Road To Mastering Irelia: Tips & Tricks (From A Best of… — Transcript

Learn advanced tips and interactions for mastering Irelia in Riftbound from a top Bologna Regional Qualifier player.

Key Takeaways

  • Understanding spell targeting timing is crucial for maximizing Irelia's abilities.
  • Proper use of reaction spells and positioning can turn the tide in close matchups.
  • Ride the Wind is a powerful card for scoring extra points and controlling board state.
  • Adjusting deck composition and sideboarding based on meta improves performance.
  • Engaging with the community helps uncover overlooked interactions and strategies.

Summary

  • Crows shares insights from placing third in the Bologna Regional Qualifier playing Irelia.
  • Explains core game mechanics like spell targeting rules (rule 352.7) relevant to Irelia's abilities.
  • Details interactions with cards like Reaver's Row and how timing choices affect gameplay.
  • Highlights strategic uses of readying Irelia for attack and defense to maximize her power.
  • Discusses synergy with Dreaming Tree and reaction spells to gain card advantage.
  • Explains how to utilize overzealous fan and Ride the Wind for tactical positioning and scoring points.
  • Mentions forcing showdowns with Charm to score points against Draven decks.
  • Provides tips on sideboarding and deck testing, including adjustments with Vex and portals.
  • Advises on when to play Sneaky Deckhand depending on opponent’s deck and turn order.
  • Encourages viewers to comment with missed interactions for further clarification.

Full Transcript — Download SRT & Markdown

00:00
Speaker A
Hello, I'm Crows. I got third place in the Bologna Regional Qualifier playing Irelia.
00:08
Speaker A
Earning myself the best of early metal card as well.
00:15
Speaker A
This will be a video going over all the little interactions that I can think of as well as some tips.
00:20
Speaker A
I might forget some things, so if I do, make sure to leave a comment and I'll probably make a pinned comment going through all of those things I missed.
00:25
Speaker A
Hopefully I don't forget too many. But yeah, this is a quick overview of the list I'm testing now.
00:30
Speaker A
It's basically the same thing, but I'm testing Vex in the board and I'm testing cutting the portals and always going second in game one.
00:37
Speaker A
So I'll keep you guys updated on that.
00:40
Speaker A
I think I'll make a separate video going over sideboarding.
00:41
Speaker A
So I'm going to start off with something a little bit more complicated, but it has to do with the core rule that defines how spells and effects choose a unit.
00:51
Speaker A
This has to do with Irelia Fervent, when you choose or ready me, give me plus one this turn.
00:56
Speaker A
Now, the rule I'm talking about is rule 352.7.
01:00
Speaker A
In order to put a spell or ability on the chain, valid choices must be made for all targets.
01:08
Speaker A
Now, to understand this, it's pretty basic.
01:12
Speaker A
So if you want to target Irelia with a spell like On Guard, you will actually have to make the choice before the spell resolves.
01:20
Speaker A
So if they counter the spell, then you still get the plus one.
01:24
Speaker A
So that's a basic thing that every Irelia player should know.
01:30
Speaker A
Is that you get to choose before a spell actually resolves.
01:34
Speaker A
This is also the case for specific effects on cards.
01:38
Speaker A
For example, Reaver's Row, this is the thing that I didn't know before Bologna, unfortunately.
01:42
Speaker A
I could have maybe won me a few games, but I don't think it mattered too much.
01:45
Speaker A
Reaver's Row.
01:46
Speaker A
So let's assume I have Irelia in base.
01:49
Speaker A
I'm using TCG Arena to illustrate this example.
01:53
Speaker A
But let's assume my Irelia is defending on Reaver's Row and my opponent wants to attack into Reaver's Row.
02:00
Speaker A
Well, for this ability to go on the chain, I have to make choices or valid choices before that.
02:07
Speaker A
So what you do is your opponent attacks in, you say, okay, I'm going to put Reaver's Row ability on the chain, so I'm going to choose Irelia for it.
02:13
Speaker A
And then the effect actually, or then you actually read the ability.
02:19
Speaker A
So then it says, when you defend here, you may move a friendly unit to base.
02:22
Speaker A
But you already made the choice.
02:24
Speaker A
So now you only have to resolve this effect.
02:26
Speaker A
So I can just choose to not move.
02:30
Speaker A
A little bit weird, but Riftbound has some really, really weird rulings like this.
02:33
Speaker A
Uh, it's just that I never thought about this ability myself before going into the tournament.
02:38
Speaker A
So when it was pointed out, I kind of felt like a really missed out on quite a bit of power of Reaver's Row.
02:42
Speaker A
And I think it's also potentially a good argument for putting Reaver's Row into the deck as well, since we have Dravens that can utilize it quite well.
02:49
Speaker A
But yeah.
02:50
Speaker A
There you have it, you can also choose to ready Irelia on defense.
02:54
Speaker A
So let's say your leader is up and you have something to recycle if you want to.
02:58
Speaker A
You can choose Irelia and ready, your Irelia will be a six defending and you don't have to move back.
03:03
Speaker A
Pretty cool interaction there.
03:04
Speaker A
Now I'll go back to things I've mentioned in my first video, but I guess some of you probably haven't seen that video.
03:10
Speaker A
So I'll go over it quickly.
03:12
Speaker A
Uh, one thing I keep mentioning is that you have to keep in mind that you can always ready Irelia with your leader to give her plus one.
03:19
Speaker A
That's always something that you should keep in your mind when defending or even when attacking.
03:26
Speaker A
That's a really good thing to utilize your blade dancer for plus one might in some scenarios.
03:30
Speaker A
Uh, another thing I want to mention is specifically with Dreaming Tree.
03:34
Speaker A
Let's assume that your opponent has an overzealous fan or I guess a fighter flight or something and wants to send your Irelia back to your base.
03:44
Speaker A
But you know, you are going to ready her and attack this again.
03:51
Speaker A
What you want to make sure you do is cast your reaction spell in response to them pushing Irelia back.
03:58
Speaker A
So you can benefit from Dreaming Tree.
04:00
Speaker A
So here I'd go, okay.
04:02
Speaker A
I'll play Defiant Dance, tap this, recycle rune.
04:06
Speaker A
I guess I'd have to recycle two runes.
04:08
Speaker A
But, uh, and yeah, she would be tapped because she's attacking.
04:12
Speaker A
She went from base to here.
04:14
Speaker A
Now they fighter flight me back.
04:17
Speaker A
I go, okay, reaction, Defiant Dance, ready.
04:20
Speaker A
So I'll be ready here, but I'll also draw the card from Dreaming Tree.
04:24
Speaker A
It's very important because sometimes, uh, you might not think of that.
04:29
Speaker A
You'll go back to base and it'll be like, okay, well, I guess I'll just like discipline or whatever.
04:33
Speaker A
Targeting thing you want to do.
04:35
Speaker A
If it's not a spell, I guess you don't have to do this.
04:38
Speaker A
But yeah, if it's a spell, keep in mind that it's very smart to take advantage of Dreaming Tree before your units gets, before your unit gets sent back.
04:45
Speaker A
So that you get to draw the extra card.
04:48
Speaker A
Now, there's another interaction that I mentioned in my previous video where if your opponent has an overzealous fan.
04:54
Speaker A
Or when it defends, it can kill itself, or the player may kill it to move an attacking unit back to its base.
04:59
Speaker A
This is especially good against Draven, where they have it on defense, you attack with Irelia.
05:04
Speaker A
Or you attack with anything really.
05:06
Speaker A
If you think you can break through again.
05:07
Speaker A
They fan and you will still be in the same showdown.
05:12
Speaker A
Then you can go, okay, action, I'll play Ride the Wind.
05:17
Speaker A
So you would be in base right now.
05:20
Speaker A
The showdown still going on.
05:22
Speaker A
It's your action.
05:23
Speaker A
Irelia moves back in.
05:26
Speaker A
And again, same showdown, they do not get to draw a card for this interaction, which usually would be the case.
05:31
Speaker A
So keep that in mind as well.
05:32
Speaker A
Now, this is extremely basic, but maybe some of you haven't thought about this, but you can force a showdown with Charm to gain a point off of Draven.
05:38
Speaker A
First time we win a combat each turn, you score one point.
05:42
Speaker A
And usually, Draven never gives your opponent a point because it has to die in combat.
05:47
Speaker A
And you have Guardian Angels and Zanyas to save it.
05:49
Speaker A
So you can do that.
05:51
Speaker A
Also, sometimes, very rarely, but you can also win on your opponent's turn.
05:55
Speaker A
If you're at seven and you just Ride the Wind into like their trashy unit.
06:00
Speaker A
Because usually if you're holding with Draven.
06:02
Speaker A
That's usually.
06:03
Speaker A
Not always.
06:04
Speaker A
Sometimes, let's just say sometimes, they want to conquer with their worst unit first, because then they want to attack the Draven with more might.
06:09
Speaker A
Then you just Ride the Wind and, you know, win combat on this side and that's it, game's over.
06:15
Speaker A
Seven to eight, you win the point.
06:18
Speaker A
Because this is each turn that counts your turn and then it refreshes when it's on your opponent's turn.
06:23
Speaker A
So you can technically score like two points with this in a turn cycle, which is very, very, very good.
06:27
Speaker A
Uh, very rare situation.
06:30
Speaker A
Otherwise, Ride the Winding on your opponent's turn is just generally very good if you have Irelia.
06:35
Speaker A
Because you can just win an extra point and go back on even.
06:40
Speaker A
Like if you're, if you're not going two, four, six, eight.
06:44
Speaker A
You might want to really heavily consider, um, moving from like three to four points on your opponent's turn.
06:50
Speaker A
Then holding to five, then going to six, you know, something like that.
06:52
Speaker A
So Ride the Wind, really broken card.
06:55
Speaker A
Can, uh, really win your games sometimes.
06:57
Speaker A
But I think that's going to do it for the tricks.
07:00
Speaker A
I mean, this wasn't really a trick, but I mean, tips and tricks are kind of interchangeable.
07:03
Speaker A
I think, but now I'll be moving more towards the, uh, the tips.
07:06
Speaker A
I think that's all the small interactions I wanted to talk about.
07:10
Speaker A
There aren't that many, but they're good to know.
07:12
Speaker A
So the first tip I want to give out is with Sneaky Deckhand.
07:16
Speaker A
So Sneaky Deckhand, when you're going second and sometimes against very rare decks like Rexi.
07:22
Speaker A
You actually don't want to play Sneaky at a battlefield.
07:26
Speaker A
Now.
07:27
Speaker A
Most of the time you do, even if your opponent.
07:30
Speaker A
If your opponent can like spend a spell to run over, run it over, that's fine.
07:34
Speaker A
I'm talking about the situations where you might have a three cost red Rexi accelerating into your face.
07:42
Speaker A
Like I've done this in testing.
07:44
Speaker A
Thankfully I tested against Rexi.
07:46
Speaker A
But I was going first with Obelisk, so I'd have three runes on turn one.
07:50
Speaker A
And then I go, okay, Sneaky.
07:52
Speaker A
Score a point.
07:54
Speaker A
And then they go Rexi accelerate.
07:58
Speaker A
And I then I look at them and I'm like, damn it.
08:02
Speaker A
That's the only chosen champion, I think, that can punish me on turn one with four runes.
08:09
Speaker A
Like I don't care about Draven.
08:11
Speaker A
Hardcasting Draven.
08:12
Speaker A
Like that's not a problem.
08:13
Speaker A
Um, that's actually easy to deal with.
08:15
Speaker A
But, uh, Rexi accelerate, eat the Sneaky.
08:20
Speaker A
And then the only way to punish that, so you can actually punish this.
08:24
Speaker A
Uh, did I leave Stella Corn in the deck?
08:26
Speaker A
Because I just built like a random deck for explaining stuff.
08:28
Speaker A
No, I did not.
08:29
Speaker A
Let's assume that this is a Stella Corn and I had an On Guard, so I'd be at five, right?
08:36
Speaker A
Sneaky's dead.
08:38
Speaker A
There's a three might unit here.
08:40
Speaker A
Then I just have to find On Guard.
08:42
Speaker A
Here's to grab it here.
08:43
Speaker A
So let's assume this is a Stella Corn, I go four, On Guard, accelerate.
08:49
Speaker A
Or ready with leader.
08:51
Speaker A
Sacrifice rune, obviously.
08:52
Speaker A
This goes in.
08:54
Speaker A
That is the only way you would Sneaky on turn one with Obelisk.
08:58
Speaker A
That is the only line that you are allowed, or that is the only situation where you're allowed to take that line.
09:05
Speaker A
Because then they punish you.
09:07
Speaker A
But then you punish them even harder.
09:10
Speaker A
So.
09:11
Speaker A
That has actually come up once in testing.
09:13
Speaker A
But usually, I would advise you just put Sneaky in the base.
09:17
Speaker A
This also is a play you should make.
09:20
Speaker A
Against decks like Ezreal Pit Crew.
09:24
Speaker A
Or any deck that has like a very, very powerful accelerated four cost unit.
09:30
Speaker A
Anyways.
09:31
Speaker A
Keep that in mind, Sneaky does not have to be played to a battlefield to be good.
09:34
Speaker A
It's just a unit sometimes.
09:36
Speaker A
And that's all you need.
09:37
Speaker A
Another tip I would give is.
09:40
Speaker A
If you are playing against a purple deck.
09:44
Speaker A
Let's say this back my hand.
09:45
Speaker A
You really heavily want to consider hiding a fighter flight.
09:52
Speaker A
So fighter flight, if you hide it, becomes a reaction.
09:56
Speaker A
And this is important for two reasons, two main reasons.
10:00
Speaker A
One is for rebuke, which, um, if they rebuke you.
10:06
Speaker A
You can react with fighter flight.
10:09
Speaker A
Move back to base.
10:10
Speaker A
Do I have a rebuke in the deck?
10:11
Speaker A
I think I do.
10:12
Speaker A
But yeah, you guys know what rebuke says, right?
10:14
Speaker A
But it is action speed.
10:15
Speaker A
So they'll cast it, you'll react with fighter flight, your unit will go back to base.
10:20
Speaker A
And the spell will fizzle because it is no longer the, the unit.
10:24
Speaker A
Is no longer at a battlefield.
10:26
Speaker A
So that's important.
10:27
Speaker A
And then there's also Brin here.
10:30
Speaker A
This is more important when you have like a Draven hidden.
10:34
Speaker A
Because sometimes Irelia, you're like, okay, they Brin here, but it has like a Guardian Angel on it.
10:40
Speaker A
And it has like a Zanyas hidden.
10:42
Speaker A
Maybe I just reveal that.
10:43
Speaker A
Um, but sometimes you don't really care about the Brin here if they don't have enough might anyways.
10:48
Speaker A
You might have to like use a discipline or maybe nothing.
10:50
Speaker A
Honestly.
10:51
Speaker A
But, uh, in some situations, you do want to hide fighter flight for Brin here.
10:58
Speaker A
Because then when they do it, you go, okay, react to the trigger.
11:02
Speaker A
Fighter flight my unit back to base.
11:05
Speaker A
And that pretty much bricks their Brin here.
11:07
Speaker A
Now, sometimes you can't do this because they're at six.
11:09
Speaker A
Then you don't really care.
11:13
Speaker A
I guess you would still hide fighter flight.
11:15
Speaker A
Probably for energy efficiency.
11:16
Speaker A
But that's a different situation.
11:18
Speaker A
So yeah, playing around Brin here.
11:20
Speaker A
Playing around just generally battlefield targeting interaction.
11:26
Speaker A
Like this can happen in yellow as well to counteract things like the Drag Under five cost.
11:32
Speaker A
Destroy unit at battlefield.
11:35
Speaker A
Sometimes even hidden blade is, uh, something you might want to dodge.
11:39
Speaker A
Not always.
11:40
Speaker A
Because, you know, drawing two is pretty good.
11:42
Speaker A
But sometimes.
11:43
Speaker A
So hiding fighter flight, very good.
11:45
Speaker A
Usually I do that when I have Stella Corn on the battlefield.
11:49
Speaker A
I'm not sure why I got the Stella Corn from this, uh, example deck.
11:52
Speaker A
But it is what it is.
11:53
Speaker A
Now, let's go into general play patterns.
11:56
Speaker A
Let's say, okay.
11:57
Speaker A
Let's say these are the battlefields.
12:00
Speaker A
I'm against Draven or something.
12:01
Speaker A
Um.
12:02
Speaker A
They play Treasure Hunter.
12:04
Speaker A
And I have Sneaky Deckhand.
12:06
Speaker A
So I didn't show mulligans.
12:07
Speaker A
But we'll do that after.
12:08
Speaker A
Actually, should I do that before?
12:09
Speaker A
Nah, let's do that after.
12:10
Speaker A
So I'm always basically always looking for Sneaky Deckhand.
12:12
Speaker A
So I'd go Sneaky Deckhand here.
12:16
Speaker A
Honestly, they probably can't go over it.
12:19
Speaker A
If they use an axe to go over, that's fine.
12:21
Speaker A
They'll go here.
12:22
Speaker A
But yeah, Sneaky Deckhand, probably your best turn one play.
12:25
Speaker A
Always.
12:26
Speaker A
Now comes turn two.
12:28
Speaker A
Either way, if this holds or doesn't hold.
12:31
Speaker A
I will actually consider slamming Irelia against Draven.
12:35
Speaker A
It is a possibility.
12:37
Speaker A
Now, when does this happen?
12:38
Speaker A
I'll show you the exact situation.
12:39
Speaker A
It is when you have Draven in your hand.
12:42
Speaker A
So if you open a Sneaky, you can consider slamming Irelia.
12:46
Speaker A
Even though you didn't have a GA to protect it, or you don't have a Zanyas.
12:50
Speaker A
And then you pull back the Sneaky potentially if it lives.
12:52
Speaker A
This is a totally fine board, honestly.
12:54
Speaker A
And then if it dies to Falling Star, they're going to brick like.
12:58
Speaker A
I think they have to brick at least three runes because they might have like a Treasure Hunter Treasure or something.
13:02
Speaker A
So they'll be down three runes and I just slam Draven and have like one up to protect it from another Falling Star.
13:07
Speaker A
That's totally fine.
13:08
Speaker A
And in most cases, even if I don't have the spell, I do have to slam Draven at that point.
13:11
Speaker A
But if Irelia lives, then you're good to go.
13:14
Speaker A
So very high, or low risk, extremely high reward for this play if you have backup.
13:20
Speaker A
You don't have backup, then you might have to spend a turn assuming this lives.
13:25
Speaker A
Um, you might have to spend a turn developing like boots or something.
13:28
Speaker A
I'll just grab boots and then maybe you're lucky enough to have like boots plus Guardian Angel.
13:33
Speaker A
And then you're a great spot next turn.
13:36
Speaker A
You can accelerate.
13:38
Speaker A
Potentially even ready the, uh.
13:41
Speaker A
So you, you'd, uh.
13:42
Speaker A
Equip boots, you'd be on seven runes.
13:45
Speaker A
Uh, you play Irelia.
13:47
Speaker A
So you're down five.
13:48
Speaker A
Then you spend a power, equip boots.
13:52
Speaker A
Let's say I have GA.
13:53
Speaker A
There it is.
13:54
Speaker A
GA on the board.
13:56
Speaker A
And I don't know.
13:58
Speaker A
Let's assume this is not here, for example.
13:59
Speaker A
Uh, yeah, so accelerated Irelia here.
14:02
Speaker A
Conquer.
14:03
Speaker A
You always take over the weaker battlefield.
14:06
Speaker A
Oh, this is very important.
14:08
Speaker A
I almost forgot I was going to mention this.
14:10
Speaker A
So you have to really think about what battlefield you want to end your turn on.
14:17
Speaker A
This is extremely important.
14:20
Speaker A
As I mentioned, I really want to hold with this deck.
14:24
Speaker A
And this is my general play style.
14:26
Speaker A
So I want to stick to, I want to end my turn with Irelia on the battlefield that benefits me the most.
14:33
Speaker A
And or that benefits my opponent the most, so I don't want them going to that battlefield.
14:38
Speaker A
Or if they want to go, they have to really commit.
14:40
Speaker A
So here, for example.
14:42
Speaker A
I'd probably want to end on Reaver's Row.
14:45
Speaker A
Um, reason is they can abuse, usually Draven can abuse Reaver's Row a lot more than we can.
14:50
Speaker A
And in this case, knowing the Reaver's Row ruling, you even get plus one on Irelia on defense.
14:55
Speaker A
So I'd go here.
14:56
Speaker A
Then I maybe even consider spending a, uh, an energy to ready my leader.
15:00
Speaker A
This will probably not be much of a play, or very often.
15:04
Speaker A
I won't do this play because I want to hold up two for Not So Fast for rebuke.
15:08
Speaker A
But since I have fighter flight, I can actually make this play.
15:12
Speaker A
As long as they don't have rebuke mana up this turn.
15:15
Speaker A
Which is kind of unlikely.
15:17
Speaker A
But yeah, I could theoretically do this.
15:20
Speaker A
Equip.
15:21
Speaker A
Or.
15:22
Speaker A
No, I would ready it.
15:23
Speaker A
So pay one to ready, spend two, ready again.
15:27
Speaker A
Go down two runes.
15:28
Speaker A
Go here.
15:29
Speaker A
Hide fighter flight.
15:30
Speaker A
And then I'd be down two runes.
15:32
Speaker A
That's totally fine.
15:33
Speaker A
Do not be afraid once your Irelia is developed.
15:36
Speaker A
To just nuke your runes.
15:39
Speaker A
Obviously there are limits.
15:41
Speaker A
Try to stay on somewhat even numbers.
15:44
Speaker A
Like don't go below two, I think.
15:46
Speaker A
That's really, that's really rough.
15:47
Speaker A
But, uh, starting the turn at four is totally fine.
15:50
Speaker A
Like this deck has a lot to do on four.
15:52
Speaker A
So not a problem.
15:54
Speaker A
Honestly, this play I showcased, probably wouldn't do it very often.
15:58
Speaker A
Because I'd much rather just hold up the Not So Fast.
16:01
Speaker A
So I'd probably just go on either battlefield, whatever one's safer.
16:05
Speaker A
And just conquer.
16:06
Speaker A
Hold up fighter flight.
16:08
Speaker A
That's it.
16:09
Speaker A
So probably just equip the Guardian Angel.
16:11
Speaker A
Maybe equip boots as well.
16:13
Speaker A
If you think you need the stats.
16:14
Speaker A
But, yeah.
16:16
Speaker A
It's just an example of like showcasing if you wanted to take both battlefields.
16:21
Speaker A
End on the, on the other, on the one that you want to stay at.
16:25
Speaker A
That benefits your opponent the least.
16:27
Speaker A
And benefits you the most.
16:28
Speaker A
Again, to recap.
16:30
Speaker A
If you have open hand Sneaky, you can Sneaky on battlefield.
16:34
Speaker A
Then slam Irelia if you have Draven.
16:36
Speaker A
Otherwise, try to develop.
16:38
Speaker A
If your Sneaky survives, you can even try to hold with Sneaky.
16:41
Speaker A
Hold up a bunch of buffs if you have no gear.
16:44
Speaker A
Which usually doesn't happen.
16:45
Speaker A
Let's assume I have no gear.
16:46
Speaker A
I just go like.
16:48
Speaker A
Let's say I have no Draven either.
16:49
Speaker A
I'm on five.
16:50
Speaker A
I untap this held.
16:52
Speaker A
I could even do like, nah, I wouldn't want to break runes in this turn.
16:55
Speaker A
So.
16:56
Speaker A
If I'm afraid of my Irelia getting nuked and I have no way to protect her.
17:00
Speaker A
I'd probably pass here.
17:01
Speaker A
Stay on Reaver's Row.
17:03
Speaker A
Or if I'm here, stay here.
17:04
Speaker A
Maybe fighter flight my opponent's unit away when they attack Sneaky.
17:07
Speaker A
Who cares?
17:08
Speaker A
Just spend a little bit.
17:10
Speaker A
Draw some cards maybe.
17:11
Speaker A
Make my opponent do some moves and then bring out Irelia on seven.
17:15
Speaker A
Hold up, hold this up, probably pull Deckhand back if it's not dead.
17:19
Speaker A
And that's like a general breakdown.
17:21
Speaker A
Now if we're going first on two runes.
17:24
Speaker A
This is where things get a little bit tricky.
17:27
Speaker A
Because my deck does not have many plays on turn one.
17:30
Speaker A
But maybe yours does, because this will not just apply to my Irelia deck.
17:33
Speaker A
This will apply to pretty much all Irelia decks.
17:35
Speaker A
But on two, you're going to be hard mulliganing for something to play.
17:40
Speaker A
Always.
17:41
Speaker A
You're always going to be looking for something to play.
17:43
Speaker A
Ideally you find something.
17:45
Speaker A
If you don't.
17:46
Speaker A
Maybe try to find fighter flight.
17:50
Speaker A
Because if they have something to accelerate, which is rare.
17:53
Speaker A
Or if they have a Sneaky, maybe you'd use it.
17:55
Speaker A
Deny them a point.
17:56
Speaker A
I think you definitely would, actually.
17:57
Speaker A
Um.
17:58
Speaker A
I'm trying to think.
18:00
Speaker A
Let's say they go three, they go Sneaky.
18:03
Speaker A
Do I play fighter flight?
18:04
Speaker A
Or do I just play Sneaky?
18:05
Speaker A
No, I would fighter flight it.
18:06
Speaker A
Yeah.
18:07
Speaker A
I would fighter flight it 100%.
18:08
Speaker A
Then I do my own, my own Sneaky.
18:10
Speaker A
And then if they want to commit into it.
18:13
Speaker A
I just spend a spell, On Guard.
18:17
Speaker A
That's would be turn two.
18:18
Speaker A
Tap for three.
18:20
Speaker A
Fight it out a little bit.
18:22
Speaker A
I lose my Sneaky.
18:23
Speaker A
Whatever.
18:24
Speaker A
Develop Irelia.
18:25
Speaker A
It's probably fine.
18:26
Speaker A
Something like that.
18:27
Speaker A
That's in the mirror, for example.
18:28
Speaker A
But otherwise, you're kind of okay passing turn one.
18:32
Speaker A
Because then they usually go a little bit slower.
18:36
Speaker A
Well, compared to them going first, right?
18:38
Speaker A
They're going to be going slower.
18:39
Speaker A
And then on, uh, on the second turn, you'd be looking for a hard cast Stella Corn.
18:44
Speaker A
I put them back in the deck.
18:45
Speaker A
They should be here somewhere.
18:46
Speaker A
Yep.
18:47
Speaker A
So on four, you'd be looking for Stella Corn.
18:51
Speaker A
Or, so this or Sneaky.
18:54
Speaker A
Plus hold up a buff.
18:56
Speaker A
Or just Sneaky on Reaver's Row, for example, if they haven't taken it, which they probably.
18:57
Speaker A
No, they haven't, because they played their first turn.
19:00
Speaker A
They probably can't accelerate Sneaky.
19:02
Speaker A
Yeah, sure.
19:03
Speaker A
So you could do this.
19:05
Speaker A
Go to, go on Reaver's Row.
19:06
Speaker A
You could hard cast Stella Corn.
19:08
Speaker A
Or you could develop Boots of Swiftness for Irelia next turn.
19:11
Speaker A
All great plays.
19:12
Speaker A
If I had the choice.
19:14
Speaker A
I think I would slam Stella Corn every time.
19:17
Speaker A
I think this is by far the best thing you can do on, uh, on turn two.
19:20
Speaker A
If it lives, game kind of ends.
19:22
Speaker A
I'm not going to lie, this card's broken.
19:24
Speaker A
So there you have it.
19:25
Speaker A
So two, four, and then on six, you'd go probably this and hold up like Defy or, uh, not Defy.
19:30
Speaker A
Yeah, you hold up Defy, On Guard, Defiant Dance.
19:32
Speaker A
So you'd be tapped like this.
19:34
Speaker A
I don't know if you have a creature in play or not.
19:36
Speaker A
That's the question.
19:37
Speaker A
If you have Stella Corn, you'd probably go like.
19:40
Speaker A
Attack here, hide fighter flight.
19:42
Speaker A
And then you just hold.
19:43
Speaker A
You break this.
19:45
Speaker A
You hold up the one to protect Irelia from any damage spells in base.
19:48
Speaker A
Cannot die.
19:49
Speaker A
One thing to keep in mind is.
19:51
Speaker A
This is very important.
19:53
Speaker A
You can catch a lot of players with this.
19:55
Speaker A
People will think that if they have Singularity plus Stupefy, they can catch Irelia.
20:02
Speaker A
Or even like Falling Star Stupefy.
20:04
Speaker A
Because you only have one up, right?
20:06
Speaker A
Now sometimes it doesn't work because you can just Defy Stupefy.
20:09
Speaker A
But sometimes they'll go for it.
20:11
Speaker A
Most of the time they'll go for it, actually, because it's a bad matchup.
20:14
Speaker A
Like for if they're playing Kaisa.
20:15
Speaker A
Uh, they'll go for it.
20:17
Speaker A
Make sure if you don't have Defy, no, actually no, if you have Defy, it dies.
20:24
Speaker A
I'm, I'm dumb.
20:25
Speaker A
No, if you have Defy, it just dies because you can't protect it.
20:28
Speaker A
Okay, so they'll be like, okay.
20:30
Speaker A
I have seven runes.
20:32
Speaker A
I will Singularity plus Stupefy, which will effectively do seven damage to Irelia.
20:38
Speaker A
And if they try to buff it, it can only go to seven.
20:42
Speaker A
Well, that's not true.
20:43
Speaker A
You can actually ready Irelia and go to eight.
20:46
Speaker A
So again, going back to the leader giving Irelia plus one.
20:50
Speaker A
So this is huge, can break some math in people's heads.
20:54
Speaker A
A lot of people will forget about this.
20:57
Speaker A
They'll think you can only go to seven.
20:59
Speaker A
And you can go to eight for the cost.
21:02
Speaker A
The measly cost of one rune, sometimes doesn't really work in your favor too much.
21:06
Speaker A
Because, well, it's still in your favor.
21:08
Speaker A
But sometimes you'll have to use Defiant Dance and ready.
21:12
Speaker A
Which will break two runes.
21:14
Speaker A
That can be a little bit hefty.
21:16
Speaker A
But again, as long as Irelia survives.
21:20
Speaker A
And you're like above four runes, you're in a super position.
21:25
Speaker A
Like it's, it's fantastic.
21:26
Speaker A
So always think about that.
21:28
Speaker A
I really like being on six runes with this deck with Irelia.
21:31
Speaker A
So if you're, if you have six open, that's so damn good with this deck.
21:35
Speaker A
It's, it's crazy.
21:36
Speaker A
You can do so much.
21:37
Speaker A
Uh, four is a little bit more restrictive.
21:40
Speaker A
Unless you already have boots on the field.
21:43
Speaker A
It's, it's.
21:44
Speaker A
This deck has so many different scenarios to go through.
21:48
Speaker A
It's kind of hard for me to like go over them all.
21:50
Speaker A
So hopefully this is at least a little bit helpful.
21:52
Speaker A
This would be like a, kind of a God curve.
21:54
Speaker A
Let's say.
21:55
Speaker A
Here's the God curve.
21:56
Speaker A
Will you find it right now?
21:57
Speaker A
Turn one, you're going first.
22:00
Speaker A
Play this.
22:02
Speaker A
Turn two, play Stella Corn.
22:04
Speaker A
You might even equip depending on the matchup.
22:07
Speaker A
If you're in a matchup like Kaisa, you do equip.
22:10
Speaker A
If you're in a matchup, uh, like Draven, you would not equip.
22:14
Speaker A
Any deck that doesn't really have high might and mostly relies on removing your units.
22:20
Speaker A
Like a Victor control or something, you would equip.
22:23
Speaker A
So Victor and Kaisa are the two I can think of off the top of my head.
22:26
Speaker A
Uh, you might even do it against Ezreal.
22:30
Speaker A
I haven't tested enough to say for sure.
22:32
Speaker A
Because Ezreal does have like gaining, gaining card advantage over Ezreal can be important.
22:36
Speaker A
So maybe.
22:37
Speaker A
But against Draven, you would not do this.
22:40
Speaker A
So you're not equipped.
22:42
Speaker A
Untap.
22:43
Speaker A
On six runes.
22:45
Speaker A
Play Irelia.
22:46
Speaker A
Consider, so this would probably move.
22:48
Speaker A
Let's just say.
22:50
Speaker A
I mean, if they have Reaver's Row, even better.
22:52
Speaker A
Like if it's not defended.
22:53
Speaker A
You just go there.
22:55
Speaker A
Sit on it, retreat when they attack.
22:57
Speaker A
Otherwise go other side.
22:59
Speaker A
If you have fighter flight, hide it.
23:01
Speaker A
Consider equipping and readying Irelia first.
23:02
Speaker A
Then you think about it for a bit.
23:04
Speaker A
And most of the time the answer's going to be no.
23:08
Speaker A
But you might as well just equip it now.
23:10
Speaker A
Leave Irelia in base.
23:11
Speaker A
This will be hidden.
23:13
Speaker A
And then you untap next turn and you have so many different lines.
23:17
Speaker A
I can wreck your opponent.
23:19
Speaker A
It's crazy.
23:20
Speaker A
So there you have it for going first.
23:22
Speaker A
If you get lucky.
23:24
Speaker A
The deck's kind of unstoppable if you open, uh.
23:27
Speaker A
Something like this, like this kind of hand.
23:30
Speaker A
These, these two cards.
23:32
Speaker A
Opening hand.
23:34
Speaker A
Absolutely devastating against most opponents.
23:36
Speaker A
Okay, let's move on to mulligans.
23:38
Speaker A
Uh, I found it easier to do it on TCG Arena.
23:41
Speaker A
So we're going to do it here.
23:42
Speaker A
And basically, what we're looking for is almost always Sneaky Deckhand.
23:46
Speaker A
Almost always.
23:47
Speaker A
Guardian Angel, honestly.
23:50
Speaker A
Can be more important than Sneaky.
23:52
Speaker A
But probably not.
23:53
Speaker A
They're probably about even.
23:54
Speaker A
So I'm always mulliganing for those two.
23:58
Speaker A
And I'll almost always mulligan two cards to try to find those.
24:01
Speaker A
In matchups that have rebuke and other spells you might want to counter with Not So Fast.
24:08
Speaker A
You're going to be heavily looking for Not So Fast as well.
24:10
Speaker A
Usually I like to have at least one buff in hand.
24:13
Speaker A
And I really like to see boots.
24:16
Speaker A
But I will also mulligan the boots most of the time because we have three.
24:20
Speaker A
So sometimes if your hand is not so great.
24:24
Speaker A
I'm just going to ditch the boots.
24:27
Speaker A
Try to find Sneaky and Guardian Angel.
24:29
Speaker A
Uh, but if you have a good hand already.
24:30
Speaker A
You can totally keep the boots.
24:32
Speaker A
Card's broken, so might as well.
24:34
Speaker A
So here, for example.
24:36
Speaker A
If I had this hand.
24:38
Speaker A
I would.
24:40
Speaker A
So if, if we're going second.
24:43
Speaker A
Or if we're starting on three runes.
24:45
Speaker A
I would probably consider keeping Draven here.
24:47
Speaker A
Because then I can slam Irelia and be like, okay, whatever.
24:50
Speaker A
So here, I would probably.
24:53
Speaker A
Actually, I want to turn one play.
24:55
Speaker A
So I'd probably keep this.
24:56
Speaker A
So actually, probably since we have two Draven.
24:58
Speaker A
Probably get rid of Draven here.
25:00
Speaker A
So I'd go Draven out.
25:02
Speaker A
And On Guard or Defy.
25:05
Speaker A
So this really depends on again what matchup you're playing against.
25:09
Speaker A
Some matchups Defy is going to be God tier in, so against Miracle, you probably want to keep Defy.
25:14
Speaker A
Because you want to Defy their called shots.
25:16
Speaker A
Uh, against Rexi, you got to keep it because they're going to call the week.
25:20
Speaker A
And against.
25:21
Speaker A
Let's see what else.
25:22
Speaker A
There, there are a lot of decks where Defy is good.
25:23
Speaker A
I think in the mirror.
25:25
Speaker A
You probably want to consider keeping Defy.
25:28
Speaker A
So you know what, it's going to be Draven.
25:30
Speaker A
On Guard most of the time.
25:31
Speaker A
So these two are going to go.
25:33
Speaker A
Because I want to guarantee turn one play if we're on three runes.
25:36
Speaker A
If we're not on three runes, let's say we're on four runes.
25:40
Speaker A
I think I would still make the same choice.
25:42
Speaker A
I guess this does not matter whether we're going.
25:43
Speaker A
We're, whether we're starting on two, three or four runes.
25:47
Speaker A
I think I'd make the same choice every time.
25:49
Speaker A
Um.
25:50
Speaker A
Just to have an early play.
25:52
Speaker A
A guaranteed impactful spell.
25:55
Speaker A
Again, if this is not relevant in the matchup, keep On Guard.
25:58
Speaker A
Totally fine.
25:59
Speaker A
And yeah, you don't really want to see two Dravens in your game.
26:05
Speaker A
Like if I had Sneaky instead of this.
26:07
Speaker A
I'd probably keep the Draven.
26:09
Speaker A
Just get rid of these two.
26:11
Speaker A
Just go for like a very heavy aggro creature curve.
26:14
Speaker A
This is a weird one.
26:15
Speaker A
Okay.
26:16
Speaker A
Pretty easily, fighter flight out.
26:18
Speaker A
Ride the wind out.
26:19
Speaker A
Okay.
26:20
Speaker A
This is actually pretty simple, I think.
26:21
Speaker A
Um.
26:22
Speaker A
I want to keep the two buffs.
26:24
Speaker A
They're the most impactful early game plays.
26:27
Speaker A
And these two are more like, this is like a mid game shenanigans type of card.
26:30
Speaker A
So I don't value it as much.
26:32
Speaker A
I value my, my like early game pressure a lot.
26:34
Speaker A
In this deck, because you got to get on the board.
26:36
Speaker A
So you start stabilizing.
26:38
Speaker A
Fighter flight can be very good if, again, if you're playing against a rebuke matchup.
26:41
Speaker A
Or a Brin here matchup.
26:43
Speaker A
So you could consider keeping this.
26:48
Speaker A
Pretty easily.
26:50
Speaker A
So I'd mulligan these two.
26:51
Speaker A
Unless Defy is bad.
26:52
Speaker A
But we're assuming Defy is good here.
26:53
Speaker A
Oh, holy.
26:54
Speaker A
This is a good hand.
26:55
Speaker A
Man, this is a crazy hand.
26:57
Speaker A
Going second or going first on three runes.
27:00
Speaker A
So in some matchups where you need to go fast.
27:04
Speaker A
I, I, it also depends on what your opponent's playing.
27:07
Speaker A
Or drawing or playing.
27:08
Speaker A
So, you know, it's not always the case for Ezreal.
27:10
Speaker A
For example.
27:11
Speaker A
But sometimes you could do Boots of Swiftness turn one.
27:14
Speaker A
Irelia.
27:15
Speaker A
Ready.
27:16
Speaker A
Conquer their battlefield.
27:17
Speaker A
That's contested.
27:18
Speaker A
Hide Zanyas.
27:19
Speaker A
And you're like popping off.
27:21
Speaker A
Like you're absolutely golden in that spot.
27:23
Speaker A
Against Kaisa, for example.
27:24
Speaker A
It cannot do anything against that.
27:26
Speaker A
That's like insta win.
27:27
Speaker A
And in that case.
27:28
Speaker A
I'd probably just ditch the Stella Corn Herder.
27:30
Speaker A
And keep.
27:31
Speaker A
I would just keep these three.
27:32
Speaker A
And maybe ditch Defy.
27:34
Speaker A
Yeah, I'd probably ditch Defiant Dance.
27:35
Speaker A
Searching for like another charm or something.
27:37
Speaker A
Or another Defy.
27:38
Speaker A
Yeah, I would.
27:39
Speaker A
So I'd keep these three.
27:40
Speaker A
Ditch this.
27:41
Speaker A
Open with boots.
27:43
Speaker A
Turn two Irelia equip.
27:45
Speaker A
It's so risky, though.
27:46
Speaker A
If I go Irelia equip and they go Smoke Screen Bell's Breath.
27:50
Speaker A
I'm just gone.
27:51
Speaker A
See, that's the, that's the tricky thing about Ezreal.
27:54
Speaker A
Is it cost them so many runes to kill your Irelia in base with boots equipped.
28:00
Speaker A
But they can do it.
28:01
Speaker A
And it's very difficult to play around.
28:03
Speaker A
Because it's a two card combo.
28:05
Speaker A
And if it's, if it's specifically the, uh, repeat minus two, minus two.
28:10
Speaker A
They break even more runes.
28:12
Speaker A
So I'd kind of be okay with that.
28:13
Speaker A
What I would do.
28:14
Speaker A
Is probably ditch the boots.
28:16
Speaker A
I just open the Zanyas.
28:18
Speaker A
Turn two Irelia, probably.
28:20
Speaker A
Yeah.
28:21
Speaker A
So then I'd cut these two, probably.
28:22
Speaker A
Just hold Ride the Wind.
28:23
Speaker A
I think that's like somewhat reasonable in some matchups.
28:25
Speaker A
I can't really think of which ones it would be.
28:26
Speaker A
But.
28:27
Speaker A
Like Kaisa, maybe.
28:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
28:29
Speaker A
I guess against Kaisa.
28:30
Speaker A
I would keep Hourglass.
28:32
Speaker A
And I might just not open the Sneaky.
28:34
Speaker A
I might just go Hourglass into Irelia.
28:36
Speaker A
So then I'd cut these two, probably.
28:38
Speaker A
Just hold Ride the Wind.
28:39
Speaker A
I think that's like somewhat reasonable in some matchups.
28:41
Speaker A
I can't really think of which ones it would be.
28:42
Speaker A
But.
28:43
Speaker A
Like Kaisa, maybe.
28:44
Speaker A
No, against Kaisa, I'd keep Hourglass.
28:45
Speaker A
I guess against Kaisa.
28:46
Speaker A
I would keep Hourglass.
28:48
Speaker A
And I might just not open the Sneaky.
28:50
Speaker A
I might just go Hourglass into Irelia.
28:52
Speaker A
So then I'd cut these two, probably.
28:53
Speaker A
Just hold Ride the Wind.
28:54
Speaker A
I think that's like somewhat reasonable in some matchups.
28:56
Speaker A
I can't really think of which ones it would be.
28:57
Speaker A
But.
28:58
Speaker A
Like Kaisa, maybe.
28:59
Speaker A
No, against Kaisa, I'd keep Hourglass.
29:00
Speaker A
I guess against Kaisa.
29:01
Speaker A
I would keep Hourglass.
29:03
Speaker A
And I might just not open the Sneaky.
29:05
Speaker A
I might just go Hourglass into Irelia.
29:07
Speaker A
So then I'd cut these two, probably.
29:08
Speaker A
Just hold Ride the Wind.
29:09
Speaker A
I think that's like somewhat reasonable in some matchups.
29:11
Speaker A
I can't really think of which ones it would be.
29:12
Speaker A
But.
29:13
Speaker A
Like Kaisa, maybe.
29:14
Speaker A
No, against Kaisa, I'd keep Hourglass.
29:15
Speaker A
I guess against Kaisa.
29:16
Speaker A
I would keep Hourglass.
29:18
Speaker A
And I might just not open the Sneaky.
29:19
Speaker A
I might just go Hourglass into Irelia.
29:21
Speaker A
So then I'd cut these two, probably.
29:22
Speaker A
Just hold Ride the Wind.
29:23
Speaker A
I think that's like somewhat reasonable in some matchups.
29:25
Speaker A
I can't really think of which ones it would be.
29:26
Speaker A
But.
29:27
Speaker A
Like Kaisa, maybe.
29:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
29:29
Speaker A
I guess against Kaisa.
29:30
Speaker A
I would keep Hourglass.
29:32
Speaker A
And I might just not open the Sneaky.
29:34
Speaker A
I might just go Hourglass into Irelia.
29:36
Speaker A
So then I'd cut these two, probably.
29:37
Speaker A
Just hold Ride the Wind.
29:38
Speaker A
I think that's like somewhat reasonable in some matchups.
29:40
Speaker A
I can't really think of which ones it would be.
29:41
Speaker A
But.
29:42
Speaker A
Like Kaisa, maybe.
29:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
29:44
Speaker A
I guess against Kaisa.
29:45
Speaker A
I would keep Hourglass.
29:47
Speaker A
And I might just not open the Sneaky.
29:49
Speaker A
I might just go Hourglass into Irelia.
29:51
Speaker A
So then I'd cut these two, probably.
29:52
Speaker A
Just hold Ride the Wind.
29:53
Speaker A
I think that's like somewhat reasonable in some matchups.
29:55
Speaker A
I can't really think of which ones it would be.
29:56
Speaker A
But.
29:57
Speaker A
Like Kaisa, maybe.
29:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
29:59
Speaker A
I guess against Kaisa.
30:00
Speaker A
I would keep Hourglass.
30:02
Speaker A
And I might just not open the Sneaky.
30:04
Speaker A
I might just go Hourglass into Irelia.
30:06
Speaker A
So then I'd cut these two, probably.
30:07
Speaker A
Just hold Ride the Wind.
30:08
Speaker A
I think that's like somewhat reasonable in some matchups.
30:10
Speaker A
I can't really think of which ones it would be.
30:11
Speaker A
But.
30:12
Speaker A
Like Kaisa, maybe.
30:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
30:14
Speaker A
I guess against Kaisa.
30:15
Speaker A
I would keep Hourglass.
30:17
Speaker A
And I might just not open the Sneaky.
30:19
Speaker A
I might just go Hourglass into Irelia.
30:21
Speaker A
So then I'd cut these two, probably.
30:22
Speaker A
Just hold Ride the Wind.
30:23
Speaker A
I think that's like somewhat reasonable in some matchups.
30:25
Speaker A
I can't really think of which ones it would be.
30:26
Speaker A
But.
30:27
Speaker A
Like Kaisa, maybe.
30:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
30:29
Speaker A
I guess against Kaisa.
30:30
Speaker A
I would keep Hourglass.
30:32
Speaker A
And I might just not open the Sneaky.
30:34
Speaker A
I might just go Hourglass into Irelia.
30:36
Speaker A
So then I'd cut these two, probably.
30:37
Speaker A
Just hold Ride the Wind.
30:38
Speaker A
I think that's like somewhat reasonable in some matchups.
30:40
Speaker A
I can't really think of which ones it would be.
30:41
Speaker A
But.
30:42
Speaker A
Like Kaisa, maybe.
30:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
30:44
Speaker A
I guess against Kaisa.
30:45
Speaker A
I would keep Hourglass.
30:47
Speaker A
And I might just not open the Sneaky.
30:49
Speaker A
I might just go Hourglass into Irelia.
30:51
Speaker A
So then I'd cut these two, probably.
30:52
Speaker A
Just hold Ride the Wind.
30:53
Speaker A
I think that's like somewhat reasonable in some matchups.
30:55
Speaker A
I can't really think of which ones it would be.
30:56
Speaker A
But.
30:57
Speaker A
Like Kaisa, maybe.
30:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
30:59
Speaker A
I guess against Kaisa.
31:00
Speaker A
I would keep Hourglass.
31:02
Speaker A
And I might just not open the Sneaky.
31:04
Speaker A
I might just go Hourglass into Irelia.
31:06
Speaker A
So then I'd cut these two, probably.
31:07
Speaker A
Just hold Ride the Wind.
31:08
Speaker A
I think that's like somewhat reasonable in some matchups.
31:10
Speaker A
I can't really think of which ones it would be.
31:11
Speaker A
But.
31:12
Speaker A
Like Kaisa, maybe.
31:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
31:14
Speaker A
I guess against Kaisa.
31:15
Speaker A
I would keep Hourglass.
31:17
Speaker A
And I might just not open the Sneaky.
31:19
Speaker A
I might just go Hourglass into Irelia.
31:21
Speaker A
So then I'd cut these two, probably.
31:22
Speaker A
Just hold Ride the Wind.
31:23
Speaker A
I think that's like somewhat reasonable in some matchups.
31:25
Speaker A
I can't really think of which ones it would be.
31:26
Speaker A
But.
31:27
Speaker A
Like Kaisa, maybe.
31:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
31:29
Speaker A
I guess against Kaisa.
31:30
Speaker A
I would keep Hourglass.
31:32
Speaker A
And I might just not open the Sneaky.
31:34
Speaker A
I might just go Hourglass into Irelia.
31:36
Speaker A
So then I'd cut these two, probably.
31:37
Speaker A
Just hold Ride the Wind.
31:38
Speaker A
I think that's like somewhat reasonable in some matchups.
31:40
Speaker A
I can't really think of which ones it would be.
31:41
Speaker A
But.
31:42
Speaker A
Like Kaisa, maybe.
31:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
31:44
Speaker A
I guess against Kaisa.
31:45
Speaker A
I would keep Hourglass.
31:47
Speaker A
And I might just not open the Sneaky.
31:49
Speaker A
I might just go Hourglass into Irelia.
31:51
Speaker A
So then I'd cut these two, probably.
31:52
Speaker A
Just hold Ride the Wind.
31:53
Speaker A
I think that's like somewhat reasonable in some matchups.
31:55
Speaker A
I can't really think of which ones it would be.
31:56
Speaker A
But.
31:57
Speaker A
Like Kaisa, maybe.
31:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
31:59
Speaker A
I guess against Kaisa.
32:00
Speaker A
I would keep Hourglass.
32:02
Speaker A
And I might just not open the Sneaky.
32:04
Speaker A
I might just go Hourglass into Irelia.
32:06
Speaker A
So then I'd cut these two, probably.
32:07
Speaker A
Just hold Ride the Wind.
32:08
Speaker A
I think that's like somewhat reasonable in some matchups.
32:10
Speaker A
I can't really think of which ones it would be.
32:11
Speaker A
But.
32:12
Speaker A
Like Kaisa, maybe.
32:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
32:14
Speaker A
I guess against Kaisa.
32:15
Speaker A
I would keep Hourglass.
32:17
Speaker A
And I might just not open the Sneaky.
32:19
Speaker A
I might just go Hourglass into Irelia.
32:21
Speaker A
So then I'd cut these two, probably.
32:22
Speaker A
Just hold Ride the Wind.
32:23
Speaker A
I think that's like somewhat reasonable in some matchups.
32:25
Speaker A
I can't really think of which ones it would be.
32:26
Speaker A
But.
32:27
Speaker A
Like Kaisa, maybe.
32:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
32:29
Speaker A
I guess against Kaisa.
32:30
Speaker A
I would keep Hourglass.
32:32
Speaker A
And I might just not open the Sneaky.
32:34
Speaker A
I might just go Hourglass into Irelia.
32:36
Speaker A
So then I'd cut these two, probably.
32:37
Speaker A
Just hold Ride the Wind.
32:38
Speaker A
I think that's like somewhat reasonable in some matchups.
32:40
Speaker A
I can't really think of which ones it would be.
32:41
Speaker A
But.
32:42
Speaker A
Like Kaisa, maybe.
32:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
32:44
Speaker A
I guess against Kaisa.
32:45
Speaker A
I would keep Hourglass.
32:47
Speaker A
And I might just not open the Sneaky.
32:49
Speaker A
I might just go Hourglass into Irelia.
32:51
Speaker A
So then I'd cut these two, probably.
32:52
Speaker A
Just hold Ride the Wind.
32:53
Speaker A
I think that's like somewhat reasonable in some matchups.
32:55
Speaker A
I can't really think of which ones it would be.
32:56
Speaker A
But.
32:57
Speaker A
Like Kaisa, maybe.
32:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
32:59
Speaker A
I guess against Kaisa.
33:00
Speaker A
I would keep Hourglass.
33:02
Speaker A
And I might just not open the Sneaky.
33:04
Speaker A
I might just go Hourglass into Irelia.
33:06
Speaker A
So then I'd cut these two, probably.
33:07
Speaker A
Just hold Ride the Wind.
33:08
Speaker A
I think that's like somewhat reasonable in some matchups.
33:10
Speaker A
I can't really think of which ones it would be.
33:11
Speaker A
But.
33:12
Speaker A
Like Kaisa, maybe.
33:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
33:14
Speaker A
I guess against Kaisa.
33:15
Speaker A
I would keep Hourglass.
33:17
Speaker A
And I might just not open the Sneaky.
33:19
Speaker A
I might just go Hourglass into Irelia.
33:21
Speaker A
So then I'd cut these two, probably.
33:22
Speaker A
Just hold Ride the Wind.
33:23
Speaker A
I think that's like somewhat reasonable in some matchups.
33:25
Speaker A
I can't really think of which ones it would be.
33:26
Speaker A
But.
33:27
Speaker A
Like Kaisa, maybe.
33:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
33:29
Speaker A
I guess against Kaisa.
33:30
Speaker A
I would keep Hourglass.
33:32
Speaker A
And I might just not open the Sneaky.
33:34
Speaker A
I might just go Hourglass into Irelia.
33:36
Speaker A
So then I'd cut these two, probably.
33:37
Speaker A
Just hold Ride the Wind.
33:38
Speaker A
I think that's like somewhat reasonable in some matchups.
33:40
Speaker A
I can't really think of which ones it would be.
33:41
Speaker A
But.
33:42
Speaker A
Like Kaisa, maybe.
33:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
33:44
Speaker A
I guess against Kaisa.
33:45
Speaker A
I would keep Hourglass.
33:47
Speaker A
And I might just not open the Sneaky.
33:49
Speaker A
I might just go Hourglass into Irelia.
33:51
Speaker A
So then I'd cut these two, probably.
33:52
Speaker A
Just hold Ride the Wind.
33:53
Speaker A
I think that's like somewhat reasonable in some matchups.
33:55
Speaker A
I can't really think of which ones it would be.
33:56
Speaker A
But.
33:57
Speaker A
Like Kaisa, maybe.
33:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
33:59
Speaker A
I guess against Kaisa.
34:00
Speaker A
I would keep Hourglass.
34:02
Speaker A
And I might just not open the Sneaky.
34:04
Speaker A
I might just go Hourglass into Irelia.
34:06
Speaker A
So then I'd cut these two, probably.
34:07
Speaker A
Just hold Ride the Wind.
34:08
Speaker A
I think that's like somewhat reasonable in some matchups.
34:10
Speaker A
I can't really think of which ones it would be.
34:11
Speaker A
But.
34:12
Speaker A
Like Kaisa, maybe.
34:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
34:14
Speaker A
I guess against Kaisa.
34:15
Speaker A
I would keep Hourglass.
34:17
Speaker A
And I might just not open the Sneaky.
34:19
Speaker A
I might just go Hourglass into Irelia.
34:21
Speaker A
So then I'd cut these two, probably.
34:22
Speaker A
Just hold Ride the Wind.
34:23
Speaker A
I think that's like somewhat reasonable in some matchups.
34:25
Speaker A
I can't really think of which ones it would be.
34:26
Speaker A
But.
34:27
Speaker A
Like Kaisa, maybe.
34:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
34:29
Speaker A
I guess against Kaisa.
34:30
Speaker A
I would keep Hourglass.
34:32
Speaker A
And I might just not open the Sneaky.
34:34
Speaker A
I might just go Hourglass into Irelia.
34:36
Speaker A
So then I'd cut these two, probably.
34:37
Speaker A
Just hold Ride the Wind.
34:38
Speaker A
I think that's like somewhat reasonable in some matchups.
34:40
Speaker A
I can't really think of which ones it would be.
34:41
Speaker A
But.
34:42
Speaker A
Like Kaisa, maybe.
34:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
34:44
Speaker A
I guess against Kaisa.
34:45
Speaker A
I would keep Hourglass.
34:47
Speaker A
And I might just not open the Sneaky.
34:49
Speaker A
I might just go Hourglass into Irelia.
34:51
Speaker A
So then I'd cut these two, probably.
34:52
Speaker A
Just hold Ride the Wind.
34:53
Speaker A
I think that's like somewhat reasonable in some matchups.
34:55
Speaker A
I can't really think of which ones it would be.
34:56
Speaker A
But.
34:57
Speaker A
Like Kaisa, maybe.
34:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
34:59
Speaker A
I guess against Kaisa.
35:00
Speaker A
I would keep Hourglass.
35:02
Speaker A
And I might just not open the Sneaky.
35:04
Speaker A
I might just go Hourglass into Irelia.
35:06
Speaker A
So then I'd cut these two, probably.
35:07
Speaker A
Just hold Ride the Wind.
35:08
Speaker A
I think that's like somewhat reasonable in some matchups.
35:10
Speaker A
I can't really think of which ones it would be.
35:11
Speaker A
But.
35:12
Speaker A
Like Kaisa, maybe.
35:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
35:14
Speaker A
I guess against Kaisa.
35:15
Speaker A
I would keep Hourglass.
35:17
Speaker A
And I might just not open the Sneaky.
35:19
Speaker A
I might just go Hourglass into Irelia.
35:21
Speaker A
So then I'd cut these two, probably.
35:22
Speaker A
Just hold Ride the Wind.
35:23
Speaker A
I think that's like somewhat reasonable in some matchups.
35:25
Speaker A
I can't really think of which ones it would be.
35:26
Speaker A
But.
35:27
Speaker A
Like Kaisa, maybe.
35:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
35:29
Speaker A
I guess against Kaisa.
35:30
Speaker A
I would keep Hourglass.
35:32
Speaker A
And I might just not open the Sneaky.
35:34
Speaker A
I might just go Hourglass into Irelia.
35:36
Speaker A
So then I'd cut these two, probably.
35:37
Speaker A
Just hold Ride the Wind.
35:38
Speaker A
I think that's like somewhat reasonable in some matchups.
35:40
Speaker A
I can't really think of which ones it would be.
35:41
Speaker A
But.
35:42
Speaker A
Like Kaisa, maybe.
35:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
35:44
Speaker A
I guess against Kaisa.
35:45
Speaker A
I would keep Hourglass.
35:47
Speaker A
And I might just not open the Sneaky.
35:49
Speaker A
I might just go Hourglass into Irelia.
35:51
Speaker A
So then I'd cut these two, probably.
35:52
Speaker A
Just hold Ride the Wind.
35:53
Speaker A
I think that's like somewhat reasonable in some matchups.
35:55
Speaker A
I can't really think of which ones it would be.
35:56
Speaker A
But.
35:57
Speaker A
Like Kaisa, maybe.
35:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
35:59
Speaker A
I guess against Kaisa.
36:00
Speaker A
I would keep Hourglass.
36:02
Speaker A
And I might just not open the Sneaky.
36:04
Speaker A
I might just go Hourglass into Irelia.
36:06
Speaker A
So then I'd cut these two, probably.
36:07
Speaker A
Just hold Ride the Wind.
36:08
Speaker A
I think that's like somewhat reasonable in some matchups.
36:10
Speaker A
I can't really think of which ones it would be.
36:11
Speaker A
But.
36:12
Speaker A
Like Kaisa, maybe.
36:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
36:14
Speaker A
I guess against Kaisa.
36:15
Speaker A
I would keep Hourglass.
36:17
Speaker A
And I might just not open the Sneaky.
36:19
Speaker A
I might just go Hourglass into Irelia.
36:21
Speaker A
So then I'd cut these two, probably.
36:22
Speaker A
Just hold Ride the Wind.
36:23
Speaker A
I think that's like somewhat reasonable in some matchups.
36:25
Speaker A
I can't really think of which ones it would be.
36:26
Speaker A
But.
36:27
Speaker A
Like Kaisa, maybe.
36:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
36:29
Speaker A
I guess against Kaisa.
36:30
Speaker A
I would keep Hourglass.
36:32
Speaker A
And I might just not open the Sneaky.
36:34
Speaker A
I might just go Hourglass into Irelia.
36:36
Speaker A
So then I'd cut these two, probably.
36:37
Speaker A
Just hold Ride the Wind.
36:38
Speaker A
I think that's like somewhat reasonable in some matchups.
36:40
Speaker A
I can't really think of which ones it would be.
36:41
Speaker A
But.
36:42
Speaker A
Like Kaisa, maybe.
36:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
36:44
Speaker A
I guess against Kaisa.
36:45
Speaker A
I would keep Hourglass.
36:47
Speaker A
And I might just not open the Sneaky.
36:49
Speaker A
I might just go Hourglass into Irelia.
36:51
Speaker A
So then I'd cut these two, probably.
36:52
Speaker A
Just hold Ride the Wind.
36:53
Speaker A
I think that's like somewhat reasonable in some matchups.
36:55
Speaker A
I can't really think of which ones it would be.
36:56
Speaker A
But.
36:57
Speaker A
Like Kaisa, maybe.
36:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
36:59
Speaker A
I guess against Kaisa.
37:00
Speaker A
I would keep Hourglass.
37:02
Speaker A
And I might just not open the Sneaky.
37:04
Speaker A
I might just go Hourglass into Irelia.
37:06
Speaker A
So then I'd cut these two, probably.
37:07
Speaker A
Just hold Ride the Wind.
37:08
Speaker A
I think that's like somewhat reasonable in some matchups.
37:10
Speaker A
I can't really think of which ones it would be.
37:11
Speaker A
But.
37:12
Speaker A
Like Kaisa, maybe.
37:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
37:14
Speaker A
I guess against Kaisa.
37:15
Speaker A
I would keep Hourglass.
37:17
Speaker A
And I might just not open the Sneaky.
37:19
Speaker A
I might just go Hourglass into Irelia.
37:21
Speaker A
So then I'd cut these two, probably.
37:22
Speaker A
Just hold Ride the Wind.
37:23
Speaker A
I think that's like somewhat reasonable in some matchups.
37:25
Speaker A
I can't really think of which ones it would be.
37:26
Speaker A
But.
37:27
Speaker A
Like Kaisa, maybe.
37:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
37:29
Speaker A
I guess against Kaisa.
37:30
Speaker A
I would keep Hourglass.
37:32
Speaker A
And I might just not open the Sneaky.
37:34
Speaker A
I might just go Hourglass into Irelia.
37:36
Speaker A
So then I'd cut these two, probably.
37:37
Speaker A
Just hold Ride the Wind.
37:38
Speaker A
I think that's like somewhat reasonable in some matchups.
37:40
Speaker A
I can't really think of which ones it would be.
37:41
Speaker A
But.
37:42
Speaker A
Like Kaisa, maybe.
37:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
37:44
Speaker A
I guess against Kaisa.
37:45
Speaker A
I would keep Hourglass.
37:47
Speaker A
And I might just not open the Sneaky.
37:49
Speaker A
I might just go Hourglass into Irelia.
37:51
Speaker A
So then I'd cut these two, probably.
37:52
Speaker A
Just hold Ride the Wind.
37:53
Speaker A
I think that's like somewhat reasonable in some matchups.
37:55
Speaker A
I can't really think of which ones it would be.
37:56
Speaker A
But.
37:57
Speaker A
Like Kaisa, maybe.
37:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
37:59
Speaker A
I guess against Kaisa.
38:00
Speaker A
I would keep Hourglass.
38:02
Speaker A
And I might just not open the Sneaky.
38:04
Speaker A
I might just go Hourglass into Irelia.
38:06
Speaker A
So then I'd cut these two, probably.
38:07
Speaker A
Just hold Ride the Wind.
38:08
Speaker A
I think that's like somewhat reasonable in some matchups.
38:10
Speaker A
I can't really think of which ones it would be.
38:11
Speaker A
But.
38:12
Speaker A
Like Kaisa, maybe.
38:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
38:14
Speaker A
I guess against Kaisa.
38:15
Speaker A
I would keep Hourglass.
38:17
Speaker A
And I might just not open the Sneaky.
38:19
Speaker A
I might just go Hourglass into Irelia.
38:21
Speaker A
So then I'd cut these two, probably.
38:22
Speaker A
Just hold Ride the Wind.
38:23
Speaker A
I think that's like somewhat reasonable in some matchups.
38:25
Speaker A
I can't really think of which ones it would be.
38:26
Speaker A
But.
38:27
Speaker A
Like Kaisa, maybe.
38:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
38:29
Speaker A
I guess against Kaisa.
38:30
Speaker A
I would keep Hourglass.
38:32
Speaker A
And I might just not open the Sneaky.
38:34
Speaker A
I might just go Hourglass into Irelia.
38:36
Speaker A
So then I'd cut these two, probably.
38:37
Speaker A
Just hold Ride the Wind.
38:38
Speaker A
I think that's like somewhat reasonable in some matchups.
38:40
Speaker A
I can't really think of which ones it would be.
38:41
Speaker A
But.
38:42
Speaker A
Like Kaisa, maybe.
38:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
38:44
Speaker A
I guess against Kaisa.
38:45
Speaker A
I would keep Hourglass.
38:47
Speaker A
And I might just not open the Sneaky.
38:49
Speaker A
I might just go Hourglass into Irelia.
38:51
Speaker A
So then I'd cut these two, probably.
38:52
Speaker A
Just hold Ride the Wind.
38:53
Speaker A
I think that's like somewhat reasonable in some matchups.
38:55
Speaker A
I can't really think of which ones it would be.
38:56
Speaker A
But.
38:57
Speaker A
Like Kaisa, maybe.
38:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
38:59
Speaker A
I guess against Kaisa.
39:00
Speaker A
I would keep Hourglass.
39:02
Speaker A
And I might just not open the Sneaky.
39:04
Speaker A
I might just go Hourglass into Irelia.
39:06
Speaker A
So then I'd cut these two, probably.
39:07
Speaker A
Just hold Ride the Wind.
39:08
Speaker A
I think that's like somewhat reasonable in some matchups.
39:10
Speaker A
I can't really think of which ones it would be.
39:11
Speaker A
But.
39:12
Speaker A
Like Kaisa, maybe.
39:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
39:14
Speaker A
I guess against Kaisa.
39:15
Speaker A
I would keep Hourglass.
39:17
Speaker A
And I might just not open the Sneaky.
39:19
Speaker A
I might just go Hourglass into Irelia.
39:21
Speaker A
So then I'd cut these two, probably.
39:22
Speaker A
Just hold Ride the Wind.
39:23
Speaker A
I think that's like somewhat reasonable in some matchups.
39:25
Speaker A
I can't really think of which ones it would be.
39:26
Speaker A
But.
39:27
Speaker A
Like Kaisa, maybe.
39:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
39:29
Speaker A
I guess against Kaisa.
39:30
Speaker A
I would keep Hourglass.
39:32
Speaker A
And I might just not open the Sneaky.
39:34
Speaker A
I might just go Hourglass into Irelia.
39:36
Speaker A
So then I'd cut these two, probably.
39:37
Speaker A
Just hold Ride the Wind.
39:38
Speaker A
I think that's like somewhat reasonable in some matchups.
39:40
Speaker A
I can't really think of which ones it would be.
39:41
Speaker A
But.
39:42
Speaker A
Like Kaisa, maybe.
39:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
39:44
Speaker A
I guess against Kaisa.
39:45
Speaker A
I would keep Hourglass.
39:47
Speaker A
And I might just not open the Sneaky.
39:49
Speaker A
I might just go Hourglass into Irelia.
39:51
Speaker A
So then I'd cut these two, probably.
39:52
Speaker A
Just hold Ride the Wind.
39:53
Speaker A
I think that's like somewhat reasonable in some matchups.
39:55
Speaker A
I can't really think of which ones it would be.
39:56
Speaker A
But.
39:57
Speaker A
Like Kaisa, maybe.
39:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
39:59
Speaker A
I guess against Kaisa.
40:00
Speaker A
I would keep Hourglass.
40:02
Speaker A
And I might just not open the Sneaky.
40:04
Speaker A
I might just go Hourglass into Irelia.
40:06
Speaker A
So then I'd cut these two, probably.
40:07
Speaker A
Just hold Ride the Wind.
40:08
Speaker A
I think that's like somewhat reasonable in some matchups.
40:10
Speaker A
I can't really think of which ones it would be.
40:11
Speaker A
But.
40:12
Speaker A
Like Kaisa, maybe.
40:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
40:14
Speaker A
I guess against Kaisa.
40:15
Speaker A
I would keep Hourglass.
40:17
Speaker A
And I might just not open the Sneaky.
40:19
Speaker A
I might just go Hourglass into Irelia.
40:21
Speaker A
So then I'd cut these two, probably.
40:22
Speaker A
Just hold Ride the Wind.
40:23
Speaker A
I think that's like somewhat reasonable in some matchups.
40:25
Speaker A
I can't really think of which ones it would be.
40:26
Speaker A
But.
40:27
Speaker A
Like Kaisa, maybe.
40:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
40:29
Speaker A
I guess against Kaisa.
40:30
Speaker A
I would keep Hourglass.
40:32
Speaker A
And I might just not open the Sneaky.
40:34
Speaker A
I might just go Hourglass into Irelia.
40:36
Speaker A
So then I'd cut these two, probably.
40:37
Speaker A
Just hold Ride the Wind.
40:38
Speaker A
I think that's like somewhat reasonable in some matchups.
40:40
Speaker A
I can't really think of which ones it would be.
40:41
Speaker A
But.
40:42
Speaker A
Like Kaisa, maybe.
40:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
40:44
Speaker A
I guess against Kaisa.
40:45
Speaker A
I would keep Hourglass.
40:47
Speaker A
And I might just not open the Sneaky.
40:49
Speaker A
I might just go Hourglass into Irelia.
40:51
Speaker A
So then I'd cut these two, probably.
40:52
Speaker A
Just hold Ride the Wind.
40:53
Speaker A
I think that's like somewhat reasonable in some matchups.
40:55
Speaker A
I can't really think of which ones it would be.
40:56
Speaker A
But.
40:57
Speaker A
Like Kaisa, maybe.
40:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
40:59
Speaker A
I guess against Kaisa.
41:00
Speaker A
I would keep Hourglass.
41:02
Speaker A
And I might just not open the Sneaky.
41:04
Speaker A
I might just go Hourglass into Irelia.
41:06
Speaker A
So then I'd cut these two, probably.
41:07
Speaker A
Just hold Ride the Wind.
41:08
Speaker A
I think that's like somewhat reasonable in some matchups.
41:10
Speaker A
I can't really think of which ones it would be.
41:11
Speaker A
But.
41:12
Speaker A
Like Kaisa, maybe.
41:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
41:14
Speaker A
I guess against Kaisa.
41:15
Speaker A
I would keep Hourglass.
41:17
Speaker A
And I might just not open the Sneaky.
41:19
Speaker A
I might just go Hourglass into Irelia.
41:21
Speaker A
So then I'd cut these two, probably.
41:22
Speaker A
Just hold Ride the Wind.
41:23
Speaker A
I think that's like somewhat reasonable in some matchups.
41:25
Speaker A
I can't really think of which ones it would be.
41:26
Speaker A
But.
41:27
Speaker A
Like Kaisa, maybe.
41:28
Speaker A
No, against Kaisa, I'd keep Hourglass.
41:29
Speaker A
I guess against Kaisa.
41:30
Speaker A
I would keep Hourglass.
41:32
Speaker A
And I might just not open the Sneaky.
41:34
Speaker A
I might just go Hourglass into Irelia.
41:36
Speaker A
So then I'd cut these two, probably.
41:37
Speaker A
Just hold Ride the Wind.
41:38
Speaker A
I think that's like somewhat reasonable in some matchups.
41:40
Speaker A
I can't really think of which ones it would be.
41:41
Speaker A
But.
41:42
Speaker A
Like Kaisa, maybe.
41:43
Speaker A
No, against Kaisa, I'd keep Hourglass.
41:44
Speaker A
I guess against Kaisa.
41:45
Speaker A
I would keep Hourglass.
41:47
Speaker A
And I might just not open the Sneaky.
41:49
Speaker A
I might just go Hourglass into Irelia.
41:51
Speaker A
So then I'd cut these two, probably.
41:52
Speaker A
Just hold Ride the Wind.
41:53
Speaker A
I think that's like somewhat reasonable in some matchups.
41:55
Speaker A
I can't really think of which ones it would be.
41:56
Speaker A
But.
41:57
Speaker A
Like Kaisa, maybe.
41:58
Speaker A
No, against Kaisa, I'd keep Hourglass.
41:59
Speaker A
I guess against Kaisa.
42:00
Speaker A
I would keep Hourglass.
42:02
Speaker A
And I might just not open the Sneaky.
42:04
Speaker A
I might just go Hourglass into Irelia.
42:06
Speaker A
So then I'd cut these two, probably.
42:07
Speaker A
Just hold Ride the Wind.
42:08
Speaker A
I think that's like somewhat reasonable in some matchups.
42:10
Speaker A
I can't really think of which ones it would be.
42:11
Speaker A
But.
42:12
Speaker A
Like Kaisa, maybe.
42:13
Speaker A
No, against Kaisa, I'd keep Hourglass.
42:14
Speaker A
I guess against Kaisa.
42:15
Speaker A
I would keep Hourglass.
Topics:IreliaRiftboundcard game tipsgame mechanicsReaver's RowDreaming TreeRide the Windsideboardingcompetitive playBologna Regional Qualifier

Frequently Asked Questions

What is the core rule that defines how spells and effects choose a unit, according to the video?

The core rule is 352.7, which states that valid choices must be made for all targets in order to put a spell or ability on the chain. This means that choices, such as targeting Irelia with a spell, are made before the spell actually resolves.

How does the 'choose before resolve' rule apply to Irelia Fervent with a spell like On Guard?

When targeting Irelia with a spell like On Guard, the choice to give her +1 this turn is made before the spell resolves. Therefore, even if the spell is countered, Irelia still receives the +1 bonus.

How does the 'choose before resolve' rule apply to Reaver's Row when Irelia is defending?

If Irelia is defending on Reaver's Row and an opponent attacks, the player must choose Irelia for Reaver's Row's ability before the ability resolves. Even though the ability states 'you may move a friendly unit to base,' the choice is made beforehand, allowing the player to choose not to move Irelia after the initial choice.

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