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How to ACTUALLY get Players in your ROBLOX Game in 2026

Learn 3 proven ways to get players in your Roblox game in 2026, including ads, audience borrowing, and building a community with Forge GUI.

Key Takeaways

  • A good game with solid gameplay and retention is essential before using ads effectively.
  • Leveraging existing Roblox communities and small creators can boost player count.
  • Visual appeal, especially thumbnails, significantly impacts player clicks.
  • Building a narrative and involving viewers creates a dedicated player base.
  • Consistency and community engagement before launch lead to better player retention.

What the video covers

  • Many new Roblox developers struggle to get players despite publishing their games.
  • Ads can bring quick players but only work if the game is fun and engaging.
  • Borrowing an existing audience through communities and small creators can help gain players.
  • Spamming or random DMs are ineffective and often ignored or blocked.
  • Forge GUI is a powerful AI tool for creating professional thumbnails, UI, and 3D models quickly.
  • Posting daily shorts documenting game development and building a story around the journey attracts followers.
  • Engaging viewers by involving them in development decisions builds a loyal community.
  • Having a community before launch ensures players ready to test and give feedback.
  • Consistency in balancing game development and community building is key.
  • The creator offers to make a deeper video on optimizing shorts and converting viewers into players.

Answers

Questions about this video

What are the best ways to get players in a new Roblox game?

The video outlines three main methods: using ads effectively on a polished game, borrowing audiences from Roblox communities and small creators, and building a community by sharing your development journey with engaging content.

Why don’t ads always work to get players in Roblox games?

Ads can bring players quickly but only if the game is already fun, bug-free, and engaging. Without good gameplay and retention, players will leave quickly, making ads ineffective.

How can Forge GUI help Roblox developers?

Forge GUI is an AI design tool that helps developers create professional thumbnails, UI, and 3D models quickly without needing advanced design skills or expensive artists, improving the game's visual appeal and click-through rates.

Full Transcript — Download SRT & Markdown

00:00
Speaker A
So, you've just spent days, weeks, or even months making your first Roblox game. You finally hit publish, and nothing happens. No players, no clicks, just a dead game lost in the void. And this is the point where most developers
00:12
Speaker A
quit because making a game and getting people to actually play it are two completely different skills. So, in this video, I'm going to show you the three best ways to get players into your game in 2026. [music] And stick around until the end because
00:23
Speaker A
I'll show you the exact method I used to get over 40,000 visits on my first Roblox game without spending anything on ads.
00:32
Speaker A
Ads are hands-down the fastest way to get players into your game, but they don't fix a bad game. I've tested this myself on a small game that I built in 24 hours. I ran a minimal budget ad just
00:42
Speaker A
to see what would happen. [music] And I managed to peak at around 20 players. But within an hour, it dropped back down to almost zero, and it stayed there for the rest of the ad. Because the reality is this: if your game isn't
00:51
Speaker A
already fun, free of bugs, and generally engaging, people won't [music] stick around. So, yes, ads can work, but only when your game already has solid gameplay, good retention, and a reason to come back. Otherwise, you're just to try your game once and then leave.
01:07
Speaker A
Now, the second way to get players is by borrowing someone else's audience. But I don't mean by spamming your game link everywhere or DMing creators randomly.
01:15
Speaker A
You'll more than likely just get ignored and, worst case, blocked. Instead, think of it like this: you're putting your game in front of people who are already interested in Roblox games like yours.
01:23
Speaker A
Now, that could be Roblox development Discord servers, community feedback groups, or places where devs actively test each other's games. And another underrated method is small creators. Not huge YouTubers, I mean people who review games in shorts or Discord communities.
01:38
Speaker A
If your game is good enough, these quick reviews can bring in a surprising amount of players fast. But there's a problem with this method. You're depending on other people, which is why the third method is the most powerful. Before I
01:47
Speaker A
get into the final method, I need to mention Forge GUI. One of the most important things about your game when it comes to getting players is your thumbnail. Random players scrolling Roblox aren't going to click on your game if your thumbnail looks like this.
01:58
Speaker A
And that's where Forge GUI comes in. Forge GUI is an AI design tool built for game developers, and this thing can do [music] pretty much everything when it comes to thumbnails, UI, and now 3D models, too. Instead of spending months
02:09
Speaker A
learning Photoshop and Blender, or paying for artists you can't afford, you can just describe what you want and Forge GUI will generate results in seconds.
02:19
Speaker A
This is by far the method that worked best for me, and it's the exact method that I used to get over 40,000 visits on my first Roblox game without any money on ads.
02:27
Speaker A
[music] What I did was I started posting daily shorts showing the progress of my game from day one of development. But the game itself wasn't the only thing people were following. I also built a story around it. At the time, I was trying to
02:38
Speaker A
become a Roblox developer with basically no experience, and I made that the focus of the content. So even if somebody didn't care about the game I was making, they could still be interested about seeing whether I actually succeeded. And
02:48
Speaker A
that's something I think a lot of developers overlook. People love following a journey. [music] Maybe that's becoming a Roblox developer with no experience. Maybe it's trying to make a front page game in 30 days. Or maybe seeing how fast you can earn your
02:58
Speaker A
first 100,000 Robux. The challenge [music] can be anything. The important part is giving people a reason to come back. And while you're making your content, don't just show progress, involve viewers in the development of the game. Ask viewers to name maps. Ask
03:11
Speaker A
for feature ideas. Or ask how they would improve certain mechanics. Use suggestions from the comments and actually put them into the game. And then when your game is finally ready for testing, you suddenly have something incredibly valuable. You
03:22
Speaker A
already have people who are willing to jump in, test new updates, report bugs, and give feedback before release. In other words, you've already started building a community before the game is even finished. [music] And that's why this method worked so well for me. By
03:34
Speaker A
the time my game was ready, I wasn't publishing it to complete strangers anymore. I was publishing it to people who had already been following the journey. From there, it's really just about consistency. You also need to find a balance between building the game
03:45
Speaker A
itself and also building the community around it. It's not always easy, and working with other developers can definitely help, but it's absolutely possible to do it on your own. Now, if you'd like a video where I dive deeper
03:55
Speaker A
into this method, explaining how to make shorts actually perform well in the algorithm, or how to convert viewers into players, let me know down in the comments and I'll be happy to make it.
Topics:Roblox game developmentget players RobloxRoblox marketing 2026Forge GUIRoblox thumbnailsRoblox adsRoblox community buildinggame promotion RobloxRoblox shortsindie game marketing

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