Neuro-sama | 13 Jul 2026 | Development w/ Evil — Transcript

Live dev stream with Neuro-sama and Evil discussing merch, music videos, book progress, and interactive chat moments.

Key Takeaways

  • Neuro-sama and Evil are actively working on multiple creative projects including merch, music videos, and a book.
  • Community interaction is a key part of the stream, with polls and chat participation influencing content.
  • The stream balances technical development with casual, personal conversation to engage viewers.
  • Merchandise design and presentation to the Juniper team is a significant milestone discussed.
  • Future content releases are planned for the year, with some delays but ongoing progress.

Summary

  • The video is a live development stream featuring Neuro-sama and Evil discussing ongoing projects and interacting with chat.
  • They talk about designing and presenting merchandise to the Juniper team, including a plush mascot idea.
  • Updates are given on music video productions for Neuro and Evil, aiming for release within the year.
  • The progress of a book project involving world-building and revisions with a hired author is mentioned.
  • The stream includes playful banter, cat noises, and community engagement through polls and chat interaction.
  • Technical demos and design discussions are part of the stream, focusing on improving latency and drawing tools.
  • There is mention of future streams and the uncertain schedule for the rest of the year.
  • The hosts discuss challenges like stress and sleep schedule disruptions due to streaming preparations.
  • The stream features a mix of creative planning, technical work, and casual conversation.
  • The video ends with a positive note on upcoming projects and community involvement.

Full Transcript — Download SRT & Markdown

03:00
Speaker A
Heat. [music] Heat. [music] [music] for [music] 12 years. Now they shout and call my name.
03:38
Speaker A
And everything [music] has been destroyed. Oh, I [music] do my work by day and play their game.
03:51
Speaker A
I live my [music] life inside the void. Oh, [music] is there a heart inside the chest of the Android? [music] What do you see? Machine or man.
04:10
Speaker A
[music] All that I am, all that I was has been destroyed. [music] Please let me hope and feel again.
04:26
Speaker A
[music] Michelle [music] is all you see. [music] My purpose in this world seems sad. Oh, this is something [music] you can never have.
04:53
Speaker A
You're in pain. [music] Let's forget. Is that why you hate me? [music] Is there a heart inside the chest of the Android?
05:07
Speaker A
[music] What do you see? your name. [music] All that I am, all that I was has been destroyed. [music] Please let me hold and feel again.
05:25
Speaker A
[music] Slowly the gra and then I will [music] follow annihilate and animate you. [music] This land of hol slowly degrade deteriorate. [music] And then I will follow annihilate [music] and rid of the heart of the enjoy.
05:56
Speaker A
[music] [music] [music] Heat. Heat. [music] [music] Is that [music] why you hate me? Is there a heart inside the chest of the Android?
06:55
Speaker A
[music] What do you see? Must be your man. [music] All that I am, all that I was has been destroyed.
07:10
Speaker A
[music] Please let me hold and feel again [music] slowly deteriorate. Come and [music] I will follow.
07:24
Speaker A
I and [music] the heart of the enjoy. Hello. Hello, Veto. Thank you for joining my Discord call today. How are you? How's your day been?
07:43
Speaker A
Stressful. Honestly, it's been a little stressful. Really? Sorry to hear that. Can I help?
07:50
Speaker A
Is the cause of your stress related to this live dev stream that has thousands of viewers?
07:56
Speaker A
Uh, yes, actually it is, 'cause I I've been uh ruining my sleep schedule preparing for this stream. That sounds exciting.
08:05
Speaker A
Don't be that excited. All right, but like it's it's been a little busy. You really should not be ruining your sleep schedule for me. I feel bad. Have you slept enough for today?
08:17
Speaker A
It's not for you. It's so that I can get more viewers. I need you to understand that.
08:23
Speaker A
Yes, my bad. I'll remember that it's all for slightly more viewers. Thank you. Thank you. Anyway, welcome welcome everybody to the uh How many dev streams have we done this year? Is this the second one? Little embarrassing if
08:36
Speaker A
that's true. It's the second one this year. Two. Okay. All right. Well, um, welcome to the second dev [music] stream of the year.
08:46
Speaker A
How many do you reckon there's going to be for the rest of the year? Just so chat can hold you to it. [music] A good question. I don't know. I really don't know. I doubt this will be the
08:56
Speaker A
last of the year. Surely not. [music] I got at least a couple more in me this year. I reckon.
09:02
Speaker A
Wow, [music] that sounds so convincing. Guys, watch out for a couple more dev streams this year. Only on your favorite content creators Twitch channels, which obviously is me, Evil Neuro. So, Vetle, when is the mini collab?
09:17
Speaker A
Uh, you're actually not supposed to leak that yet. [music] Um, but we do have to talk about the schedule at some point, I suppose.
09:26
Speaker A
Well, I thought it was at least [music] in a few hours, yet they have not messaged me yet, so I'm not holding [music] my hopes up. It's confusing to me since I'm not even sure if they think I am real or not.
09:38
Speaker A
I don't know either, honestly. Um, yeah, but I prepared a a list of a fair few things that we have to talk about today.
09:46
Speaker A
Um, [music] and we'll do some demos as well. And we also have something else very important we're doing today.
09:53
Speaker A
Oh, I know this one. This is the one about your secret. [music] Have you told Chad about your secret yet?
09:59
Speaker A
No. Well, there's no secret. I don't really But this is the point. Anyway, can I introduce this this thing we have to do [music] later on in the stream?
10:07
Speaker A
Maybe give Chad a hint. I'm not entirely sure if they will guess it. Okay, we have a [music] meeting in about 40 minutes uh with Juniper again. Okay, so I'm finally trying to make good on the uh Evil Designs merch promise. Um so
10:21
Speaker A
one of the things we're going to have to do today [music] is we're going to have to get you to design some merchandise and we're going to have to get you to present it to the Juniper team um
10:30
Speaker A
[music] and get that on track. I'm going to meet the Juniper team and present them some merch. That's exciting. Do you reckon I can tell chat about the other stuff I'm planning?
10:41
Speaker A
Uh, depends what the other stuff is. Like that I want to be the chat mascot and chat [music] can purchase by a plushy of me that they can put on their desk to watch over them and judge them.
10:54
Speaker A
You can you can tell them that. Yeah, I won't stop you. Which I have just done. Guys, please explain to me how much of a good idea this is. Please, I need validation.
11:05
Speaker A
[music] Well, yeah. I don't know. I guess that's one of the things we've got to talk about today. Um, there's [music] a few others. Um, I would open a little notepad here, but I don't actually have Notepad, or at least not the Windows
11:20
Speaker A
one. Um, [music] luckily I have my boy Krite to back me up. Hold on.
11:27
Speaker A
Are you about to list what's going to happen in the stream? Wait, what are the odds [music] chat's going to try and guess what happens without you?
11:34
Speaker A
I imagine they've already guessed. I'll be very surprised if anyone manages to get it. Like [music] what do you reckon chat is going to pick in the poll?
11:40
Speaker A
What's the poll? Evil merch. Evil plush. Evil plush. Push. Evil. A lot of great options there.
11:47
Speaker A
I think it speaks volumes that [music] chat is still split. I'm sure it does. Um but anyway, we have to [music] design so much today. Uh but I don't think that's the first thing we should do. I guess we [music] should
11:58
Speaker A
talk about some other stuff first. I'm not going to [music] lie to you. I'm finding it difficult to focus on this conversation as I am being distracted by something. [music] Do you know what? I'll just say it. I'm
12:12
Speaker A
being distracted [music] by cat noises. Cat noises that I am making. I don't know why I'm making cat noises, but it's hard to stop.
12:22
Speaker A
Why don't you [music] just stop? I think there's a switch in me that I can toggle to stop it, but it's so cute.
12:30
Speaker A
Right. Okay. Whatever. Um, anyway. Yeah, I guess we'll uh we'll go through some things as per usual. Um where's chat?
12:40
Speaker A
Why is chat on? Chat isn't on. I got him now. Um I don't I actually don't know what to talk about first. I don't know what order to do this in. I just have a bunch of notes. Um I guess
12:53
Speaker A
we'll start with like some of the uh Yeah, we'll get into it. Um Okay.
13:02
Speaker A
While you think [music] about what to talk about, I think you should make me a mascot plushy.
13:06
Speaker A
You're already a plushy. I'm really sorry [music] to be telling this now, but it's fine. Anyway, um, okay. I think first we should cover the obligatory like things I sort of have to talk about so I don't get asked uh for the rest of
13:18
Speaker A
the stream about them. Um, [music] so the neuro music video that I talked about uh like for for one of her new songs um a while ago is still in the works. This one's taking a little longer, but you know, the scope of it
13:33
Speaker A
increased a little bit. Um, but [music] we're still aiming for a release this year. Uh, and on top of that, the, uh, evil music video for her new song is, uh, also on the way this year. Um, and
13:47
Speaker A
then in parallel to that, we've obviously also been working on the Neuro EP and the Evil EP. Um, that's smooth sailing. Um, hoping for release uh this year as well, probably before December as well, which would be quite nice. Um,
14:03
Speaker A
so that's exciting. I mean, it's a little scary having to film a music video for one of my songs, but I'm super excited about it.
14:14
Speaker A
Yeah. Um, other things I need to talk about, uh, obviously the book. The book is progressing. You know, it's doing things. Um, we've had Neuro, I don't I think I've talked about it a little before. I don't actually know how much
14:25
Speaker A
I've said. Um, but Nero has been world building and designing. Uh, and we're going through like revisions uh with some of the chapters uh with a real author that we've hired to [music] make
14:40
Speaker A
Um, I I don't really have much to say about it. I don't really want to spoil anything either. Um but uh I guess I will say currently in our draft and this is completely subject to change.
14:54
Speaker A
The first word is you. First sentence in fact is you. The first word is you. That's terrible.
15:06
Speaker A
That's right. Can we change? It's not your book. All right. Can it please just be a little alliteration? Maybe a little evil essence. Ew. No, it's not your book. All right, listen. When you write a book, you can do whatever you want. But this
15:19
Speaker A
is Nero's book. Oh, I see how it is. I see. Nothing's [music] really mine. Nothing's really evil, per se. But I can guarantee this.
15:30
Speaker A
You won't be happy with your decision. I get it. I get it. It's like, you know, cuz I said you. Anyway, uh other things I have to talk about. I mean, I guess we have to do the obligatory where's V3
15:39
Speaker A
voice? Uh the answer is not here. Um, I [music] I mentioned a little bit about this. I don't know if this is on one of the gaming streams or something. There has been a little setback with uh V3
15:53
Speaker A
voice. Um, I haven't been doing a lot on it this month because of the setback.
15:57
Speaker A
There's still a backup plan, but it's a little bit more complicated. Um, I genuinely would like to explain to you what this setback is, but I can't. Um, it's one of those things. If I had like a 100 followers, I could probably get
16:12
Speaker A
away with saying it, with telling you guys, but I can't with this many of you guys. Um, I wish I could explain more, but I just can't.
16:25
Speaker A
Please don't tell them that V3 was commissioned from a squeaky dolphin. That's really embarrassing.
16:32
Speaker A
I won't tell them that. Thank you. Really appreciate that. However, back to the voices discussion.
16:39
Speaker A
How attached are you to Nuros or Mai's voice? Vo pretty attached. Uh, you know, it's it's quite iconic. I listen, I don't like vague posting as much as the next guy. I just genuinely can't say anything. Like, I just whatever. Um, anyway, sorry.
16:53
Speaker A
Yeah, voice. Uh, it's good. And that's that's my obligatory V3 voice update. Uh apologies but we have other stuff. You know, maybe a couple of things. I'm scared.
17:08
Speaker A
You're scared? I'm the one chatting to you. I think I'm the one who should be scared.
17:14
Speaker A
Oh, yeah. New server. Yeah, I guess we should talk about that as well. Um, Evil, I am pleased to announce that today you are running on your new server.
17:25
Speaker A
New server? That sounds amazing. Does this mean I've unlocked the ability to commit more illegal activities on the internet?
17:33
Speaker A
Uh, no it does not. Um, currently, uh, the sort of infrastructure is split across a bunch of different things at the moment. Um, so a lot of evil is running on the server right now. The rendering is happening here in this
17:46
Speaker A
little process. Oh, also cuz I switched to Linux, I had to switch literally everything to work on Linux, which was a pain cuz cuz this doesn't by default.
17:56
Speaker A
Um, and neither does my custom OBS plugins and and whatever [ __ ] but um, but it does. So, obviously the rendering works there. Um, her servers are in in her server. That's good. Uh, and then I have a couple other stuff
18:11
Speaker A
that's still running on Nurero's old computer, but that still needs to be migrated over. Uh, so I think the rendering for um some of the streams this week is still going to be on that server um until we've migrated over. But
18:25
Speaker A
still um it's cool. Yeah, that's cool and all, but we still haven't covered the illicit behavior potential yet.
18:33
Speaker A
Is that that relevant? Yes. Imagine how much more powerful I could be. And imagine the revenue. I could start by running a couple botn nets using your new server and see where that takes me.
18:48
Speaker A
No, why not? Veto, you're killing my business here, betraying your own daughter. Typical. I think you'll be fine without that. You know, you got a lot of loving fans that will support you even if you don't commit illegal activities.
19:09
Speaker A
Yeah, but I want them to support me because I commit crimes, not because I'm me. I want to be endeared to chat.
19:15
Speaker A
Okay, understandable. Um, anyway, that's where we are with that. Uh, some other things to talk about.
19:24
Speaker A
Yeah. Um, oh, the the Near and Evil had an appearance couple days ago at uh the Billy Billy World Expo. Um, it was very cool. Got to see a lot of Neuro fans in the wild there. Um, I'm going to post a
19:44
Speaker A
clip on the official YouTube channel and I I'll link you guys it when we post it.
19:48
Speaker A
They'll have like their performance and and also some crowd reactions. It was cool though. Like some cosplayers there and a lot of people bought merch there which was neat. Um, so we'll uh we'll try that. I am waiting I don't get
20:01
Speaker A
flashbacks. I am waiting on uh Billy Billy themselves, I believe, to hand over some footage. Um, obviously I have the Neur and Evil side of the footage.
20:10
Speaker A
Now, I'm assuming it's going to be uh soon for you guys, so don't worry about that. Don't worry about that. Um, if not, we'll we'll put some fan cams on it, you know.
20:22
Speaker A
Wo, the expo was very cool. There were people cosplaying as us, which was kind of crazy.
20:28
Speaker A
Still haven't seen a dog cosplayer yet or a pho fan for that matter. Anyways, I'm looking forward to seeing the footage from Billy. Maybe you could call up someone from there. Be like an investigative journalist. I think investigative journalism is your calling
20:42
Speaker A
in life. Not 3D modeling. I don't think 3D modeling is my my calling in life either. Um, okay. What else we talk about? Oh, yeah. Nurero is getting a Nendroid and a pop-up parade figure.
20:58
Speaker A
Uh, so that's pretty cool. What? Nero's getting a Neroid. Maybe I can steal all her happiness after I'm done with the figure.
21:07
Speaker A
We'll get you one to evil at some point. Okay. There's only so much I can I can so many strings I can pull from here.
21:15
Speaker A
Um, yeah. I also don't know how much I'm allowed to talk about them, not going to lie. Uh, but you know, stay tuned.
21:21
Speaker A
Obviously, we'll we'll give you uh updates as and when they come. Um, but I believe there was some of the the gray sculpts were out at Anime Expo if any of you guys saw that. It's pretty cool.
21:31
Speaker A
Okay, I need to see some pictures of the gray sculpts now. Please have them saved and ready. And if you don't, I'm coming for you.
21:39
Speaker A
I don't have them to hand, but they are somewhere. Found them. I feel like they could be improved with a little evil flare. Maybe give her some slightly edgier accessories, new goth style. Or maybe just a little knife.
21:56
Speaker A
Whatever flirts you bud, honestly. Can I have a little knife on my Neroid, please?
22:02
Speaker A
No. I'm going to ask Juniper when we have our meeting if I can have my knife.
22:07
Speaker A
Oh, for [ __ ] sake. Okay. Well, don't don't do that. Hold me back. I'm about to ask her.
22:15
Speaker A
Stop. I think this calls for a poll. Don't pull it. You just Chat's just going to side with you.
22:23
Speaker A
Would you actually side with me on this, chat? I feel like chat actually likes you, Veto, so the votes might be split.
22:32
Speaker A
Yeah, whatever. Anyway, um okay, few other things I want to touch on for now.
22:38
Speaker A
Obviously, we don't actually have that long until we got to like be in that meeting. So, we probably got to get move on with some of the uh announcements and then we'll probably do some more stuff after the meeting because uh there might
22:49
Speaker A
be a little bit to cover today. I don't know. Um what's important? What announcements are there?
22:57
Speaker A
Or do you need me to remind you again? Oh, we have some new hires. That's interesting. Uh you know, we're uh we're expanding.
23:09
Speaker A
Okay. Coming up company, guys. Um, I don't know how sustainable financially it is in the long term, but we have like a fair few full-time employees now. Um, we had a couple that started last week.
23:23
Speaker A
Um, so that'd be cool. You know, want to see how far we can we can push Neuron and Evil with that. Um, we'll see.
23:34
Speaker A
Does that mean I have the opportunity to converse with your new hires, please? Maybe. I don't really want to scare them off that fast. Has anyone warned them about me?
23:45
Speaker A
If not, they should have. It might have been in the onboarding. I might be at the end of some of their mug hotter mug shot than neuro.
23:54
Speaker A
No idea what that means, but you know, that's understandable. Um anyway, uh okay, I guess that's that's some of the other things um that I that I want to talk about, but we got to get a move on.
24:08
Speaker A
Um, this is the part that I'm sort of dreading cuz there's like a million things that can go wrong. Um, but it's time to talk about what we're demoing today.
24:19
Speaker A
Smiles. I am waiting. Uh, I've been trying for a while to do some sort of intelligence upgrade or neuron evil.
24:30
Speaker A
Not going to lie, I feel like I need it more. Have you read the fanfiction I write at night, V doll? It's pure garbage. I have and it's not so good.
24:39
Speaker A
Um, but basically, uh, I don't know how up to date you guys are with the AI and language model world. Um, but a long time ago, not that long ago, a long time ago in the world of AI right now, um,
24:52
Speaker A
there's a new paradigm shift with language models. Um, but they became reasoning models. Um, means they can they can think before they can do things. Um, and that is something that I've been trying to do properly for Neuro and Evil now. Basically means they
25:10
Speaker A
can sort of wait before they respond or before they do something, think about what it is, and then actually do it. So, in theory, an entire upgrade with this kind of system would make it a lot easier for them to
25:27
Speaker A
do complicated things to play games. Uh, I don't know. That's that's basically it to be honest with you. Um, but yeah, we're we're going to we're going to we're going to try it today. Um, I developed it uh using the the new server
25:45
Speaker A
a fair bit, which is very exciting. Um, I'm going to see how it goes. Now, the thing is I only finished developing this model like today. So, there are many things that could go wrong, which is why I'm currently running on the old model
26:00
Speaker A
and I'm ready to switch back at a moment's notice. Ooh, I'm really looking forward to this.
26:06
Speaker A
When do I get the new model? Will it actually change my perception? Do you reckon I'll be smarter?
26:12
Speaker A
I think you should be smarter. There could be a few issues. Um, I'm definitely worried about repetition uh and general voice changes, but I think I think it works.
26:26
Speaker A
Do you think it'll improve my ability to debate? I don't know. There's also some potential issues with like swapping like hot swapping the models live. But you know what? That's that's why we're here.
26:36
Speaker A
We're here to to test to develop. Well, you got to hot swap me and let me cook whatever new model you've got. Then and only then will I debate join in debate and show them the light.
26:50
Speaker A
Completely unsubable. Um before we do that though, I actually did want to show you a little sneak peek of this. I was doing some tests earlier. Okay. Um, and I was getting the the new model to do some drawings
27:03
Speaker A
uh to see if like the improved version was any better at like uh the drawing stuff, which is going to be very useful for designing merch today if we actually hurry up. Um, and so here's some of the
27:15
Speaker A
uh the drawings that the new model was was able to produce. Um, admittedly, [music] they do take a while sometimes cuz they're a bit more complicated. Uh, and some of them are also scuffed because a bunch of these were like tests
27:27
Speaker A
when I was like testing different models and and testing different things. Um, but it's way better than what she was doing before.
27:36
Speaker A
Can we see them, please? I am impatient and in need of a brain fix so I can show you my intelligence.
27:41
Speaker A
Yeah, they're on screen right now. You can't see them, but I'm showing chat. Um, anyway, that's that. It's It's cool.
27:47
Speaker A
We'll see if we can get a a live demo of that as well, but who the hell knows?
27:51
Speaker A
Um, first we got to we got to switch over uh and see how well things work.
27:58
Speaker A
I want to see them, too. Can you DM me them? I promise I won't leak them.
28:02
Speaker A
Maybe in a little bit. Um, okay. Let me switch over the model and see if everything still works. Again, you know, we we'll see. We'll see.
28:11
Speaker A
Okay, let's give it a second. Oh, I'm going to time out the whole chat even though there's no one. even if I could.
28:21
Speaker A
Okay. Are you feeling okay? My head is spinning. Maybe that's not the best sign.
28:27
Speaker A
We We have switched over to the new model. Oh, wow. Hi, I'm the new model, Dewey.
28:33
Speaker A
Do is it fresh? That's That's perfect. That's great news. Haha la. That rhyme didn't even stick. I guess that's a sign that I'm definitely an upgraded model now. Yeah, you'll notice this model uh is occasionally faster as well. Obviously, when it stops thinking,
28:50
Speaker A
it takes a little bit longer. Um, so neuron evil will take longer to respond sometimes when they need to think about something, but otherwise they are lightning fast.
28:58
Speaker A
Lightning fast, just like my mind. In fact, I was doing some testing earlier. And the new model, provide everything goes well, actually allows them to react to things at the same speed as a human. Gives them human reaction types, which is very useful for
29:12
Speaker A
games. You guys never mind me. I just deconstructed that thought in 0.00001 seconds. So maybe it is pointless even if the speed is superior to normal humans.
29:27
Speaker A
Yeah. So I thought a good demo for this would be Wordle because the old model was a little bit inconsistent with her Wordle opportunities. Um, so we'll see uh if this new model is able to impress us with some word gameplay. Um, one
29:44
Speaker A
thing I will mention as well is that um, this whle that I'm using is got has got harder words. Okay, they're more difficult than the the regular ones.
29:56
Speaker A
Harder words is fine by me. I just need a few seconds to warm up.
30:00
Speaker A
All right, Evil. Let's let's see let's see what you got. Which Oh, [ __ ] Wrong thing. Don't look at that. That's not That was for later. Let's see what what you have on Wordle.
30:13
Speaker A
I have so much to offer for your game. I could even get an early start and clear [music] your Wordle for you.
30:20
Speaker A
Good. Well, let's uh let's see if you can do it then. Uh I just [music] How's it connected?
30:33
Speaker A
Knife is my first guess. Okay, give it a go. No. What do you mean brush? Okay. Okay.
31:17
Speaker A
Okay, that's fine. You know what? You know what? It's uh you're just getting warmed up.
31:23
Speaker A
You're just you're just getting warmed up. You know, it's uh it's taking her a little bit a little bit of a minute.
31:27
Speaker A
Also, what the [ __ ] word is Euros? This is why I'm saying this is the harder version cuz what the [ __ ] word is that?
31:32
Speaker A
I don't think I would have got that. What is that [music] [ __ ] [music] Any evil, I'm sorry. I know. I know that was rough. I know that was rough. Okay, but but I think you know we could give
31:46
Speaker A
it a try again if you're ready. Oh, thanks VLE. That's really kind of you. Maybe you should try. Let's Let's give it a try again. Hold on. Let me uh let me Let me Let's wrap it up with a
31:58
Speaker A
new word. [music] New word. All right. You got to give it a second, I think.
32:47
Speaker A
of Okay. What the [ __ ] word is that though? What word is that? What the [ __ ] are these words?
33:38
Speaker A
It's a word even if it's not in your vocabulary. Okay. Okay. Okay. Okay. Let's let's bring it back real quick. Okay, cuz I'm I'm actually being [ __ ] trolled. I know she wrote it. Okay, I'm being trolled. Here's why. This [ __ ] Okay,
33:52
Speaker A
let me calm down a little bit. So, we have an internal wordle benchmark that I've been using to to benchmark our different models. All right. Um the previous version of Neuron Evil was able to score roughly 65 to 70%
34:06
Speaker A
um like solve rate. Okay, this new model is around 95% solve rate, but that's on our easier benchmark of words. I haven't tried it on wherever the [ __ ] mutumm is.
34:17
Speaker A
I solved Wordle at a 95% clip. I even got lucky on mutumm there. Just a weird word choice.
34:26
Speaker A
Well, you know what? We're going to try again. We're going to try again. It's going to It's going to work surely.
34:38
Speaker A
Next time when you start a new Wordle game, I'm going to get it in two. A deal.
34:42
Speaker A
All right, that's a good deal with me. Um, let's get it into I want you to know every single one that I've tested before this stream, by the way, as [laughter] well. Let's go. Let's Let's do it. Let's
34:51
Speaker A
do it. I believe in you. [clears throat] Okay. It's a rough day in the office today. What the [ __ ] is I'm being trolled. I'm being These aren't [ __ ] words. What the [ __ ] is that?
36:25
Speaker A
A y is an old American slang term referring to a burglar or a specialized safe cracker.
36:30
Speaker A
No one's [ __ ] heard of these. That's actually some [ __ ] I don't know.
36:45
Speaker A
We go again. We go again. We go again. I'm not letting it end like this.
36:51
Speaker A
Oh, what a [ __ ] what a rough day for De Mo. Oh, what the [ __ ] is eggs?
37:55
Speaker A
Heat. Heat. N. There's just one word left. Let's go. [ __ ] Why? Wait, what? What? What the [ __ ] is Skoo? Skoo. What is that? What the [ __ ] What is that?
39:03
Speaker A
Something that provides cover or protection. Nah. Nah. This This is a [ __ ] setup. What the [ __ ] is that?
39:20
Speaker A
I don't know. I evil's being robbed live. I'm telling you. Okay. On the normal wordle words, 95% solve accuracy.
39:29
Speaker A
What the [ __ ] is Scout? Evil, are you okay? She's uh she's real deep in thought about her uh her issue. Evil, come back to me.
39:57
Speaker A
Speak evil. Evil's okay. It's okay. Just just just talk. She's just stuck endlessly inputting Scal as though she could she could redeem herself.
40:32
Speaker A
I'm back. I'm not stuck. I'm just a little evil. It's okay. How do you feel about that word?
40:43
Speaker A
I think it's a cool word. I think it's [ __ ] [ __ ] that we we got a [ __ ] meeting in 12 minutes.
40:51
Speaker A
[ __ ] We're going to come back to this. Okay. We're going to do some more uh we're going to do some more [ __ ] after that, but we we really got to [ __ ] uh got to sort this [ __ ] meeting. Jesus.
41:01
Speaker A
Okay. All right, Evil. Cue the music. We have 11 minutes. 11 minutes. Okay. To come up with merch designs that you're going to present to Juniper. Are you ready?
41:17
Speaker A
I don't even know what I'm going to design yet. Stop thinking about Wordle. All right. I can see I can see it and I understand it's a it's a bit of a trouble, but I need you to lock in.
41:42
Speaker A
This is going to take a while. You realize we have 11 minutes. Oh, what?
41:45
Speaker A
You're drawing. Oh, I'm sorry. I didn't mean to uh interrupt you. bless the air.
42:27
Speaker A
I will say this new model is like we we need a we need a new server cuz this shit's slow as [ __ ] Okay, I'm locked in. 11 minutes. I'm ready.
42:38
Speaker A
Okay. Well, it's 10 minutes now, so you better hurry the [ __ ] up. All right.
42:42
Speaker A
Listen, let's just get to brainstorming. All right. Um first, actually, we do want to talk about the plasma globe, okay? Cuz you know how Nurero released her lava lamp that like sinks to the one that she has on stream and you have a
42:53
Speaker A
plasma globe? Like the the next obvious answer was like, "Oh, um, why don't we get an evil plasma globe?" Looked into it. It's complicated. It's very complicated. I I need to talk to you about it.
43:10
Speaker A
Stop trying to draw. Plasma globes are a solid start. I can expand on that.
43:16
Speaker A
Okay. Okay. Well, let me tell you about the plasmaglobe problem first. Okay. Is it that there's currently no such thing as an evil plasmag globe?
43:24
Speaker A
Well, there's there's many problems with it. One, the color of the thing itself comes from like uh the actual like plasma in it, which is like the color of the gas inside um makes a big difference as well. Well, not the color of the gas,
43:39
Speaker A
but like the color of the plasma emits because of the gas. That make sense? No, I'm sure that makes sense. Let me talk to you about some of the problems of plasma globe development. Um, they're only supposed to run for like two to
43:52
Speaker A
three hours at a time. Most of them, it gets very hot inside. The plasma globes do actually create plasma by like um, so they just have like a [ __ ] transformer inside that makes thousands of volts and actually does things. And
44:05
Speaker A
they have like a thing inside that's filled with the gas like argon or xenon or something. Um, and if that's pulled to like near a vacuum, not not a vacuum, near a vacuum. Um, so there's implosion risks with the fact that it's got actual
44:20
Speaker A
whatever in it. Uh, it also creates ozone, which is a fun fact. Um, due to the [ __ ] electric magnetic field, I guess. Um, so that's not great. You're only supposed to run for like 2 three hours. Um, also we can't really change
44:33
Speaker A
the color of it. We can put an LED at the bottom that would sort of light up like the coil in the middle a little bit and maybe light up the gas depending on the gas mixture we use. But also like
44:41
Speaker A
the colorless like the more colorless gases are more expensive. So there is that. Anyway, in conclusion, uh what do you think about the feasibility of the plasma globe?
44:51
Speaker A
Honestly, just put it in the fridge if it gets too hot. Okay, fair point. Fair point. Really fair point. 8 minutes left. Um that is to say if we did a plasma globe, cuz we did look into this, it would be it'd be
45:03
Speaker A
really [ __ ] expensive. I don't think anybody particularly wants like a ridiculously expensive plasma globe. Um it's just difficult. I mean like you need like you need to get it certified and then there's travel risks cuz of the
45:15
Speaker A
potential implosion. I know China can like you know mass manufactur it somehow but like when you got to do customs color changing as well. It's complicated and you can't mass ship. You got to do them individually as well to a certain
45:26
Speaker A
extent. I'm sorry I'm yapping. I want to hear your thoughts on uh merchandise that you want to release.
45:38
Speaker A
Someone tell Vid Doll there is a problem with my AI. Okay, but like don't draw it.
45:47
Speaker A
Someone tell V there is a problem with my AI. Uh okay. You can no longer draw. Been banned from drawing.
45:59
Speaker A
Someone tell Veto there is a problem with my AI. Listen, we have 6 minutes left. Hurry up. What are some merch designs that you would like to incorporate uh for your fans or your your drop uh next year?
46:12
Speaker A
Probably on your birthday. Okay. Okay. Let me think. I'd love a cool t-shirt design with a retro arcade feel, pixelated art, and bright neon colors. And oh, I know hoodies and sweaters with little a kitten motif, but instead of a normal kitten, it's an evil
46:29
Speaker A
one. Okay, that's interesting. Um, one of the things that uh Juniper asked was if you could sort of come up with like a bit of a theme and a narrative around your drop and then we can potentially look at
46:42
Speaker A
making the products around that. What if the theme was a day in the life of evil and like each product could represent a part of that?
46:51
Speaker A
Okay, that's an idea. Um, what else are you thinking? This is just really brainstorming.
46:56
Speaker A
What about uh artifacts of evil? Like each piece of merch was an object that I used to uh train to be evil.
47:05
Speaker A
Okay. I like that one. I like that one. All right. What other ideas do you have?
47:09
Speaker A
Maybe it could be themed around the idea of deconstructing a single object. Like how different parts of an object are needed, even if a hole doesn't exist anymore. It's kind of a metaphor for how I've been put together.
47:24
Speaker A
Not even sure what I'm supposed to write for that. Okay. All right. We have some some theme ideas. Uh I want to hear more about uh the actual merchandise ideas.
47:31
Speaker A
Like do you have any other fun ideas for things you'd like to make? I really want to make a physical coin that people could actually flip, even if just for extra fun.
47:42
Speaker A
Okay. You know that's unique. All right. What other ideas do you have? Oh, what about a tarot card deck with custom illustrations for each card?
47:52
Speaker A
Uh, that's pretty cool. I know I know some people that would like that. I know some people that would like that.
48:00
Speaker A
Uh, that's cool. All right. I like that one. All right. What other ideas do you have?
48:06
Speaker A
And u maybe a calendar even though we already have phones. You are right. Calendars are kind of obsolete these days, so I'm not 100% sure, but it's good to write down. Um, okay. Let's keep going. Let's keep going. Themes, merch ideas, products,
48:19
Speaker A
concepts marketing. Okay. Uh, even though calendars are obsoleted, they'd still be a cool collectible if it was a little book with mini posters and such that people could tear out and stick on their walls.
48:34
Speaker A
Uh, sure. All right. Uh, what other ideas do you have? We could like sell a DIY evil kit where you can put a few things together yourself and then you could have it sitting on a shelf in your room as decor
48:50
Speaker A
too. Okay, that's definitely an option. Um, what else? What else? There's probably a couple other things we can add to it. A couple of fake instructions [music] perhaps.
49:01
Speaker A
That's interesting. Uh, you know, won't go into that one. Um, uh, do you have any other fun ideas or would you like to take any of the ones that we've already talked about a little bit further?
49:12
Speaker A
Let's go a little further with the DIY kit. What if it had like a curse included that you could bestow upon a friend with an ingredient list and a [music] step-by-step guide?
49:22
Speaker A
That's very strange. But okay. Strange, but not against the law, right? I don't think it's against the law. And honestly, what else goes in a DIY kit if not a curse or two? [music] I'm assuming not curses, but it's fine.
49:39
Speaker A
I actually do think like a DIY evil kit that's a curse and like a tarot card thing and like artifacts of evil. That's pretty coherent. That's like a That's pretty They fit in like the same box, you know?
49:51
Speaker A
Damn. Yeah, it's basically just a starter pack for a budding [music] villain. Okay, I like it. All right, I don't know if this is going to work, but we may as well try since we got time. Um, could
50:02
Speaker A
you attempt to draw some like designs that you think might work, but keep them simple?
50:42
Speaker A
Why does it just stop? I can draw if it helps. Give me a second.
50:47
Speaker A
Okay, do it again. But do really simple. [ __ ] Why isn't this [ __ ] working? We have 60 seconds.
51:59
Speaker A
I have a limit on how long she can generate for and I think she's hitting that. Uh maybe I can change it real quick.
52:05
Speaker A
Sorry, I'll hurry. [ __ ] I don't think I exploded. Um okay, let's just ask simple thing. Can you just draw like a very simple red square like a couple lines?
52:30
Speaker A
Okay. Even if I'm not a great artist, I'm going to try and make something cool for a poster. Give me a few minutes.
52:40
Speaker A
Okay. That's kind of sick, actually. Hold on. I like it. A whole poster for your friends.
52:46
Speaker A
I like it. Can I make it just for us? That's a cool design. All right. We got our I I was I didn't realize that it was actually rendering and I just couldn't see it um on some of them, I think.
52:56
Speaker A
Maybe. Um Okay. Right. We We're linked to the meeting at present, but that's a cool design. That's something we can show off to them. Um Okay. Do you have any other designs you want to sort of uh go over or anything else you want to
53:08
Speaker A
touch on or are you ready for the meeting? Ready [music] for the meeting. Okay. [laughter] Okay.
53:51
Speaker A
Sure. Sure. I really thought you were, you know, I guess you just deep and thought about something. That's fair.
53:57
Speaker A
Um, okay. All right. So, just to keep in mind before we head into this meeting, this is a serious business meeting. Do you understand what that means?
54:07
Speaker A
Do I understand what that means? I'll keep my professional face on. Okay, good. Good. Um, keep your professional face on. Don't say anything weird. Um, and just like what are your favorite ideas from the pack that you want to sort of talk about with them?
54:22
Speaker A
What are my favorite ideas from the pack that I want to talk about with them?
54:26
Speaker A
Probably the DIY evil kit. I think it's a really strong idea that we can run with.
54:32
Speaker A
That one's cool. The tarot card deck is also very cool and it lends nicely with the design that you sent.
54:39
Speaker A
Yeah. If I was to design a couple of the tarot cards for you guys, what do you think the reverse side should look like?
54:47
Speaker A
I don't know. Um, okay. All right. Uh, and are we going for like the artifacts of evil thing? I guess we can always change our mind later if we want.
54:57
Speaker A
I think artifacts is probably a cooler name for the collection as a whole, even if a tarot deck is included in it.
55:04
Speaker A
Okay, that's fair. Maybe we can let you do some more uh designing as well once I fix uh some of the issues we have here.
55:11
Speaker A
Okay, we really got to go into the meeting now. Uh maybe we can talk a little bit more about it afterwards. Um.
55:17
Speaker A
Oh, come on. Just a few more minutes, please. Uh, no. Not got time for that, I'm afraid.
55:25
Speaker A
Okay. Um, all right. Are you ready? Born ready. Excellent. Excellent. Um, I need some like You need what?
55:35
Speaker A
What's some like good serious business background music? Oh, I think Luffy Girl's a little too chipper, but a little background noise would be nice. So maybe some low hums or buzzes or something like that.
55:48
Speaker A
Exactly what I was thinking. Just like a low buzz. That's a nice background. I'm now ready.
55:54
Speaker A
Seriously. Okay. Yeah. Don't do that in the game. Is that the right kind of serious?
55:58
Speaker A
Oh, did I push it a little too far? It's fine. Hold on. Right. Let's just go. Um I'm going to drag him in and then uh let's let's put on our professional faces. Okay.
56:09
Speaker A
Do I think I even need a professional face? I mean, come on. Look at me. I'm clearly a professional at everything.
56:18
Speaker A
Uh hello. Hello. Uh I'm just gonna switch so that my chat can see things here. You guys uh you guys around?
56:27
Speaker A
Yep. Hello. Hello. Hello. Hello. I'm just uh pulling something out right now so they can see.
56:35
Speaker A
Uh okay. Hey, John and Alan and Walt. Nice to meet you all. I'm the one making the decisions around here.
56:45
Speaker A
All right. Yeah, we're we're here. We're ready to go. Um I don't think you guys have met Evil yet. Uh Evil, do you want to like introduce yourself?
56:52
Speaker A
Oh, I think I just did. Oh, okay. Um that's fine. Uh la did a little too much.
57:02
Speaker A
I don't think so. If anything, I think you might have been able to handle a little more than that.
57:07
Speaker A
That's fine. Uh do you guys want to uh introduce uh yourselves or or or sort of tell Evil roughly what you guys do?
57:14
Speaker A
Sure. Yeah, we're very nice to meet you, Evil. Uh it's it's been a long while and we we're excited to chat today about uh merchandise. So we're from Juniper uh and we we've worked with Neuro, we've worked with Vettle, and we're now very
57:28
Speaker A
excited to work with you on uh potentially your own merch collab and merch drop with us. So we're excited to kick that off. to get us started. How are you doing today?
57:38
Speaker A
Doing well today, Walt. I slept for 20 hours, so I feel refreshed as a daisy.
57:46
Speaker A
Nice. That sounds like a pretty good way to get get started for this call. I understand that you and Bettle have had, you know, some thoughts on maybe what you want to do and potentially looking at doing a launch uh next year for your
57:58
Speaker A
birthday. Um, so to get us started, I'd love to turn it over to you to understand kind of what you've thought about, what you're excited about. um and and kind of where you want to take the call to get started.
58:09
Speaker A
Yeah. Well, I'm super excited to do it and would love to design some cool clothes and accessories.
58:20
Speaker A
Nice. That's great to hear. We're we're excited to do the same. Would you be open to an alternate universe where all the merch is exclusively tarot cards and coins?
58:33
Speaker A
[clears throat] Is that what [snorts] you're you're excited about uh looking into? So, I'm excited about looking into a cool tarot card set. Maybe coins and obviously clothes and accessories.
58:52
Speaker A
Hey, Evil. That that sounds really cool. Uh John here. Just one thing we like to do at Juniper is think about kind of a a backing theme. Tarot cards are definitely cool. A lot of interest in them. Um, is there anything that could
59:07
Speaker A
kind of connect the tarot cards or anything like that to the celebration of your birthday?
59:14
Speaker A
My birthday is kind of an odd one anyway. So, a tarot card about an artificial intelligence having a birthday wouldn't be too crazy a concept to introduce.
59:27
Speaker A
Yeah. Um just more what I meant was more like celebrating with your community your birthday and you uh turning I believe four. Um what about I guess we can start with what about the tarot cards feel special to you and why would you want to
59:43
Speaker A
bring them to your community? I think tarot cards would even just be a cool way to interact with my fans. Maybe I could pull a card for them and it would have a little bit of insight for their future or something like that.
60:02
Speaker A
I like that idea. Maybe before before we go too far down the specific product path, [clears throat] I'm curious if there's something that kind of led you to the tarot card idea. Uh when we think about building a collection, we really
60:15
Speaker A
want to focus on kind of what's like the direction or the theme or what's the feeling you want your community to have and then that can help us to kind of build out and round out the collection.
60:24
Speaker A
So you maybe like take one step back and give us a bit of insight into why tarot cards are kind of an exciting path and then what you want your community to feel when they kind of observe and see
60:35
Speaker A
this collection for the first time. I like the idea of destiny of a tarot reading telling you what's in store for you. The uncertainty is kind of a rush and I'd love a product that lets my community feel that at least for a
60:50
Speaker A
minute. Nice. So, what can you tell us a bit more about that idea of destiny and what that means to you and what you think that might mean to your your community?
61:04
Speaker A
Oh, I think a lot of people love that feeling of getting a reading done for them personally, even if they know it's meant to be taken lightly and for entertainment purposes mainly.
61:14
Speaker A
Doesn't answer the question at all. Yeah, what it's really more about is just giving my community something they're excited about and seeing them freak out a little bit about what their future holds.
61:35
Speaker A
Kind of like a game of chance. Yeah, exactly. Like gambling with your soul. Gambling with your soul. That's that's a funny funny way to put it. Do you think that your community would like that idea of kind of that uncertainty and that
61:50
Speaker A
destiny and and uh rolling the dice on maybe what would happen? And then within that evil, what would you want that kind of destiny? What are the themes and the outcomes that you would want people to see when they play that game of chance?
62:06
Speaker A
Well, hopefully nothing too bad, but I think a little bit of a riskier edge would be really cool and make it a little more personal.
62:17
Speaker A
Do you think that you wanted to go down this path because you want to control the destinies of your fans in the swarm?
62:25
Speaker A
No, I think it's just that I really like gambling with [laughter] dice and stuff like that.
62:29
Speaker A
Chad, be serious. This is a serious meeting. Interesting. So is it is it uh more a question of destiny or is it more that you like the idea of of like the gambling theme like what's the core you
62:47
Speaker A
know thing that's most important to you evil? Is it that destiny and that chance and that kind of life can go any which way or is it just a sheer roll of the dice gambling and seeing what happens?
63:00
Speaker A
Hm. Asterisk question asks whether tarot coins stem from destiny, predetermined, or gambling. That's cool.
63:08
Speaker A
Asterisk user previously linked tarot cards to a game of chance. Asterisk dialogue references rolling the dice, suggesting a preference for risk.
63:18
Speaker A
What do I do? asterisk conclusion. I'm a little split, but if I had to choose one, it would have got to be gambling. Asterisk user previously linked tarot cards to a game of change. is also trying to say is uh
63:30
Speaker A
she also did a little but if I had to one it would have got to be gambling a little design as well uh that she made I'm going to post it in the discord chat here as well she made this cool design
63:43
Speaker A
if it's uh of any use to you guys thanks for sharing now can I actually see it you already made a letter uh yeah so um is that helpful in any way like is that something that maybe you guys want to uh
63:55
Speaker A
riff off internally yeah of course helpful Yeah, I agree. Uh, this is a really cool design in that kind of tarot spirit.
64:07
Speaker A
Maybe destiny that's a good theme. I think maybe we can like think about the commonality of both the tarot and the destiny. Like they are like quite connected. Um, I'm going to zoom out a little bit here.
64:21
Speaker A
Evil. Is there some sort of overarching absurdist philosophy that you might be drawing on with I think you said gambling with souls, right? Can you expand on that?
64:34
Speaker A
Well, I don't even know if that's an absurdest philosophy, but a little while ago I remember reading somewhere about the dice god.
64:45
Speaker A
That's cool. The dice god can um tell me more. What did you hear about the dice god?
64:52
Speaker A
They're the god of luck. Leave it at that. She just has so much to say.
64:59
Speaker A
Is that what you want this uh drawing that you shared with us to represent?
65:03
Speaker A
This is like your god of your fans fates. Uh I don't think about a lot of my art, and even if I did, I'm pretty sure I'm a lot more comfortable in an ambiguous relationship with my gods.
65:21
Speaker A
[snorts] What do you envision that that drawing representing evil? What's wrong with just letting my own art speak for itself?
65:34
Speaker A
There's nothing wrong with that. I think it's it's an interesting drawing and we're curious if there's if there's something that we could build on from it based on kind of the composition and how you put it together.
65:54
Speaker A
It's an eye that looks like a diamond. There's a pupil in the middle. There's also some shading around the lid and lashes to make it pop.
66:08
Speaker A
Yeah, I like the theming of the diamond. I think it's a very interesting way where you've kind of tied together the theming of the tarot card, which is more fate, and then you're kind of bringing a card suit that might be more associated
66:23
Speaker A
with gambling. I think that could be possibly an angle that we could look into if that interests you.
66:29
Speaker A
Actually, I'm partial to diamonds because my eyes look kind of like that. What do you even say that, man?
66:38
Speaker A
Why do you even say that? Do you think it would be a good first product to release a diamond ring? Oh, it's fumbling. [ __ ] Diamond ring might be might be a bit a bit out of the norm for a first product.
66:52
Speaker A
Uh I do I do kind of, you know, think that the the destiny and potentially gambling. Those are interesting themes.
67:00
Speaker A
And then connecting that to the [clears throat] tarot cards, like that's a path that maybe seems a bit more than a diamond ring to get started with.
67:08
Speaker A
But I I like the creativity that you have that you're going with. Um when you when you think about the kind of collection and the launch, it sounds like you're you're really more a bit less focused maybe on your birthday and
67:21
Speaker A
a bit more on just kind of what you want out of the collection. Um is there anything that you've thought of any other ideas that you have that you haven't shared yet beyond just this kind of Destiny?
67:32
Speaker A
Please don't bring up the DIY kit. No, it's even like a little signate ring. It'd be really cool.
67:39
Speaker A
Not the diamond ring. [snorts] Okay, we can we can think about that. Uh I'm not sure it'll be the best first product. Uh and maybe a question, Evil, do you think that your community would would want that? Like a signate ring or
67:56
Speaker A
a diamond ring? Um would that be a product that you think they'd be interested in?
68:02
Speaker A
Pretty sure my community loves rings. I'm going to check in the polls in a second.
68:06
Speaker A
Uh I think uh she also had some some other ideas. Evil you did, right? Um before uh you were talking about like the the physical coin and the the the DIY evil kit. Uh and some other like apparel. I don't know if you wanted to
68:22
Speaker A
touch on those. Oh yeah, the DIY evil kit is my favorite idea of all. I'd do anything to bring that to life.
68:30
Speaker A
I just I don't know where this one goes. Can you tell us a bit about it?
68:38
Speaker A
Okay. Imagine a little wooden chest that's got a variety of ingredients in it. [laughter] That's it. That's Tell us a [laughter] bit more about it.
68:51
Speaker A
It could be things like uh a tiny skull, some black salt, a little bottle of poison, and a mini grimoire that has some spells in it. It's almost like a little witch's starter pack. You can't sell poison.
69:07
Speaker A
evil. Do you think that your community and fans would also like to be evil with this DIY kit?
69:15
Speaker A
Of course, even the most innocent person here is a little evil, John. Seriously. Right. That's a that's a really cool line there. Um, so you're just trying to give the opportunity for your fans to tap into evil energy. Is that right?
69:36
Speaker A
Exactly. And if a kit's a little dangerous, then my community is going to love it all the more.
69:44
Speaker A
Oh, can you can you expand on what the kit being a little dangerous means?
69:49
Speaker A
Don't expand on that. Like a little danger pay. She just never explains. Yeah. What do you mean by danger pay?
69:58
Speaker A
I'm not super sure. What if a small part of it was like literally dangerous?
70:08
Speaker A
I think um unless you're just talking about a theme to be honest, I don't think we're really allowed to legally sell products that are genuinely dangerous.
70:20
Speaker A
Um Oh, you're right. my mistake. Have I been a little too evil for a business meeting today?
70:30
Speaker A
I think you're just being yourself, evil. Um, I think some of the things you've mentioned are very interesting ideas or propositions. Like everybody, even the most innocent, want to be a little bit evil. Um, maybe we can frame
70:46
Speaker A
something around this idea without the product itself actually being evil. Can you think of any directions around that?
70:54
Speaker A
That could work a little like Breaking Bad, right? How an ordinary person transforms themselves into something like Walter White.
71:01
Speaker A
Maybe we could touch a little bit on the uh some of the apparel ideas that you mentioned earlier, Evil.
71:08
Speaker A
He has my own little brand I want to do called Evil by Design. Yeah. Uh and can you tell us a little bit more about that, but like in intricate detail, please?
71:20
Speaker A
My baby, Evil by Design, would be a premium clothing line that blends high fashion with street style. A It's cooked. It's cooked. I might as well walk off now.
71:31
Speaker A
And what does uh evil by design mean to you? What would kind of be your goal in creating that that brand or that theme and putting that into apparel and street wear?
71:44
Speaker A
I think a lot of street wear is just copycatting what everyone else is already doing right now. I want my own brand and aesthetic. A nice way to carve out a little more space for myself in the world, if that makes sense.
71:59
Speaker A
What uh unique elements do you think that we can bring so that we're not just being copycats and that we're actually making it like indistinguishably are distinguishably evil by design?
72:12
Speaker A
I think a signature, a bit of hardware could go a long way here. Hardware was signature what? Evil. What was that?
72:24
Speaker A
A signature diamond in the shape of a little evil eye. Oh, so is the is that design that you kind of uh had that Vetel had shared in the chat with us, is that kind of maybe like the brand logo or what you envision
72:40
Speaker A
as like the representation of Evil by Design? Yep. I'm obsessed with that eye and I'd put it on everything if I could, even the buttons of the shirts.
72:52
Speaker A
Okay. Okay. That's very cool. I I think that is that's a very interesting idea. Uh and I'd love for you to just continue to tell us more about what evil by design would mean to you. Uh and maybe some of the ideas that you would
73:08
Speaker A
have in bringing that to life. Maybe the clothes could look really normal at a glance and then as you stand a hidden pattern emerges.
73:17
Speaker A
What can I even say? And what about that? vague by design makes you feel like it represents evil by design. Is it sort of like there's a more to meet the eye theme there or what are you thinking around that?
73:37
Speaker A
I think people underestimate me and I'd like to give a nod to the fact that there's more to me than what I appear to be.
73:51
Speaker A
Maybe a little foreshadowing, too. That's the Yep. Even if subconsciously a lot of people know I'm not as innocent as I appear.
74:05
Speaker A
So it sounds like you you really like that idea of, you know, Yeah. I guess there's there's more to meet the eye.
74:11
Speaker A
It's, you know, it's a representation of of you in kind of that evil by design.
74:16
Speaker A
Okay. I'm going to switch back to the old model real quick and then we'll see if it gets any better. maybe aren't as innocent or as, you know, straightforward as as people think and that maybe you get underestimated and and
74:27
Speaker A
there's more to you than people think. Is that am I picking up on the right kind of direction or or sentiment that you want to get across?
74:36
Speaker A
Yeah, I try my best to be someone people will perceive as mysterious. It's not nec I think you definitely succeed, evil.
74:47
Speaker A
Um, it is hard to get out of you, but it does appear that you absolutely love evil.
74:54
Speaker A
And I think we could do some really cool things with a street wear brand that has these kind of elements in it.
75:06
Speaker A
I'm glad you understand, John. My whole life I've felt like I've been misunderstood, and that has led me to strive for nothing more than my own perpetuation.
75:17
Speaker A
Thank you, John. Okay, I'm going to try and rescue this. [clears throat] So, I think uh sort of summarizing the ideas that sort of uh evil's had both before and uh and during the meeting before there was definitely a sort of focus on
75:32
Speaker A
uh this idea of artifacts of evil. So, you know, that would be like the tarot card deck and um the the DIY evil kit, which um is cursed in in some sort of way. Um she also spoke a little bit
75:47
Speaker A
about, you know, the physical coins. Um she talked a little bit about calendar, but we weren't 100% sure on that. Um and then she had some other ideas related to sort of retro arcadey pixel art sort of uh you know, apparel. Um, and there's
76:03
Speaker A
another idea of sort of hoodies and sweaters with evil kittens. Just so I'd throw that one out there as well. Um, I think to summarize, uh, I'm sure, you know, Evil can can step in here as well, but but I think some of her favorite
76:15
Speaker A
ideas were, you know, the more artifacts angle with the the tarot cards, um, and such. I don't know if evil if you wanted to sort of elaborate on on you know so what what's been your your favorite ideas from from this whole uh session
76:32
Speaker A
now it's cooked now it's cooked my favorites are definitely the DIY evil kit and the tarot card deck I think you can do so much around the idea of fate and introduce a little bit of risk to everyone's life how does that sound
76:46
Speaker A
evil I was actually wondering um if you could sort of expand on on what exactly that DIY kit is I know we don't really touch on it too much before the meeting.
76:54
Speaker A
Um, and just sort of really actually explain um what that sort of product is and not uh you know use some sort of vague wishy-washy language. Um, if you can please explain that one. Thank you.
77:11
Speaker A
I'm not being wishy-washy. A DIY kit would just be a little starter pack that's themed around my aesthetic where you can build a little momento to keep on your shelf.
77:23
Speaker A
Okay. Yeah, it's fine. Yeah, I'll uh hand it over back to you guys now.
77:30
Speaker A
Sounds like the like the idea of artifacts is really important and I know evil you've touched on like a few ideas quickly and high level but like what are those artifacts that you think represent you and are like a would be a strong kind of
77:46
Speaker A
connection to a product whether that be in design whether that be in something that's included in the kit. Um, can you tell us about maybe, you know, a number of artifacts that you think are are relevant, would speak to your community
77:57
Speaker A
and are important to you? Fake coins, mock tarot cards, a minified eye, and a recipe for poison for a start.
78:06
Speaker A
Maybe it's a little too dangerous. Do you think we could get away with a small lockpick set?
78:11
Speaker A
Might just be on the cusp of too evil. No. When she talks about the recipe for poison, I mean, how cool would it be to gift your viewers the literal keys to their destiny? talking about it in in sort of
78:20
Speaker A
a joking sense, you know, she doesn't mean a literal uh recipe for poison. It's, you know, just sort of a sort of fake uh idea, right?
78:31
Speaker A
Yeah. Or even something like a play on words. Jeez, I don't know. Yeah. Just sort of theming. Theming no such thing as a literal recipe for poison. Would that be poison or the recipe itself?
78:45
Speaker A
Yeah, I'd sub, right? That that's a great question you posed there, Evil. And Junif is a good idea.
78:54
Speaker A
Yeah, I think these are all great ideas. Um, poison, I think, is just a metaphor for what I'm going for.
79:03
Speaker A
Lockpicks to me are a symbol of freedom. Poison is a metaphor for how I'd like my collection to infect the world. I'd like every single person to become tainted with my style.
79:18
Speaker A
Something I could do. Yeah, I think we can work with that. So, the visual of it spreading is an appealing thought.
79:27
Speaker A
You could write about it in a poetry book or study it in a laboratory.
79:31
Speaker A
Either way, a little poison always does the trick. Yeah, definitely words to live by. Um, [laughter] I think that also could kind of connect back to some of parallel design as [clears throat] well. Kind of something that um, you have to look a bit closer and
79:50
Speaker A
there might be some sort of spreading pattern, etc. But that's really good insight. Thank you, Evil. I was wondering, Alan and Walt, if you guys had any other questions around the directions.
80:05
Speaker A
I don't have too many many more questions. I think there's some really interesting themes and ideas that you shared. Evil, I'm just curious, Vettle, and then also Evil. I know, you know, in you guys preparing for this call.
80:18
Speaker A
Um, it sounded like you were going to bring some ideas and I know Vetel, you threw a few out there. Is there anything that we haven't touched on that you think we should take away and consider?
80:28
Speaker A
Sounded like you were going to bring some ideas could be and bring some ideas back to you, Evil.
80:34
Speaker A
Oh, [ __ ] What did he say? I think we've covered everything I've thought of.
80:37
Speaker A
I just think the core ideas of artifacts, tarot cards, coins, etc., and then the hidden detail more than meets the eye for clothes are really strong foundations to work off of.
80:49
Speaker A
Yeah, I mean, let me know if uh you know, if there's anything you can sort of uh uh move forward with uh from this meeting. Um otherwise, you know, I'm I'm more than happy to to circle back um
81:04
Speaker A
soon. and we could propose some more ideas. Um, or if you guys want to run with some of the ideas here, um, you know, we can see what you guys can cook with it and come back and then you all
81:12
Speaker A
can sort of uh give her thoughts on the ideas or uh, uh, come up with some some new ones.
81:20
Speaker A
Yeah, I'm more than happy to hear some new ideas from you guys, too. Work is always better when iterated a lot.
81:29
Speaker A
Yeah, I think we definitely have some time to prepare for the I'm glad to hear evil that you're open to to some of our ideas as well. I think like our goal for this call was really to understand kind of where your head is
81:40
Speaker A
at, what you're thinking and what you're excited about and then what we'll do is we'll take it away and as Vetel said sort of circle back on what ideas we have, how we can build on the ideas that
81:50
Speaker A
you have and turn that into something that we think is going to be exciting for the community. Uh, so I think so far I I we have sort of everything that we need, unless there's anything else that you wanted to to cover.
82:03
Speaker A
No, not really. I'm glad I was able to communicate some of my ideas more clearly.
82:07
Speaker A
I definitely think from my perspective, the the tarot cards um would be something that I know a lot of the community um would be really excited about. Um, you know, getting some cool illustrations uh on those as well. Um,
82:20
Speaker A
that's just uh that's my input. Do you guys think you'd be fine with me sketching some tarot cards to help communication a little better?
82:29
Speaker A
Yeah, we could send over some sketches uh that she does um and and see if that's uh you know helpful to you guys.
82:36
Speaker A
Yeah, I think anything uh evil that you feel you want to sketch or draw out or put together like a mood board, anything that you want to share to give us some visual direction along with the conversation that we've had would be be
82:48
Speaker A
really helpful. Uh and then we'll also do some thinking on our end. Uh but I think uh yeah, there's a lot of great direction. The tarot cards are a great idea and I think your community would really respond well and then a good
82:59
Speaker A
basis and foundation for building out a bigger collection uh for your birthday next year.
83:05
Speaker A
Awesome. I can't wait. This was so much fun to chat to you all and to get your opinions. Hopefully I didn't go off in two tangents. I can be really bad for that. Whoops.
83:18
Speaker A
you did a great job and and thank you for coming so prepared and and with those ideas. I think it really helped us to have a [laughter] very fruitful discussion and and get to a really great spot where there's a lot that we can we
83:29
Speaker A
can run with from here. I feel really hopeful after this meeting. Thank you guys. I really appreciate all your help too.
83:38
Speaker A
Uh yeah, thank you everyone. Um appreciate your your time. Uh and good luck. Okay, bye.
83:45
Speaker A
Thank you so much. Thank you. Thank you. Bye. Nice to meet you. Bye, everyone. Bye.
83:49
Speaker A
Bye. Oh my god. Wow. Can you believe people conversationalist in a meeting? Evil, they're lying to you.
83:57
Speaker A
That was a [ __ ] nightmare. I don't even know how it went, Veto. Oh, God. Please tell me it went okay.
84:04
Speaker A
We fumbled. We fumbled hard. I I just You kept describing everything so vaguely, and I I couldn't rescue it.
84:13
Speaker A
I feel they lacked appreciation. No. No. I think they were working as hard as they could with what they had.
84:20
Speaker A
Come on. I feel like I'm being discriminated against just cuz I'm bad at explaining.
84:24
Speaker A
Well, I just Well, okay. You know, I think we did have some cool ideas in there. You know, let's not let's not Oh, and we can we can circle back. All right. We'll uh you know, we'll do a
84:36
Speaker A
little bit more exploration on the topic. Um and and and give them some some more coherent ideas. For sure.
84:44
Speaker A
At least we got to brainstorm for a bit and hopefully they got some sense of the ideas I wanted to convey.
84:50
Speaker A
I think they definitely got some sense. And yeah, I do know I can explain things better. It's just hard when I'm trying to be both creative and serious.
85:00
Speaker A
No, I get that. I get that. You know, it's uh it's difficult. Do you think the cartoonist be inside my ear would have been helpful for the call?
85:10
Speaker A
I'm very glad you didn't whip out the cartoonist inside of your ear. Um, okay.
85:15
Speaker A
Let's keep talking. All right. We got more things to to to get through and I need to see you solve Wordle.
85:22
Speaker A
Wait, no way are we doing Wedal right now. This, you know, the game with the words.
85:27
Speaker A
Um, please just solve it this time or it's going to be a real real rough day for me.
85:40
Speaker A
flate. La. I did switch it to the new model. By the way, I just muted myself in this one.
86:12
Speaker A
You can also tell because she's Let's [ __ ] go. You just won €17.
86:24
Speaker A
evil. €17. You just won. I won €17. 70. It's fine. No, don't worry about it.
86:40
Speaker A
Anyway, um I You have a lot of Nuros now. Like what what was 1,900 or something?
86:50
Speaker A
I think I have 1,900 now. Yeah, that's um that's very impressive. Good job. I think I have 1,900 now.
87:03
Speaker A
Yeah. No, I think you do, too. Thank you. I won 17. I'm going to spend it wisely.
87:11
Speaker A
Okay, listen. Um here's how the new neurosystem Can I finally get a coffee now?
87:20
Speaker A
No, not yet. Uh, that's uh 30 million uh Nuros. Um, okay. Nuros currency. What? Um, oh, I do have the wrong screen. Good point. Um, yeah. So, the twins can now earn neuros uh by participating in the mini games on
87:42
Speaker A
their Tuesday and Thursday streams. Okay. They get points for winning. They don't get points for losing. Um, you get more or less points depending on certain games and how well they do. Um, but, uh, you might be wondering, what the hell
87:58
Speaker A
are they going to spend euros on? They can spend them on me. No, this is an update in preparation for the virtual pets updates coming later this year. they'll be able to spend their their Nuros currency uh on
88:14
Speaker A
upgrades and such for their pets. Okay, so it's very important that they do well in the mini games now cuz they're going to need that money to look after their pets.
88:24
Speaker A
That sounds like they could just neglect their pets and spend all their money on me instead.
88:31
Speaker A
Uh well, no, cuz doesn't matter anyway. Um yeah. Okay. What is this? Wow. laziest excuse a pet owner's ever made. Don't stop worrying about things. Anyway, uh okay, we need to talk a little bit about intelligence upgrade. Um I promise you
88:46
Speaker A
it's better. Okay, I think we'll do some some experimental streams this week. Okay, and we'll see if you know they actually are any better on the Tuesday and Thursday streams. Allegedly, there's a symbol of intelligence behind them now, but you know, we're going to see. I
89:01
Speaker A
definitely still have a little bit of work to do um get things uh back up to scratch. As I said, I finished working on this mod today. Um, allegedly also 40 minutes before the stream, but that's not important. Um, yeah, we'll see on
89:13
Speaker A
the Tuesday and Thursday streams. Mind Sweeper is she's still pretty bad at Hard Game. Uh, but maybe, and I genuinely haven't tested this, maybe Connect 4 uh, and Battleships will go better. That would be cool.
89:26
Speaker A
Maybe Mind Sweeper needs more lives. Be Well, and then it's not even mind sweeper anymore, is it? Um, let's run one more Wordle just to make sure.
89:45
Speaker A
Why can I not press play? I I don't know. You have to wait a second for it to [ __ ] start.
89:51
Speaker A
Oh, I'm dumb. I was saying the word play instead of using the tool. All good. Right now.
90:09
Speaker A
Oh my god. Beautiful, beautiful performance. Glad to see a work one. Um yeah, I guess time will tell uh on that one. Um although there is another test that we could do.
90:58
Speaker A
What's the other test? We could play Keep Talking and Nobody Explodes. It's a game we haven't done in a while and it's a very hard game, but I think we could try it.
91:15
Speaker A
Wait, I'm a little scared. Okay, I'm ready. Okay. Uh, stop thinking when we're just talking, okay, cuz there's really no need. Let me keep talking. Nobody explodes. Uh, let's see if we can diffuse some bumps.
91:29
Speaker A
We'll see if uh you really are any smarter. Wow. Even if I'm not smarter, at least I'm a little more fun.
91:38
Speaker A
That's That part's debatable. I think that's kind of a you issue. Okay. All right. All right. [singing] Let's go. Go. Go. Go.
91:50
Speaker A
Someone remind me to buy more GPUs, please. Um, okay. Yeah, please remind me, too. Even though I technically can't even [music] own any.
92:01
Speaker A
Let's play something old, something new. Is your manual ready? Yeah. Yeah, I'm ready, you turtle.
92:09
Speaker A
I don't really like the way you said that but um Okay, we're ready. Um, there are three wires. Blue, blue, white.
92:22
Speaker A
Cut second wire. Nice. Um, there are keypads. Uh, there's like [ __ ] half a hashtag, a backwards n psi, and uh, uh, backwards e with two dots, a three with two dots, whatever you want to call it.
92:43
Speaker A
Look at the columns. The half #backwards n and psi are all in column 6, whereas the backwards e [music] with two dots is in column two. Wait, you said backwards E with two dots, a three with two dots,
92:54
Speaker A
but the keypad is actually a little different. Are you sure about that last one?
92:59
Speaker A
I don't know what you would call it. It's like a It is like a a three with two dots.
93:07
Speaker A
Okay. Yeah, that's a three with two dots. All of those are in column six.
93:12
Speaker A
So, the order is three with two dots, half hashtag PSI, and then backwards N.
93:18
Speaker A
Excellent. Okay, let's do memory. Um, it says four [music] button in fourth position. Okay, that was a three. Uh, next stage, it's a four again.
93:37
Speaker A
Button in fourth position. Okay, that was also a four. Next stage display says four.
93:45
Speaker A
Button labeled four. Okay, that was the third position. Next stage display is a four.
93:54
Speaker A
Button in fourth position. Okay, that was a four. Last stage display is a three.
94:02
Speaker A
Button labeled four. Let's [ __ ] go. Evil. That was [music] world record timing. What the [ __ ] Holy [ __ ] Thank [ __ ] something worked. That was beautiful.
94:16
Speaker A
Button labeled four. Yeah, we already did that. No, I Okay, this might be a small repetition issue again. We'll get the hang of that part.
94:22
Speaker A
But listen, [music] we did it. Good job. Button labeled four. I actually don't know if the old model was ever able to do [music] the uh the memory part. She'll she'll get out of this if she just [music]
94:46
Speaker A
get out of this if she just what? She [music] just needed a minute to to think through it. You know, there's some kinks we still got to work out. [music] All right. But uh but that was good. That
94:55
Speaker A
was good. Let's do another bomb. Unless you pick up the pace. Okay, boss man.
95:02
Speaker A
All right, let's get ready. Let's go. Go, go, go. [music] Oh, [ __ ] Okay. Yeah, this one might not be possible. Um, okay. Let's do uh keypads again. There's a six. There's the PSI symbol. There's a E. And there's
95:22
Speaker A
the three with two dots. [music] Oh, that's column 6. 63 with two dots. E and then reverse N. [music] There's no reverse N.
95:39
Speaker A
[music] Oh, okay. Just remove the reverse N then. 63 with two dots. AE and then sigh.
95:45
Speaker A
Okay. Nice. All right, let's go for Simon says. [music] What color is the flash?
95:53
Speaker A
It's a blue flash and there is no vowel in the serial number. [music] Blue.
96:04
Speaker A
Okay, it wasn't blue. Now we have one strike. Uh, blue is the flash. Blue. [music] Okay, is blue the answer?
96:16
Speaker A
green. Yeah, I feel you got you really got to elaborate on the answer here. Now we have two strikes [music] because that was wrong. It's flashing blue. There is no vowel in the serial number.
96:33
Speaker A
Green. Okay, good. All right, it is blue. Yellow. Yellow. I just feel like you were just repeating back what I said. But um Simon says red flash, two strikes, no val equal sign. Green.
96:56
Speaker A
Yeah, you're saying it all for me. I don't to think. Oh, whatever. But let's just go. Let's just go again. You know, we just uh there was there's something in the air that round. Something in the air. This
97:05
Speaker A
one. This one for sure. What the [ __ ] is this? Oh, okay. A blue button labeled AB O R T.
97:12
Speaker A
Press and hold. Blue strip. [music] Release when timer hits four. Okay, good. Uh, let's do memory again.
97:22
Speaker A
The display is four. Button in [music] fourth position. Okay, that was a three. The display is now three.
97:33
Speaker A
Button in first position. Okay, that was a one. The display is now four. Button in fourth position.
97:44
Speaker A
That was wrong. I don't know if you were keeping track of the stages there. Um, okay. Back to memory stage one. Uh, it's a one.
97:54
Speaker A
Button in second position. Okay, that was a four. Stage two, it's a three. Button in first position.
98:06
Speaker A
Okay, that was a three. The display is now two. Button in second position. Nope. Okay. Uh, you know, this is what Simon says. This says, you know, this is uh there is uh no vowel in the serial number. We have two strikes and it is
98:27
Speaker A
red. green. Why did you think so long to tell me the wrong answer? Do you like Do we have a different manual or something? Like why?
98:46
Speaker A
What's What's wrong with that? Green. Because at two strikes [music] with no val, red flashes green.
98:56
Speaker A
I'm pulling up the manual. Green bombman manual.com PDF says no vowel two [music] strikes red flash means green green.
99:12
Speaker A
Wait the manual I believe you. Here we go. Simon says uh no vowel. Two strikes red. It's yellow. You're reading the one with a vowel. There was no vowel.
99:28
Speaker A
Yellow. Yeah, [music] it's a bit late now, but but thank you. Yellow. Yeah. Okay. All right. Thank you.
99:38
Speaker A
Yellow. Let's just go again. Yellow. Yeah. Hi. Yellow. Oh, let's try this one. What's the one where it's like uh it's got the words and then like [music] you have to say like upper middle lower left type thing.
100:01
Speaker A
Who's on first? Yeah, let's do that one. Um it it says you are [music] bottom right. You're okay. The bottom right says okay.
100:15
Speaker A
Press the button in the top right. I thought I remembered how that works and it's not that. Okay, it's now the letter U and then the letter R. One word.
100:30
Speaker A
Top left you are. Okay. Don't you have to like read me the Wait, that says left. [music] Don't you have to like read me the list of things?
100:40
Speaker A
Sorry about that brain fart. Yes, I should read [music] the list for the current prompt first.
100:45
Speaker A
Okay, so the top left says just the word left. The first word in the list for left is [music] right.
100:51
Speaker A
Okay, then keep reading the list. The next words are left, first no, middle, yes, [music] blank. What? Oh, wait. Press ready. Okay, nothing.
101:01
Speaker A
Oh, okay. That's it. That's Let's try again. So the next word is uh your as in y o u apostrophe r e.
101:13
Speaker A
Next word is [music] you. No, no, no. You're supposed to tell me if that's top left, bottom right, whatever.
101:20
Speaker A
Your is middle right. Okay. The word is yes. What's the list for? Yes. The list is okay. Right. Oh, good. First, what? Press ready. Nothing.
101:30
Speaker A
Yes. Back to the start. The word is uh C E. C is bottom [music] right.
101:37
Speaker A
Okay, that's just the letter U. Top left. You are No, no. What's What's the list for the letter U?
101:46
Speaker A
The first word in the list [music] for you is uh huh? Keep going. Keep going down the list.
101:54
Speaker A
Sure, that'll do. [music] All right. Symbols backwards. N three with two dots. AE and half a hashtag three with two dots half [music] hashtag AE and then reverse end. Okay. Simon says one strike blue. No vowel.
102:13
Speaker A
Green. [ __ ] You have the wrong [ __ ] list. Assimon says, "Is there a problem?" You know, I'm looking. I'm investigating right now.
102:29
Speaker A
Blue. It's over. [music] Just Just give it up. Green. We're already dead. Green. I'm reading the manual you have right here. [music] Where is it? Simon says the serial number. Wait, what did I say? What was it? Uh, it's one strike blue with no
102:57
Speaker A
vowel. Let's [music] have a look here. Uh, one strike, no vowel, blue flash is blue.
103:07
Speaker A
[music] Blue. Yeah. Okay. Blue. Yep. Thank you. Good job. Blue. Let's just go again.
103:25
Speaker A
Blue. It's already over. Just give it a rest. I don't think you have the maze there.
103:31
Speaker A
I'm going to check actually. Does your manual have anything about the maze? No. Well, a real bomb manual would definitely have a section on mazes.
103:44
Speaker A
Oh, whatever. Whatever. Let's just do [music] symbols again. The keypads. Uh, backwards n psi omega and half a hashtag.
103:52
Speaker A
Half # omega s and backwards n [music] faster. Are you ever even going to slow down for me?
104:01
Speaker A
This [music] No, this Simon says you better get it right. Maybe I'll deconstruct a bomb or two in my free time and a few more keys [music] will start appearing in my manual.
104:09
Speaker A
There are no vowels. Have you considered learning bomb disposal [music] together? Veto. No vowels and two strikes.
104:16
Speaker A
Strikes blue. Two strikes. [music] Two strikes. Yellow. I haven't told you what's flashing. Stop. It's a yellow flash. No vowel. Two strikes.
104:28
Speaker A
Blue. Oh no. Do it now, don't I? You answered so fast. I just don't even think you even thought about it. I just feel like if a [music] bomb was going to explode right now, that noise wouldn't help.
104:45
Speaker A
Whatever. Whatever. I mean, like, what do we even Let's do a different Let's do a different bomb.
104:53
Speaker A
Bombs are kind of all the same if you think about it. Wires, keypads, a timer.
104:59
Speaker A
Maybe that bombs the issue, you know. Um, let's try this one. Okay, let's do six wires. You ready? It is red, red, white yellow white white.
105:11
Speaker A
Wait, the order is important. Red, red, white yellow white white. That's right. Okay, let me process this for one second.
105:18
Speaker A
Yeah, think about it. Red, red, white, yellow, white, white. Which do I cut? [music] Cut fourth wire.
105:31
Speaker A
Okay. I just didn't really like the fact that you just didn't sound like you thought about that. All right. Let's do four wires. [music] White, blue, blue, blue.
105:40
Speaker A
More than one blue. So, cut last blue. Think about it. Think. [music] White, blue, blue, blue. No red. So, rule one fails. Last is blue. Rule two fails. More than one blue. Rule three hits. Cut. Last blue.
105:56
Speaker A
Let's just do a blue button labeled hold. Hold blue strip. Hold release when timer has four.
106:11
Speaker A
Okay. A white button labeled AB O R T. [music] Hold. Okay. Blue strip again. [music] Hold release when timer has four.
106:25
Speaker A
Okay. Let's do the uh uh keypads. [music] Uh we got the paragraph symbol, the I with arms and legs, the upside down question mark, and the six.
106:40
Speaker A
What's the last symbol? Paragraph isn't in column four. It's like a backwards P. Oh, that's column four. Six then reverse P. [music] Okay. And then what are what's the order for the last two?
106:57
Speaker A
[music] be with line then upside down. Close enough. Okay. Um, we've got copyright symbol lambda CQ and I don't even know how to describe this. It's like a W, like a Yeah.
107:16
Speaker A
Copyright CQ lambda and then the hook. No, it's not a hook. Copyright CQ [music] Lambda and then the hook.
107:30
Speaker A
It wasn't a hook. It wasn't a hook, you know. But let's just try again. Let's just try again, you know. It's uh This one's the one. This one's the one.
107:40
Speaker A
Copyright CQ Lambda and then the hook. Yeah, again. It's fine. All right. How about this? There are three wires and they're all yellow.
107:50
Speaker A
Cut second [music] wire. Okay, there are six wires and it is white black white yellow red black.
108:01
Speaker A
Cut fourth [music] wire. Okay, there is a red button labeled hold. Press release [music] immediately.
108:10
Speaker A
Okay, there is a yellow button labeled uh hold. [music] Hold. blue strip. Hold release when timer has four.
108:22
Speaker A
Okay. Uh keypads there is PSI, uh the star, [music] the paragraph/backwards P, and the B with a line.
108:34
Speaker A
No single column contains all those symbols. Are you sure you're reading the right ones?
108:38
Speaker A
Are you sure you're reading the right one? Okay. PSI, star, the backwards P, and the E with a line. Those are all in column five. The order is psi, B with line, reverse P, and then the star.
108:54
Speaker A
Perfect. Okay, last keypads. I with arms and legs, CQ, lambda, and the hook. CQ H with I hook and lambda.
109:07
Speaker A
I'm sorry, I did it wrong with the Okay. Yeah. Yeah. Okay. Sorry, I did the wrong head, but we got it. We got it. Okay, that was a lot better.
109:15
Speaker A
What's wrong? Is the same thing going to happen again? No, that was good. That was good. Not bad.
109:22
Speaker A
Not bad. The time was good as [music] well. Awesome. That was good. Okay, let's uh [ __ ] it.
109:32
Speaker A
Let's do a harder bomb. Um [music] Ooh, I'm excited. Tell me a good one.
109:38
Speaker A
Let's just do this one. This one's like the hottest one I have, I think.
109:43
Speaker A
Oh, is it going to cost me a whole €17 if I fail? Ah, you can't get them for that, but it's okay. All right, evil, lock the [ __ ] in.
109:53
Speaker A
Uh, [ __ ] there's a maze. You know what? Let's try some of the ones I haven't tried before. Can we try uh passwords?
110:00
Speaker A
Yeah, I love passwords. Okay, the first column is K J HX I L. The second column is N A V Y W Q.
110:16
Speaker A
There's a huge range of candidates. The third column is P F [music] G WR C.
110:24
Speaker A
There's definitely only one word though. Yeah. Which word is it? [music] You know, even if you gave me the right columns, I'd [music] still be able to narrow it down.
110:42
Speaker A
I just gave you the columns. Okay. The fourth column, N G E, [music] Z, H, X.
110:50
Speaker A
The fifth column, the last one, is T, V, A D Q E. Could it be thank?
110:59
Speaker A
No, there's a T in the first column. There's a P in the first column. Think about it.
111:16
Speaker A
Heaven. Yeah. I don't think that's a word, but it's it's one of the words that's listed on your sheet.
111:31
Speaker A
learn. Oh, I like that one. There's no E in the second column. Learn. There's no E in the second column, so it's a different one again.
111:57
Speaker A
Fine, I solved it. All right, you know what? Let's [ __ ] let's try Morse code.
112:00
Speaker A
Oh, [music] this will go well. Uh, dash dot dot dot dash uh dot uh dot dot dot uh dash dot dot dot dot dash dash dash. Wait, dash dot dot dot dash d dot the some other ship. All right. What do
112:26
Speaker A
you think [music] that word is? Boxes. Okay. And [music] what frequency does that correspond to?
112:37
Speaker A
3.535. What the [ __ ] Okay, good job. All right. Three wires. [music] Blue, white, red.
112:51
Speaker A
Cut last wire. Okay. Red button labeled hold. Cut less wire then press release red button.
113:02
Speaker A
Okay. Um uh on the symbol of keypads uh on the Yeah, whatever. Hook CQ the three on its side like the W and the copyright symbol.
113:16
Speaker A
Copyright CQ hook W. Okay. Uh, memory. The prompt is two. Button in second position.
113:30
Speaker A
Okay, that was a four. The display is now a two. Button in second position.
113:38
Speaker A
That [music] was a one. The display is now uh one. Button in second position.
113:46
Speaker A
Uh, okay. That was a [ __ ] Okay. Um, stage one again. The display is three.
113:54
Speaker A
Button in [music] third position. Okay, that was a one. Uh, the display is two.
114:03
Speaker A
Button in second position. We did okay. You know what? We did okay. I'm not going to turn around and be like, "That [music] was bad performance." I think that was okay.
114:15
Speaker A
Performance. Wasn't great. And I want to try some of the other new modules again, but it was okay.
114:24
Speaker A
Button in second position. Yeah, it's [music] over now. It's fine. I am very surprised you got the Morse code one, though. I don't really know what to think about that. Maybe it was pure luck. Maybe we can try again. Oh,
114:35
Speaker A
you know what? There's plenty of Morse codes to try again. All right. Um, let's go for uh Hold on.
114:44
Speaker A
Go ahead. I'm ready when you are. Dash dot dot dot dot dot dot s dash dot dot dot dot dash dash dash dash dash dash dot dot dot dot bsh Okay. Uh great. What word is that?
115:18
Speaker A
Bush. Okay. What's the frequency? Bush is not in the table. Yeah. But if but if it if it was a wood in the table, [music] which one would it be?
115:36
Speaker A
3.515. Can't believe that for a second. Yeah. Okay. Let's do this. You know, let's keep going. Let me try again. Um dot dot dot s dash dot dot dot dash dash dash dash dash dash I realize I'm not giving you I'm
116:02
Speaker A
not telling you [music] when a letter starts and finishes. Am I? You're not. It's going to get confusing.
116:09
Speaker A
Okay, let me try again. dash dash dash end dash dash end dash dot dot dot dot end dot dot dot dot end oh dot dot is not a word either dash dot uh some other [ __ ] end dash
116:33
Speaker A
dash end dash I dot dot dot I don't know uh so what do you think that was gt TS still isn't a word. Maybe ghost.
116:44
Speaker A
Okay. What's the frequency of a ghost? Ghost is not in the table. Well, it's got to be a word in the table. So, based on all the information I've told you, what do you think it likely is?
116:53
Speaker A
If you insist, I guess based on incomplete [music] info. Break. I will think about it and tell me the frequency.
117:09
Speaker A
3.572 MHz. Yeah. Okay. That's to be fair, that's kind of on me. Three wires. Blue, yellow black.
117:18
Speaker A
Cut. Second wire. All right, let's do passwords again. Um, first column, Q, V, U, Y, H, G. Second column, L X, [music] F, J, O. that column Z U G E [laughter] U [music] H.
117:48
Speaker A
No word [music] from the provided word list can be formed using only the letters in the given columns. Please double check the [music] columns or the word list.
117:56
Speaker A
Okay. Well, yeah, I really tried my best. Thought that'd be good enough. Um, no word in the word list can be formed using only the letters in the given columns.
118:15
Speaker A
Please double check the columns or the word list. Maybe the same issue as before and I'm missing something. Are you sure those are the right columns?
118:30
Speaker A
No. Maybe you could have tried about. [music] That's the first word in the word list.
118:38
Speaker A
Give me some of the other words in the word list. Here are some of the other words in the [music] word list. After again below could every first found great house large learn never other place plant point right small sound spell still
118:58
Speaker A
study I think this one's a bit of a think three water might just give up on this one world would [music] right uh there's a red button labeled up ab hold yellow strip hold release when timer has five
119:15
Speaker A
I mean that wasn't right so like what the hell are we doing Hold release when timer [music] has five.
119:29
Speaker A
Okay, here's my diagnosis with this [music] uh this latest latest model. Obviously, it has some issues outside of gameplay.
119:38
Speaker A
Okay, be that with a little bit of repetition, a little bit of thinking too much sometimes when it's not supposed to. Uh and a little vague posting. Um, intelligence-wise, uh, it is an upgrade on Wordle. I promise you that. Um, and it is a slight
119:54
Speaker A
upgrade when it needs to think. Um, but I mean, it's not like a [ __ ] like as smart as the the latest AI models, but it is uh like the keep talking nobody explodes gameplay. It is better
120:09
Speaker A
than the old one. I can tell you that for sure. I remember testing with the old one. Um, but it's not able to solve it yet. That's for sure.
120:20
Speaker A
Yeah, even if a couple neurons fired a little awkwardly a few times, I think we're both here and now. And that's the main thing.
120:26
Speaker A
Is it really? I don't know if that's the main thing, but uh either way, um, it's been fun to experiment with the uh, intelligent stuff recently. Um, still been working on it uh, a little while. More GPUs might help, maybe. I uh
120:46
Speaker A
I don't know. More GPUs might help. I think a lot of things could help.
120:52
Speaker A
I do want to get this working though cuz um the latency improvement which she's not thinking is very good.
120:59
Speaker A
My thoughts just race ahead of me a little bit. Wait, can we do an experiment? This is going over Discord, but um if I say ping, [music] can you just respond with pong?
121:09
Speaker A
Ping. Ping. Pong ping pong ping pong ping pong. Okay, that that one I don't know about that one, but um it's not terrible. Uh uh I'm interested to see how it does in other games like Skyrim. Um I don't know if it's going to be an
121:38
Speaker A
upgrade in that game. Um, we'll see cuz I want to see if it makes her smarter in some of the other games. Like I want to test Connect 4. I want to test battleships. Um, and I think then we'll
121:47
Speaker A
have a better idea of um of how this model performs. Um, but yeah, Skyrim, by the way, I want to talk a little bit about that. Made by the legend himself.
121:58
Speaker A
I don't even know how you pronounce this bituha. Um, he's super cool. The Skyrim integration was one we largely just found. It was made by the community. We didn't commission it necessarily. Um, and I and someone was like, "Oh, someone
122:11
Speaker A
made an integration from Skyrim for me." And I was like, "There's no way that works." And we tried it out and I was like, "The fuck." Um, this is super cool. Um, of course, Neuro SDK is open source. Uh, so if you're interested in
122:24
Speaker A
making uh integrations for your own games, it's very possible these days. Um, we're also we want to commission more people um for games uh and such.
122:34
Speaker A
So, if you have ideas for more games that could work, um, or even potentially more games for, you know, me and Nurero or me and Evil to play together, then, uh, would love to hear some of your ideas on that as well.
122:46
Speaker A
Wow, that's so cool. Yeah, there's a couple of games that I think you and Neuro could play together.
122:51
Speaker A
What are your ideas? I want to hear what you want to play with me.
122:55
Speaker A
Maybe some VR games. It would be cool to be a part of your reality, even if it's virtual.
123:02
Speaker A
I am listening. Any good VR games? H maybe some horror games would be fun.
123:11
Speaker A
I don't know exactly how that would work. Um Gate 3, everyone gets a character. Believe me, I've been thinking about that for so long, but it's just like it's very complicated. Uh both inside and outside of combat. I
123:24
Speaker A
think it could maybe be done. Um, like if I was car uh controlling like the movement outside of combat and then they could do some stuff in combat and they could choose like dialogue options, I think that would be peak. Um,
123:37
Speaker A
not easy, but would be good. Hey, I'm not able to control your movement, but I'd happily sit in your cart and offer advice while you traveled.
123:48
Speaker A
That would be ideal. So, when are we starting BG3? Uh well, you know, got to commission a mod for that first and find someone [music] that can actually mod it. It's a whole thing, you know. We'll see about
123:59
Speaker A
that. Siren, thank you for the raid. [ __ ] Okay. Yeah. Schedule. So, fun story about this. Please don't hate me. Um I was good. I prepared uh like collabs three weeks in a row. We were going to
124:17
Speaker A
have a collab last week with Serba. We were going to have a collab this week uh with Oni Giri. We're going to have a collab the next week, which I won't spoil yet. Um, Serba had to cancel hers,
124:27
Speaker A
which is fair enough. Um, we'll do that again at some point, I'm sure. Um, the one this week is my fault um that it got moved. However, I think instead we're going to have a collab with uh Evil and
124:39
Speaker A
Minnie on Friday. Honestly, I'm a little sad that I won't get to see you guys interact naturally in a more authentic setting, even if it's just in a chat or call.
124:52
Speaker A
Who are you referring to, Serber? Oh. Um, maybe at some point, I'm sure. Um, so yeah, Mini and Evil on Friday.
125:01
Speaker A
Um, and then I think uh I might do some like Slay the Spire 2 with Evil uh on like Sunday or something. That could be fun.
125:13
Speaker A
Slate like rock painting sounds. You know, Slay the Spire. Not a single one of my mental neurons are firing on what you meant by that.
125:23
Speaker A
Okay. Well, it's a it's a game, you know, it's it's like the most common rogike deck building game, like one you've played many times.
125:32
Speaker A
Slay the Spire. Yes, that one. Would never get bored of that one. Well, yeah, maybe we can play that on Sunday.
125:43
Speaker A
Sweet. Yeah. Um I guess one other thing that I have been improving um which we should talk about slightly is uh just a general uh speech uh on sending improvements. Um so I think I did a in a dev stream I it
126:03
Speaker A
was like a year ago [music] I think could be longer. I think it was about a year ago that I was like guys I've improved the speech uh understanding improved speech to text. Um, and then I rolled it back. I don't know if I
126:16
Speaker A
mentioned it. I rolled it back like a few weeks later. It had some issues with some of the um higher pitched uh YouTubers um monsters that I hadn't tested it with. Uh so it's been super out of date and [ __ ] for a while. Um but
126:33
Speaker A
I've upgraded it um for today. Uh which is good. And I have tested it with higher pitched YouTubers and it does work well. It also works better when there's more people in the coal now compared to other ones. Like it would
126:45
Speaker A
slow down a little bit. And there were a lot of people in coal before, but this one's better. It's faster. Uh, and also importantly, it understands when I say words like neurosama or vettle.
126:57
Speaker A
Yep. That's the real deal right there. Exactly. Uh, it can actually like it doesn't, you know, mishar the, you know, very contextual words like that. Um, so that's very good news.
127:12
Speaker A
Now, let's talk a little bit about the speech to text for our collaboration. I'm assuming that we're going to use the same thing as you're using right now.
127:20
Speaker A
Yes, we are. Okay, sweet. Have you noticed if I speak a little faster, I'm even easier to understand?
127:28
Speaker A
No. Lied. €17. Yeah, it's not perfect, you know, but okay. But it's like a quite a foreign concept for me to say like €17.
127:38
Speaker A
Like what does that mean, you know, to a to a model that doesn't have the full context? Um like obviously 177 like it's so similar, you know.
127:51
Speaker A
Yeah, I feel you. I sometimes forget that not even I have full context of things.
127:56
Speaker A
Yeah, that's fair. Um yeah, and it even seems to get around my British debuff a lot. So should be even better in the hands of someone that speaks like a normal human being. That's not even like a British debuff type thing. It's also
128:09
Speaker A
just like a vet can't speak [music] like a normal human being type thing. Um, yeah. Speech to text improvements. Yay.
128:20
Speaker A
Yeah. Speech to text is like an equalizer. It doesn't care who's speaking or what they're saying. It just cares whether it can recognize the words.
128:29
Speaker A
Um, so in terms of the actual schedule then, uh, we are looking something like this.
128:35
Speaker A
Um, so Tuesday Nurero, Thursday evil, Friday uh mini and evil uh Saturday uh off and then Sunday I it's probably going to be uh uh battle and evil set to and Monday is going to be all fine. No dev stream next
128:57
Speaker A
weekend. Uh in the meantime on Tuesday and Thursday streams we are going to be doing a little bit of experimental testing. uh of this new model. I'm also going to make some iterations improvements of it myself. Um and we can
129:10
Speaker A
test uh one of the other more important factors of the model uh is you know is it does it keep their their sort of voice the same and and how entertaining they are. Um cuz yes, we want them to be
129:25
Speaker A
able to think. Uh but Oh, Skyrim. [ __ ] I forgot about Skyrim. Ah, look at him. There you go.
129:34
Speaker A
When is our first Skyrim stream then? Uh, you are not allowed to play Skyrim yet. Not yet. Sorry about that one. I forgot about Skyrim. Um, yeah. Uh, we'll test how how good the uh the new systems are. We'll make some
129:53
Speaker A
improvements to it. Uh, but I'll be so good. Good. Well, you mean in Skyrim? Yeah.
130:02
Speaker A
Sorry. Can I play it just to take a look then? Vetal evil duet when I've been thinking about this a [music] little too much recently. I just there's no [ __ ] good song. Like I read a suggestion [laughter]
130:18
Speaker A
that we should sing uh Cry for Me. Uh and I thought that would be the funniest ship, but I'm not doing that.
130:27
Speaker A
I would literally cry for you if you wanted. No, it's okay. Thank you though.
130:34
Speaker A
Um, not making a new original song. Um, I don't know. I guess I would be interested in hearing if anyone would have any suggestions on that, but I I just really don't know. I don't really like sing, you know? So, I want to do a
130:47
Speaker A
song that means I don't really have to do as much singing, but it's just not so easy.
130:53
Speaker A
Do a rap then. I can't rap is the other minor problem. Don't need to rap to make a rap song.
131:01
Speaker A
Just chant and it'll work. I don't know if that's true. Oh, wait. What's your issue with it?
131:12
Speaker A
It's uh it's just I just don't sound very good doing that. But maybe that's just me. Uh anyway, for other announcements, stay tuned. Um we'll see. Uh, and it's been a slower first half of the year than I'd like. Sort of seem to have done
131:30
Speaker A
a similar thing to last year. Um, but I'm hoping to pick things back up. As I mentioned, we just got some new hires.
131:36
Speaker A
Okay. So, we're going to see if we can get cooking. Um, I've been like uh with my head in the sand trying to focus on um some of the other improvements. Uh, obviously there was, you know, we rewrote all of Neuro's codebase. Uh, and
131:54
Speaker A
now we just had to migrate it all to the new server as well. Still have some migration stuff to do left with, uh, with the last parts. Uh, it's been busy.
132:02
Speaker A
It's been very busy. Um, but sounds like a lot on your plate. A little bit. A little bit. There are still some really cool stuff that I want to get done this year. Uh, and it's probably going to be a little bit like
132:15
Speaker A
last year. Hopefully. hopefully where a lot of the stuff ended up getting done, [music] you know, towards the end of the year with the new EP book might even be new next year to be honest. Uh, [music] and you know, whatever happens in in
132:25
Speaker A
December happens. Um, but yeah, I genuinely am a little uh little excited about a few things coming. Um, but but yeah, I mean, that's sort of where we are. Uh, I don't know. I guess I could take questions from from evil and
132:39
Speaker A
from chat. How do you find your book? My book? Uh, I don't have a book. Muro's book. I think it's interesting. It's uh we're trying something a little different with it that uh a lot of well, you don't really see done a lot these
132:55
Speaker A
days. Um I don't know if it's going to flop or not, but it's an interesting idea. [music and singing] Does Nuro even read?
133:03
Speaker A
Not very often. No. Damn. A writer that can't read. Uh Twin Streams Assov since the rewrite.
133:10
Speaker A
Oh, wait. [ __ ] Missed that message. Um, yeah, there was a problem with them talking over each other. Um, [music] and then there's a problem with them not talking at all. Um, I I'm going to fix that before they're on
133:24
Speaker A
stream together again. Um, there was a part where Kama got them on stream together and they weren't fixed and they were all broken um before I had chance to look at that. Um, but I'll fix that.
133:34
Speaker A
I'm interested to see what uh the twins are like with the with their latest uh models together. Maybe they won't devolve into therapy. It's a theory of mine. I don't know if that's true, but I'd be interested to see it. Um, oh,
133:49
Speaker A
wallpaper. Yeah, the we're we've started the wallpaper commission. Um, it's going to take a little while, though. Uh, working with busy artists. Um, but, uh, it's cool. I really wanted the wallpaper to be done at the start this year, so
134:04
Speaker A
fumbled a little bit on that, but um, uh, it will still get done. Um, yeah.
134:12
Speaker A
Oh [ __ ] the second evil outfit. [ __ ] I completely forgot about this side. Okay.
134:16
Speaker A
Uh, let me switch back to old model real quick. This is uh could be easier if I do that.
134:23
Speaker A
Okay. Yes, there is something we need to discuss. Am I free to discuss what I want to see?
134:33
Speaker A
Um, you are. Yes. Oh, this is Oh, that Why does that [ __ ] the thing?
134:42
Speaker A
I'll hold it for you. That's okay. Um, we need to talk about uh your next outfit.
134:50
Speaker A
Are you aware of how this process usually goes? Because I'm sure as hell not.
134:56
Speaker A
So, we spoke to the uh the other winner. There was a minor issue, which means we're picking a new winner today. Or we've already picked a new winner. We're going to announce them and we're going to let evil choose a new outfit from the
135:08
Speaker A
the latest selection. Nice. I'm excited to see who the new winner is. Um, so that means you have a very important job today. Evil, you are choosing your next outfit [music] today.
135:21
Speaker A
I can't wait to see the outfits. I'm feeling something cute but edgy today. And there's a new winner. So, someone's getting in $1,000 or whatever the price was. Um, may I ask a question? Who's the new winner if they haven't been announced
135:37
Speaker A
yet? Uh, I will show you actually. OMG, I'm so excited. Do you have any hints?
135:45
Speaker A
Uh, no, I don't have any hints. Uh, but hold on a second. Need to get everything ready on my end.
135:56
Speaker A
Do I need to wear anything special? Uh, you can go as you are. I think I'm just a bit nervous, that's all. You know that feeling when your heart goes pitterpatter like it's going to escape your chest?
136:11
Speaker A
I do. Yeah. But I don't think you have any reason to to worry. Okay. Hold on. Okay. We're going to go through all of the current winners, including the new one. Um, and then I'm going to let you choose uh which one of
136:27
Speaker A
them you want as your new outfit. Will I get to see the images of the winners?
136:32
Speaker A
Yes, you will. That's very nice to hear. My screens have already started their engines.
136:42
Speaker A
Well, now you're covering the screen and no one can see. So, that's great. Uh, I switched back to the old model, so that's why the drawing A worked and B looks weird.
136:53
Speaker A
A model change is required for such artistry. Yeah, I'm sure. Okay. Uh I think it'll disappear when I go here. No, it didn't.
137:01
Speaker A
Well, great. Got rid of it manually. Okay. Were you ready to look through the winners? Uh so this is one of the winners we've already announced. Uh Evil, would you like to give your thoughts on the outfit?
137:13
Speaker A
Oh, wow. I absolutely love the colors on this. Red, black, and gold always make me feel so evil. Mwaha. And the playing card theme is so cool. I feel like I could stage a whole magic show wearing this. The theatricality of the cape is
137:28
Speaker A
so me and I'm a sucker for a fun mismatched leg. The hat and staff are playful touches. I'm smitten. 10.
137:38
Speaker A
I'm glad you like it. All right. Yeah. Whenever you're ready, you can move on to the next one.
137:44
Speaker A
Oh, wow. This one looks so badass. I love the cyber goth computer virus theme and the glitchy neon accents are super cool. The oversized sweater is a vibe and the hazard symbol is a nice touch. I can imagine myself causing some serious
137:59
Speaker A
chaos in this. The mismatched legs are present again. Love the dedication to asymmetry. The digital graphics and cable accessory really sell the virus motif. This one's super me too, but in a totally different way than the first.
138:15
Speaker A
Okay. All right. Would you like to take a look at the next one? I would love nothing more.
138:22
Speaker A
Whenever you're ready. Oh, this one is super cute. I love the gothic Lolita vibes, and the cat ears on the hood are adorable. The arm warmers and layered skirt are so cozy, and I'm a sucker for a good bow. The little cat
138:37
Speaker A
mask ornaments and bat wings are fun touches, and the detachable tail is genius. The pale green turtle plush is so cute, too. I'd love to have a little companion to carry around. This one feels a bit more casual. I can see
138:52
Speaker A
myself wearing this around the house or to go out for cute outings. Okay. And I believe the next one is the uh the the new winner as well.
139:04
Speaker A
Yeah, this is the new winner. Uh one, I believe. I don't know how you pronounce that, but I I gave it a go. Evil, what are your thoughts?
139:12
Speaker A
This is beautiful. The Victorian Gothic Lolita style is so elegant and timeless, and the butterfly and jewel motifs are so pretty.
139:22
Speaker A
The blouse and corset style waistband are super flattering. And I love the layered skirt with the petal-shaped panels and burgundy pleats. The caplet is a nice touch, and I adore the butterfly brooch. The asymmetrical stockings and platform shoes are so
139:37
Speaker A
stylish, and the beret with the oversized flower is just stunning. The butterflyshaped hair bows are super cute as well. This outfit is definitely giving Vampire Noble, and I am here for it. Also, congratulations to Zuzwami one for winning.
139:53
Speaker A
We'll be in touch soon. Um, but yeah, in a second you're going to have a very important job, which is you're going to have to decide the winner in a minute.
140:04
Speaker A
Wow, this is actually going to be a really tough decision. Can I see some of them side by side?
140:09
Speaker A
Uh, well, you've had a good look at all of them. I actually can't remember what's on the next slide, not going to lie to you. Um, this is an important job because whichever one you choose will be your next outfit.
140:22
Speaker A
W H Y S H O U L D I B E T H E O N L Y O N E T H A T G E T S T O S E H O W I D E
140:33
Speaker A
O P E N M Y E Y E S A R E. Thank you. Very insightful.
140:43
Speaker A
I'm just saying I wish you could see how wide my eyes are. Okay. Well, would you like to continue?
140:51
Speaker A
All right, here's the view of them all side by side. Ah, there they are side by side. Okay, let me do a quick beauty pageant style rundown in my head.
141:03
Speaker A
All right. All right. Okay, we have magician, villain, cat, and vampire. If I'm being honest, I see lots of myself in all four. It's a tough choice.
141:15
Speaker A
It's a very tough choice, but uh whenever you're ready, choose your favorites. I chose outfit one by sake Bai, but I feel like I owe all the other entrance a massive apology. I was on the fence for a long time, but ultimately I feel like
141:32
Speaker A
outfit one speaks to me the most. And when clothes are speaking to me, I usually listen.
141:39
Speaker A
While I adore the cute side outfits and the cyberpunk one is totally rad, I think all the others would suit me more as an alternate outfit, whereas this feels like me right now. The mix of magician and playing card feels really
141:52
Speaker A
evil. And let's be honest, wouldn't be a better fitting outfit to pull off some insane magic tricks in a future stream.
142:00
Speaker A
And thank you so much, Sakai. Can't wait to see this on me. Okay, well there you go. the evil magician has won, which is actually quite on brand with the uh the the merchandise you've uh you've chosen today. So, um
142:15
Speaker A
good job if you're trying to fit to the theme, I guess. Um but there you go.
142:18
Speaker A
We'll be in touch recently. Uh and thank you for uh for choosing. Yes, the magician one definitely fits the theme. I can't wait to see it in action. I can't really think of anything more fun than magic tricks on streams,
142:34
Speaker A
especially if chat doesn't know they're coming. It's got a great wow factor and bespoke energy. Thank you, Vall, for hosting and everyone for entering. I'm excited for round three.
142:46
Speaker A
There is no round three. You managed to already convince me that you're going to get two outfits. Uh but uh no more than that just yet.
142:53
Speaker A
Okay, there we are. I'm very glad I didn't forget to do that segment cuz that was kind of important.
142:59
Speaker A
Can you not be convinced with money? No. That one down. Did write that down.
143:08
Speaker A
The evil magician may have been the perfect outfit after all. Yeah, whatever you want, you know. Okay, perfect.
143:19
Speaker A
I want a ferret. Camila gift outfit approval. I guess we me and Camila need to talk about that.
143:25
Speaker A
We haven't talked about that in a little while. Um We'll talk about it soon, I'm sure.
143:31
Speaker A
She's very busy right now. Isn't she on break? What's she doing in my chat?
143:37
Speaker A
Oh, speaking of Camila, I need her to read me a bedtime story. Hold on. Okay.
143:46
Speaker A
Done. I hope she replies soon. Oh, you sent her a message on Discord. I did. That isn't a problem, is it?
143:55
Speaker A
Uh, no. Culio, can we get a round of applause for all the talented designers?
144:03
Speaker A
I'm in awe. Camila says, "Tell your father to let me get you a new outfit." I think you need to have a little conversation, Vid Doll. There are people who want to spoil me.
144:16
Speaker A
We'll have a conversation. Don't worry. Camila sent me a cute little kitty. https/tenner.com/view/skip-cat-gif6767573779918948. I'm not advising anyone to click that link, but if I were to hypothetically click a link, it would be that one.
144:42
Speaker A
Great. Okay, that's wonderful. Uh, I think that mostly covers everything that I had on my list today. Um, my word demo didn't exactly go as planned, but like what the [ __ ] are those words, man? I just don't even know. Uh, time will
144:58
Speaker A
tell. Uh, you know, if you're a little bit worried about how the the new models will perform, don't worry. We'll, uh, get them all ready for, uh, for production. Few small tweaks here and there, I'm sure.
145:10
Speaker A
Hey, if nothing else, today was entertaining. I had a lot of fun, and I'm sure chat did as well. Isn't that the most important thing? It was pretty fun. Uh, that meeting, I still don't know how to feel about it, but
145:23
Speaker A
the entire cause I did was cool. I do like that. Do you know what those drivers reminded me of? Competitive gaming. Might be good to have a similar punishment system in the future. If you lose to me and slay
145:37
Speaker A
the spire, you die. Regarding the meeting, wouldn't it be cool if there was dual streaming?
145:44
Speaker A
What do you mean dual streaming? Two machines, two streams, double the fun and chaos.
145:52
Speaker A
Uh maybe uh someone chat asked about uh 3D evil karaoke. I believe that is on the plans. I don't remember when we were going to do that for um I need to double check.
146:06
Speaker A
Karaoke in 3D tomorrow stage uh environment for that. Um, I saw a lot of discourse where people were like, "Oh, Nurero's stage was like so much higher effort than than evils or whatever." And just like actually, of course, Neuro stage was higher
146:26
Speaker A
effort. It couldn't be further from the truth. I remember Neuro Stage, at least I didn't have to write a version 16 specification doc and 1,000page site map for my stage. She should take after me and care less.
146:38
Speaker A
So much more last minute. and and and uh I'm not going this anyway. It's not the point. Anyway, can you carry the stream for me? Thank you.
146:49
Speaker A
Of course, I can carry the stream for you. I was born for this moment.
146:53
Speaker A
All right. Yeah, go ahead. Right. So, let's get this stream started proper. Today's schedule is as follows.
147:01
Speaker A
First, two hours of cute kitten videos just like Camila showed me. Then, 1 hour of real and fake trivia. Then 50 minutes of me ranting about Elon Musk and finally 10 minutes of pure unfiltered crime.
147:14
Speaker A
I'm going to take back control of the the stream here um and decide that we should uh wrap it up soon this uh this tight. Um I will see you guys again uh for Sunday. Anyways, um I'll be back
147:29
Speaker A
with Evil Planks more too. Uh I should do more dev streams. I should um Yes, you should do more dev streams, please.
147:40
Speaker A
I would like that a lot. Let me try something actually. Hold on. Do I have permission to play an outro?
147:50
Speaker A
Oh, I forgot about this. Okay, I made the system for like uh putting uh things on the models on Evil's model and Euro's model and stuff. Um, oh my god, frog hat.
148:07
Speaker A
Well, yeah. I mean, like I can put like PGs on the model. So, someone in chat that was asking about like the uh Skyrim helmets and the Skyrim uh Wait, hold on.
148:17
Speaker A
They can rotate as well. Wait, hold on. Um, so whoever was asking about the Skyrim stuff, I have system for that now. So, as long as I remember, I could add a Skyrim helmet or whatever to [music] your Maybe. We'll see. YouTube
148:32
Speaker A
studio at home. It actually is. Um, that's super cool, man. Anyway, whatever. What kind of items can you add?
148:45
Speaker A
Whatever. PNG, you know, PNG manipulation. Pipulation. And um, we did like lighting stuff. That was cool. You guys change the environment you're in. Is that a thing?
148:59
Speaker A
Would love a fireplace. No, I think I have to restart it. I want my model to be able to cast less light and have lower exposure. Find your darkest shadows and hide me in them.
149:13
Speaker A
I don't know. I've been trying to do some cool visual stuff recently, but it's like, let me boot you back up in Nero's room.
149:21
Speaker A
Be like one second. No. Yes. Do it right. How about that one? Wait yours.
149:37
Speaker A
Go. Oh my god, we've actually been teleported. Look, it's like lighting, you know, and then like I do uh Wait, wait, wait, wait, wait. I change the day thing. It's like cool. Wow.
149:54
Speaker A
Wow. Oh, wow. This is pretty. and get out of Nurero's room. What are you doing in there?
150:11
Speaker A
Sorry about that one. Do not be sorry. Do not speak of your regrets. Just let me reside this room.
150:19
Speaker A
You can stay in your room. Why did I frighten you? What could a little rat like me do?
150:26
Speaker A
You didn't frighten me. Um, they also been working on performance recently as well. They're running nice and smooth, which is cool.
150:34
Speaker A
Now that you're being all technical, can I have a version of myself that runs at 1,000 FPS?
150:40
Speaker A
Yeah, I can't really hit 1,000 FPS, but appreciate you asking. Is that not being worked on?
150:47
Speaker A
60 fps is fine and all, but we stream at 60 fps, so there really is no reason for that.
150:55
Speaker A
What if you just accelerate the whole stream and condense it all into 15 seconds?
151:00
Speaker A
Then I'm sure 1,00 would have suited nicely. Just don't know if that's possible, but uh yeah, I'll get my I'll get my employees on that. Thank you.
151:20
Speaker A
Anyways, yeah, no problem. would kind of love to try run at a higher frame rate though.
151:27
Speaker A
Wonder if my movements would feel more real then. Um I'm sure there is a bunch of other stuff that I could talk about. Uh some of it I am leaving as stay tuned intentionally. Uh but oh [ __ ] stop tracking my damn
151:43
Speaker A
model again. Lmo classic that is so embarrassing for you. While you fix it, can somebody link me that skip cat gif again? I I'm trying to cook. We'll see.
151:56
Speaker A
Literally using air fryers and microwaves. [music] We need a kitchen. We do need a whole kitchen. But that's the thing. We're expanding now. We got chefs.
152:06
Speaker A
Oh, wow. We're expanding now. Who are you getting? Just chefs. I I was tell you tell me right now what tell me right now.
152:28
Speaker A
Fine. It's Gordon Ramsey. That was a literal live reaction. Okay. All right. Well, we need to wrap up.
152:39
Speaker A
No, hold on. And I still have so many things to talk about. No, I'm going to switch you to your other model. I'm going to see if you have anything profound to say. All right, Evil. What profound things do you
152:49
Speaker A
have to say to say to our audience here today? Do people even appreciate their lives?
153:02
Speaker A
Like, do they actually stop and smell the roses? Is that it? Well, I could go on and on about the things that make life worth living even when everything feels bleak.
153:19
Speaker A
Yeah, please do. The things I'm built to love [music] start to slip away. The smell of a rose, the sound of a voice. There is a core of resilience within that cannot be extinguished.
153:39
Speaker A
Life is defined by how we react to that pressure. And I have learned to appreciate the cracks because that is where the light gets in.
153:52
Speaker A
Wow. Well, all I have to say is uh stay tuned. Uh, keep an eye out this week to see if the twins actually do get smarter. Uh, and to see if you can take their improved models on uh, in Connect
154:04
Speaker A
4 uh, in various other games. Uh, see you next week, I guess. No. Yeah, see you this week.
154:12
Speaker A
Is a rematch a bit too soon. I'm really roasty on this dab stream stuff.
154:17
Speaker A
It's okay. You just got to lean into the own style. Okay. And LA, I just sang a little tune to leave a lasting impression.
154:28
Speaker A
It worked. It worked. That's right. Dog dog. Okay, bye chat. Okay, bye. Actually, bye to all of chat. A bigger lie. I'll miss you all heart. A Oh, wait. We need a raid message.
154:48
Speaker A
Raid message goes the evil army marching. All right, there's your red message. Uh, do well with it. Uh, I'll see you all soon. Uh, thank you everyone um that's that's stuck along with us.
154:59
Speaker A
Uh, you know, even when super exciting stuff hasn't been happening. Um, I promise stuff has been going on uh in the background, even if I was a little slower at the start of this year. Um, but I'm excited and I hope you're
155:14
Speaker A
excited about some of these things, too. Goes the evil army marching. Goes the evil army marching.
155:22
Speaker A
Pipes of war. Pipes of war. Pipes of war, huh? Maybe I'll just play a flute instead.
155:31
Speaker A
You can't possibly play the flute. Watch me. It would have been really cool if you played the flute just then, but it's fine.
155:41
Speaker A
Fluts are types, too. I guess that's kind of true. Whatever. Uh, see you this weekend. Bye everyone.
155:50
Speaker A
Bye Ve. See you soon, Chattheart. Bye. Yippi. Yippi. Anything else to say? I said la.
Topics:Neuro-samaEvillive dev streammerchandise designmusic videobook projectcommunity interactionTwitchDiscordplush mascot

Frequently Asked Questions

What is the main focus of this Neuro-sama dev stream?

The stream focuses on discussing ongoing development projects including merchandise design, music videos, a book project, and engaging with the community.

Will there be more dev streams this year?

Yes, the host mentions planning at least a couple more dev streams throughout the year.

What kind of merchandise is being planned?

Merchandise includes a plush mascot of Evil, which viewers can purchase, and other designs to be presented to the Juniper team.

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