HJW Gaming reviews a channel member's Game of Thrones Dragonfire account, upgrading heirlooms and designing five PvP dragon formations.
Key Takeaways
- Prioritize upgrading the early-unlocking central heirloom amplifiers to level 15 for early-season PvP.
- Moon Dancer paired with Malikite and Vhagar/Ventor is the strongest core PvP formation.
- Dragon placement by flank matters: fire-boosting dragons should sit where their Vanguard or flank skills help the team.
- Star level strongly affects army size and stats, so a higher-starred dragon may outperform a similar one.
What the video covers
- The video is a member account review for a Game of Thrones Dragonfire player, Barbara Reaver, who gave the creator direct account access.
- Heirloom analysis finds strong outer nodes but under-upgraded central amplifiers, which unlock early (house levels 28 and 39) and should be the top priority.
- The creator recommends balanced heirloom upgrades across warriors, champions, sentinels and hunters, since no dragon breed is ruled out.
- Current formations are reviewed: Malikite, Vagar and Moon is judged the strongest single formation, while Zaldrizes-style and Vermithor/Risserion/Caraxes setups are criticized for weak synergy.
- A proposed fix is to place Caraxes at Vanguard on the flank with fire-damage boosts, and to avoid placing Vhagar or Ventor in positions where they are exposed.
- Moon Dancer is identified as the main DPS given its seven-star investment, higher intelligence and initiative, and 20% higher troop capacity.
- Malikite is highlighted as a key support dragon, with its fourth habit boosting strength for all allies and thunderous roar providing advantage synergy with Moon Dancer.
- Habit upgrade priorities are discussed, with Malikite's habits fully upgraded at eight stars.
- Five formations are presented, ranging from offensive builds to shieldbearer and farming setups suited to free-to-play or low-spend accounts.
- The video closes with advice for a low-spend account on focusing rare cores into Dragon's Might and Thunderstrike before Crushing Force.
Chapters
- 00:00Introduction and Account Review Overview
- 03:03Heirloom Analysis and Upgrade Priorities
- 05:33Dragon Stats, Star Levels and Main DPS Selection
- 08:29Formation Analysis: Fire Damage and Synergy Builds
- 13:49Habit Priorities and Balanced Formation Options
- 16:40Shieldbearer and Farming Formations
- 25:00Low-Spend and Free-to-Play Recommendations
- 30:00Closing Remarks
Full Transcript — Download SRT & Markdown
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Building the perfect Game of Thrones dragon fire roster is tough. Between complex dragon synergies, habit timings, and shifting metas, it's easy to miss out on thousands of PvP damage points hiding within your roster. Today, we are going to dive into some of our channel
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members accounts and give them a complete tuneup. We're going to analyze their current lineups and heirlooms and then design five high impact formations to get maximum PVP value from their account. A huge shout out to my members for allowing me to look into their
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rosters. Let's jump in and get on with the video. So, the first channel member we have here is Barbara Reaver. Sorry if I've pronounced that incorrectly, but um yeah, the best thing about this, this channel member has allowed me to
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directly access their account, which is by far the most easy way for me to do this kind of review process. So, thank you to Barbara Riva. The first thing I'm going to look at is heirlooms to see the
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kind of baseline performance that we're working with. And it looks like Barbara Reaver is well set up in this area with pretty good dragon growth progress nearly level 65 and a power level of nearly 350,000.
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Now skip through and go straight to the main PVP heirlooms and we see the first two kind of key nodes damage dealt and damage reduction are pretty well progressed with the outer nodes for both warriors and champions both maximized to
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15 which is a good base to work with. The only thing I'm noting here is that the central amplifiers aren't fully maximized. If we look here, some of the next steps actually do provide a pretty big jump ups here. So, uh, yeah, over
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almost a percentage on both of those dragons next time this uh, right hand center amplifier gets upgraded. I'm going to assume there are more upgrades off to the right of here, but I'd say the next thing I would really focus on
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are these first two nodes and getting those amplifiers, particularly the central amplifiers, up to level 15. The main reason I recommend this is that these unlock at only house level 28 and 39, which means that most of your early
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season PvP, which can obviously be crucial for how your server will progress. You know, getting early footholds in areas, you're going to be having these two nodes kind of as your primary active heirloom. So, I think maximizing these should be probably your
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key priority going forwards. Yeah, as expected, other things have been upgraded. So, I think those two nodes definitely are are the priority in my opinion. Now, it looks like a pretty balanced spread has been put across here. Obviously, there's a more of a
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focus around the warriors and the champions, but there's still pretty good stat upgrades to sentinels for example, and a little bit less so towards hunters, but it means basically nothing is realistically off the table. Looking towards the next node, see these have
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been maximized, these central amplifiers. I think these maybe shouldn't have been prioritized over the lower level ones cuz they're not available for the same amount of time as the uh as the early nodes which obviously come online a lot earlier in
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the server. So I think next thing to focus on yeah is upgrading those amplifiers. But it's great to see there's a lot to work with here. Again we're seeing sentinels are almost fully upgraded and a pretty decent upgrade in
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hunters too. So I don't think there's any reason to necessarily rule out any particular dragon breed. So I've got almost everything open to me here. Yeah, pretty strong heirlooms here and I'd expect almost every formation to work very very well with Barbar Reed's
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account. Now, look at the formations they currently have set up. They've explained to me that they've spent basically days testing different formations trying to work out what's their best complete setup. They've identified that they think Malikite, Vagar, and Moon is their strongest
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single formation. And I am inclined to agree, but they're struggling to come up with other setups that can work.
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Alongside this, it does look like they're running experimental setups at the second because if you look at the first one, we have Zven, Sea Smoke, and Moon. I don't think this provides anywhere near the same level of synergy
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and would waste a sevenstar moon dancer, which is, you know, very, very strong compared to if we ran it in some of the other setups. The second setup, however, looks fantastic with Malikite, Vagar, and Ventor. You know, one of the kind of
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S tier quintessential PvP setups, which should perform extremely well for them. Uh third, we have a shieldbearer formation featuring Vermathor, Risserion, and Kspire. And I'm not sure about this one personally. I don't think there's the same kind of synergy between
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Riceerion and Calspire and Vermath in particular. Um the same way that you get with Vagar, for example, because Vagar offers a lot of damage support, particularly physical damage to the right flank. Having Vermath there means that you don't have kind of the same
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damage support. So, I'm worried about the actual output from Calspire here. Some of that will be made up, of course, by Vermalor actually outputting, in my opinion, slightly higher damage than you get from Vaggar. But yeah, I just don't
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think this is the best use of those dragons personally. Fourth formation is a very um quintessential fire damage dealing formation though with Cyrax at the at the Vanguard, which I think is a curious choice. I think I'd rather have
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Cyrax on the left and Caraxis at Vanguard to take advantage of Caraxis Vanguard skill boosting fire damage and also placing Cyrax as the dragon kind of in the same flank as most physical damage dealers. Otherwise, if you came
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up against, you know, same formation as this second team, for example, the Ventor is going to shred your Caraxis before it can deal any damage. So, I don't think that's necessarily the best way to set it up. But otherwise, it's
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pretty good. And then the fifth formation also is very good with an all epic dragon tactical damage synergy build which I think is pretty strong.
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What other dragons are available? We've seen most of those there, you know, at their star ranks. There are a lot of highly starred dragons. And if we start to scroll through habits here, we can see there are very strong habit upgrades
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as well. Particularly this Malikite, which um at eight stars has all four habits fully fully upgraded. So some of the first things I'll pull out would be the fourth habit providing a good boost to strength to all allies. So I think
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pairing malikite with two physical damage dealers would make a lot of sense. Similarly, thunderous roar also um gives advantage. So could be good synergy with moon dancer. We look at caraxis and I note there's a little bit less investment here. So this is not
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going to feature in one of the kind of main formations. But then we move on to moon dancer. Moon Dancer has again high levels of investment is seven starred.
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So is definitely in my opinion looks like it's going to be the main DPS. When I look through this list of dragons, the one I identify here is Moon Dancer is main DPS. Some people of course argue Ventor here at six stars. However, I
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think if we look at the dragon stats in the Ryan panel here, their strength is almost exactly the same. And then yet Moon Dancer has the higher um intelligence and initiative. And on top of that, with the higher star, it's
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going to have 20% higher um troop numbers as a result. Um so because the max army size is boosted by 20% and then the stats are are pretty similar because of that plus 25% to stats. So I do think
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Moon is going to be the highest damage dealer here. I I always see when when they're similar, I think Moon Dancer and Ventor are relatively comparable anyway.
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But um yeah, I think this is going to be the backbone of the kind of main PVP formation. Of course, there's good other things to work here. We've seen Cyrax, we've spoken through Ventor, of course, who whilst habits are not maxed, the
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main habit that needs to be maxed here, the third habit is pushed all the way.
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So, we do have great damage potential from Ventor. Looking at Vaggar again, maxed habits. So fantastic um options here in particular and thinking things like battle leader to make sure pairing with a physical damage dealer on the right to make the most of that and then
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also eclipse cover for advantage again could be good synergy with moon dancer other options you can see there's a lot of highly starred dragons here we have riceerion for example maxed vermthor with good habit investment the one thing
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I am noticing here is velar which is unfortunately not 10 starred yet, but is around halfway through the ninth star.
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So, I think when it comes to considering how to get the best out of Moon Dancer as the primary DPS, it's looking likely that my pairing of choice is going to be Malikite because of, you know, the great
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advantage um the kind of consistent application of advantage here within thunderous roar and mainly just because as the highest star dragon, it makes sense to pair the best support with your best damage dealer. However, there's a good options here um to use velar once
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velar became 10 star because once becomes 10 star also gains a recovery which means more activations of moon dancer's command skill. So yeah I think for now it means that unfortunately we are limited to using just malikite in
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with the moon dancer formation but once did hit that 10 star that then becomes more of an option. Why is that relevant?
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Well, it means that Malachi is going to be used um with Moon Dancer, as I said, and that means not pairing with Cowspire and Sea Smoke in kind of the meta cavalry formation. So, we're going to have to look for an alternative to
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Malikite in this formation if we choose to run the two of those together. But then that could change in the future.
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So, again, looking forwards like we did with the heirlooms, what's kind of a priority focus? I think getting Velar to 10 stars would be a great upgrade here because it would mean that then you could put Velar with Moon Dancer and
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then move Malikite into the meta um cavalry formation. But we'll talk about that a bit more when I look through what formations I'm going to put together.
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The main thing here is as you're not surprised by looking at kind of the early legendary dragons, there's a lot of star ranks available here. So there's a lot a lot to work with and I think I can build some pretty strong formations
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from this base. Now for the first formation, what is it we're going to put together? To nobody's surprise, it's going to be kind of what I would consider the strongest Moon Dancer formation. So with that, we're going for
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Vagar in the center, Malikite on the left, and Moon Dancer on the right. Now, I've spoken through this in quite a few different videos. Um, so I won't run into this into too much detail and I've spoken about some of it on this video
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already, but the main reason we're doing this is because Moon Dancer um requires tactical damage and recoveries for triggering uh cresant blade and therefore getting rising tide stacks. In addition to that, both new moon and full moon both grant additional rising tide
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stacks. All of those percentages are only around 50% chance to apply. However, that increases to a 100% chance to apply because these two habits are ranked up to habit rank five if advantage is applicable to any ally. So,
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in this case, we're looking for advantage to be applied. And that's where both Vaggar and Malikite come in.
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I've mentioned already about thunderous roar with Malikite giving a pretty consistent application as it has a 20% chance to apply to the other two allies.
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However, that's 20% every single round. And when it does apply, it lasts for two rounds. And then similarly, we have Vaggar, whose um Eclipse cover has a 35% chance to grant advantage. And that's in rounds 3 to seven. So pretty consistent
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advantage application. We'll make sure Moon Dancer gets those rising tide stats stacks up as quickly as possible, which then means Cresant Blade, the command skill, gains 120% physical damage.
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Again, is doubled damage. Sorry, the physical damage 120%, but when you have that four stacks of Rising Tide, it quickly goes up to 240% damage. So, we get a huge damage boost here. And that's on top of the
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additional damage that the advantage itself grants because each stack of advantage is giving plus 5% damage. So, there's huge damage potential here, furthered by battle leader, Vaggar's second habit, and Malikite's forest instinct, the first habit. So there is
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basically an enormous amount of damage capacity here. And with Moon Dancer being seven stars, I just think you're going to get outrageous amounts of damage from this. Talking about affinities as well, there is a pretty decent amount of flexibility here. I
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noted on this account the kind of first formation they were trying to use were Zivven, Sea Smoke, and Moon Dancer. And I don't know if that was to try and use an archer affinity in order to counter the kind of um wave of Spearman that
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we're seeing in the meta at the minute. A lot of people are choosing spearman because archers aren't very popular or particularly strong. The benefit of this formation is you have three affinities with shieldbearers. You also have two with archers. And in my opinion, I think
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Vagar and Moon Dance are probably the most important two because it's your main damage output and it's your main damage received because of of course Vaggar with that taunt is going to be taking most of the damage. So therefore
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having them at the highest stats I think is probably the most important too. And you can therefore do that with two on affinity with archers and get that counter buff against spearman if you need to counter specific um enemies
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within your server. For the second formation we're going to use and look to get the best out of ventor here. And we're going to do a slight um variation on the kind of meta um Ventor formation. So we're going to
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start with the standard Rerion and Ventor. And then we're going to slot Vermathor instead of Vaggar on the left.
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Now, the only issue I have with this is that Vermathor on the left really doesn't provide the same level of support as Vaggar would to Ventor's damage. Of course, not having that battle leader to increase the physical damage on the right and the advantage of
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Eclipse cover does mean we are losing out on quite a few um you know quite a bit of additional damage for Venet on the right. Now, in uh Barbar's original formations, he had Calspire here on the right. And I do think it's leveled up a
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little bit by putting Ventor here. Main reason for this is Ventor just outright does more damage than Calspire in my opinion. I think the amount of physical damage can be dealt particularly with fully upgraded fereral precision is very
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very good. So, at least we are upgrading on that cowpire version. In my opinion, I do think the habit for dragon's might does need to be pushed up next because this is just a flat increase to physical damage for Ventor. And if you can push
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this up to five, Ventor will get a pretty sizable um additional amount of physical damage, which will make up for potentially the kind of lack of damage otherwise in this formation.
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Now, why are we using these together? Well, Rerion in Vanguard provides an additional damage boost to Ventor on the right. And then the habit um ebbing fury provides good damage reduction in the early rounds along with a pretty strong
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recovery which is then further boosted by unbroken devotion. So primarily here for survivability and support which is then furthered by Vermathor who has an interesting mechanic in the command skill where can basically apply a protect which means the damage is then
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shared with Vermathor who has impressive defensive stats and also has good habits for reducing the amount of damage Vermath receives. So again we kind of have two tanks here making sure that Ventor stays alive and can deal maximum
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damage. The only thing I would identify here is I think there's a couple of habits on Vermathorf. This is going to become kind of the second PvP formation that need to be upgraded here as well.
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So, of course, we've already spoken on Ventor needing that second habit upgrading. Vermathor really needs the first habit pushing to the maximum. Uh particularly if we're going to be using this with a spear affinity because if you're going to be using this formation
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with spear affinity, you're going to be hitting a lot of cavalry. And the cavalry kind of meta teams revolve around cowspire and tactical damage. And therefore, we want to fully upgrade this to remove that start of round one
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tactical damage received debuff on vermthor. We don't want vermor applying the protect. You know, channeling tactical damage to himself and then having additional tactical damage received does make this formation a little bit vulnerable. So, I think noble sacrifice is another habit that needs to
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be upgraded. And then maybe last priority would be bronze ball work which gives uh an increased chance to applying that protect but also it's only a 3% difference here up to the last level. So I'd say this is probably the last
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priority out of those three habits to upgrade. But the other thing it also does is increases increases the amount of damage being dealt by veror. So I think that's the last priority. Habit one is potentially first priority on
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vermor. Um I'd say that's probably first priority. Then the ventor won second priority followed by bronze bull work upgrade at third. But I think overall whilst this may not deal quite as much damage as the um v you know malikite h
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sorry the vagar riceerion ventor version it's still going to be very strong and what we gain uh for losing that damage is we gain a bit more flexibility around affinities. As I said you can run it for spearman with all three having spearman
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affinity. You can also run it with shieldbearers. So this means you can play almost a little bit of a kind of game of cat and mouse with your opponents. If you're at shieldbearers or your opponent is targeting your um you
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know moon dancer formation that we ran through earlier, you can use this with spearman and you can use the kind of resolve trick to change the order of your armies and make sure they hit this army instead. And then you've got
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spearmen to counter their cavalry that they're using to counter your shieldbearers. Similarly, if you've come up against an archer team deliberately to counter your spears, you can switch across to shieldbearers and use that as well. I think primarily you probably
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would use this as spearman, but nonetheless, it's great to have that kind of additional flexibility. The other good thing about this is if you at season start, one thing I think is pretty underrated is having your two main teams both be shieldbearers at
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season start when you're doing upgrades within your um within your keep. You can then focus primarily on one type of damage push that one to the max. So look in here with, you know, not all the not all of them upgraded actually at this
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point of the season. Only um shieldbearers is fully upgraded. You would probably want to run this with shieldbearers for now until you get all the other instances of damage, particularly spearman, up to the same level. So, it gives you that kind of
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option to, you know, make the most of the upgrades within your keep. But once you do have everything upgraded late season, I'd recommend switching to spearman, I think, to give you a bit more flexibility with the armies that
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kind of come up and try and counter you. Now, there's actually a couple of options, and I did stew on this for a little while for formation three. It's a little bit tricky to kind of come through as we have used a lot of the
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dragons that we would otherwise use. Looking at the dragons available here, there's quite a few options, but my eyes are automatically drawn towards Cowspire and Sea Smoke. Of course, we've already used here, unfortunately, Malikite, who would otherwise be the pairing um and
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probably the vanguard of this formation already. So trying to think what can we do to get the best out of this or at least make a very strong formation out of what's left. I think I'm going to go
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with a kind of an ultra offensive couple of builds here. But I will recommend a couple of other differences if you wanted more balanced.
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I think Calpspar in Vanguard, Sea Smoke on the right, and then looking at other cavalry affinity formations to mix with this, my eyes are kind of automatically drawn towards the nine star shadow song available here. And I think I can't
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resist dropping into this formation. And a lot of people will be questioning why, you know, why am I putting it shadow song? It's something that doesn't feature particularly often in my videos as often in most formation there's a
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better choice. Of course, that is the case here. Malikite is the better choice in this formation. Similarly with um cavalrybased fire damage teams, usually Caraxis is the better choice. So Shadow Song usually gets pushed slightly to the side. That doesn't mean Shadow Song
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doesn't have strong value. So look at this team here. What can Shadow Song bring? Well, Blazing Onslaught was the first thing that came to my mind. So at the start of round one, increase fire damage received of one enemy in any lane
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prioritizing the left flank and physical damage of enemy of any enemy sorry of any enemy prioritizing the right flank.
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So what will this do? Well, it means that shadow song on the left can deal additional fire damage. Sea smoke on the right can deal additional physical damage and cowspire deals physical damage as well. So if it targets the
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right, it will also do additional physical damage. Now there's a couple of choices around here around who you put in vanguard. I've put cowpar here for now. The vanguard skill basically would make sea smoke a little bit more
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survivable, but cowpar therefore is more vulnerable to enemy hits. If you find that cowpar is dying often, it could be better to put sea smoke in the center.
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And with the same vanguard skill, that damage reduction will then be applied to cowspar and help your cowspire stay alive longer. And of course, Sea Smoke does have higher defensive stats, so will likely survive longer in that central area. So, it's kind of up to you
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which you put here. But I think the there's um yeah, a pretty good options.
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The other thing here, of course, is that Calspire's um command skill, tactical strike, because Calspire's six-star, there is a chance to inflict a panic upon the opponent. Now, it's not at its maximum amount cuz the habit is only at
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level four rather than level five, but there is a 25.5% chance to apply panic.
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Why is that important? Well, both of the other two dragons I've chosen have panic synergy. Shadow Song, first up within the command skill, Breath of Fire, deals fire damage to two enemies, but that gets increased to one and a half times
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if the target is inflicted with panic. In addition, you then have sea smoke on the right. And again, the the uh command skill this time, cleansing wrath. In rounds three, six, and nine, sea smoke will deal physical damage. And this
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damage is doubled if the opponent is afflicted with panic. So those chances of panic affliction coming from Calspire will synergize fantastically well with both Sea Smoke and Shadow Song. Now, the only worry here, of course, is that without Malikite, this is going to be a
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little bit of a glass cannon formation. there is not the same level of survivability because Shadow Song's kit is not going to include, you know, damage reduction and healing in the same way, but we do have a great amount of
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damage available in this formation. So, if you're looking for a kind of a onehit punch, this could be an excellent option. Where are kind of where's the priority here for habits? Well, there's a couple. I think both infectious wrath
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and tactical assault. Getting those to five will obviously increase our damage as both level up the damage in the command skill up a level. Similarly, shadow song as it doesn't look like shadow song gets used at the moment.
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Almost all habits will need a pretty large push up. Loads of these increase uh things like vulnerable on the enemy.
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Again, double chance if afflicted with panic, but vulnerable um basically applies a damage received debuff to the opponent. So, they'll take more damage from all three of our dragons. But the main priority upgrade for Shadow Song is going to be blazing onslaught so we can
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get that maximum damage support. Another thing that would need to be boost in this case I think is also um battle cunning on cowspire just so if we're going to be hitting shieldbearer formations they primarily deal with physical damage so we can maximize that
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reduction to the opponent's strength. Another synergy here is going to be with clever maneuver, the first habit of sea smoke, which increases the intelligence of the ally with the highest intelligence, which in our case is going to be sea smoke himself. So, we're going
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to be increasing sea smoke's fire damage. And I think getting this pushed up does give a pretty nice damage boost.
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As I said, I think the priorities are definitely the third habits for Sea Smoke and Calspire so we can maximize their damage availability. And even if in future, say, um, the way we change this around in future is if you got
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Velar up to 10 stars, you drop Velar in Malikite's place in this formation. And then what you would do is you would then drop Malikite into Shadow Song's spot.
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And then you'd have three full legendary and extremely strong armies. But it gives you something to look for for the future. And you have three great armies there, which all hold different affinities as well. So you can be very
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flexible around um the opponents that you hit and making sure you always have the advantage.
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Now what I do with the remaining two armies, I think this is almost perfectly set up to stay with the perfect fire damage dealing formation of Cyrax Caraxis and the priority here to improve this formation is going to be starring
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updra. Ifra can get to four stars and unlock the fourth habit. This will give you a pretty large damage boost in my opinion. I think this is a good option.
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It won't be your strongest formation because as we've seen, hunters are not pushed up as high in the heirloom table as perhaps warriors and champions are.
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However, you'll still get pretty good damage from a sevenstar caraxis. Definitely, I mean, look at that intelligence stat. We definitely still get pretty strong damage here, particularly with the synergy with Cyrax providing additional fire damage and first strike to benefit Coraxis. Though
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I've already recommended a lot of habit upgrades on the others. So I'm not necessarily going to recommend doing so for your fourth formation. Definitely prioritize, you know, your main formation, then your second, then your third, and kind of do it in that order.
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And then I actually think you're pretty well set up for kind of the fifth formation with having uh Vel um Star Shower and then Vermax. I've got those in the wrong order here. Swap Vel and Star Shower. Um I think this is a pretty
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decent epic dragon formation. Realistically, no one's going to be using five full formations unless you're a mega Kraken. You're not going to be using full five formations for um for PvP. So this one will do very very well
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as a kind of tiling formation in my opinion. And you can also keep rotating this around, you know, if you needed um more of a pathther. You can just drop out this formation alto together and run something more like um where am I
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looking here? Dawnseeker and use Dawnseker just as a pather for a pathing dragon for example. So you don't even need necessarily a fifth formation unless you're using it for um farming.
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The other option of course with that pathing formation is if you did want to add a legendary dragon in there. There is six star six star sorry sunfire available. So you could drop some fire in in the place of star shower. Though
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it is going to cause you to have another legendary dragon which needs habit upgrades before is really usable. But you can get two on affinity with cavalry and it does provide you with another solid option for tactical damage.
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Personally I don't think it's necessary though. You could just go with star star shower run shieldbearers and use that as I said as your kind of pathing or farming formation and it will perform very very well still. Now there was a
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couple of other options that came to mind if you didn't want to use shadow song. The first thing that came to mind actually was potentially pushing that caraxis formation up the rankings a little bit and using that with sea
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smoke. Now the benefit here is sea smoke then the uh the strong um boost to intelligence that sea smoke can grant would instead be granted to Caraxis giving a pretty strong damage boost to Caraxis and this is again a very good
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choice for a fire damage dealing formation and it does it is kind of the more offensive version because I personally don't think you see the best from until you get your to 10 stars so this could work fantastically well. The
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other thing you get from this formation around affinities is you can get two dragons on affinity in almost every single um every single affinity choice other than shieldbearers. So you could flip this around with two on affinity between archers, shield uh spears and
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cavalry. So you have a lot of flexibility here if you wanted to counter what the opponent's using. And it does create a very strong um and very balanced fire damage formation. a bit more of a glass cannon again, but the
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shadow song version um with cowspire was also somewhat of a glass cannon as well.
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So, the only worry I have here is it does push caraxis a little bit higher up your kind of priority formation order.
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And again, without those hunter heirlooms, I don't think you're going to see the best from him. So, I think this is maybe a bit of a second choice option. Um, again that ideally you'd get those Velar relics in so that you could
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move Malikite into Shadow Song's formation and then carry on with the others that I recommended anyway. But what would you do with Cowspire in this case to get the best out of Cowpire?
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Well, you could just drop it into that tiling formation that I mentioned previously. And this actually will make it a bit stronger PvP. Now, Cowspire deals a very good amount of tactical damage within the command scale. And both Velar and Vermax will support that
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fantastically. Velar with the strategic leader first habit grants a great increase of up to 20% to tactical damage. And Vermax with the command skill spreading blaze can apply spreading blaze um stacks to uh cowspire as your tactical damage dealer. Each one
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granting 2.5% bonus tactical damage. And these all run shield bearer affinity. That is another choice you would have for your formations. Personally, I definitely prefer the shadow song, then the basic ved fire damage formation, and then using star shower in the fifth. But
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if you wanted to for other look for other options, these are options you would have available to you. After that, hopefully that's been useful to you, Barbara Rea, and hopefully it's been useful to everyone else watching. And thank you to Barbara Reaver for allowing
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me to access his account. Second up, we have Hooa Mabucha. fantastic name, by the way, who uh contacted me via Discord DM instead and gave me a list of their heirlooms and dragon levels along with habits, which I'll put up on screen whilst I'm doing
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my work through. But one of the first important clarifications they put in was that they're a fairly low spend player who's a few weeks into season 1. So are looking to kind of focus around good options for low spend or free-to-play
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players, particularly revolving around the first season. So, a lot of dragons aren't going to be available. I'm thinking um Star Shower, Vermathor, Meiss of course will not be available.
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So, I'll have to make sure I take that into account. The other thing they've said is that their heirlooms aren't really very progressed. They have a couple of points into the first um the first two nodes primarily focused in
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warriors, but not a lot outside of that. So again, I think I'm pretty flexible around which um around which dragon breeds that I recommend, though. Of course, I will give recommendations for heirlooms as well. So, looking at the
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different dragons they have available, the first thing that stuck out to me was that their kind of primary star dragons do fit perfectly into what I personally recommend as being the best free-to-play formation. And that is Riceerion in the
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center, Malikite on the left, and Vagar on the right. All running shieldbearers. Now the best thing about this is the Hutaba has said that their Rerion is six stars which is fantastic because it means that by being six stars they have
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unlocked that recovery within the command skill. Why is that important? Well the recovery will help keep your formation alive which is one of the most important things if you're lower spend because you are going to be taking a lot
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of damage. Now, between this with Rice having that heal and another heal within Ebing Fury, the first habit, you do get a great amount of healing, which is good for Vaggar, of course, because Vaggar is basically deploying that taunt on the
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right, meaning that most of the damage is coming through Vagar. And with Vaggar being two stars, they have unlocked the first habit, which is ancestral shield, which provides fantastic synergy by reducing both physical and tactical damage that's being inflicted on Vagar.
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Um, you know, with her taunt, she's going to be taking a lot of damage. So, damage reduction is brilliant. The other thing is from the start of round four, the recovery received is increased as well. So, having two recoveries on
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Rerion synergizes brilliantly with this habit. Furthermore, Malikite on the left, which they've said they have three stars, also has a heal this time within the command skill, Wardens Rally. So again, we get further healing applied to Vaggar, who operates as our main tank.
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Now, Rerion also grants a damage boost to the ally in the right flank of 8%.
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So, in this case, um, Vaggar is also going to feature as our primary damage dealer, which isn't a bad thing, as Vaggar does deal pretty decent physical damage through the command skill every other round in even numbered rounds.
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120% physical damage. It's actually surprisingly strong. Of course, we don't have the kind of right flank boost that battle leader would bring by getting Vaggar to four stars. So, I think with this formation, getting Vaggar to four stars would be my focus because that
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brings a pretty sizable physical damage boost. The other thing is they've mentioned there's not really any habit upgrades here. I think the first priority habit upgrade with your legendary cores is upgrading ancestral shield. Make sure you get your damage
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reduction as high as possible for Vaggar to improve your um survivability and the amount of recovery you're getting in from Ricerial. from your uh from your epic rarity cores. Definitely prioritize ebbing fury to get again that damage reduction to a maximum. As a low spend
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player, you want your survivability to be as good as it possibly can be. So I think definitely prioritize that. Once you've prioritized that, the second priority for these cores will be echoing melody, which is the six-star or third
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habit for riceerion. And that's again to maximize that recovery so we improve our survivability.
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Now Malikite does also have other synergy here with Malikite being three stars in that the first habit forest instinct grants an increase to physical damage dealt. Um and this starts at 8% and can be increased all the way to 16%.
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Now, this again is a pretty good physical damage boost, but I don't think it's as important as getting ancestral shield on Vaggar to the max um to get your damage reduced down. That would be my second priority would then be
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increasing forest instinct so you can bring Vaggar's damage up. I think with this formation, what you're going to see is you're going to see a very large amount of stalemates because you're going to have big damage reduction, big
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recoveries, maybe a little bit lacking in damage. So once you start pushing forward Forest Instinct, you should see a bit more damage and some of those stalemates may turn into straight victories as well. But the goal here is
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to lose the minimum number of troops possible. You know, stalemate and draw out potentially higher spend players in order to make sure that you delay time.
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You know, waste their troops, waste their stamina trying to hit you a second time. You're basically just trying to keep yourself as tanky and bulky as possible. So, I think this is the best way to achieve that. Now, the problem
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I've got with the rest of these is you're a little limited on what you can do with the rest of your dragons. Now, Ventor obviously stands out as being a pretty good DPS. However, I think at three stars, you're a little bit limited
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with what you can get from your Ventor. Um, Venice is kind of a mid to low tier in my opinion damage dealer until he hits six stars. I actually benched my ventor for most of this season until recently getting ventor to six star.
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Main thing reason for that is the push up of feral precision to the amount of damage dealt and also the double strike chance. At three stars, you currently only have hunter's bane available which doesn't bring a huge amount of synergy
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to ventor. You know, a reduction in the opponent's intelligence is not going to push your damage any higher. And I think therefore, Ventor potentially needs to be sidelined as not your best physical damage dealer or potentially move towards a kind of PvE focused formation
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rather than PvP. The one thing I would say is as a free-to-play or low spend player, realistically PvPing, you should be trying to push this one single formation as strong as possible. All of your habit cores, all of your resources
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should be going into making this as good as possible. And with heirlooms, definitely focus those first nodes that focus on damage reduction and damage dealt and focus warriors first, then champions, mainly the outside ones. But if you have have spare resources and
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amplifier seals, you could look at some of the centrals as well, but you'll get the best value um for your resources on the outside ones for so I prioritize this damage one first, then damage received, and you should get good
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output. And then primarily with PvP, just focus on using the one formation in my opinion. But that doesn't mean I'm not going to build other formations.
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What else would I use? Well, you've stated that your shimmer is five stars. So, I definitely would be using shimmer in the second formation and thunder strike at four stars can be dropped in as your damage dealer on the left. And
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then thinking about what we can use on the right, I'm going to go with Calspire, which you've said you have at two stars. And these all can be run in cavalry affinity. As you specified, you like using two or three fully affinity
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armies. And then the rest you use for pathing. So I think this would be my second. The reason I'm going with this is why thunder strike over ventor. Well, despite slightly lower stats, thunder strike at fourstar still unlocks
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dragon's might. So does have a pretty sizable increase in this second habit to physical damage dealt which I think will push thunder strike slightly above ventor's damage. The other thing here is of course the um cavalry affinity which
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ventor does not have. So we can run thunderstrike with shimmer and shimmer's first habit here crushing force is the main synergy here increasing physical damage of the ally on the left lane. So thunder strike by up to 18%. Now, your
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rare cores should be focused primarily firstly into dragon's might on thunder strike, then increasing crushing force.
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Um, in fact, you could flip those the other way if you wanted. It depends. You have to see what kind of damage you're getting out of cowpar on the right because crushing force also increases tactical damage to the right flank. And
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your two star cowbar will still have access to tactical strike which primarily deals tactical damage after each basic attack and can also inflict a bleed upon the opponent as well. You do gain robust insight two star as your
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first habit which gives you a 20% boost to strength and instinct which will give you a nice damage boost for both that tactical damage and the bleed as well.
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But this isn't necessarily the priority habit. I would focus those legendary cores on that first formation. As I said, get Vaggar's habits up, get the Malikite ones up. I wouldn't even worry about upgrading Kspire's habits for now.
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But if you wanted to upgrade the blue dragon ones, you could definitely see a pretty good serviceable output from this army. Now, you've said you only want two, but I will build a third just as kind of a suggestion for you to give a
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test. And you can come back to me and let me know if you think it works any good. And it's going to be pretty similar actually to the shadow song formation that I recommended for um in the in the first section in the video.
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So I would definitely recommend putting shadow song on the left, sea smoke in the center, and then on the right as this is going to make use of the uh a couple of dragons that you have three star plus and get all of them in. The
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synergies I've already discussed earlier in the video, but with a fourstar shadow song, you do unlock blazing onslaught, which is great, increasing the fire damage of the left flank, therefore shadow song, and the physical damage received of the right flank, therefore
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increasing the physical damage the opponents receive from potentially from sea smoke as well. Your Velra and Sea Smoke are both three stars, which means you're going to get again damage reduction from very similar to Vagar. um and also the taunt and the command skill
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which could work well. And sea smoke is primarily here just for the positive effect cleansing on the opponent. Once sea smoke does get to four stars, you get a good initiative boost. But the main thing here with having sea smoke
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three stars is you have clever maneuver which increases the um intelligence and you'll have to have a look yourself around whether three star semar shadow song has the highest intelligence. If it is shadow song then great. you'll get even more damage out
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of Shadow Song, but it doesn't matter either way as both inflict fire damage. So, that intelligence boost will be pretty good. Velas basically here off affinity as kind of being the main survivor here. Um, otherwise just not really providing a huge amount of
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support until um being pushed up to uh six stars, but at three stars, it's mainly just the tanking. Otherwise, Sea Smoke provides the cleanse and Shadow Song is the primary DPS. Your other two armies as a freeto play should
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definitely be pathing armies. You know, as a free-to-play play, you're kind of primarily your primary role is going to be pathing, sieging, um, you know, tile taking and bouncing the opponent. So, you should be making sure in PvP that
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you kind of keep two armies at any time out in the field that can bounce the opponents. You know, destroy their stamina. Don't let stronger opponents get on the field. I think this is such an underrated aspect of the game where I
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think that, you know, being able to bounce an opponent, waste their stamina, waste their time, keeps them off the field just as long as if a whale smashes their army because by suddenly instant recalled, reinforced and come back. You
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know, it's the same amount of time as if you just bounced them and then they recalled and came back. It's um it keeps the opponents off the field and is just as effective as smashing opponent's armies in my opinion. and it uses up the
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same amount of stamina, causes the same amount of issues for the opponent, and if anything is even more frustrating.
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So, it's more likely to make them flick away and come back later. So, uh yeah, you also of course could run a siege formation in here. And there are a lot of important siege dragons left available to you. For example, you have
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your I think you said six star Yeah, six star shadow rend, which of course star ranks will be important for your um for your siege armies because the more star ranks you have, the more troops you can have in your army and therefore the more
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siege. So I've left things like Zivven, Tyra, Shadow Rand untouched so you have them available to be an effective siege army. If you were looking for another PvE formation to slot in here, I think you kind of got a little bit of a base
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there with both Arax and Shadow Rend being six stars. So, you could start building with that potentially with Tyrax as well. And by using that PVE, you'll level it up and that then means when you switch to siege, you've got two
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siege dragons leveled up. So, I think that would be um a useful use of the dragons that you have available to you.
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Otherwise, the main thing you've already said is going to be saving up heirloom materials, prioritizing the right heirlooms, and also saving up your habit cores so that you can upgrade the correct habits. And I think the prioritization I've given you here
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towards Vaggar, Rerion, and then your rares towards Shimmer and Thunder Strike should see you do well long term. It is a long process. You have to stick with it, but um I have every faith that you could develop your kind of free-to-play
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low spend account into a very strong account by the end of your season. And with that, that's everything I have to offer. What do you guys think of the formations I've recommended? Is there something I've missed or a better
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combination that you would recommend to these two members? Drop it down in the comments if you think there is better formations than what I have given. I'm sure they would love and really appreciate everyone else's advice. I'm not infallible, so I'm sure there are
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other opinions out there as well. I'd also like to reiterate my thanks to these two members for providing uh the information and particularly um access to the account which is just fantastic.
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Uh other members have also sent me their information as well. So this will be a recurring video where I review more and more of my members accounts and recommend more formations. So stick around and keep an eye out for that. If
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anyone is interested in picking up a membership, you can DM me on Discord when you have and I will include that into my uh into my com my upcoming videos of the same nature. Anyway, without further ado, I really appreciate
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you. If you could hit the like button, I would massively appreciate it and I really hope to see you on the next one.
Topics:Game of Thrones Dragonfiredragon formationsPvP guideheirloomsaccount reviewMoon DancerMalikiteVhagardragon habitsF2P strategy











