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Wolverine Is Repeating Insomniac's BIGGEST Mistake

A critical analysis of Insomniac's upcoming Wolverine game, highlighting concerns over repeating past mistakes seen in Spider-Man 2.

Ask about this video. Answers come from its transcript only — with the timestamp, so you can check them.

Generated from the transcript and can be wrong — check the timestamp.

Key Takeaways

  • Insomniac's Wolverine game faces heavy criticism due to perceived repetition of mistakes made in Spider-Man 2.
  • Fans are frustrated with political and narrative decisions that weaken iconic characters.
  • Despite technical strengths, Insomniac risks alienating its core audience if it ignores valid feedback.
  • Wolverine could be a chance for Insomniac to regain trust by focusing on strong storytelling and gameplay.
  • The video reflects broader concerns about the state of Western AAA game development and creative stagnation.

What the video covers

  • The video discusses the anticipation and concerns surrounding Marvel's Wolverine game by Insomniac.
  • It highlights the negative backlash the game is receiving online, partly due to Insomniac's history with Spider-Man 2.
  • The creator criticizes Insomniac for ignoring valid fan concerns and dismissing backlash as mere hate.
  • Spider-Man 2018 is praised as a high point for Insomniac, while Spider-Man 2 is seen as a major disappointment.
  • Concerns include political pandering, character dilution, and weakening of beloved heroes.
  • The video argues that Wolverine has strong potential but may be ruined by similar issues.
  • Insomniac's games are acknowledged as fun and technically impressive but criticized for narrative and thematic choices.
  • The creator hopes Wolverine can redeem Insomniac by returning to the quality and tone of Spider-Man 2018.
  • There is skepticism about Insomniac’s ability to change given past patterns and current industry trends.
  • The video also touches on broader issues in Western game development, such as stagnation and over-politicization.

Answers

Questions about this video

Why is there negative backlash against the Wolverine game?

The backlash stems from fans' disappointment with Insomniac's previous game, Spider-Man 2, and concerns that similar issues like political pandering and character dilution will affect Wolverine.

What made Spider-Man 2018 a standout game according to the video?

Spider-Man 2018 was praised for its strong storytelling, engaging gameplay, and a portrayal of Peter Parker that felt authentic and relatable without heavy political influence.

Can Wolverine redeem Insomniac's reputation?

Yes, if Wolverine focuses on delivering a fun, well-crafted game without political pandering and respects the source material, it could restore fan trust and revive Insomniac's standing.

Full Transcript — Download SRT & Markdown

00:00
Speaker A
Marvel's Wolverine is almost upon us, and I would like to be excited for it, but the unfortunate truth is that what's currently lagging behind Insomniac's latest game is a lot of baggage, and that's putting it lightly. I want to
00:11
Speaker A
like the game. I mean, Wolverine is my favorite X-Man, and I've yearned for a game starring him since forever.
00:16
Speaker A
Unfortunately, the history that might repeat itself here has me bracing for nuclear impact. And yet, if you bring this up anyways, you're an awful mean person now, but I think it's more than that. A dev of this Wolverine game,
00:28
Speaker A
however, thinks that the internet is being too negative about it, and we have to save them. But, are we really? As Bushweeds showed here, the Insomniac developer in question called the hate towards Wolverine a relentless onslaught, which is, well, putting it
00:41
Speaker A
lightly. Videos have been going viral on Twitter showing how Wolverine is yet another PS5 exclusive that checks all the same boxes as usual, which is true because it does. So, James Stevenson, who's a director and community manager at Insomniac, had this to say that
00:55
Speaker A
started a bit of a firestorm as it reads here. I think the wild way this algorithm amplifies and forces negativity upon you has me reconsidering my philosophy on telling developers to look or post here. He means X. It's a
01:07
Speaker A
relentless onslaught that I cannot believe is good for anyone's mental health, nor representative. This is all because of Wolverine. And you may notice I can't show much Wolverine footage in this video. Why? Well, 'cause the stupid game is easily paying does not good for
01:20
Speaker A
YouTube because of the blood. So, this video will be using all the other Insomniac games instead. But, you see, the reason why Wolverine is getting flayed alive is pretty simple. People are bracing for impact and seeing that history, to some degree, is repeating
01:34
Speaker A
itself again. We can't forget what happened with Spider-Man 2, which Insomniac also did. That game, I'm not kidding, was one of the most disappointing games I played in years and solidified the absolute degradation of Western game development for me going
01:48
Speaker A
forward. The thing is that Insomniac saying the negativity is unwarranted and we have to save them or whatever. That it's clearly cope because if anything, they are getting what they deserve from their fans. Insomniac used to be one of
02:00
Speaker A
the crown jewels of Western game studios 'cause they just made fun games devoid of any nonsense. Stuff like Spider-Man 2018 is still in my opinion one of the best Western made games of the past 10 years and no, I am not joking. Peter Parker in
02:14
Speaker A
Spider-Man 2018 is in my opinion the definitive version of a modern Spider-Man. He's strong, he's funny, he's capable, creates his own gadgets, and was a breath of fresh air since Tom Holland's version at the time was basically Iron Man Jr. pretty much with
02:28
Speaker A
everything he had pretty much being given to him by Tony Stark in the movies. But here was Peter Parker in the game version in all his glory and struggle making his own suit, struggling with rent, trying to care for his Aunt
02:38
Speaker A
May while fighting with the idea of being Spider-Man. The first Insomniac Spider-Man game was incredible. Its story was good, the gameplay was tight, the world was expansive and fun to traverse. Time melted away like it was nothing when I played it. If I finally
02:52
Speaker A
got the Spider-Man game I was hoping for. Well, besides Screwball, of course. But it was also devoid of political nonsense, too. Peter made jokes about being Spider-Cop, which if you noticed, that's gone in the sequel because of George Floyd and Black Lives Matter. Oh
03:04
Speaker A
boy. So naturally, Insomniac then had to remove that element in order to be inclusive and appease those people even though they were still making a game about a guy in a suit who helped the police either way. With Wolverine, the
03:15
Speaker A
problems are that what this dev at Insomniac is trying to say is they don't deserve the backlash on Wolverine, but I disagree. The problem is they showed their hand with Spider-Man 2. What you're seeing with Wolverine is a
03:28
Speaker A
natural progression of screwing around and finding out in real time. And this sort of mentality of we did nothing wrong and then when the backlash comes, it's just hateful is exactly why nothing like this can change in this current
03:40
Speaker A
environment. Because like Insomniac, they refuse to believe that they did anything wrong with say a Spider-Man 2 or anything else. When it was, in Insomniac's case, their biggest disaster from a user perspective in their entire storied career. The sad part is
03:52
Speaker A
Insomniac doesn't even make bad games. Their games are fun to play. Ratchet & Clank is awesome. Spider-Man 2018 very fun. Resistance is even great. Even Miles Morales, which is SBI related, at least is fun to play and wasn't too
04:04
Speaker A
heavy-handed in how they delivered things. Well, mostly. But Insomniac in a sense at that point was doing everything right. They knew at least back then that if they wanted Miles to be taken seriously, he would need his own series,
04:15
Speaker A
which is why the spin-off game existed, which I thought, yeah, that's a fine idea. It allows Miles to be his own hero with his own legacy apart from Peter Parker in the mainline games. Fine. But the problem was that it was all a Trojan
04:25
Speaker A
horse and Miles ended up subverting expectations to taking the mantle of Spider-Man from Peter in the end of Spider-Man 2 anyways. Peter was emasculated, humiliated, and reduced to a weaker version of who he already was even though he had the anti-venom suit.
04:37
Speaker A
He couldn't beat Venom, but Miles could. Yeah, we see what you were doing, Insomniac. The thing is that Wolverine as a game can be in theory the best possible outcome for Insomniac right now to prove to people that they are able to
04:49
Speaker A
bounce back from criticism and deliver what used to make Insomniac games great. If Wolverine drops and it's devoid of political nonsense and pandering and just delivers an actual, if you will, Spider-Man 2018 depiction-esque version, but it's Wolverine now, yeah, Insomniac
05:04
Speaker A
could be back on top of the world and then some. I would love that. I would love to have a Wolverine game that reminds me of that original Spider-Man outing that they did, where the characters felt like it was actually
05:13
Speaker A
about them and not some MJ stand-in or here's Miles Morales or whatever. The problem is that knowing current Insomniac, the likelihood is that Jean Grey will be MJ and X-23 at some point will show up and take the mantle of
05:24
Speaker A
Wolverine away from Logan like Miles did to Peter. It could also be that Insomniac will personally dilute the activism in Wolverine only to crank it to 11 once an inevitable sequel is also made. But what annoys me is seeing
05:35
Speaker A
developers act stupid as if they don't understand why they're being bashed so badly for their actions, knowing full well what they're doing or have done is exactly why the backlash is happening the way that it is. People want their
05:47
Speaker A
cool games. People are sick of being talked down to, and people are sick of seeing their favorite characters being either removed, weakened, or destroyed because they enjoyed the thing the wrong way. Wolverine is a prime source material for a video game, right? The
06:00
Speaker A
idea of a Wolverine game set before the X-Men properly existing, and Logan is more or less alone wandering against the horrors of the world, it seems like a great idea for a video game on paper. It has all the makings of a great game, but
06:13
Speaker A
the problem, like always, is the same issues that they diluted and ruined almost every single PlayStation 5 exclusive title this entire generation, unless your name is Astro Bot, which is the writing and characters. I have no doubt in my mind that Wolverine will be
06:27
Speaker A
fun to play, or that the PS5 haptic feedback is going to feel amazing when you slice dudes with adamantium claws.
06:33
Speaker A
That is not the issue. I have zero problem knowing that the game is going to look good, it's going to sound great, it's going to play amazing, because that's what Insomniac is good at. Again, Ratchet & Clank is time
06:44
Speaker A
it is, like every other Insomniac title, created on a solid bedrock of ideas. But the problem is that none of these things matter if the writers on these things cannot get out of their own way, which often time, when it's a Sony PS5
06:57
Speaker A
exclusive, is exactly what tends to happen these days. So, Wolverine can be cool, melee fun, levels impressive, but if Wolverine is being emasculated 24/7, and Insomniac keeps injecting strong women and representation, even if it doesn't make any sense, like they tried
07:12
Speaker A
in Spider-Man 2, I'm looking at you, deaf girl side mission nonsense, then we're in for another humiliation ritual with another price tag. And that is why people are so sick and tired of this sort of thing. It doesn't help that
07:23
Speaker A
what's been revealed about Wolverine in terms of gameplay looks pretty by the numbers. I don't mean like the core combat loop, that looks fine, like it is what you would expect, but the more, I guess you would call them as tropes. For
07:34
Speaker A
example, there was a Sentinel fight shown in the previews where Wolverine is fighting, obviously, a Sentinel, and it's exactly how you think it plays out.
07:41
Speaker A
Big boss standing there, smacking the ground, you attack its forearm so it blows up. You've played this sort of game before. One user decided to place it up against an old Ben 10 game and well, watch this clip.
08:11
Speaker A
Take cover. Robots to stop us. Yeah, that's about as by the numbers you can get. It also shows how game design in the West has really honestly kind of just stagnated if we're just doing the same thing over 10 years ago and then
08:34
Speaker A
some, but it's shinier now. Or this clip where a guy shows the cinematic gameplay of Wolverine and I mean, come on. Watch this clip, too.
08:57
Speaker A
Yeah, I mean, you do kind of just hold the left stick forward and run as things do explode. It's not exactly anything that you've seen before. But when it is presented like that, yeah, it looks pathetic. By the way, that clip of
09:07
Speaker A
Wolverine running in a straight line has almost 19 million views on Twitter right now. Uh-oh, indeed. this meme on screen here, but unironically in motion and it doesn't fill me with confidence that almost every single Sony PS5 exclusive
09:19
Speaker A
is some third-person action game where you hold the stick forward as things explode the game, but this time it's Wolverine, I guess, instead of someone else. But I think it's very obvious why this is happening. Because people are
09:29
Speaker A
sick of being preached at, right? Spider-Man 2 did this so much that it ruined the game. Actually, recently, Marty O'Donnell, the composer of Halo, spoke to the news actually about this very same subject. About how he believes the reason why the backlash towards
09:41
Speaker A
entertainment in general is what it is, comes down simply to that people are sick and tired of the games industry talking down to their own consumer base.
09:49
Speaker A
I'll let Marty explain it himself. Please, watch this clip, too. I think gamers do fall naturally outside and it's it's the old everybody gets a trophy mentality. No real gamer wants to play a game where everybody wins. Gamers
10:05
Speaker A
by the very nature of the competitive and fun nature of games, you want to get better. You want to talk to your friends and find out that they found something that you didn't find and that they they did it faster, they got more points,
10:18
Speaker A
they had a they found something that was hidden. Yeah, and and it's it's so like they can't imagine why the things that they grew up loving are being changed against their will and they're being preached at now. They These
10:33
Speaker A
stories are very complex. The stories in games can be very deep. We have every Hollywood actor is has been in the game now. So, it's it's not a small part of culture. It's a It's a integral part of our culture.
10:49
Speaker A
And, you know, hardcore gamers and casual gamers don't want to be preached at. And Marty's right. What he explained there perfectly references what Insomniac's devs are crying about when it comes to Wolverine and the internet.
11:01
Speaker A
You would not have to worry about this backlash if you were just making games from an honest place to begin with. If Wolverine was made, let's say 10 or 15 years ago, it would be devoid of any preaching and we know that. It would
11:11
Speaker A
just be a game where you're Wolverine, slicing people up. The same way Spider-Man 2018 was just a Spider-Man game. And what happened? People loved it and bought it in droves. Because Peter wasn't a talking head for the writers to
11:23
Speaker A
use to convey their activism. He was just Spider-Man and that was enough. He just existed to save people regardless of their color or gender or political affiliation. And he just wanted to do the right thing. Beat up the bad guys,
11:34
Speaker A
you know, save the day. Instead, in Spider-Man 2, you got Peter getting taken out by fridges, and his girlfriend turning into a symbiotic monster, where she screams at Peter for 5 minutes, saying that he's not a real man, that he
11:45
Speaker A
doesn't contribute to the bills enough, and Peter agreeing that he's a weak man. Again, this is Spider-Man of all people that we're talking about. The guy who saves people and leads them into danger.
11:54
Speaker A
Why are you using Spider-Man to vent out your lack of masculinity? I I I can't be being ashamed of the fact that I'm a man. Like like I love being a man. I love that I can lift heavy objects with
12:03
Speaker A
ease. I love that I got wide shoulders. I love that I'm in all the ways a man is, and that's all I can be. Why would I be ashamed of what I was born as? I was born a man, and I will die a man, and
12:11
Speaker A
I'm perfectly fine with what that means and entails. There's nothing even toxic about men existing. Men built the world, for crying out loud. Yet, these other men and game developer roles, I guess, are just so cocked by their HR
12:21
Speaker A
departments and the activists that like are around them all the time, they may as well just unbuckle their pants and let HR have their way with them, the way that they're allowing these male heroes to be ruined like they are mentally
12:30
Speaker A
every single day. Spider-Man is a superhero, as is Wolverine. These are not weak men. These are men of action, right? Purpose and strength. Stop trying to reduce these characters to look like how these male developers see themselves, cuz their brain chemistries
12:43
Speaker A
have been completely altered by the HR seminars they had to take in order to keep their jobs. I don't wake up every thinking, "Wow, I'm so ashamed to be born male." It never even crossed my mind. Why would I be ashamed of being a
12:54
Speaker A
man? It makes no sense to me. It's freaking awesome, actually. This is actually how the majority of men watching this video feel like, too. So, when we see our male heroes being reduced to these sniveling, groveling babies, it's offensive. I'm I'm not
13:06
Speaker A
weak, nor is Wolverine or Spider-Man. Stop trying to turn my heroes into how some insomniac male dev sees himself in the mirror every day before he clocks in or something. Destroying masculinity is a zero-sum game. All it does is make
13:18
Speaker A
everything worse. And like, for what? Brownie points? It's pathetic to see. You should really be ashamed of yourself for ever trying to convey such ideas in modern entertainment if you do, and not realizing the disastrous consequences that you're seeding into these stories
13:30
Speaker A
for future generations. It's the definition of weak men create harder times. And it's ridiculous cuz all you see is people in the games industry complaining about layoffs and how everything is so unstable. Not realizing that their own actions are what led to
13:44
Speaker A
this predicament in the first place and they know it. For example, Mike Straw. He works at Insider Gaming. Don't harass him or anything by the way, but here, he posted how in 2026 alone, there has been somewhere around 10,000 jobs in video
13:56
Speaker A
games lost with 29 studios closing down as well this year, too. Obviously, that's disastrous. The vast majority of those affected are of course in the western games industry, who could have guessed? Not so much the east. So, this means 2026 has an increase of 163%
14:12
Speaker A
more layoffs compared to 2025 in the same time frame. That is bleak. Yes, it has to do with executives being greedy.
14:18
Speaker A
Yes, it has to do with shifts in the market and how expensive things are becoming, but it also has to do with the fact that the games that do get made are being hijacked and ruined by the very
14:27
Speaker A
developers laid off as well. That cannot be denied. These days especially, these next few months are going to lead to more bloodbaths as well. I don't look forward to it. I mean, GTA 6 is coming in November. So, everyone and every
14:39
Speaker A
single game is being released in August through to October this year. And if you actually looked at the release schedule list of all the games that are coming, it's stupid long. There's so many games coming out, there's no way that any one
14:49
Speaker A
of us can play all of them or buy them all, either. Wolverine is one of those games in that pile. Comes out September 15th. So, would you agree that it is more important now than ever to ensure that whatever game you are making, that
14:59
Speaker A
it has absolutely zero controversies or reasons for people to boycott the game or just flat out not buy it cuz they're not interested. They have a lot of other things they can pick from if they don't pick your game. Some games will do well
15:11
Speaker A
come the release, like Fire Emblem Fortunes Weave on Switch, too, will do fine. Call of Duty Modern Warfare 4, that's in late October, same thing. But a lot of the other games, it's either going to make or break their studios cuz
15:21
Speaker A
again, there's way too much coming out at the same time. So, looking at all the games that are coming out, why would anyone want to play Wolverine over say Fire Emblem or something else around it, right? If the game ends up being another
15:31
Speaker A
humiliating deconstruction of a beloved character, Insomniac will be in for months of problems or not if not even years from their fans, just like Spider-Man 2 did. And like that Insider Gaming guy showed you, layoffs are up 163% year-over-year. That doesn't just
15:46
Speaker A
happen out of nowhere. That means that statistic is systemic. It is happening because the games being made in the West are not bought or accepted like they used to be. Because the people making these games are so smug and openly
15:57
Speaker A
hating their own consumer bases, they think they can get away with whatever it is they end up doing. Will Wolverine sell well? Probably, maybe. The thing is in Insomniac's clause, if I remember correctly with Marvel, they need to sell
16:10
Speaker A
something like 7 million copies of Wolverine alone in order to keep the Marvel license available for them going forward. That's a lot of copies. In a healthy environment where people trusted Insomniac's not ruin their favorite heroes, 7 million is kind of nothing for
16:24
Speaker A
them. I still think they will probably manage that number, but the thing is a triple-A Wolverine game should be selling gangbusters and would as long as the people who made it don't sabotage the IP. For example, as seen here, we
16:37
Speaker A
have a former Concord character artist person working on Wolverine. And looking at him mistaking other characters in the game, yeah, I'm not surprised. It has that weird look, if you will, to certain characters. Even Sabretooth looks a bit
16:48
Speaker A
off. But again, this is what I mean. I'm not saying the characters will suck in Wolverine due to this 3D artist being involved. All I'm saying is there's a through line here where the people who work on something disastrous that
17:01
Speaker A
completely missed the mark from a visual standpoint like Concord are now working on another expensive game at PlayStation again. Why is nobody asking the questions that matter here? Here's some of those Wolverine character designs from Jean Grey, Deborah Wilson, again
17:14
Speaker A
for the millionth time, God help me with an eye patch this time. Or stuff like Lady Deathstrike looking like she's a 60-year-old Asian grandma. Yet, none of that fills you with confidence. I got to be honest. Here's even one of the
17:25
Speaker A
writers of this Wolverine game who allegedly left the project for personal reasons at some point. The problem here is not that this a Britney lady is a black woman or anything like that. After all, Mike Pondsmith is black himself and
17:37
Speaker A
he created Cyberpunk 2077 as a world. That's not the point here at all. But, when you look deeper, this Britney Morris lady wrote a book called Slay.
17:45
Speaker A
Let me read you the the plot synopsis for this book. And again, keep it in mind, this lady helped write Wolverine, okay? Here as you can see, by day, 17-year-old Kira Johnson is an honor student, a math tutor, and one of the
17:57
Speaker A
only black kids at Jefferson Academy. But at home, she joins hundreds of thousands of black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game Slay. No one knows Kira is the game developer. She's the only one
18:12
Speaker A
apparently. Not her friends, her family, not even her boyfriend Malcolm, who believes video games are partially responsible for the downfall of the black man. But when a teen in Kansas City is murdered over a dispute in the Slay world, news of the game reaches
18:25
Speaker A
mainstream media and Slay is labeled a racist, exclusionist, violent hub for thugs and criminals. Even worse, an anonymous troll infiltrates the game threatening to sue Kira for anti-white discrimination. Driven to save the only world in which she can be herself, Kira
18:42
Speaker A
must preserve her secret identity and harness what it means to be unapologetically black in a world intimidated by blackness. But can't she protect her game without losing herself in the process? That is real. It sounds awful. Imagine if I wrote the same book.
18:57
Speaker A
But I replaced every time she mentions black with white, I would be tossed into jail and then given the electric chair.
19:03
Speaker A
Here's John, a white man, who joins thousands of other white male gamers who duel with white personas in a game. Like I would be chased by activists and assassins if I made that a book. Like this sounds ridiculous. Like it's a
19:14
Speaker A
checklist idea made simply to make people repent by buying the book. Like it's insane. But this is the person who partially wrote Wolverine, which tells me that Wolverine will likely have some very political themes to it. I hope not
19:26
Speaker A
and talk about identity a plenty, too. Oh boy, can't wait for my Wolverine game to be ruined just like Spider-Man 2 was.
19:32
Speaker A
Thanks, Insomniac. Very cool. And by the way, this same lady who wrote Wolverine, she worked on Spider-Man 2. Go figure.
19:37
Speaker A
And this is exactly what Marty O'Donnell spoke about earlier. People are sick of being preached at. Why are writers who only care about identity writing in games? Who knows? Maybe the story is great and Insomniac spent the extra time
19:48
Speaker A
given to really fix all the problems that could have happened with the original Wolverine story. We don't know yet. But am I wrong to feel cautious here? I don't think so. No. If anything, I've only been vindicated that what
19:59
Speaker A
modern Western writing has done is ruin everything that it touches deliberately. And again, when you see that 163% in layouts and how every Western developer is doom scrolling saying that all their industry's falling apart. You have to ask, could this have been avoided
20:14
Speaker A
somewhat? The answer is yes. These people used to make video games for fun purposes. Now it's just propaganda. I'm really hoping that Insomniac fix Wolverine to make it more in line with say Spider-Man 2018 over Spider-Man 2.
20:26
Speaker A
But right now, I'm not convinced to be real with you. Let's also check in on that Insomniac writer who did Wolverine and Spider-Man 2, Brittany, where she said as seen here, "This is the coolest." to a book called The White Guy
20:37
Speaker A
Dies First. You can't make this up, unfortunately. And finding out that the same lady helped write Spider-Man 2.
20:43
Speaker A
Yeah, we might be cooked, fellows. Why anyone who wrote Spider-Man 2 was contracted again to write something in the future for Insomniac is beyond me.
20:52
Speaker A
But as GameSpot puts it here in their own article, we're all just too negative, apparently. Wolverine is now the latest victim. All right, whatever you say. It's not like all of these issues could be remedied if the people
21:03
Speaker A
involved stopped pushing propaganda 24/7 or anything. But what do I know? I've only covering this for years at this point, I guess. The gaming industry in the West is falling apart at the seams because a lot of these studios actually
21:15
Speaker A
believed they could get away with ruining everything, and we would just keep buying up their slop anyways cuz where else could we go? Unfortunately for them, the Asian developer side of the equation still exists, and their games are only like only not just far
21:30
Speaker A
better, but also lack a lot of the stupidity ruining games today. Some of them are also doing that, it's true, but it's nowhere close to what the West is currently doing. So, Wolverine getting dogpiled is not really surprising at
21:42
Speaker A
all. We're sick of being preached at. We're sick of the things we love being ruined because we enjoyed it wrong the first time like Spider-Man. All we want are cool games that are divorced from the stupid reality that we live in, but
21:54
Speaker A
Insomniac has routinely defended these ideas, even these people, and even came to SBI's defense when they got attacked for ruining Spider-Man 2 as well. So, do I think this could be a repeat of history? Yes, it could very well be.
22:08
Speaker A
But, if the Western games industry wants to continue drowning in layoffs and having lack of investment from investors, which is happening, and overall losses of every conceivable metric that matters, then go ahead. Go ruin Wolverine. Go ruin Spider-Man 3.
22:21
Speaker A
Ruin whatever you're going to ruin. I'm already one foot out the door either way. I'm just going to go play some Asian games instead or the few actual Western game development studios that realized in time that they shouldn't be
22:33
Speaker A
alienating their audiences for stupid industry brownie points instead. All of this can be fixed in theory, but we can either do this the easy way or the hard way. It makes no difference to me. I'm not the bad guy here. The games industry
22:46
Speaker A
needs everyone watching more than we actually need them. If the only threat they have is the Western industry will collapse one day if we don't support it, that is largely a non-issue for many gamers. Oh, no, the games I wasn't going
22:58
Speaker A
to buy anyways will stop getting made, but the games I do like being made in Japan or like South Korea or healthy, their employees are getting bigger salaries as well, cuz not only are their games good fun and all that and I'm
23:10
Speaker A
supposed to be worried because of why exactly. Maybe one day if Insomniac or whoever ruins more of these games, these Marvel IPs can just be given to someone who actually cares like Capcom instead.
23:21
Speaker A
I would love a Spider-Man or Wolverine game done in a more anime aesthetic from Capcom or looking more like how Marvel Rivals looks. You kidding me? That sounds awesome. At least then the characters won't be ugly as sin
23:31
Speaker A
activists and the heroes will actually be the heroes and they won't be constantly reminding me of all the stupid nonsense these people believe and breathe in their echo chambers 24/7 while they make things. So, I hope Wolverine is good. If it's not, that's
23:44
Speaker A
fine, too. It just means the West is going to lose more power and their ability to ruin things further. So, it's win-win. And maybe the layouts will get even worse. It's not our fault either way. You either make the games we want
23:54
Speaker A
or what happens is going to happen. Either way, we're going to be here. Remember Insomniac, the first time you guys had layoffs in forever was cuz of which game that came out? All right, Spider-Man 2. You really want to do this
24:05
Speaker A
again? Okay, good luck, I guess. Thanks for being here, by the way. Let me know what you think. Subscribe if you want to. Do you think Wolverine will be great or bad? Now, if you'll excuse me, I'm going to go play another game made by
24:14
Speaker A
developers that don't hate me, where it's actual pure escapism and see you guys next time.
Topics:InsomniacWolverine gameSpider-Man 2video game criticismMarvel gamesPS5 exclusivesgame developmentpolitical panderingWestern gamesgame storytelling

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