Midnight Season 1 Preservation Evoker PvP Guide! — Transcript

Comprehensive Preservation Evoker PvP guide for Midnight Season 1, covering stats, talents, gear, and gameplay tips.

Key Takeaways

  • Preservation Evoker PvP requires prioritizing haste and versatility stats for optimal performance.
  • Dracthyr is the only race choice, with Wing Buffet and Tail Swipe being essential racials.
  • Mastery is less important than haste, but still beneficial; crit is the least prioritized stat.
  • Talents and abilities like Tip the Scales, Dream Breath, and Verdant Embrace are core to the spec.
  • Effective use of crowd control and defensive cooldowns is crucial for survival and healing.

Summary

  • Guide focuses on Preservation Evoker specialization for PvP in Midnight Season 1.
  • Explains racial choice limited to Dracthyr and important racials like Wing Buffet and Tail Swipe.
  • Details stat priority emphasizing haste and versatility over mastery and crit.
  • Discusses key abilities including Verdant Embrace, Sleep Walk, Tip the Scales, Dream Breath, and Fire Breath.
  • Covers talent trees with recommendations for left, middle, and right trees.
  • Highlights the importance of haste for maximizing global cooldown usage.
  • Provides gear advice including specific pieces and embellishments for optimal performance.
  • Explains crowd control usage and defensive cooldowns such as Obsidian Bulwark and Expunge.
  • Describes Essence abilities like Echo and Disintegrate and their synergy with empowered spells.
  • Includes practical gameplay tips for healing rotation, cooldown management, and positioning.

Full Transcript — Download SRT & Markdown

00:00
Speaker A
Hey, yo. Hello everyone. Um, my name is MeatMonk and um, this is going to be my preservation of Evoker guide for Midnight season one.
00:10
Speaker A
Um, so, let's um, let's get right into it. Um, usually I start all my guides talking about like the best races for Evoker, but um, since Evoker only has one race that you can play, uh, which is Dracthyr, I'm just going to
00:27
Speaker A
Um, so, let's um, let's get right into it. Um, usually I start all my guides talking about like the best races for Evoker, but um, since Evoker only has one race that you can play, uh, which is Dracthyr, I'm just going to
00:40
Speaker A
racials. Um, basically like the two important ones is uh, Wing Buffet and Oh, hold on.
00:48
Speaker A
go over like an in-depth like uh, review of uh, of the racials and everything since you you have to play Dracthyr. Um, so, right here, you know, if we go into our spellbook, our general, that's where we find our
01:01
Speaker A
up into the air and one kind of shoves them into um, a direction. So, you kind of have like two knocks. They can be uh, they can be really helpful. One's a 3-minute cooldown. One's a 1-minute cooldown.
01:14
Speaker A
racials. Um, basically like the two important ones is uh, Wing Buffet and Oh, hold on.
01:29
Speaker A
Then you also have like some uh, Visage form which uh, makes you not look like a dragon when you heal and instead just makes you look like a human um, like this. But that's like more cosmetic. Um, anyways, um, getting into
01:43
Speaker A
I got to find the I got to find the We have Wing Buffet and Tail Swipe. So, I don't know where Tail Swipe is right now, but um, basically you have uh, you have two knocks. One uh, knocks people
01:50
Speaker A
Um, mastery is uh, it it it looks good on paper, but um, the thing is is that you need a lot of haste on Pres Evoker. Like um, [snorts] sometimes you'll have like uh, 60%ish haste like after you pop like your um,
02:04
Speaker A
up into the air and one kind of shoves them into um, a direction. So, you kind of have like two knocks. They can be uh, they can be really helpful. One's a 3-minute cooldown. One's a 1-minute cooldown.
02:14
Speaker A
Um, so therefore, your stat prio goes uh, haste versatility and then um, the rest of the stats are irrelevant, but still helpful. Um, which is why a Pres Evoker can spec into like Foresight really easily without like um, losing
02:27
Speaker A
Um, and uh, these are actually not not too bad to use. So, um, for races, you pretty much just have to make a Dracthyr. Um, nothing crazy, but the two racials uh, you should add them to your bar and they are important.
02:44
Speaker A
get any like full versatility pieces. So, just make sure your haste is like same as your verse firstish. Um, mastery is like your third stat prio and then crit is going to be your fourth.
02:55
Speaker A
Then you also have like some uh, Visage form which uh, makes you not look like a dragon when you heal and instead just makes you look like a human um, like this. But that's like more cosmetic. Um, anyways, um, getting into
03:05
Speaker A
this video, so you can see my updated gear. Um, but right now we're looking at around like uh, full clo- close to close to best gear right now. I have a helmet um, that I made tier um, and I'm playing the Precog embellishment
03:20
Speaker A
stats and gear for Pres Evoker, um, your stat prio on a Pres is going to be strictly haste and versatility.
03:37
Speaker A
Um, haste verse cloak, haste verse chest, haste verse wrist, haste verse weapon, um, haste verse rings, boots, um, tier set legs, haste verse um, haste verse and um, insignia and medallion. Um, so anyways, yeah, my armory's going to be
03:56
Speaker A
Um, mastery is uh, it it it looks good on paper, but um, the thing is is that you need a lot of haste on Pres Evoker. Like um, [snorts] sometimes you'll have like uh, 60%ish haste like after you pop like your um,
04:09
Speaker A
without further ado, um, we're going to go and head into the talent section. So, I'm going to review uh, left tree, middle tree, and right tree. So, for those people that have never played Evoker, um, reviewing the left tree
04:22
Speaker A
Tip the Scales, etc. and even that doesn't uh, doesn't feel like enough haste. So, haste is very important for getting all of your globals out on Pres.
04:30
Speaker A
This is one of your defensive cooldowns. Um, it's a 30% wall and you get two charges with it by specking into Obsidian Bulwark.
04:37
Speaker A
Um, so therefore, your stat prio goes uh, haste versatility and then um, the rest of the stats are irrelevant, but still helpful. Um, which is why a Pres Evoker can spec into like Foresight really easily without like um, losing
04:50
Speaker A
go short or you can go long. Um, and you can toss a root. This is helpful for getting people out of stealth like rogues ferals hunters uh mages etc.
05:00
Speaker A
uh, too much healing as um, as mastery is still beneficial and obviously crit is the least um, important stat. So, stat prio, once again, uh, haste first verse haste. I would say versatility slightly more important um, but you uh, you definitely don't want to
05:08
Speaker A
Now, Verdant Embrace is one of your one of your main heals. If you read the tooltip right here, it says fly to an ally and heal them for 26,220 or heal yourself for the same amount.
05:18
Speaker A
get any like full versatility pieces. So, just make sure your haste is like same as your verse firstish. Um, mastery is like your third stat prio and then crit is going to be your fourth.
05:29
Speaker A
press it and you see how it has a range right here. Here it's out of range. Here it's in range. Roughly like uh, 30-yard range right here it says on it. Um, so I can press it right here and it just
05:39
Speaker A
So, what my gear looks like right now, um, we're a couple uh, we're like a month into the season or something. So, you know, you have pretty decent gear. My armory is going to be linked in the description of if
05:54
Speaker A
worry about too much if you're still learning, but uh, Sleep Walk is a um, is your main CC. Uh, you can use this and you see right here on the dummy, it sleep walks them for 6 seconds. So, this
06:06
Speaker A
this video, so you can see my updated gear. Um, but right now we're looking at around like uh, full clo- close to close to best gear right now. I have a helmet um, that I made tier um, and I'm playing the Precog embellishment
06:18
Speaker A
as well and I will give them to you link also in the description of this video.
06:23
Speaker A
which is uh, called Uh, well, well, what what's going on? Which is called the Cognitive Heliotrope. Um, and I'm playing Foresight with uh, helmet, shoulders, gloves, and legs. I have uh, haste verse neck.
06:36
Speaker A
for for the second time. So, yeah, that's uh, that's your that's one of your major CCs. Now, Tip the Scales, basically as an Evoker, you have two empowered spells. Um, you have Dream Breath and Fire Breath. So, Dream Breath
06:49
Speaker A
Um, haste verse cloak, haste verse chest, haste verse wrist, haste verse weapon, um, haste verse rings, boots, um, tier set legs, haste verse um, haste verse and um, insignia and medallion. Um, so anyways, yeah, my armory's going to be
07:02
Speaker A
it and then it should just go off instantly on the first tier if you just let go of the button.
07:08
Speaker A
in the description of this video, so you can go check it out and um, gear uh, gear your character exactly like mine even if you're watching this video like let's say a month after this guide's already been released. So, anyways,
07:22
Speaker A
healing over time that you lose. So, just trust me. Just use it once and it'll just press it and don't do anything uh, just let go of the button and um, you should uh, you should just get it charged at tier one. Now, um,
07:35
Speaker A
without further ado, um, we're going to go and head into the talent section. So, I'm going to review uh, left tree, middle tree, and right tree. So, for those people that have never played Evoker, um, reviewing the left tree
07:47
Speaker A
the keybind. So, you see right here, if I just press um, my keybind and I let go, it'll let go at tier one, but if I press my keybind and hold it all the way, then it charges it up.
07:59
Speaker A
would be nice, but if you've already played it, you can like probably just skip right ahead to the right tree. So, anyways, um, left tree Obsidian Scales.
08:14
Speaker A
charge up time and instantly spit out at max charge effect. Now, um, you're pretty much going to only want to use your Tip the Scales with Fire Breath and you can do this to do big burst. As you
08:23
Speaker A
This is one of your defensive cooldowns. Um, it's a 30% wall and you get two charges with it by specking into Obsidian Bulwark.
08:33
Speaker A
because of this. Um, so now, let's um, let's move forward um, to find uh, you know, uh, some some extra abilities. So, uh, Renewing Blaze, uh, this is now a passive. This used to be an ability that you could press, but
08:46
Speaker A
Um, so, um, very nice. This is this is your personal defensive, personal wall. Uh, here's your dispel, Expunge. Um, Landslide is a little root that you can toss down. You have like a little indicator that you can see. You can it
09:01
Speaker A
Um, it used to give a shield, but since they reworked Twin Guardians, it just increased movement speed now. Now, it's strictly a mobility cooldown. Um, basically you can pick people up and you can move them to like this indicator
09:13
Speaker A
go short or you can go long. Um, and you can toss a root. This is helpful for getting people out of stealth like rogues ferals hunters uh mages etc.
09:26
Speaker A
um, whenever you target them and click. So, that is uh, that is Rescue. Now, you have Time Spiral. Basically uh, as an Evoker, you have Hover which is uh, your basic mobility.
09:38
Speaker A
Um, and uh, yeah, anyways, um, moving on, let's find our our next big ability that's in our tree is Verdant Embrace.
09:45
Speaker A
Now, um, Oppressing Roar basically just makes crowd control effects last longer. Um, it's very very very handy. So, you see right here, I press and then I sleep walk and it's 8 seconds instead of that 6 seconds earlier.
09:58
Speaker A
Now, Verdant Embrace is one of your one of your main heals. If you read the tooltip right here, it says fly to an ally and heal them for 26,220 or heal yourself for the same amount.
10:09
Speaker A
Um now, a good way to think about Echo from the right tree is just um it duplicates your healing. Basically, um you see right here, if I press Verdant on the target, it will heal one initial heal for 44K, and then you know, there's
10:22
Speaker A
So, this ability can be used on yourself right here. You see um, if I use it on myself, boom, I healed myself for around like 36,000. Um, and then let's say I want to heal the target dummy, I can
10:33
Speaker A
casts an additional time on that ally at 116% of normal healing. So, basically, it does um the same healing that your original ability would do, but even a little bit more. So, it's always important to Echo uh your heals as a
10:48
Speaker A
press it and you see how it has a range right here. Here it's out of range. Here it's in range. Roughly like uh, 30-yard range right here it says on it. Um, so I can press it right here and it just
10:59
Speaker A
it would just be like another like 45 to 50K. So, that's um it's very important, and this is um the staple of Preservation Evoker is basically um in the arena, you're always going to be trying to Echo your target
11:13
Speaker A
flies you to the target um, and uh, gives you that Verdant Embrace heal. Um, so that's one of your major abilities right there. Now, um, uh, Cauterizing Flame. This is kind of like a bleed dispel. I wouldn't really
11:25
Speaker A
you're going to want to Echo before all of your heals that you use um in an arena.
11:31
Speaker A
worry about too much if you're still learning, but uh, Sleep Walk is a um, is your main CC. Uh, you can use this and you see right here on the dummy, it sleep walks them for 6 seconds. So, this
11:44
Speaker A
seconds, and an additional 11,000 over 15 seconds. So, you get a little bit of a hot after you press it, but it heals them for damage that they've already taken. So, um Reversion is something that you're going to want to use after a target has taken
11:59
Speaker A
can be one of your main crowd controls. You see right here I have it as a 1 2 3 with uh, my arena 1 2 3 macros. These macros will be in the description as well as um, you can ask me for macros in my Discord
12:13
Speaker A
everybody's going to be taking damage. So, you're going to be um you're going to be pressing uh Reversion for healing regardless.
12:23
Speaker A
as well and I will give them to you link also in the description of this video.
12:36
Speaker A
Um But, if you're deciding between Verdant Embrace, Dream Breath, or Reversion, if your target's taken a lot of damage, Reversion will always take that priority, because you can see um it does healing based on how much damage is
12:50
Speaker A
Sleep Walk is your major CC ability um, and you can use it to sleep target for 6 seconds on the first time and then uh, 3 seconds. Uh, well, the DRs are like bugged on this dummy, but 3 seconds uh,
12:56
Speaker A
So, um let's uh let's get into um let's get into Rewind. Rewind is one of your major cooldowns. We'll we'll start we'll start talking about your major cooldowns. We've reviewed a bit of the basic abilities. We've looked at
13:09
Speaker A
for for the second time. So, yeah, that's uh, that's your that's one of your major CCs. Now, Tip the Scales, basically as an Evoker, you have two empowered spells. Um, you have Dream Breath and Fire Breath. So, Dream Breath
13:22
Speaker A
it says rewind 30% of damage taken in the last 5 seconds by allies within 40 yards. Always heals for like a certain amount. Um And basically, um this is a cooldown that you're going to want to use after damage has happened.
13:38
Speaker A
is a heal um, and if you notice when I cast this Dream Breath, you have like several tiers of Dream Breath. Now, um, basically don't ever worry about casting your Dream Breath um, more than one tier. You're just going to want to press
13:51
Speaker A
there's um how many ticks? I think [snorts] there's like five ticks in Rewind. Don't quote me on that, but it basically just uh just ticks for damage that you've taken, which is very um very very helpful for dealing with a
14:09
Speaker A
it and then it should just go off instantly on the first tier if you just let go of the button.
14:20
Speaker A
Um Now, Time Dilation is another one of your cooldowns. Um and if you read the tooltip, stretch time around an ally for the next 10.4 seconds, uh causing 50% of the damage they would take to be dealt over 10.4 seconds. So, basically, I
14:35
Speaker A
Um, and this is the most optimal way to use Dream Breath aft as the longer that you press it, um, you would do more healing, but it's not really um, it's not really good like proportionate healing compared to the amount of
14:52
Speaker A
after the Time Dilation ends, then you have this uh heavy Dilation dot that um ticks for for damage. So, um basically, Time Dilation is one of those abilities that you're going to want to use before damage happens. That way,
15:09
Speaker A
healing over time that you lose. So, just trust me. Just use it once and it'll just press it and don't do anything uh, just let go of the button and um, you should uh, you should just get it charged at tier one. Now, um,
15:19
Speaker A
this ability because of Just in Time. Um and you have a reduced CD on it. So, Golden Hour, this is just passive. Um this basically just buffs your Reversion.
15:28
Speaker A
Fire Breath, this is basically like uh, you have a healing empowered spell and a damage empowered spell. And Fire Breath right here, you see you charge it up right here and you charge up your empowered spells by just holding down on
15:46
Speaker A
And Essence abilities can include Echo and I I think Disintegrate. Uh just just the two Essence abilities. Yep, Echo and Disintegrate. So, um basically, you can get free Echos um while using your empowered spells, and this makes this helps you duplicate more
16:04
Speaker A
the keybind. So, you see right here, if I just press um, my keybind and I let go, it'll let go at tier one, but if I press my keybind and hold it all the way, then it charges it up.
16:16
Speaker A
bit unlucky. There we go, procced an Essence Burst. Um so, yeah, then you can get a free Echo, and it also doesn't take any of your Essence, which is um just a little bit of your uh it's like your combo points. Like, you
16:30
Speaker A
So, Fire Breath is your damage ability. Um, is your damage empowered spell and uh, Dream Breath is your allied one. And Tip the Scales basically is a very nice cooldown as you can just use it to make your empowered spell not have that
16:46
Speaker A
not going to want to use Chronoflame too much to heal people. This is only an ability that you use really to damage people.
16:52
Speaker A
charge up time and instantly spit out at max charge effect. Now, um, you're pretty much going to only want to use your Tip th
17:10
Speaker A
faster. Um so, Preservation is a a very fast healing spec because of this. And then you get uh your healing is increased by 10% by targets with your Reversion. Now, Energy Loop is a is a nice talent. Basically, um one of your
17:21
Speaker A
one of your attacks is Disintegrate on uh Preservation. Um And it doesn't do a lot of damage, and it's better to do Chronoflame for DPS um as it does more damage. You see right here, it's uh it's doing a lot more than
17:36
Speaker A
this Disintegrate channel, which just ticks for 23K. Um whereas, I can press one Living Flame and do like 70K. But, the reason why you want to press Disintegrate is it works well with Energy Loop and gives you back mana. So,
17:47
Speaker A
you see right here, I'm going to spend a little bit of mana. Boom, boom, boom.
17:50
Speaker A
I'm at like 250K. Then, I'll press a Disintegrate, and I'll go all the way back up to full mana. So, if you're ever having mana issues, you can try to weave in Disintegrates with your rotation.
18:00
Speaker A
But, um I wouldn't worry about that if you're just picking up the spec. I would focus on healing first. Um So, Timeless Timeless Magic, you know, just a passive. Really wouldn't worry too much about this, but um basically,
18:12
Speaker A
Reversion, Time Dilation, and Echo last 30% longer. Just helps also, because it makes your stuff cost 30% less mana.
18:19
Speaker A
Now, Twin Echos, um casting Emerald Blossom causes your next Echo on additional allies strike at 25 yards at 100% effectiveness. Now, um you may be wondering, "Wow, I don't see uh Emerald Blossom on your bars at all." And that's
18:31
Speaker A
cuz you don't want to press it. And I'll get into that in a second is you actually do not press Emerald Blossom.
18:37
Speaker A
That is not a button that you want to press on your Preservation Evoker. Um the only reason why you're speccing into Twin Echos is because with your four set um whenever you Verdant Embrace, you will proc an Emerald Blossom, which you can
18:49
Speaker A
use to your four set. And I'll get into that in a bit. But, I'm just explaining we're taking this talent because it works well with our four set, and I'll explain how that can um impact your rotation in a bit. So, now, Stasis is
19:00
Speaker A
also one of our important cooldowns. Um So, it basically stores um stores your next three healing spells um in like in a in a stasis, and you have like 30 seconds to use it again. So, you see right here, I'm going to pop my
19:17
Speaker A
stasis. Um I will go Verdant Embrace, I will go Echo, and then I will go Dream Breath, right? And now, these those three spells that I pressed, Verdant Embrace, Echo, and Dream Breath, are stored in the stasis in this exact
19:31
Speaker A
order, and I can press them again um right here. I will press my stasis, and it does those exact same three healing spells. So, basically, you can duplicate your healing with stasis every minute and a half.
19:46
Speaker A
Um now, let's move a little bit. I've been slacking a little bit on the left side of the tree, so we'll just go over that. Um Lifewind Verdant Embrace temporarily bonds your life with an ally causing your healing on a partner to
19:54
Speaker A
heal um the other for 60% of the amount. So, basically um if you verdant somebody, you will get a lifebind between yourself and the target that you verdanted. Um, and that can be it's not really reliable because you
20:11
Speaker A
know um like let's say um let's say like you're healing yourself, you know, you're not really going to get like too much value out of life like lifebind, but it really it really works well with your emerald communion which
20:24
Speaker A
I'll get with which I'll get into in a second. Um, but lifebind you uh you proc a lifebind on yourself and the target you that you verdant embrace and um you 60% of the healing that you do um
20:37
Speaker A
happens to like the other that is life binded. So, unshakable empowered spells are 10% more effective um and you can't get knocked when you're casting an empowered spell. I didn't even know this until just reading this talent just now. Um, that's not
20:51
Speaker A
important. I wouldn't worry about it, but um this is just like a passive that just helps you get to other stuff like spiritual clarity which is very important. You get 10% reduced dream breath cool down which is um
21:03
Speaker A
which is a lot better than the other choice node obviously um and just helps you get out more dream breaths since pretty much you're going to be pressing dream breath on cool down in your rotation on press.
21:13
Speaker A
Um, so call of Ysera you just get increased healing. I mean, why would you not pick this talent? Dream breath healing increased by 20% living flame healing increased by 30%. Very nice. Um, fire breath deep breath heal five allies. Um,
21:26
Speaker A
I wouldn't really worry about using fire breath and deep breath as a means of healing. That's not something I think about whenever I use fire breath or deep breath. I do it as a means to get CC or
21:36
Speaker A
to do damage. Um, so this is just a little bit of bonus. You can do some healing with your fire breath. Now, dream breath and healing healing is increased by 30% um which like obviously we're going to take that and then wings
21:47
Speaker A
of liberty basically you get two charges of verdant embrace and this is very nice um because it um it will give you more CC immunity with nullifying shroud and then you'll also just have uh just get more verdant
22:01
Speaker A
embraces out as well which is uh good for your healing rotation and also helps you get fast cast living flames as casting emerald blossom or verdant embrace reduces the cast time of your next living flame by 40%. So, basically
22:18
Speaker A
having these verdant embraces helps you get um fast cast living flames. Um, so then red spells red spells deal at 40% additional damage and healing. Um, that's great. Now, um I'm going to look at the hero talents real quick. So, um
22:34
Speaker A
basically you have Merithra's blessing and um Merithra's blessing is just like a um I would just think of it as a reversion.
22:44
Speaker A
I wouldn't think about it any any more differently. Um, basically these are just passives in your hero tree that just increase your healing. Uh you can read them if you want um to understand them. They are on the screen right here, but um
23:03
Speaker A
they will not um it it's not going to matter. You'll be you'll be just fine. So, um just think of whenever you get this Merithra's blessing proc right here is a proc um 100% of the time whenever you use an
23:15
Speaker A
empowered spell. Just think of this as a reversion and you can use it as such and you get a little bit of bonus extra healing um because of that.
23:23
Speaker A
Um, nothing nothing else to think about. Now, um the hero tree that we're going to be playing is chronowarden. I really I really like chronowarden. I'm a fan of chronowarden. Um, you get a lot more burst damage with chronowarden and um
23:38
Speaker A
I think it's a lot better well, not about a lot better, but it's better than flame shaper and every frost plays chronowarden although at the start of the season um some people were playing flame shaper, but they realized
23:50
Speaker A
that flame shaper sucks and chronowarden is the best. So, right here um as chronowarden your living flame turns into chrono flame. Um, so basically you get increased damage uh from pressing it now um since you're specked into chronowarden. So, you see right
24:07
Speaker A
here repeating 15% of damage or healing um as arcane up to like a certain amount. So, you basically just get that extra hit that you can see proc right here whenever you press it on the enemy. So, you press it 43,000 and then that extra
24:19
Speaker A
9,000 that was chrono flame. So, now something super fun about chronowarden is that whenever you use your tip the scales it overloads you with temporal energy, haste, movement speed, and cool down recovery rate increase by 30% and it decreases over 30
24:34
Speaker A
seconds. So, basically use a percent of this every second. But, um this this is very nice for like some very fast gameplay. So, you see right here, you know, if I hit the dummy um and I'm like you know, doing doing some
24:47
Speaker A
living flames right here, then I can pop tip the scales into a fire breath and then all these living flames are going to be like a lot faster and you can just start like slamming them. You know, like
24:56
Speaker A
my healing rotation look look at how fast I am. You know what I mean? Like ooh boom boom boom. You know what I mean? Like super cool, right? Um, so basically when you tip the scales you get um a lot of increased haste and then
25:07
Speaker A
you also get a cool down reduction on your tip the scales by 30 seconds. So, um very cool. You get this little uh hot on your verdant embrace, you know, nice little passives. You don't have to worry about it. Um, you get um additional
25:18
Speaker A
haste also from playing chronowarden um and like I said haste is your second most wanted stat. So, getting all of this haste from chronowarden is super nice. You also get more effectiveness on your echo which is super cool.
25:31
Speaker A
Um, then um do do you get um you get like uh increased damage or healing by 40%. I don't I don't really know. Just passive.
25:41
Speaker A
Wouldn't worry about it. Empowered spells send up to three chrono flames on your targets. This is really nice um because basically it helps you do more burst damage cuz right here you see if I cook up a fire breath all the way to um
25:52
Speaker A
max things it sends three living flames. You saw them. Well, maybe you didn't see them, but they were there and it hit them for like 26k, 11k, and it helps you do um more burst damage. So, um right here I wouldn't worry about
26:06
Speaker A
temporal anomaly. We're not specked into that and um we don't really care about this passive. Oh, we're not and we're not going to let one shitty passive ruin our whole chronowarden tree. So, um [clears throat] now um basically playing chronowarden
26:21
Speaker A
causes your hover to act as like a mage blink. You see right here I blink and I blink. Um, so that's uh that's pretty much warp.
26:29
Speaker A
You also get reduced cool down on your hover. And while you have your hover effect up you can see right here um after you hover you get movement speed increased by 30% and you can also cast your spells
26:44
Speaker A
while you're moving. So, you see right here I'm casting while moving. This is because I pressed hover and I have this buff that will last for 10 seconds after I hover and allows you to cast while moving. Uh this can be helpful
26:57
Speaker A
to try and get like sleep walks on enemies as you can blink on top of them and then cast uh sleep walks while moving.
27:05
Speaker A
Um so now uh temporality warp reduces damage taken by 20% um starting high and reducing over 3 seconds. Kind of just like a little bit of a little bit of a piss passive, but you know, you get some
27:16
Speaker A
damage reduction after you uh use your hover. Not bad, right? Um, and then non-offensive abilities with uh 45 second or longer cool down give you 5% intellect uh for 15 seconds. So, that would be something like tip the scales
27:32
Speaker A
would proc this buff right here. You see it procs your time convergence and like I said that just adds to even more burst damage with this tree as 5% intellect is going to make your spells hit harder.
27:46
Speaker A
Um, and you can also obviously proc it um with time spiral, but um let's get into PvP talents. So, um the PvP talents you're going to play you're pretty much hard locked into emerald communion. Emerald communion uh used to
28:00
Speaker A
be in your right tree, but um in recent times they have uh removed it in the recent midnight and put it in as a PvP talent. So, uh you're hard locked in emerald communion every game. That's going to be one of your talents. You
28:13
Speaker A
will never spec out of emerald communion. Do not do that. Um, and that's because emerald communion is a super strong defensive ability. Um, it will heal you from zero to full health.
28:23
Speaker A
It is it is really good. Also gives you mana, too. Uh there's no reason to spec out of this. This is a disgusting talent. Um, yeah. You're specking to this. That's like paladins specking in specking out of divine shield if it was
28:34
Speaker A
like a PvP talent, you know? Don't do that. Um, so one thing that emerald communion does is it does a lot of healing and it does it to yourself.
28:45
Speaker A
Um, and overhealing is transferred to an injured ally within 40 yards. So, what I was saying about lifebind earlier is that when you verdant embrace it bonds your life with an ally causing your healing on either partner to heal the
28:57
Speaker A
other for 60% of the amount. So, if you verdant embrace one target and let's say you press emerald communion, you're going to be doing 60% of the healing that you do to yourself to the training dummy. So, that allows you to um get big
29:12
Speaker A
communions on your DPS teammates. And pretty much um every time I use emerald communion um if it's not for healing myself and I need to heal a teammate Um, okay, cool. We are we're we're back.
29:43
Speaker A
Sorry, my headset died. Um, but um you're pretty much just going to always want to put a Verdant Embrace up before you Communion every single time.
29:52
Speaker A
And I'm going to show it right here. I'm going to Verdant Embrace this target, and then I'm going to press Emerald Communion, and you see right here it's receiving 84,000 100,000 ticks, which is more than enough to top somebody who is
30:03
Speaker A
in trouble. And Emerald Communion is basically your major defensive. You're always going to want to use it while you're in while you're in CC or like exiting CC.
30:13
Speaker A
Um, you're usually want to pair your trinket with your rewind, and you want to press Communion while you're in CC. That's your general way to trade your big defensives.
30:23
Speaker A
Now, the next PvP talent that you're going to want to pick is Obsidian Metal. And basically, this allows you to not be kicked whenever you press your Obsidian skills, cuz usually when you press your wall, you're going to be in trouble, and
30:34
Speaker A
you're going to want to be able to get your casts off. So, you see right here, I cast a Sleep Walk, they can't kick me.
30:39
Speaker A
I cast a Living Flame, they can't kick me. Um, I cast a Fire Breath, they can't kick me, cuz you can actually get kicked on empowered spells, something important to know.
30:49
Speaker A
But, um, basically, uh, this is a very important talent. Make sure that you uh, can't get kicked while you have your um, Obsidian skills up.
31:02
Speaker A
Now, the third one that you're going to want to pick, and pretty much you just lock into these three talents, and you're not going to want to spec into anything else, cuz anything else you're just losing out on
31:11
Speaker A
value. Nullifying Shroud, Verdant Embrace wreaths you in arcane energy preventing the full loss of control effect against you last 4 seconds. This ability has been reworked a lot. Um, used to be a button that you pressed and you get like three charges, blah blah
31:21
Speaker A
blah, who cares. But, now if you Verdant Embrace a target, you see you get this buff right here for like 4 seconds, ward against full loss of control effects.
31:28
Speaker A
So, basically, this can just like eat uh, crowd control effects um, on yourself. So, if you like leap into a teammate, you'll be like immune to CC for like 4 seconds, can kind of help you like get some distance, maybe get away
31:40
Speaker A
if you're like scared. Um, and if like a rogue like is trying to run on top of you, and like you're on a pillar or something, let's say there's like a rogue coming at you like right here, you
31:48
Speaker A
can Verdant yourself and then move out, and you can eat that CC um, that he might be like spamming on you.
31:55
Speaker A
Um, so, you know, it's a nice talent. Um, very very cool. Um, and uh, for PvP talents, Emerald Communion, Obsidian Metal, Nullifying Shroud. You pretty much are always going to be playing that. So, now we've resolved we've reviewed all the talents,
32:10
Speaker A
so we are going to look into um, the healing rotations. So, as a Preservation Evoker, um, as I've said throughout the guide is you're going to want to use your Echoes before you use any healing. So, your healing
32:25
Speaker A
prio is pretty much going to always start with an Echo. Um, and what this is going to do for you, just duplicate your healing. Um, now, Evoker rotation is pretty situational.
32:40
Speaker A
Um, but the one thing that stays consistent through the rotation is how you use your Dream Breath. You're pretty much always going to want to use your empowered spells off cool down, and that's cuz whenever you're using your empowered
32:51
Speaker A
spells, they proc uh, burst of healing with uh, with Living Flames. I think that's actually um, Oh, wow, where where is where is the talent? Empowered spells send up to three clone burning flames to your target. So, basically, um, whenever you
33:04
Speaker A
use your Dream Breath, you can get three Living Flames uh, worth of healing on top of that. So, you can get this nice heal over time effect up, and then you can also get three Living Flames. So, that's going to take top prio in your
33:15
Speaker A
rotation, and you can actually um, top people from like 20% to 100% if you just Echo into Dream Breath.
33:23
Speaker A
Um, now, one thing that you're going to want to uh, keep in mind for the Evoker rotation is um, how you use your Reversions. You're going to make sure you use Reversion after your targets get uh, chunked in
33:39
Speaker A
damage, um, or you know, if they're taking a lot of damage. If they're on a pillar and they're scared, or and they haven't been taking a lot of damage, and you're just like kiting away on the pillar, um, the best way to heal them
33:49
Speaker A
would probably be to like go for like a Verdant Embrace, um, and then until I can Echo and like a Dream Breath. So, um, that's that's what you're going to want to do. You're kind of kind of you're
34:05
Speaker A
going to kind of want to juggle in between your Verdants and your Reversions. So, you see right here, um, some like optimal rotation would be start the game with an Echo, then go for a Verdant, then go for an
34:18
Speaker A
Echo, then go for a Dream Breath, then go for an Echo, then go for a Reversion, and now you see all of my stuff is recharging at the same time. So, pretty much you're not going to want to use um,
34:28
Speaker A
one too many um, Verdants or one too many Reversions, um, although there are some scenarios where you have to use a double Reversion because your teammate is taking a lot of damage.
34:41
Speaker A
Um so um, I think you might be wondering like how do you Stasis, how do you do burst healing on Preservation Evoker. Now, a lot of your healing naturally just is really bursty as it um, often just reverses damage that's happened, but um,
34:57
Speaker A
as an Evoker, um, your Stasis is uh, going to be very important and something that you're going to want to charge up in the opener. So, the optimal Stasis rotation, um, while you're in the starting gates, you can actually stack Stasis to two times.
35:12
Speaker A
So, whenever you join a game, you're going to put your Blessing of the Bronze up, and then you're going to want to press your Stasis, then you want to Echo the kill target. So, let's say like you're playing with like um,
35:26
Speaker A
a mage and like a warrior against like a hunter. Um, the hunter's probably going to kill your mage, so you're going to want to Echo your mage, and then that's going to take up one uh, spell in your Stasis, and then
35:37
Speaker A
you're going to want to Dream Breath out of that. And basically, after this you hold your next one healing spell until the gates open. And this will save you actually quite a bit of mana, cuz Dream Breath is 12,250, and Echo, well, it's
35:49
Speaker A
free right now cuz Essence Burst, but Echo is 3,325. So, it saves you like around like um, 15,000 mana.
35:57
Speaker A
And um, gets you your cool downs back as you're using Dream Breath, which is 20-second cool down, but when the gates open, you'll have your Dream Breath back.
36:07
Speaker A
Um, so, then when the gates open, you're going to want to put a Verdant as your third spell into your Stasis. And now your Stasis is fully cooked up for the opener.
36:18
Speaker A
Um, and something that you're going to want to have is that when you're in crowd control, you actually can't press Stasis. And Stasis is um, also on your global cool down. Um, as you see right here, you know, it charges
36:34
Speaker A
and it's on global cool down. You see right here, I can be pressing spells.
36:37
Speaker A
Like watch, I'm pressing spells, pressing spells, pressing spells, and I just instantly proc my Stasis. And you can do this with a cancel aura for your Stasis. Um, and that's just one line of text, /cancel aura Stasis. This macro
36:49
Speaker A
will be in the description um, that you can copy for it. But, basically, you want your you want to have your Stasis keybind to charge up your Stasis, and then you're going to want to have a Stasis release keybind,
36:58
Speaker A
which is just your cancel aura Stasis. So, that way you never have to waste a global on your Stasis again. So, um, just to recap real quick, your first your first Stasis going to be Stasis into Echo on the kill target into Dream
37:11
Speaker A
Breath. And then after the gates open, you're going to want to Verdant to proc your third charge of your Stasis. And now um that's going to be your first Stasis.
37:19
Speaker A
Now, um, for Stasis is later in the game, your Stasis uh, rotation is actually going to be different. And what you're going to want to do, let me uh, I'm going to pop my Tip the Scales just to get my Stasis back faster.
37:29
Speaker A
Um, what you're going to want to do is you want to Stasis, obviously, and then you're going to want to go Verdant, Echo, Dream Breath. And what this is going to do is your Verdant Embrace is going to proc an Emerald Blossom with
37:52
Speaker A
your four set right here. And then, once you put this Verdant up, you will then Echo, and you see right here, an Echo is applied on myself and the target dummy right here. And then, you're going to Dream Breath, and you
38:08
Speaker A
see right here I have a a two Dream Breaths on myself and two Dream Breaths on this target. Um, just with three globals. When normally, that would take you four. And that's utilizing Twin Echoes.
38:20
Speaker A
So, that's why your Stasis rotation is going to be like that for the second. Um, and then this is also just a good healing rotation to follow as well is a Verdant Embrace into an Echo into a Dream Breath. This is going
38:35
Speaker A
to be general general healing rotation if you have all of your buttons off cool down.
38:40
Speaker A
Um, so, um, other than that, just uh, remember what I said about just Echo Echo before you use any of your healing spells, um, as it just duplicates them. And just try to make sure that you're not using
38:55
Speaker A
too much of one button. As you can see right here, I'm using Echo, Verdant, and then Echo, Reversion, you know, Echo, Reversion, uh, Verdant, you know, I'm just I'm just making sure that I'm not uh, I'm not like over pressing one
39:11
Speaker A
button, and that all of my abilities are like recharging at the at the same time.
39:16
Speaker A
Um, and Living Flame is going to be um, pretty much a very low priority on your um, healing rotation. Uh, you're pretty much going to always have like a lot of important stuff to press before that, but if you are out of abilities to
39:32
Speaker A
press, um, you probably aren't using your Echo enough. Um, but if you are using your Echo enough and Echo enough, and you're out of abilities to press, you can use a Living Flame to heal your target.
39:44
Speaker A
Although, that would be last resort. Um no echoes, no Verdant, no Dream Breath, and no Reversion, which is quite rare.
39:51
Speaker A
Um Normally um using Chronoflames is uh is something that you're going to want to use on enemies. And I'm going to go over our burst rotation as our last part of the guide.
40:07
Speaker A
Um So, that's going to be using our Tip the Scales, which is going to be coming back soon.
40:16
Speaker A
Um in around 10 seconds. And while we do that, I'm going to go over Deep Breath.
40:21
Speaker A
So, basically, Deep Breath is this ability that you can use. It's similar to the root that I talked about earlier, um that you have, where you can just uh send a root like that. And you see it roots the target for 7 seconds. Um Fly
40:33
Speaker A
is basically like the stun version of this. And you can uh choose wherever to send it or how long. I accidentally just sent it. Wow, that's going to be annoying because now I can't showcase it to you in like a burst rotation. But, um
40:46
Speaker A
your ideal burst rotation is you're just going to fly um first on top of the the dummy, and that'll stun them for 3 seconds. Uh I can't show you, but let's say uh let's say I flew right here, my
40:57
Speaker A
fly lands, and then I'm going to use Tip the Scales into Fire Breath, and then basically, you're just going to spam Living Flame. Living Flame is your highest DPS ability uh compared to Disintegrate. Now, if you want to get
41:09
Speaker A
some mana back while you're bursting, you can press Disintegrate offensively, as well. But, basically, your major DPS rotation is going to be a Deep Breath into a Tip the Scales, Fire Breath, and then just spam Chronoflames, um and you
41:22
Speaker A
can toss some Disintegrates in there if you want to gain back some mana. Um So, that's going to be it for um the Preservation guide. I hope you guys enjoyed. Any questions that you have about Preservation, uh you can put in
41:34
Speaker A
the comments. I will be sure to respond to um all of my uh all of my comments. And uh join my Discord, you can ask me questions there, as well. And you can also catch notifications for when I'm
41:46
Speaker A
live on Twitch. So, yeah. Anyways, um thank you guys for watching. Um and I will see you guys in the next video.
Topics:Preservation EvokerPvP guideMidnight Season 1DracthyrWoW EvokerPvP talentsstat priorityhealing rotationcrowd controlgear guide

Frequently Asked Questions

What is the best race for Preservation Evoker in Midnight Season 1?

Dracthyr is the only race available for Evoker specialization, so you must play as Dracthyr. Important racials include Wing Buffet and Tail Swipe.

Which stats should I prioritize as a Preservation Evoker in PvP?

Haste and versatility are the top priorities, with mastery being third and crit the least important. High haste is crucial for maximizing your global cooldowns.

What are the key talents and abilities to focus on for Preservation Evoker PvP?

Focus on talents like Tip the Scales and Foresight, and abilities such as Verdant Embrace, Dream Breath, Fire Breath, and Sleep Walk for crowd control and healing efficiency.

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