total earned can be spoofed by selling and rebuying items at the shop. Finally, for timing, I'm going for 24 hours of playtime. Just like perfection, I will not be doing this in one sitting. So, I will pause the timer when I go to the bathroom or when I'm done for the day and continue it when I get back into the game. I'm already unhealthy enough that I don't need to be playing for 24 hours straight. Okay then, so what's the plan for money? Is it an ancient fruit wine empire or maybe hundreds of pigs for truffles? Well, the thumbnail probably gave it away, but the answer is sheep. Wool will be the product of choice. Of course, I will be using sprinklers and crops to get to that point, but the main product we will sell is wool. Okay, so why wool and not cloth? Why wool and not truffles? Why sheep but not rabbits? What this run boils down to is the combination of how much money can you make per second of real-life time and how fast can you get to your maximum output setup? Cloth, while selling for more money, has inputs and setup associated with getting looms and placing the wool in set looms. This time spent vastly outweighs the profit gained from doing so. Selling the wool raw is better for the 24-hour time stipulation we have. Why wool over truffles? They sell for more, right? Well, without spoiling too much, we are going to have so many barns that there will not be enough space for the pigs themselves, as well as picking up truffles takes time. Wool from sheep can be automatically harvested from auto grabbers, allowing us to just sleep days to collect wool instead of having to spend all day picking up truffles. If you want it automatic, why sheep and not rabbits? They both produce wool, and rabbits have the chance to produce a rabbit's foot. Sheep are one of the three types of animals that can produce every single day. The others being every chicken type and the cow. For sheep to produce every day, you need to have four and a half hearts of friendship and the shepherd perk. Both remove a day from its normal 3-day wait, reducing it to one day, while the rabbit at best produces every four days. The end of the run will be me just sleeping, so getting four wool over the course of the time it takes the rabbit to produce once is much better than if we got a rabbit's foot every single time. This will make sense once you realize the scale I will be working at here. The only other elephant in the room is golden chickens, and I was very tempted to do them instead. Like sheep, golden chickens produce every day and have a much higher sell price than wool. The issue came with the time commitment to unlock golden chickens, as you need perfection for them. I would get perfection much faster than normal as I would just pay for everything via the Joja route, but it will still take time to gather the over 50 million gold I need for the Joja waivers. The 50 million is a hurdle I thought would be too time-consuming to be worth it, so I went with sheep instead. With sheep being the end goal for money, how will I make the money needed to afford all the sheep and infrastructure? Well, like every run I do, this starts with the 15 parsnips Lewis left for me. But instead of doing some skitzo shenanigans with them, I plant them in a normal 3x5 grid. If the goal is to get money rolling as fast as possible, there is no better way to do it than rushing basic sprinklers. The start will basically be the current community center sprinkler rush strategy. I grow and harvest the 15 parsnips and then on day five rush floor 40 using them as food. Level 40 in the mines allows me to farm iron by constantly resetting it, and I collect all the copper I could on the way down to floor 40. I also collect gems to sell to afford as many strawberries as I can for not only money but also to get farming level two to be able to craft basic sprinklers in the first place. After two days of mining, I ended up with enough ores to craft 18 basic sprinklers. I sold all the gems and geodes I collected when gathering the ore for enough money to buy 28 strawberry seeds at the egg festival. In the morning before the egg festival opened up, I pre-hoed all the spots I'll need for all 39 strawberry seeds in a basic sprinkler pattern, as after the first harvest, I'll reach farming level two and can water the crops with basic sprinklers instead. I harvested the strawberries for a second time and moved on to summer. Blueberries are the crop of choice for the season. They are the best cash crop that doesn't need any processing to make a ton of profit quickly. Speed runs that require a bunch of money are all about snowballing. Every season we're trying to upgrade our production. Spring is getting sprinklers set up. Summer is to get the money to start processing crops, which in most cases will be preserved jars, as all the resources used to craft them can just be purchased. Fall, now that we have preserved jars, we use pumpkins as they are the best fall crops for preserved jars. Once we have jars going, it's time to start saving to be able to buy out Joja Mart. Hopefully, to no one's surprise, a run all about money will be going the Joja route. That said, I will be doing parts of the community center to start. First, I want to be able to do the summer crops bundle for the free quality sprinkler. The next jump of production is getting starfruit going and not just in summer, but all year round in the greenhouse. For that, I not only need the greenhouse but the bus as well. Not to mention the capital to also buy the starfruit seeds and ideally deluxe speed-gro on top of it all. Because of the large amount of money I need, the only thing I can do to speed this up is sleeping. I need to progress days for the crops to grow and jars to make the jelly. I will be just skipping around not just weeks, but seasons at a time for this. Winter right now is a useless season because I can't grow any crops. So, I will skip all the way to spring and start growing cauliflower. On the days I'm going out to buy seeds from Pierre's, I'm overlapping it with buying Joja services and upgrading my tools. I will be fully completing Joja for a reason you'll see later, and I need to upgrade both my pickaxe and axe to steel to remove the logs and boulders from my farm for more space to build barns. Speaking of barns, I built my first barn of the save file today. Any day I go outside, I will always be b...