Join a D&D 5e Curse of Strahd campaign as players introduce characters and set up camp in a dark forest, starting their eerie adventure.
Key Takeaways
- Character introductions are crucial for setting the tone and group dynamic.
- Roleplaying early camp interactions helps build immersion and player investment.
- Watch duties and rest mechanics are important for managing in-game time and tension.
- The DM balances narrative with player input and technical challenges.
- The session establishes a dark, mysterious atmosphere fitting for Curse of Strahd.
What the video covers
- The video is the first session of a Curse of Strahd 5e campaign titled 'The Death House' by Artevixx.
- Players introduce their characters, including a bard, paladin, druid dragonborn, and a Goliath manow weaver.
- The group has gathered in a dark forest, setting up camp and deciding who will keep watch during the night.
- Roleplaying moments include character interactions, cooking stew, and discussing watch duties.
- The Dungeon Master guides players through the initial setting and encourages roleplay and perception checks.
- Players discuss character backstories and personalities, hinting at future story developments and possible dangers.
- The atmosphere is tense but playful, with jokes and lighthearted banter among players.
- Technical issues such as audio volume spikes and player connectivity are briefly mentioned.
- The session sets the tone for a horror-themed D&D campaign with mystery and suspense.
- The video includes timestamps for key moments, helping viewers navigate the session.
Full Transcript — Download SRT & Markdown
Speaker A
Hey guys, we're just waiting for one of the players. Uh, we will be going shortly. We're just waiting on somebody.
Speaker A
Uh, I apologize for the late start, but thank you so much for Casual New for the follow, and how you doing Ace Tarius and Kyra?
Speaker A
Okay. Okay. Let's just make sure. No. Okay. Now, don't say anything too heinous. We're unmuted now.
Speaker A
Okay. Ah. Ow. I think that pineapple does not belong on pizza. I didn't moan. I just... But there's a difference.
Speaker A
Not in my house. Don't be egregious about this. I will be egregious as I... You know what?
Speaker A
Within boundaries. How's everybody doing? Good. Great. Alive. I'm tired.
Speaker A
That's you. I did say take a nap, but yeah. No, you don't listen.
Speaker A
I've been sleeping for like the past three hours. Okay. I'm still tired.
Speaker A
Okay. When you're tired, you get up and you do 50 jumping jacks.
Speaker A
Yeah. All right. You get your body moving, everybody. Shake it out. Don't concern me. Written, uh, rip rip my monetization on YouTube.
Speaker A
Oh no, the monetization that I totally have. I don't have that. I actually do get my friends copyright struck occasionally.
Speaker A
Hilarious. 'Cause you sing that good. That's crazy.
Speaker A
Wow. No, I just sing that often.
Speaker A
Oh. Oh [ __ ] All righty. Now all of you, uh, what I want you all to do, we are good to go now. Um, I want you all to introduce yourselves. Introduce your characters.
Speaker A
Oh boy. Oh boy. Whoever rolls the roll in for this again. Might as well.
Speaker A
Okay. Uh, I guess yeah, roll initiative. Well, it's a good thing that, uh, who rolled highest? That would be Jupy.
Speaker A
Oh, I... Oh, no. Play your character, too. Privately rolled some dice. Yes. Oh, was that supposed to do that?
Speaker A
Well, we're good to go. We got the initiative game. All right. Whenever you're ready.
Speaker A
Uh, okay. I am so nervous to do this. I'm not even going to lie.
Speaker A
Do it. Uh, where's my... I need my notes. Oh, thanks, John. Yeah. Yeah. I am Kalin, Miss Erlin. Uh, I am a, uh, Cesar Kai Trout and with, um, more of an almost high elfie kind of skin tone with a slight kind of purplish
Speaker A
hue. So you can somewhat tell I am D, uh, with amber eyes and I am a bard.
Speaker A
Who we have next is Vasil. We have Talio. Yeah. All right. Well, first I'll just introduce myself. Hi, I'm Talia Noona, your resident tailless.
Speaker A
And today I'll be playing Vaso Airlift of the Airlift household, a D Paladin. Okay.
Speaker A
It was Airlift, wasn't it? Yes. Yes, it was. Yes. My bad. I'm sorry. I just, I just pulled it up. I was like, I didn't know which one. I didn't know. I'm sorry. I'm so... It's already ruined.
Speaker A
Okay. I ruined it. Apart. Next up, each other. No one is going to survive.
Speaker A
Next up, we have Saras. Well, good evening my friends. It is I, Oro, your druid dragonborn. Um, I have golden scale and many different textures to my name. I believe you say in their language, um, very many feathers and very
Speaker A
uh, um, spines. Is it what you say? I, I like to play in the forest a lot and I am getting of older age and wish to retire from my adventuring days. So I do hope that this last harra will be the
Speaker A
way I celebrate my... Oh no. No. Oh no. Oh no. I was too tired.
Speaker A
Already setting yourself up here. I love it. Ronin. All right. So full transparency. Haven't figured out a voice yet. We'll get to it. Uh, I, I am Ronin. My character is Maradas the Manow Weaver and he's just a Goliath.
Speaker A
Just a silly guy. Yeah, he's a guy. He doesn't know y'all well enough to, you know, can't trauma dump on y'all.
Speaker A
He doesn't know you yet. Honestly, he's kind of a good person for that, not going to lie.
Speaker A
Like I got pages on pages of information about him, but I can't tell you.
Speaker A
I'm getting, okay. A lot of death flags from one of you in particular, but that's fine.
Speaker A
I wonder who that could be. Oh god. Because I said to go back to a beloved one, right? So, as you, well, as you all sort of make camp here, you unfurrow whatever bed rolls you have, make up fire, you set down some
Speaker A
lanterns. As the already dark forest becomes darker and darker as night draws in, I want to leave it to you guys right now to kind of, kind of get to know each other, uh, as characters. And I kind of want you to decide because, um,
Speaker A
you have been wandering for so long in this forest and you're probably really tired at this point. Um, and I'm, I'm sure that you would all want to rest.
Speaker A
Um, in addition to getting to know each other's characters, uh, I want to ask you who's going to be on watch.
Speaker A
Question. Yes. Did we... The way that I kind of imagine this when you were describing it is that we all kind of somehow made it to this camp on our own terms. Yes. And have just seemingly made
Speaker A
like, are we aware of each other's presence currently or is that going to be later?
Speaker A
Yes, this would have been, um, a little while after, uh, you kind of stopped trying to find your way out because you haven't been able to. Um, one by one you would have all kind of filtered into this, this area and upon seeing that you
Speaker A
don't really mean any harm to each other immediately, um, kind of just stuck together for safety.
Speaker A
Okay. So then my question is, who among us is the most qualified to keep watch?
Speaker A
Uh, probably us two, I would imagine, since we're both D. We don't need to sleep really.
Speaker A
That's true. But H to keep watch. Is that a perception check or it doesn't?
Speaker A
No, I guess. Yeah, I could. I'll, I'll ask you to make a perception check when it's time. You know, I would immediately back out 'cause elves, elves don't necessarily need to sleep either. They just need a 4-hour trance and that would count as a long
Speaker A
rest. Okay. So, I guess then, um, Kayn and Fazda will probably just be the resident watchers is what I'm hearing.
Speaker A
Okay. At least for now. And so I then suppose then Vasel being the gentleman that he is would absolutely let Kayn get her beauty sleep.
Speaker A
Oh, that music was way too loud. Sorry. I don't know why it like went full loud.
Speaker A
Okay. And, um, I'll leave up to you guys if you want to role play a little bit.
Speaker A
I will say that for the sake of how the watch is going to be.
Speaker A
There we go. Oh, okay. I am prone. Oh, no. I fall on Life Alert.
Speaker A
You have the sending stone for the Life Alerts. I did not know that was able to be heard.
Speaker A
The mythical Life Alert sounding stone. I hath fallen into a ravine and resistance. Then I'm guessing y'all are just going to be resting then.
Speaker A
Yeah. I, I don't think Vasto really has anything to say to anyone at this moment. He's not that friendly.
Speaker A
Okay. Wait, do I have a cooking pot? This is important to know. Yeah, you put that there.
Speaker A
Well, I am making stew for our, my new, my new companions so that they may feast.
Speaker A
Oh, well, what kind of stew? It is, um, I do have the tubers or the, is that what they are called? The, um, the spuds, potatoes. Yes. Um, with leeks as well as carrots, some broth made from chicken bone. I do hope you find it
Speaker A
enjoyable. I suppose I'll try to find some enjoyment in that. I'm going, I'm going to, I'm going to wait.
Speaker A
I'm going to wait until, uh, until, uh, Vasto takes a bite first. Make sure it's off.
Speaker A
You know what? Fair enough. Fair enough. Oh, I will. Did we lose someone? Oh, no.
Speaker A
No, I don't think so. Kaitlyn is gone. Oh, yeah. No, there goes, there goes Fooy.
Speaker A
The void has returned. They wandered into the fog for a little bit. No, my son's getting all sorts of weird right now. I'm probably going to be like in and out of being able to hear you and not being able to hear you.
Speaker A
Fair enough. That's fine. Uh, I will try my best. Very strong. So, for the sake of who's all, um, eating the stew, I would eat the stew.
Speaker A
Very eating the stew. Okay, then I will also, I will also, in fact, I wouldn't hesitate. Other people are being wary, but I'm like, "Oh, hey, new friends, new food. Heck yeah." I just want to point out this has no
Speaker A
bearing on what happens. Uh, it's just stew.
Speaker A
Yeah. Yeah. You all enjoy beautiful soup.
Speaker A
It is quite lovely. Thank you. I'm glad you approve. You see, as the night continues to come to a close and you see the moon through the dense fog in this forest shining overhead.
Speaker A
I would imagine at this point both Maruda and Oro are sleeping.
Speaker A
Yeah. Are you both on watch right now? U
Speaker A
I got to see what you see. Get like a Yeah. What is What do his elf eyes see?
Speaker A
You notice a large canine like creature, followed very quickly by another. And you you see as they'll kind of stop to the south and maybe drawn in by the light of the fire.
Speaker A
Take a look in your direction. Vast still will he'll sort of nudge Kalin awake and just say to her, "It appears we might have trouble.
Speaker A
monsters running about and sort of drawn in by the light. These creatures start approaching or Okay, let me roll initiative and since you would have gone up, I'll remove the prone from you.
Speaker A
and we'll go to the start of the round. Uh before we start this, I need you to make an Azure check, both of you.
Speaker A
Okay. Me as well. Okay. Since you're awake. Yes. Are you guys ready to party? Wait.
Speaker A
No. You recognize these creatures as werewolves like throbes. And you also recognize that your lack of a silvered blade would make these creatures incredibly difficult for you to overcome in any meaningful way. Now, you don't even know if your
Speaker A
rag tag group of adventurers would be able to kill one of these things, let alone the three that you can see.
Speaker A
And this first one, it's been an honor and a pleasure. This one is going to start approaching.
Speaker A
Hey, DM. Uh, I actually meant to buy like seven silver daggers. You know how it is.
Speaker A
25, 30, 35, 40. And as this thing gets closer to the fire, you can fully see it now.
Speaker A
And we will end its turn. Um Oro. Yes, it is your turn. Um, I begin to stir because there are other noises about and I wake and I see that we have company.
Speaker A
So, were you going to not wake us up or getting there be able to do anything?
Speaker A
I suppose that is fair. Um, I'm going to reach behind me. Um, you'll see along his tail, along those gold scales, there is a space in between, like near the base of his tail under his pack. And then, um, where
Speaker A
there are no gold scales, but you do see a row of silver ones. He's going to just pluck two of them.
Speaker A
If I throw these hard enough, they may go away. Yes, that is all I can think of right now.
Speaker A
I'm very panicked. If that's what you wish to attempt, I won't stop you. Is my sickle silvered?
Speaker A
I know to ask. None of you have any silvered weapons. Okay, so Yikes. Yikes. Yikes.
Speaker A
If you wish to get up, that is half of your movement speed as well.
Speaker A
All right, I will get up. What spells do I know? Uh I This is not a format I'm used to using this internet sheets.
Speaker A
That's fair. Take your time. You have access to every level one druid spell, but you only have four uh prepared. And I can set them as prepared for you right now if you'd like.
Speaker A
I don't know where to find my spells. If you double click uh your character sheet on the right hand side, it would be the fourth one down.
Speaker A
It's in a pop out. Is that Yes. Okay. I'm so sorry. Take your time. No worries.
Speaker A
It's going to take Oh, I see. I didn't Yeah, it's going to take everyone a little while to adjust to Foundry.
Speaker A
Uh, are they considered animals? Um, actually don't know. That's a good question. I think they're human.
Speaker A
They are humanoid. All right. So, this will not work. Okay. Um, sorry, buddy. Unfortunate.
Speaker A
Are they evil? Yes. Yes. That is um actually you know what make a nature check.
Speaker A
Oh right. We have to use the dice almost on the Okay. Yes. Uh if you go to your character sheet, go up into your uh main page and if you just click nature your um make sure it's on public. So
Speaker A
Oh, go to your chat messages. You'll see an eyeball. Yes. You have blind to game masters on on public as usual.
Speaker A
I do not. It will not let me turn it on. Okay. What did you roll?
Speaker A
Oh, I I saw it though. It's 18. 18. Yes. You know that these are inherently evil creatures.
Speaker A
Okay. So, I'm going to reach over and touch my companion and um whoever is closest to my my right.
Speaker A
Oh, well that my left's me. I mean my left. Mhm. If you click and holding where you want.
Speaker A
Oh, yes. Oh, okay. I uh I cast protection from good and evil. Okay. If you go into your where your spells are and just click click protection from good and evil.
Speaker A
I look I look uh concentration up to 10 minutes until the spell ends. willing creature you touch is protected against creatures that are aberration, celestials, elementals, faith fiends or creatures of those types have disadvantages on the tackles.
Speaker A
Yep. So, what you're going to do is in the top left you have token controls.
Speaker A
If you see that there is a little um archery target looking thing, the circles that that'll select a target. You'll just click on Marth and then go into your spell book and click protection from good and evil.
Speaker A
This is like learning how to use a MacBook. You're so right about that though.
Speaker A
Forgive me for I am not very Oh, I see. And I would like to say as a part of your nature check, you know that these things are incredibly dangerous.
Speaker A
Shreds, you say? To shreds, you say the shreds. Oh, I didn't realize I had that spell. Okay. spell.
Speaker A
How do I do this? Cast the spell. Oh, things are worth taking. Let's see.
Speaker A
Push from good and evil. That is There you go. That's good. They are now protected for 10 minutes.
Speaker A
Okay. Where would I see that on my end? Um, I would have to assign that effect.
Speaker A
Just give me one second. Hello, Brittle. Um, if not, I can't actually find it in here.
Speaker A
It It'll say just remind me if I forget for all the stuff. There we go.
Speaker A
Effects protected. Yes. Creatures of these types have disadvantage on attack roles against the target. Yada yada. All right. Aspro.
Speaker A
So that's your action. You still have movement. You still have bonus action. You still have your movement. You still have your bonus action.
Speaker A
You got other stuff. Okay. Okay. Uh features do I have? What is What is this?
Speaker A
This is not what I'm looking for. Where do I look for this? This uh You can speak normally out of character, by the way.
Speaker A
All right, cool. Thanks. Where do I find Where do I find my bonus actions?
Speaker A
Bonus actions? Um, they wouldn't be on your sheet like normal uh your typical bonus actions.
Speaker A
I don't know. I was not expecting combat so quickly, right? Um, if you check your spells, it'll tell you if it's a bonus action. Under time, um, under time, it'll say either A or BA. BA means bonus action. A means
Speaker A
action. Oh, I see. Okay. I have very much. I only have one bonus action spell and it is jump. Oh, and healing word. How about that? Y you should.
Speaker A
That's a nice one to have. Can I prepare a spell? Like just in the off chance someone gets [ __ ] yeed. You want to prepare an action.
Speaker A
Okay. Uh yes. What's the healing word ready? You can. Healing word is prepared. Uh I do need a trigger though.
Speaker A
Um after somebody gets hurt. Okay. So, we'll have that prepared. I had no idea.
Speaker A
I get what you're saying. Yeah. If you get hit and it only takes like one HP. All right, cool. But if it's going to take more than one, if it's a dangerous hit, I will uh count that as the trigger.
Speaker A
Yes. Okay. Here we go. Let's try to stay alive and then just let me know if is there anything else you're doing.
Speaker A
Um I'm going to wake my companion on the right. Okay. And I'm guessing you're going to use half your movement speed to get up.
Speaker A
Yes, I I already said that. Yes. And then if you wanted to move, you still have 15 ft of movement.
Speaker A
Which should be close enough to wake up our friend here, right? Yes. Okay. Uh I have a question about movement speed.
Speaker A
Actually, uh so the prone takes half your movement speed. Round up or round down?
Speaker A
Round. Different DMs do it different way. All right. It's always what benefits you. Yes.
Speaker A
And I'll just put you all on squares. So, so that's 5 ft. Please wake up. Please wake up. Please wake up.
Speaker A
And then whenever you're done your turn, you'll go into your uh combat tracker in the top right and just click your enter button. Can't find it? I can do it for you.
Speaker A
Combat Enter. Murder. What was that? What's going on? Why Why are you waking me up?
Speaker A
Do we have not friends? Oh, I mean I mean great way to put it.
Speaker A
We're We're kind of not friends. No, no, those not friends. I point to the werewolves.
Speaker A
Oh, I see. Just use half my movement speed to get up. Okay, I will remove you. Remove the chrome condition.
Speaker A
And you have 20 ft of movement speed. What do I want to do? God, the Bloodborne music is so good.
Speaker A
Let's do Let's just do a Oh, that you had planned. What are you doing?
Speaker A
Let's just do a silly little chromatic orb. Okay, you're going to select attack and uh you'll have a place to put it and you should be able to I'm reading chromatic orb, right?
Speaker A
If it hits, I would choose a damage type. Ah, but that that ain't exactly that does not hit.
Speaker A
No, it does not. It would have been fire, by the way. It doesn't hit, unfortunately.
Speaker A
And you still have bonus action and 20 ft of movement. Let me move. Is it not letting you move?
Speaker A
Yeah, it's not letting me move. Um, go to select tokens instead of select targets in the top left.
Speaker A
How do I this one? All right, there we go. I would back up 10 ft.
Speaker A
Okay. And end there cuz I don't want to get too far away, you know.
Speaker A
And if we're ending the turn there, the next werewolf is going to be going.
Speaker A
5 10 15 20 25 30 35 Oh jeez, I saw another one. There seems to be a few of them. He can't really do much else.
Speaker A
So, he's going to end his turn. Vasil. All righty. So, Vasil is going to turn towards everyone and he's going to say, "Kalain Superman, since you were so kind, I will let you in on a little secret. I could easily
Speaker A
take all these roles with one hand tied behind my back. But I believe it might be most strategic to make a tactical retreat.
Speaker A
I do. I do better at myself. And he's he's just going to book it.
Speaker A
He's just going TO keep in mind if you if you ever want to dash, it is an action to dash.
Speaker A
You take blessing we give you and you run. That is so un based on that nature check you made earlier. Oro, based on that nature check you made earlier, you know you cannot fight these things.
Speaker A
I never made a nature check or not Oro. Yeah, Oro, not not Marath. Yeah, I know. I'm just pointing out that you never made me do one.
Speaker A
Is that all you're doing? Um, I guess if he could actually use his action to just run some more.
Speaker A
He could um the encounter will count as ended the second everyone reaches the map edge.
Speaker A
Okay. So yeah then he will use his action to dash and do another another 30 ft and that'll be okay.
Speaker A
You're lucky I made this map smaller than I was going to. Okay, that's all you're going to be doing. Um, I'm going to end your turn.
Speaker A
It's the third werewolf's turn. 10 15 20. It has moved. Okay. And the world ends its turn.
Speaker A
Um, best. And I'm going to chase after best. I can also dash. It might be best if we run.
Speaker A
Where's my Where's my dash action? Um there's no action for it yet. I'll add one. Uh you can just move the 60 ft and I'll count it.
Speaker A
You know, Oro, my friend, uh, I'm starting to feel a little bit less confident about our chances here.
Speaker A
Does that end your turn? Yeah, that does that. Well, actually, what I'll do, just in case, is I'm like playing a tune as I leave to give um uh I'll give Vic inspiration to somebody.
Speaker A
Get those legs pumping. Let's go. Get your calesthetics in. That'll be in your features tab. Make sure you select a target with um if you're going up in the top left token controls the circles, select targets, and then you can cast your bar
Speaker A
inspiration. Oh, it 60. So, I could like reach right back. Um, uh, player character two apparently, which is you. You You inspired yourself.
Speaker A
Who are you actually meaning to inspire? Well, I'll I'll give it Oh, how does that work?
Speaker A
Oh, I gave it to myself apparently. Who did you mean to do it to? I can I must I must have clicked it and then um and then used it. That's probably what happened.
Speaker A
Yeah, I don't want to do that to myself. Can you move that off of me?
Speaker A
I can refund resource. So now if I click click Yes. Yes, there it is.
Speaker A
There you go. And apply. Just just in case. Here's the playing a little tune on the loot as I leave.
Speaker A
Look at this dude. Got his own getaway. The first werewolf. Oh boy. Good luck if you don't follow us.
Speaker A
Oh dear guys. This is very unfortunate. Now the first werewolf is going to come here.
Speaker A
Oh no. Why must you come so close? I do not like the proximity of how close you are to me.
Speaker A
And it is going to try and attack you with its claws. Please don't. It rolls a seven. Does that hit?
Speaker A
Uh, let me take a look at my stuff. I don't know. Did you like attack or damage?
Speaker A
I keep clicking the face. Uh, that that's that's attack. That's not damage. Where is my [ __ ] It'll be right below your icon.
Speaker A
Oh, guys, this werewolf's name is Oh, it's a 12. It is. Oh, I see. Oh, yes. It's 12.
Speaker A
It does not hit Go away. Um, and it's going to end its turn. Oro.
Speaker A
Yes, it is your turn. I look at the boiling soup still on the fire and before I leave, I take it and I on the werewolf and then I run.
Speaker A
Okay. What we're going to do there is boiling soup. We'll make um improvised weapon attack.
Speaker A
Uh let's see. Let me find it. Which Uh, that would be strength, right? Yes.
Speaker A
Would you please roll a 1d20 plus two? and roll 1d4, please. That does hit the werewolf.
Speaker A
Um, I do not know how to make it on private. It is on private now.
Speaker A
Oh, you are fine. Everything is lagging. Four damage. It's still a question mark for me though.
Speaker A
Oh, same. Yes, same. I think it's like if you go into your chat there, it could be that it's not it's not public.
Speaker A
Do I show my friends? That's weird. Um, yeah. If you go in your chat, at the bottom of the chat above where it says enter message, you'll see uh five icons.
Speaker A
The one at the far left is public as user. Okay cool. There we go.
Speaker A
Excellent. Oh, wow. It's player character, too. No, you said you're going to Oh, wow. I just realized that. Okay.
Speaker A
Yeah, I need to fix that. Um, now you said you're running. Uh, yes. And I'm going to try to hurry along. Um our our friend run.
Speaker A
Okay. So let us go please. The werewolf is going to make an attack of opportunity.
Speaker A
Yeah. I was going to be like, "Oh, that's bad." It was going to try anyway.
Speaker A
Come on. Do it. There's a 15 that hits four. Six points of damage. I am very hurt.
Speaker A
Oh no. You still have the temporary hit points, but you also need to make a DC10 concentration to maintain your protection. So, in the chat, if you just want to click that button that says DC10 concentration.
Speaker A
Wait, doesn't um hold on. It breaks my concentration because Talio has it. Uh I think Mar has it crashing.
Speaker A
Yeah, you Yeah, you didn't get in the chat. There is a button that says DC10 concentration that you should be able to see, Saras. If you just want to click that, that'll be a concentration saving throw.
Speaker A
Oh, I see. Uh, you succeed. The protection from good and evil stays. And I think that's all you have. So, we're going to end your turn.
Speaker A
Okay, Meredith. I need This would be a most honorable fight. I don't think I'm quite ready for it.
Speaker A
Can we like reschedule for next week and then I'm just going to Fair enough.
Speaker A
I can't see. It's dark. I'm running in the woods blind. Oh no. Speedy. Since you're blind runs right past us.
Speaker A
Since you're blind, make an athletics check. Oh, but where where did you go? You do not trip over anything. You are fine.
Speaker A
Oh, nice. Well done. 10 more feet to me. No, I accidentally went 5 ft extra.
Speaker A
You are fine. You can go back. There we go. It's the werewolf's turn. Oh, I did not dash, did I?
Speaker A
You couldn't. You used improvised. You already used an action. Yeah. Oh, you are right.
Speaker A
20. You are right. 30 35 40. Try not to get yourself killed already. Here's the thing. I have I I'm going to try not to.
Speaker A
That's all it's going to do. Vasil. Oh, you're stuck in there. All right. Vasil is just gonna keep running and we'll use the bonus action to keep running and that will be his turn.
Speaker A
And Vasel has made it out of the encounter. Well, ain't that some [ __ ] Not entirely what I was expecting to happen already. Okay.
Speaker A
Um, yeah, that would be Yep. Mhm. 30 35 40 and you'll see as these werewolves are just running up behind you. They are they want you. They smell blood and they they're they're going to get it.
Speaker A
If you want the recipe for the soup, all you have to do is ask.
Speaker A
I am also running. I'm very clo I'm just like at at the hip of fast at this point.
Speaker A
Kaylin has left the encounter. This werewolf now. Oh, I'm so sorry. Is going to come up on you.
Speaker A
Oh no. We've talked about this six feet and it is going to try and bite you.
Speaker A
I don't even taste good. That's a 19. That's a 19. Well, I still roll bad on damage. It's fine.
Speaker A
That's seven points of damage. And I'm going to need you to make a constitution saving throw.
Speaker A
Okay. If I must. So, about those death flags. Yeah, about that about that retirement.
Speaker A
Oh, you are okay. About that retirement. Yeah, it's your turn. Uh question. Can uh can they use the bic like if they're going to try to run uh for the attack of opportunity, can they apply it against the attack roll? Um,
Speaker A
what do you mean like to to land the hit? Can they use the Bic Inspiration to mitigate it?
Speaker A
Um, if they had the Bic Inspiration, um, yes they could, but only for a saving throw or an attack roll.
Speaker A
Not for not to prevent an attack. Well, I tried. When I hold up the silver scale, what does the werewolf do?
Speaker A
Um, it kind of looks at you. Uh, it sees the silver and it kind of it it kind of just backs away a couple feet. like it it stay it stays in the same square that it is, but it kind of it sees the silver
Speaker A
and it just kind of says, "No, I don't want I don't want to [ __ ] with that.
Speaker A
But other than that, it still looks like it's about to attack." I'm going to throw it at the werewolf and then book it.
Speaker A
But that's an action. You know what? You you need it for the for your sprint.
Speaker A
You or disengage and dash are both actions. Yeah, you disengage and run. Disengage. Disengage.
Speaker A
Grandpa's hurting. Oh, yes. And you did uh I remember you did ready the action for your healing word. I can apply that on you right now if you'd like.
Speaker A
Please I would use it upon myself. You can back up to full health. I'm going to Go for a very fast stroll.
Speaker A
Whoa. Whoops. How does one How How is it you're trying to do? Uh, leave.
Speaker A
Well, guess that way. I mean, I guess it's closer to the map edge. Yes, I Yeah, I see that.
Speaker A
I don't even know if the map is a circle or a square. It's a square.
Speaker A
Oh, right. You can't see. Oh, yeah. Just keep moving straight. Speaking of which, Mario, it's your turn.
Speaker A
Sweet. Hello. Anyone there? Can we call out this way? Did you over this way? Oh, you didn't even take light.
Speaker A
No, no, I did not. Oh, buddy. Still anyway, Sin are just running away holding.
Speaker A
Are you guys actually screaming out this way? Yes. All right. Well, then I'm going that way off the map.
Speaker A
You have left the encounter. Now, there's three werewolves and a dragon. [ __ ] It's going to move 40 ft up.
Speaker A
Oh gosh. That's going to end that one's turn. The next one is going to move 40 ft up and then dash.
Speaker A
My 12 birds and spices. I can't even see where you are cuz these werewolves, for some reason, the night uh dark vision isn't working.
Speaker A
Oh, that's good. That's huge. That's completely fine. And then the third werewolf, I'm blending in with the trees. I speak for the tree is going to move 40 ft up.
Speaker A
How about you [ __ ] off? You know, I've noticed something. The fact that I can't see what's happening, it makes my stream very boring.
Speaker A
Where are you going? Any any any edge of the map. So high. Any edge of the map is just going to the right.
Speaker A
Okay, whatever. And you have all left the encounter. I have Jesus Christ. The fact that uh you Saras has gone to the right.
Speaker A
So now it's split off from the group. Now I I'm I'm guessing you'd all spend some time just to find each other again and Oh, absolutely not. nurse your wounds a little bit.
Speaker A
Regardless, regardless of which way you go, you approach a dirt road, a long dirt road, gravel road, we'll say, and make a perception check.
Speaker A
everyone. Yes. Okay. Cuz I'm imagining that as you're all running away and you all make it to this road, eventually you'd all kind of find each other. Maybe you're nursing your wounds a little bit. Maybe you're um a little bit shaken.
Speaker A
Perception by chance. Do you have perception? Yeah, I'm a plus four. Oh, weird. Are you pressing it on your character?
Speaker A
It's Oh, no you're not. Oh, I didn't know we had to do that. Yes, it's a nice easy way to add the the thingis.
Speaker A
Oh, man. Regardless, you roll the 19. I'm pretty sure he died. Um, as as you kind of approach this gravel road, you start to you start to see each other again and as you sort of meet up again.
Speaker A
Oh god, I'm way down in this this document. Uh, I'm losing my mind. Join the club.
Speaker A
Got to pull up a sheet. Sorry about that. It's all good. Oh no. Chapter.
Speaker A
Where is it? What's dark vision like guys? Um, you can see. What's that like?
Speaker A
Uh, think of looking at everything in gray scale, but you can still see. This gravel road uh starts to lead to what you can only see as a an abandoned village. Its tall houses, darkest tombstones, nestled among these solemn
Speaker A
dwellings are a handful of closed up shops. You see, even the tavern, and the shops are shut tight, Oro. A soft whimpering draws your eye towards a pair of children standing in the middle of an otherwise lifeless street.
Speaker A
Oh dear. He quickly runs up to them and he look down and takes a look over the children making sure that they're okay.
Speaker A
Max, where are you? Where are you? I'm so sorry. Now, someone can't see, but as you kind of as you would kind of approach this girl and these children, the the girl kind of backs away from you a little bit.
Speaker A
Um the the small boy kind of hiding behind her is weeping. He's um clearly very scared, very very frightened.
Speaker A
And the girl kind of turns and shushes the boy and then turns back to you and just says, "There's a monster in our house." She points to this house here, tall brick row house that clearly has seen better days. The windows seem
Speaker A
pretty dark. It has a gated portico on the front door on the ground floor and the there's a rusty gate that is slightly a jar. The houses on either side are very clearly abandoned. Their windows and doors boarded up.
Speaker A
Please, sir, could you can you help us? There's there's a monster in our house.
Speaker A
Our parents, we we haven't seen them. We haven't seen them since we escaped. Are they still inside?
Speaker A
I I don't know. Well, then you do well to stay here. And I'm going to bring them out a little more and start a fire right outside so that way they have light.
Speaker A
Okay, we'll get a fire going. Where'd you get the wood from? The the trees we were running past. I've had a plenty twigs stuck in my fur.
Speaker A
Furr. Yeah, he has fur and feathers going down his spine. Yeah, that was said earlier.
Speaker A
Oh, yeah. And she goes, "Thank you. It's It's very kind of you, but I don't know what we're to do. We see we've I I don't even know." And you kind of see her bury her face into her hands a
Speaker A
little bit as the the small boy behind her starts weeping again. You're all free to control your characters as you want as well.
Speaker A
Hey there, old buddy. Old pal. Fancy meeting you here. Are you Are you going going around her?
Speaker A
Um I'm just like making space for everybody. So I just stand over here. He's going to They're going to back up a little bit.
Speaker A
All right. What do you think? You You all seem experienced with this this sort of thing. You look strong.
Speaker A
You know, back in Mensoen, you know what would happen to children if they cried?
Speaker A
Well, please not fight. Don't frighten the children. They back up a little bit. They back up a little bit more.
Speaker A
Please, we need we need help. Our parents, we don't know. They They locked a monster in the basement and we we haven't seen them since.
Speaker A
They locked the monster in the basement. Well, then it's their fault. What? The least we can do is make sure that the parents are all right. These children cannot be out here by themselves. They were just trying to
Speaker A
protect us. You can see her getting a little bit angry at the at the the words of Kalin.
Speaker A
Oh jeez. They we've ran out when we we heard noises and I don't know what to do.
Speaker A
you were doing your best and that is just fine. He kneels down again. Vast still would just make a comment to Kayn like well they could do better.
Speaker A
Listen yours. Listen, we're trying. She she glares. She gives a a glare towards Vasel.
Speaker A
Hey, they can't hear. Just whisper. Whisper. I'm going to lean down to the like little fire that's going and light one of my torches and be like, "Ah, these damn woods.
Speaker A
I will give you light. He can see. I will give you some light." What do you see with your special eyes?
Speaker A
We the the younger child kind of speaks up. Our little brother, he's on the third we we they keep him on the third floor. We don't know if he's okay. And the girl kind of just shushes him. We're
Speaker A
not to speak about him. Mother and father forbid it. Well, they are currently still in the house, so I don't think they really have much of a say.
Speaker A
Another sharp glare at the um what's the word? At the lack of tact in your tone.
Speaker A
That is Please, we don't we can't go back in there. There's We don't know if it got up or not. We don't know if our parents are alive still.
Speaker A
H perhaps it wouldn't be too much trouble to help them. I could easily dispatch whatever monster there is.
Speaker A
Oh, like the werewol given a reward. Yeah. Yes. Just like the werewolves. Mhm. Or a rose pl.
Speaker A
The boys The boy's eyes light up. You killed a werewolf. No. Oh, yes. I could have, but it was too much of a waste of my strength. I didn't.
Speaker A
Then you could you could easily use is not a waste. You could easily dispatch of the the the monster.
Speaker A
Indeed, I could. Please give us more of a description of what this monster is. We She kind of steps up a little bit and ushers the the boy behind her. We don't know what it looks like. We just
Speaker A
we we've heard it howling and the scratching and we just know it's it's dangerous. We can we can tell.
Speaker A
Do you think it's another one of the lyanthropes? Could be a puppy. A puppy. A puppy that makes howls and scratches at the walls.
Speaker A
Oh, that's I don't know. I never had a puppy. Oh, I should get you a puppy. Would you like that?
Speaker A
I look back to the kids and ask them. You asked them what? What do you ask them?
Speaker A
If there's anything we can other than like just assess them for wounds. Like are they okay?
Speaker A
No, they they look fine. They they don't look like they've been wounded at all.
Speaker A
They just look scared. They're just scared children. Look, look, our family is We're very wealthy. We can if you help to take care of this monster. I'm sure our parents will let you have anything you find in there.
Speaker A
Just just please. We are kind of low on coin. You need more. We will do what we can to help you.
Speaker A
All right. I'm as you first. Of course, my lady. Let me lead the way.
Speaker A
He just opens the door and runs right in. Okay. I stop leading. If you are all entering the house, you may do so.
Speaker A
I look over at Are they together? Like, is did we miss a memo? I don't know what's happening with you.
Speaker A
You all seem very strange, she says. But she doesn't really say anything. I mean, I don't really know what's going on with these guys either, but like I'm kind of There's not really anyone else around.
Speaker A
I I reach into my pack and I grab like a small ration and I give it to them so that they can have something to eat while they're waiting. And then I wish them well and hit them inside. I'm going
Speaker A
to reduce one ration from your bag. Yes. As as we're walking through the door, I'm going look over to the dragon born whose name I totally remember and I'm not just looking at the fact that it says player character too. Uh
Speaker A
and two of them are the same. I'm kidding. It's auto. I don't know why it says character too.
Speaker A
But I'm going to look over at you and be like, "Hey, uh doing all right. those werewolves. Uh, they got you.
Speaker A
They did. And I I kind I kind of walked past. There's like a little blush embarrassed.
Speaker A
You're not showing any signs of lyanthropy at this point. Oh, [ __ ] Yeah.
Speaker A
Oh, no. God, are you turning into a werewolf? A were dragon. How does that even work? Game is unpaused. You're free to do as you wish.
Speaker A
Um, go inside. I'm like I'm I basically have like my hands on Vasel's shoulders like as if he's a massive shield right now for me.
Speaker A
Just like yay. is like so like fluffed up right now. Like like so excited to be Okay, I still I'm nervous.
Speaker A
As you open the door, you see a wide hall that sort of runs the width of the house. There's a black marble fireplace at one end and a sweeping red marble staircase at the other. Mounted on the wall above the
Speaker A
fireplace is a long sword with a windmill cameo worked into the hilt. The woodpanled walls or ornately sculpted with images of vines, flowers, nymphs, and saters.
Speaker A
Oh okay. And you're free to continue. All right. I Never mind. Wow. Oh. As the last one of you enter into the main entrance into the foyer area there, the door will slam shut behind you.
Speaker A
Now, hold on just a moment if you may. And he'll just kind of like gesture for like um Oro and Mara has to like stand to the side and he'll just pull on the door and pull on the door and keep pulling on it
Speaker A
really. The door does not even budge. It doesn't even look like it might budge.
Speaker A
Oh, as expected, of course. We may continue. You know, I'm starting to believe that this is um how do you say in your tongue? A farce.
Speaker A
I like the scary noises. Oh, yeah. The scary noises. I'm starting to think that the two leading us are kind of a farce.
Speaker A
I heard that. Any of you looking around? I just throw up his ass. and acknowledge it.
Speaker A
Um, before we do that, okay, this is You said you're looking around or Yeah.
Speaker A
I want you to make a perception check. Oh, well, don't mind if I do.
Speaker A
This place definitely is a lot creepier. Oh my god. Houses and mess. Well, that makes up for the werewolf.
Speaker A
Yes, I may not have much, but I see a lot. You see on the walls with the sculpted images of vines, flowers, nips, and saters. You'll also see serpents, and skulls inconspicuously woven into their designs.
Speaker A
This decorative paneling would follow the staircase as I were to go upwards. Second floor.
Speaker A
You said like there was a sword hanging above the mantle right now. Yeah, there's a there's a sword on top of the fireplace now. In the area you're in right now, which would be I believe the cloak room.
Speaker A
Do I need to pull up the map I have? No. Maybe I need to pop this out.
Speaker A
I'm sorry about this. You're good. You're good. No, it wouldn't be this way. Okay. Yeah. You see these skulls and serpents woven into the walls and then as trace along the sides of them it's like uh I don't think this is good.
Speaker A
And then as Vasdale sort of opens up the dining room door, you'll see this wood panel diving a dining room. A dining room has a large carved mahogany table surrounded with eight highback chairs and sculpted armrests and cushioned seats. A crystal
Speaker A
chandelier hangs above the table which is covered in respplendant silverware and crystal wear polished to a dazzling shine.
Speaker A
You see mounted above the marble fireplace inside is a mahogany framed painting of an alpine veil.
Speaker A
Oh, the wall paneling in here is carved with elegant images of deer among the trees.
Speaker A
You also see red silk drapes covering the windows and tapestry depicting hunting dogs and horsemounted aristocrats chasing after a wolf hangs from an iron rod bolted to the south wall.
Speaker A
All right, Vas still will walk in and he'll gesture to the silver war and say to Kalin, "See, we could have used this to fight the werewolves." Well, the rest of you could have. I didn't need it.
Speaker A
So brave. Pastel. So brave. I love the the faint the fain like bravery. It's amazing.
Speaker A
I think we should we should probably take some of these along like maybe the fork or knife maybe just in case.
Speaker A
I suppose if the others might want it. I don't need such assistance. Are you taking I'm going to slowly take like I don't know if there's like a silver cutting knife.
Speaker A
I will add that to you right now. Sweet. On the subject of taking things, uh, assuming that the blade above the mantle is like a family heirloom, I'm going to grab it cuz like if the kid's parents are dead, you know, get them out of
Speaker A
there. But you can't just leave them with nothing. Okay, I'm going to add that to you right now.
Speaker A
and then I'll just follow up with them. Thank you for the raid, Violet. I really appreciate it.
Speaker A
Ah, you also got a raid. Yeah, lady. Also, Cursus Strod player. Uh, Violet Vang Glory.
Speaker A
That's who we have here. Hello. Hello. Welcome in, Raiders. Pasagi Pika. Hey. Anyways, y'all are free to continue.
Speaker A
I'm going to look at the silverware as well. And I'm going to You're going to what?
Speaker A
Take one of the knives. Okay. I'm adding it with silverware into your I think the store just inventory.
Speaker A
Unlike the others who are grabbing silverware, I'm going to grab like a goblet. Do a little bit of one of their heads in with You want to grab one of the crystal uh Yeah.
Speaker A
Okay. What are they do? And if I don't use it to stab, you know, nice crystal to sell.
Speaker A
Very uh, you know, not a bad idea, but maybe we refrain from such things.
Speaker A
Ah, yes. How did that trust that a kid can pay? We're not It's not the kids money. It's the parents money.
Speaker A
I don't even know if they're alive. We're trapped in a house. Do you think there's actually parents?
Speaker A
Yeah, I'm starting not to believe that. Nor am I. That's even more reason to just take what we can, suppose, but I'm sure that there's better loot. And also, I don't have many pockets.
Speaker A
I mean, I will carry anything you need me to, Kayn. Do not fear. Yes. Thank you. Thank you, Fzil. I appreciate it. But let's save it for something more worthy, like that sword that this one just grabbed off a wall.
Speaker A
Of course, my lady. Of course. That's my sword. I'm not taking your sword. I'm just pointing Yeah. No, of course you aren't. I wouldn't let you. If you want the sword, my lady, let me know.
Speaker A
It's okay. It's okay. I lean over to Meredith again like, "Are you sure they're not dating?" Like, we just I thought we all just siblings were dating.
Speaker A
So, as far as I can tell, they're either dating or that one's subservient to that one, and that one's full of [ __ ] Or they're siblings, you know?
Speaker A
This is just sibling behavior. They don't look the same. They're they're too nice to each other.
Speaker A
They can't be siblings. Uh, is there anything at this fireplace over here? Um, they just went through me.
Speaker A
You're allowed to be in the same space as another person. You're just not allowed to end your turn. Oh, wonderful.
Speaker A
Merida, as you Discord just [ __ ] right up. Sorry, Meredith. As you enter the main hall once more, you see I love when it goes back up to the top.
Speaker A
I want it to be Oh my god. On the southern wall. Right around here, you begin to see bloody letters, as in something that might have been drawn in blood.
Speaker A
What it reads is, "Beneath this dwelling lurks a beast who hungers for a fluty feast. He sleeps until the midnight chime, then wakes to feed his dark design. If morsels seek to flee their doom, then bring towards his
Speaker A
secret room a gift to soothe his savage mood. But mind the servants of his brood." Hey guys, anyone have the time?
Speaker A
Um, I look at my non. Can you type that for? Yes. I can't. Or like just just so then like I can I can pour over the words a little bit more.
Speaker A
Why is it white? It's okay. Just highlight it. You can read it. It makes it more mysterious.
Speaker A
Oh, my eyes. I don't know why it's white, but this dwelling looks a beast.
Speaker A
And I'm going to unpass Is there What else is in this room other than just the table and the the finery?
Speaker A
Not much. There's a painting. Your new friends. You, Marad, are you committing to opening that uh that little closet?
Speaker A
Yes. Initiative. So, um, is there a anybody have I mean, anybody have the the time?
Speaker A
Does anyone have a time piece? Well, it's time for us to appreciate. First of all, first of all, Merida, they're dating.
Speaker A
I knew it. They're dating. Merida, in that little closet, you find several black books hanging from hooks on the wall, and a top hat sits on a high shelf.
Speaker A
A top hat. Top hat. It's cult [ __ ] The top hat. What? Yes. Top hats are traditional cult.
Speaker A
Yeah. Yeah. The black robes is what I was getting at. And I just I just want to point out the time will not matter um for this.
Speaker A
But you will see hear a grandfather clock chime eight times. Um, I don't mean to alarm anybody here, but I feel like this message, it's covered in blood, tells us that we have exactly 4 hours to escape this house.
Speaker A
Oh, you're so smart. Of course. Oh, dear God. The glazing genuinely. Why is it blindingly white text?
Speaker A
I don't know. It's just how it copied. You know how sometimes when you copy and paste something?
Speaker A
By the power of my incred impeccable sight, I can read the words on here. It seems that we also need to uh find a secret room and a gift to soothe whatever beast lies below.
Speaker A
I do not know what this means. Well, if anyone can figure it out, it's you.
Speaker A
Oh, thank you. the 10 intelligence. My average intelligence mean Oro over here with 18 in.
Speaker A
I'm just standing back just watching this happen. Maldo, go assess some of the paintings.
Speaker A
So the painting you see in the dining room is Aha. I managed to paste it in a way that doesn't Where is it?
Speaker A
mahogany framed painting of an alpine veil except it's blindingly white there still. Yeah, it it's just how it copied over. I can put it in the Discord for everybody.
Speaker A
Um, it's a my eyes. Now, if anyone at any point needs to make a perception check, please let me know. Uh, if they want to just look around.
Speaker A
Okay. Thank you. in the Discord. Otherwise, you're free to do what you want. Access your journal. There's a beastiary.
Speaker A
Don't look in there. Now, I want to look in there. Bump into each other.
Speaker A
I'm so sorry, my lady. No, it's okay. Please be on the nerves. Good lord.
Speaker A
I'm almost nervous. Um, you will see a door here that you passed and a door here.
Speaker A
Oh, there's a door there. Yes. I didn't even see it. As you enter this room, the kitchen is tidy with dishwear, cookware, and utensils neatly placed on shelves. A workt has a cutting board and a rolling pin at top it. A stone
Speaker A
dome-shaped oven stands near the east wall. It's bent iron stove pipe connecting to a hole in the ceiling.
Speaker A
Behind the stove and to the left is a thin door leading to a well stocked pantry. All the food in the pantry appears fresh but tastes bland.
Speaker A
Well, it seems the cook area is quite clean as as a noble house should. I suppose.
Speaker A
Does my lady desire me to make something for her? No, not at this time. I appreciate that.
Speaker A
I could I'm okay. Okay. I'm still I'm still feeling quite satisfied from the uh the soup earlier.
Speaker A
He just he just kind of like looks past Kayn at um Oro and just kind of glares at him a little.
Speaker A
I'm not even facing you. Like I have no idea what's happening behind me. I'm focused on the painting.
Speaker A
Another thing, if you want to turn your tokens at all, you can. Oh. Um, wow.
Speaker A
How do we rotate? I'm trying to remember that. Oh, the future is close your eyes. Everyone, close your eyes.
Speaker A
There we go. Uh, your gaze. I forget, but I'll figure it out. I figured out how to change elevation.
Speaker A
Yeah. Well, yeah. What? There's elevation and this map is also elevation based. So, maybe don't press Q and E willy-nilly.
Speaker A
Got it. Yes. Into the floor they go. Oh, E. I clip into the back rooms.
Speaker A
Okay. Okay. It's E. It's Q and E. Anyways, go up. Q to go down. Catch it.
Speaker A
No, we're free to continue once more. Um, let's let's through that door on the other side. Let's check that one.
Speaker A
Of course, my lady. Did you have a description for the painting? Yes, it is a It's just a mahogany framed painting of an alpine veil.
Speaker A
Please. All right, I'm going to make a note of that. As you look into that room, feel free to step in if you'd like.
Speaker A
All righty. This oak panled room looks like a hunter's den. Mounted above the fireplace is a stag's head. And positioned around the outskirts of the room are three stuffed wolves. Two padded chairs draped in animal furs face the hearth with an oak table between
Speaker A
them supporting a cask of wine. Two carved wooden goblets, a pipe rack, and a candalabroom. A chandelier hangs above a cloth covered table surrounded by four chairs.
Speaker A
Two cabinets stand against the walls. The east cabinet sports a thick lock. See, you might not be able to see the east cabinet, but it is there. Right there.
Speaker A
Oh. They say standing on top of the cabinet. Smile. Well, I didn't I didn't know. Also, like I I feel like this map was supposed to be a little bit bigger. I think we're a bit we're a tad too big.
Speaker A
This is actually the dimensions based on the book. Oh, believe it or not, 20 ft by 20 ft.
Speaker A
Yeah, it's a very small. But I don't believe that we're not a 5 foot person by a 5 foot person.
Speaker A
No, no, no. It's it's just how to take into account that we're not in combat.
Speaker A
The actual space that we have reserved for us. Please let me know if y'all are doing anything.
Speaker A
All righty. Um, well, you mentioned the locked. The east cabinet has a thick lock and there is also a north cabinet here.
Speaker A
What? This one? This cabinet does not appear to have a lock on it. This one does.
Speaker A
Okay. I No, I don't have um I do not have lockpicking tools. Nobody has thieves tools.
Speaker A
That is okay, my lady. I can break the lock for you. Do you want to you want to try?
Speaker A
Are you going to try to break the lock? Picking tools just a Yeah, I have thief tools.
Speaker A
Oh. Oh, you have Oh, okay. You hear that? I I suppose he can try.
Speaker A
It's okay. You you you'll you'll have your moment. Okay. Please make a dexterity check.
Speaker A
That you didn't see is rather unbeaten. You're very young. You have a life yet to live.
Speaker A
Is it dexterity? Dexterity. Because thief's tools maybe dex isn't it like slight of hand.
Speaker A
Yeah, it's dexterity. Why is it saying to use intelligence with I don't know. Unfortunately, you cannot seem to get the lock open.
Speaker A
It's a tough lock. All right. How subtly can I just like punch it? Go for it. Roll strength.
Speaker A
Oh, yeah. Isn't your strength pretty high? No. That's like the entire gimmick. You punch the lock and it hurts like hell, but the lock breaks.
Speaker A
Wow. Just like P taught me. Very proud of you. Inside of the cabinet, you find a heavy crossbow, a light crossbow, a hand crossbow, and 60 bolts.
Speaker A
Hey, I can use a hand crossbow. Can I get the hand? How's yall's aim?
Speaker A
Uh, pretty good. Probably better than mine. Here you go. And I step back and just let him have at it.
Speaker A
I'm just going to take the I'm just going to take the uh the uh the crossbow cuz that's what I have provision. That's all I have proficient in.
Speaker A
Gotcha. Put that in your inventory. I think Basil might have Yeah, I'll take the bolts in the light and heavy crossbow.
Speaker A
So, I'll take them. The bolts. I gave you the bolts. You have 60 bolts.
Speaker A
60 here. As though you can have 30. I'll give you half. Okay. Oh, my lady is too kind.
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I love them. I did not mean to do that. That's fine. So 30 and then giving 30 to vasel as well.
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Ignore the fact it says copy. Wow. It's almost like they're the exact same weapon.
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And then is anyone doing anything else in this room? Are there any other paintings on the wall?
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In this room there is no paintings. There is a stag's head mounted above the fireplace here, but that's it.
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Is there um I forget. Is it disadvantage for like hand crossbows like if some if they're right next to me?
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Um within 5t. Okay, it's within five. Okay, I'm going look inside of this cabinet, too.
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Okay. Inside the north cabinet is there is a small box containing a deck of cards and an assortment of wine glasses.
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Well, I mean take the cards. Why not? Okay. something to do around the campfire. Yes.
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Exactly. Like I already got one set of things to play. And your your protection from good and evil would have dropped as well as the participation.
Speaker A
Good. Good. What was the other game that we were playing? Connect for right. I thought it was connect or we just going to say that they don't have weight.
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Um, how am depends on ammunition is like Oh god, that is so heavy. It is so heavy for no reason.
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Oh, you also have 60. I I need to remove 30 from you. Yeah, I still think like you guys are struggling with weight.
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That's [ __ ] I I'll make it so that they're strong. I only have six strength.
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I I'll make them weightless for the sake of, you know, I appreciate it. I don't think like ammo or gold should be have gold is going to have weight.
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[ __ ] Oh, that's so mean. It would make sense. It does. Vasel, you are no longer encumbered.
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Yep. Anything else all y'all are doing in this room? I think that's it. So, we already looked around right?
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Um, we looked at the There's no paintings, but that's about it. Can I go over to the stag head and pull on one of the antlers to see if like it's a hidden mechanism?
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Nothing happens. Okay. Honestly, [ __ ] love this. It there is a setting to allow you to uh transfer your money throughout all the different pouches you have.
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evenly. Oh, that's nice. I think they're all done in this room. There's There's no wine with the wine glasses, right?
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No, it's it's just wine glasses. Ah, they don't got their special brandy in the cupboard.
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There's like no insignas or anything that shows like a house pressed on the cups at all.
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You see cups, but nothing else. All right. Well, I guess that is this floor. Um, guess we should go up.
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Okay. Would my lady like me to go up? I can go up. Are you all going upstairs?
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Okay. I will I will take out the hand crossbow and and load it and just slowly creep.
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Okay. To the second floor we go. Yep. All right. Oh. Oh. Oh. Frozen. Make sure everybody really likes getting stuck at 99.
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Somebody doesn't seem to be here. So, I'm going to put them here. Oh, wait. Now there's two of me. Huh?
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Oh, there is. What? Where's the other one? There's two of I can't see it.
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There is no token in the scene which gives you visibility in this area. I can't see anything.
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Wonderful. Let me fix that. Well, how are you guys? Pretty good. We're just chilling.
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Oh, surviving. Oh, I I think Vasil was in the shadow fell or something. I don't know.
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Wonderful. It doesn't save your vision. Oh, that's why Oh, that's why it's dark. Hello. Where are you?
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Give me Give me Give me one second to update your tokens real quick. Yeah.
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Hello, guys. When we came upstairs, my torch went out for several. Do you still have your torch out?
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Yeah, so did my eyes. I would still have my torch. Yes. It's my only way to see blindfolded.
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Are you here? Yes, I'm here. Can we Can we find a lantern before he burns the house down?
Speaker A
Honestly, at this point, I would prefer if he burns the house down. We're stuck inside to burn the house down.
Speaker A
Well, maybe we can burn the door or something. Y to go. Actually, let me read out. Let me read this.
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Um, maybe decide now. What? I got to Every time I move scenes, it like closes everything.
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Um detach. I know that is for you. Okay, now everything should be working as intended.
Speaker A
Yes. Oh, but it brings me all the way back up to the top of the module workbook.
Speaker A
That's great, brother. Okay. You can't have the book itself popped out. I I do, but it closes every time I change scenes.
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Oh, that's not fun. In the upper hall, you see unlit oil lamps are mounted on the walls of this elegant hall. Hanging above the mantel place is a wood-framed portrait of the Durst family. Gustav and Elizabeth Durst with their two smiling children, Rose
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and Thorne, who you recognize as the children outside. Cradled in the father's arms is a swaddled baby, which the mother regards with scorn.
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Standing suits of armor flank wooden doors in the east and west halls. Each suit of armor clutches a spear and has a visored helm shaped like a wolf's head.
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The doors are carved with dancing youths, although close inspection. I'm not going to say that.
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I feel like we should inspect the Yeah. Yeah. Should roll some investigations. The red marble staircase that started on the first floor continues an upward spiral to a third floor. And you can feel a cold draft coming down the steps.
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Didn't those kids say something about the third floor? Maybe we should just keep going for now. The little brother is locked on the third floor.
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Amazon paused. Should we I'm going to closely inspect. I'm kidding. I suppose we could keep going up if that is what you decide.
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Um, everything is very dark. I still cannot see anything. My eyes are still shut.
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Yes. It says you have 60 ft of dark vision. Yeah. Well, this dark vision must not be working.
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Configure owner. I cannot even click. I can't even click my character. Is dark. Um, it's like I'm It's like I'm stuck on the bottom floor still.
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Okay. Um, weird. Jesus Christ, that's loud. Oh. Oh, dear Lord. Heaven. Can you Can you see anything now?
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Open. We're dead. We can open the doors. I think this place is [ __ ] haunted.
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We just came from a haunted house. We can't do this again. That is so loud.
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The piano. That is so loud. SOMEONE TELL THAT PIANO TO SHUT UP. HEY KID ON THE third floor, shut it with the piano.
Speaker A
Okay. Why is it so loud? Why? Encourage him. He's trying very hard. He is trying very hard, but it's very loud.
Speaker A
My lady, you can play the piano better than him. Is it done? Is it over? Is it over?
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No. The pain is still going. Okay. Can you see yet? No. Okay. I'm going to delete you. I'm going to put you back. I'm going to give you your vision back.
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Dark vision update. Can you see? Yes. Okay. Can everybody see? I mean, I can real quick. Hold on.
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Where's my torch going, though? It wouldn't be all great. Feel free to refresh if you need to.
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It says the website is no longer secure. That's fine. It's cuz it's a private server.
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Give it a second, I guess. Vick, are you hacking us? Yes, I am in your in your network now.
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Yeah, you you can have all five of my dollar. I am poor. I'm hacking the main frame.
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$5. That's like five times as much as I got. I can move now. Yay.
Speaker A
It's the only thing I have keeping the bank account open. Right now it says zero.
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Can everyone see? I can. Yes. Perfect. Uh I have lost all sight. I can't even see uh anything. So um if you could stop messing with the elevation.
Speaker A
Sorry. Here we go. My child breaks out of the house. Okay. So who who can and who cannot see?
Speaker A
I can't. The entire screen is black. Okay. I don't know why it's doing that.
Speaker A
Do we have to leave and rejoin the game? No, you shouldn't. Says you have 60 ft of dark vision. Says your vision is enabled.
Speaker A
Um, if you would like to take a look at the stream and see what I see cuz it is absolutely attributed to that person.
Speaker A
Let me I want to make sure everything's fixed first. Oh, I got an ad. Uh, okay.
Speaker A
My bad. Because with you deleting and replacing the token and then them reloading, is that new token attributed to their account?
Speaker A
It might be. Um, the it should be because all the tokens are configured to ownership automatically.
Speaker A
Um, whoops. Oh yeah. No, I see something. Yeah. Oh, loading. Is it loading or is it just dark?
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Oh, it it loaded. Um H. Oh, okay. Yeah, cuz you're still seeing the first floor. That's the problem.
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Oh, when we went up the stairs, it it was being weird about loading the new area.
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Yeah. Oh, was it because we didn't go up at the same time? We were all following after each other.
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Okay. Uh, can everyone see? Yes. Yes. Should be. Yeah, I can see. Okay, perfect. We are good to go. You may continue.
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I'm going through the nearest door. the the very loud piano door. There's another door.
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Or that door. Oh, yeah. But that's not the nearest one. Okay. You see an undecorated bedroom. It contains a pair of beds with straw stuffed mattresses. At the foot of each bed is an empty foot locker. Tidy servants uniforms hang from hooks in an
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adjoining closet. That's all. Well, there's nothing of note here. Guys, didn't it say to beware the servants?
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Oh, the servants of the beast. Maybe we stay out of that room then. Why don't we Why don't we continue somewhere? We shove the trash in front of it.
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Can I lock to lock the door? Um, the doors would lock from the inside.
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Can you lock it and then close it? I will say yes, I'll lock it for you.
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All right, that's what we're doing. All right. Well, if there's no one in there, they're outside.
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So we There's another door connected to that room. I'm not risking it. I'm kind of Sorry, my cat reset.
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I'm a little nervous about these um suits of armor in this weird funky place.
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I'm going try to remove the head of one of the suits of armor. You are unable to the suits of armor. Um it feels like they're in a modern sense it seems as if they'd be welded together, but um for in in the these
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purposes it the suits of armor are kind of all one big piece. You can't take apart the different pieces of armor and um move them.
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Well, there's nothing alive inside this armor, so I think we're fine. Oh, are any of them holding swords? All of them are holding spears.
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Spears. Spears. What' you say? Can we Can we take the spears? Yes, if you would like to.
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Take a spear. Let me go and grab you a spear. Wonderful. I have to actually go into the compendium for that.
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equipment spear. Dang, I entered this place with just a staff and a few daggers, and I'm leaving this place with a spear, a long sword, and daggers.
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Anyone else taking a spear? You might as well take a spear. Everybody take a spear.
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Well, those are all equipped on you for some reason. I I don't think I'll be taking one just for the sake of maybe it comes to life.
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Kaylin, are you taking one when we take all of them? Comes to life. Wouldn't you want to have the weapon then it have the weapon?
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What if taking all the weapons is a trigger? Vasel, are you taking one? Uh, Vasel will not take one because it will overcome him if he does.
Speaker A
Yes, I see that. Can you Can you just throw it down the stairs at least? Bezo, can you take it and throw it down the stairs? Appreciate it.
Speaker A
Of of course, my Thank you. The second you pick up the spear. No, no, no, no, no, no. You're throwing the spears down the stairs.
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Other than that, I'm I'm going to keep the spear on hand just in case because I would rather have a long pokey stick than not have a long poke.
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You have a spear. And then the other two spears, I guess, are just thrown down the the stairs. Nothing else happens.
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I can't access my inventory. Oh, never mind. Shutting up. It happens. Well, I feel safer and I'm going to like brush my hands together.
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I'm going to have to the spear that I grabbed in my hands and be like, "Yeah, me too. Are you equipping that spear?
Speaker A
No. Okay. You are free to do as you want. Nothing happens when you take the spears.
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Okay. It's so loud up here. I don't know how to make it less loud.
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I don't know what to tell you. It's just It's just loud. I walk over to the piano and I [ __ ] cut the string as soon.
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If only it worked that way. As you enter this room, Oh my [ __ ] god.
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I'm not fully entering in. I'm just like looking in the door cuz the the piano is starting to play on its own.
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It's it's it's playing. The little Timmy's trying his best. Is it actually playing or is that just ambient?
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Ambience. Um, it is. You do hear those notes, but you don't see anything moving in here.
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Um, but as you enter, gossamer drapes cover the windows of this elegantly appointed hall, which has brassplated chandeliers hanging from the ceiling.
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Upholstered upholster upholstered chairs line the walls and stained glass wall hangings depict beautiful men, women, and children singing and playing instruments.
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A piano or a harps accord with a bench rests in the northwest corner. Near the fireplace is a large standing harp.
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Alabaster figurines of well-dressed dancers adorn the mantelpiece. It shows that I'm on the first floor.
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Oh, can you Oh, yeah. We're on the first floor. Why did it do that?
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Because the piano [ __ ] us up. We're literally on the This entire time I've been seeing minus 11 ft just on the screen. Yeah, that's the um that's a note that was put there for some reason. I don't know why it's
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doing that. That's the note I put there. I'm dumb and can't remember. You're not dumb.
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There we go. Oh, memory is just not good. There we go. Okay, you're you're all on the second floor now. I think is very strange seating arrangement.
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Oh, I am. There it goes. There it goes. Perhaps they want you to put on No, no, it's okay. I can fix you. I can fix it.
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Me? You can go back. Nobody can fix me. The guilt is too strong. A the werewolves got to you that badly, huh?
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The lyanthropy. No. Is there anything else you'd like to do with me? Passes away.
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Oh [ __ ] Do you guys want me to play a tune? Oh, we would all love you to play a tune, my lady. I speak for all of us.
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Oh, correct. I'm so flattered. Are you playing on the piano? Play as well as you know how to play.
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Are you playing the piano? Sure. I'll play the piano. Oh my gosh. I'm back on the piano.
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Make a performance. Kind of. It's okay. I'll I'll fix you again. Kind of off-handedly. I'm going to I don't know why it's doing that.
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I'm going to be like, "Oh, weird." So, offhandedly, I'm Go ahead. Off-handedly, I'm going to be like, I hope you know how to play music as well as you know how to fight.
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Damn. That is to be seen. Make a performance check. Okay, where is it? Ignore that.
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Cannot go into that corner. I will just stand on top of the piano and tose on top of it while playing magically.
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As you press your fingers to the keys, the notes echo, a haunting melody filling the quiet, dustier room. As you continue to play, the music seems to take on a life of its own. Your hands moving across the keys, unbidden if
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guided by an unseen voice. From the edges of the room, spectral figures begin to materialize, spinning and weaving in a ghostly dance, as though led by the song. Most are unfamiliar to you, but you recognize too. Elizabeth Durst in the corner watching Gustav's
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apparation dancing with a beautiful young woman wearing humble clothes. The eyes of Elizabeth's aberration narrow into a cold, furious stare. The dancers pay her little heed, however, strong song growing faster as the spirits whirl to the rhythm of the harps accord's
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crescendo. In a swift movement, Elizabeth reaches for a pendant around her spectral neck. A shimmering amber shard hung on the cord of ethereal mist. As her ghostly fist curls around it, her eyes flash into a bright, menacing amber, and the
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spectral dancers dissipate, swept away as if by an unseen wind. Elizabeth's apparation lingers, but for a moment longer before disappearing with the rest. As it does, a sound resonates through the room. The low sound of scraping wood originating from the room
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across the hall. The floor trembles faintly and you hear a crash from the mantelpiece. Two of the alabaster figurines have fallen from their place on the shelf.
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One toppled over, the other shattered. And that would that would have happened here. I see.
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It felt like I was What a what a tune. my I'm just kind of like in awe as if like uh because I'm not used to playing um playing a tune and being kind of like swept up in it in the way that I was
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while all that was kind of going on. So, I didn't I'm going to say that I didn't notice everything else. Any anybody else that did notice is going to have to tell me because I was so enthralled by my own
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playing. What you will also notice is that it wasn't really you playing that chord.
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You've never heard that song before in your life. No, it's just like it came over me. I don't I I've never played that tune ever.
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You're truly a master musician, my lady. I take back my comment about your fighting. You play masterfully.
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Thank you. Yay. Very lovely indeed. Though the spectrals I was not, you know, aware you could conjure such spells as you play.
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There were spectrosc. Your playing was simply so amazing. You summoned the dead. It's truly truly incredible.
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It seemed as though the master of the house was having an affair. Don't they all?
Speaker A
Uh, you know what? That's very fair. That's a fair point. Yes. That's a fair point. Ah, that is in entirely what has made the uh my previous house fall to ruin. Anyway, enough about that. Let's go.
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I look over to her and then her lovely man. Uhhuh. No, this where you would have heard the the scraping of wood, I believe, would have been here from this side.
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Is there anything else? Please tell me do not just open that door. I swear to God.
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I I couldn't even see the trigger to open it because for some reason he doesn't have dark vision anymore. But it's okay. We'll fall. We'll we'll accept it.
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No, you can't see. For some reason, someone else is giving light and I'm not sure who it is.
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That is murder. Yeah, cuz I have a torch. There are empty lanterns that you could use. Um, so you don't have a open flame.
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But I got a torch just fine. Are you scared of some fire, man? All the all that intelligence. And for what? in a wooden.
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Anyway, so what are y'all doing? Yeah, just don't let the fire touch the wood.
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Uh, do we still do we hear anything coming from that room still? Not anymore.
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Okay. Um, do we want to Why am I on the floor again? No hesitation on that. All right. Well, I'm still on the first floor again, apparently.
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Well, yeah. Whenever I leave the room into the main lobby area, it has me go downstairs.
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I don't know why. You cannot take this action game. Okay. Well, suck my drag, I guess.
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Oh. Um, did you did you not set the elevations correctly? Um, cuz they're all on separate maps.
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Weird. It feels like it's tree like the same map. It is. Mhm. Oh, that's not that's not bueno.
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No, bueno. Man, this house is real creepy, guys. We just keep ending up on the first floor again.
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I don't know what how trick this is, but um I would like off the ride, Mr. BS.
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Yeah, like that's weird. Oh, let me It's just reloading. One second. 11:20 p.m. It's almost midnight.
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Huh? Ignore the ignore the clock in the Oh, nay. We're dead. Well, it was nice knowing you.
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The basement door opens. It's like, oh, well, you know, you weren't fast enough. We just got here.
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I actually don't know why it's doing that. I should probably eat something if y'all want to take a five minute break.
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Yeah, I'm going to grab snack time. If you want to take a five minute break, uh, we can do so while I figure this out.
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The creature in the basement hungers and so do we. We're going to take five.
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Hi. Hi. See you in five. See you in five minutes, everybody. Yeah. We're still vibing, but our brain is off for a moment.
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Yeah. I'm just This is weird. Oh. Uh, to Doornob, your name has two numbers in there that are banned in chat. I am so sorry.
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And then pull everybody back to the second floor. See if that fixes things. It doesn't.
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Why is it doing that though? Um, I fixed it. Fixed. I fixed it. Well done. It's because for some reason it was set so that the first floor is partially visible from this one because of how um like balconies would work.
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Oh, I see. I see. Well, I'm glad you got it fixed. I'm also pretty fresh to Foundry, so it's um not a thing I've used a lot. Uh I've used Roll 20 a lot in the past, but I like Foundry a lot better for the
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lighting. And the character sheets are really good. I do like this layout. It's very nice.
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It also allows me to change stuff um for you guys. Okay. It says I have two prepared spells now. That's just because I used uh concentration and healing word um for the for some reason. Speak with animals is
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always Oh, always prepared. Yeah. If you just want to prepare two extra spells really quickly.
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um entangle and and I was it said I needed to take a 30 minute break in order to reclaim my spells.
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Yeah. Um I believe that's a just a short rest for Druid. Yeah, I have returned.
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Welcome back. One second. I'm going to try to fix my Discord. It's all good.
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I grabbed a lot of snacks. Had a boy. I got chees and fruit snacks.
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Um, some trail mix. During a short rest, you choose expanded spell slots for recovery. The spell slots can have a combined level that is equal to or less than half of your druid level. So, it'll be I'll I'll allow one
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one recovery otherwise it's a long rest. So, uh, if you look above where like where it says first level spells, sir, breaking things.
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If you look above where it says uh first level spells and first level to the far right, you'll see your spell slots. Uh you have two spell slots right now. They're both expended because you used uh protection from good and evil
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and you used um cure wounds. Yeah. Uh during a short rest, I'll allow one uh one of your spell slots to be regained.
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Okay. Sorry, I have to wait for a second. Yeah, of course. You're fine. Oh, almighty DM of ours.
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Yes, there is a feature on me that I should not have currently. Which is large form. That's level five.
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Um, I'll keep it on you because uh it just adds uh race features like racial stuff for every level.
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I I had to remove some of the stuff from the the drought and I'm just deciding it's not worth it.
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mind me just going in and removing the charges. Welcome back. Is everybody back? Yes, I think so.
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Sarah, Talio, Ronin, you're here. Yes. Um, I do have a question. Where did the speak with dead come from?
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Um, scroll speak with dead. Oh, okay. Thank you. Yes, that would do it. I forgot it was a scroll.
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Yes, we gave you that scroll during our character creation session. That is correct. I am so sorry. I have forgotten.
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Jupy, have you returned? They're currently scrging in the ether. Uh, yes. Yes. Large form. Um, you obviously just don't use it until level five if you survive that long.
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I'm going to keep rubbing that in. Yeah. And then same with the the dr rituals that we have.
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Okay, I can do that. I think we could have had two dragon boards. Something mysterious happened to the other one. I don't know.
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Yeah. Yeah. You know, it's very very funny you say this. My sister, she's she's this beautiful silver dragon born that suddenly went missing one day and we haven't been able to find her.
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She was. Yes. Oh. How curious. I I do miss her. I have her scales here.
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He turns around and shows like a tail. That row of silver scales is a morning ring of her scales that are on his tail.
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Sips tea. Oh, smile. Camera pans over. I do miss her. I guess we are just Oh, you're back.
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Rebooting randomly without warning. Go. Okay. Let me know when you're in. Oh. Uh I It is loading.
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Okay. Is loaded. I fixed the situation. I I did hear that you fixed the situation.
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I need to make it so that the third floor does not see the first and second floor as well.
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Your viewers are getting hit with friendly fire. I know. I'm sorry. I didn't mean to.
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My fault they have a seven and six in the reverse order in their username.
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Well, they also just straight up have seven and six in normal order. Yeah, everybody. Just please let me know when you're ready and we can continue.
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I'm ready. Ready? Well, there's one. Ready. There's two. I'm ready. There's three. There's four. Okay.
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I'm ready. Can Wait. [ __ ] Can I change my answer? No. You're free to do as you wish. I forgot actually to um explain the room.
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And I have to reopen everything because Yeah. Don't you just love it? You know, it's we're having a good time.
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Yeah. At least I am. I'm happy with the fact that I haven't almost died yet.
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There hasn't been any encounters except for the werewolves. That hasn't stopped someone from almost dying.
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Hey, look. Shut up. Velvet drapes cover the windows of this room. An exquisite mahogany desk and a matching high back chair face the entrance and the fireplace above which hangs a framed picture of a windmill perched at top a rocky crag. Situated in
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corners of the room are two oversted chairs. Florida to ceiling bookshelves line the south wall. A rolling wooden ladder allows one to easily reach the high shelves and in the north east corner you will see there is a
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bookshelf that is for lack of a better word open um secret passage. That's not the right music. That's boss music.
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Um, why do I hear boss music? It would be right here. I don't hear any music, actually. Oh, there's piano.
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Here we go. My lady, it seems you've uncovered a secret. You also see Yeah. the exquisite mahogany desk here.
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framed picture of a window will be above here and then you see a door behind a bookshelf that looks as if it was open.
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Uh Oro, are you are you going into the room? Uh something is happening. My phone connected to my computer now shits everywhere.
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Oh. Um yeah, I'll do the desk stuff while I'm uh while we're waiting for you.
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So, on top of the desk, you see an oil lamp, a jar of ink, a pen, a tinder box, and a letter kit containing a red wax candle, four blank sheets of parchment, and a wooden seal bearing the Durst
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family insignia, which is a windmill. If you were to open the desk drawer, it's completely empty except for an iron key.
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Oh, there's a key in here. Oh, what a brilliant find. Take I got to take the key.
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Okay. Give me one second to find that in the compendium. Maybe this will unlock the door.
Speaker A
That's copium. Easy. Yeah, it probably was that easy. Oh, a key for a lock. I wish I could use it.
Speaker A
Anything else anyone's doing in here? Well, I mean, if there's just an oil lamp sitting on the thing, you know, if if you want to if you want to trade your toys for the lamp, like brother, may I have the lamp, brother?
Speaker A
Brother, lamp. May I have some? I've given you a lamp. Is the torch that I had previously still usable?
Speaker A
Um, not if you put it out. All right, I'm putting it out. And the lamp is lit.
Speaker A
Oh, yo, it's lit. Hey, man. How you been? D up the lamp. Damp up the lamps. Smash it to the ground.
Speaker A
Sarah, is your [ __ ] finished? No. Uh, the game is still paused for me, my friend.
Speaker A
Okay, we unpause it. We're good to go. You will see a locked door here as well.
Speaker A
Oh, do you think this Do you think this key is for this door? Well, I smile.
Speaker A
Okay, let's try it. Can I look at any of the stuff that's on the desk? Is there like any writing or journal of some sort?
Speaker A
No, it's it's just blank papers, uh, candle writing utensils, and the seal bearing the Durst family insignia.
Speaker A
Taking a seal, bro. We do. What if we have to, you know, at some point along the line pretend to be a family? That's fairly decent off.
Speaker A
Well, half of us are already there. I think we are just the two estrange uh family members.
Speaker A
Okay, added that to your inventory. You could be the servants. No, thank you. That was me being kind. I was going to say slaves again. No thank you.
Speaker A
And suddenly I'm remembering of you. So the door the door that you spot behind the bookshelf there, um you can't see any obvious way of opening it. There's no uh there's no door handle. There's no knob, but it is
Speaker A
very clearly a door. We just I think I've seen this one of these before. I'm going to like try to look for a book that maybe looks out of place.
Speaker A
Make a perception check. Oh goody. Oh boy. Oh boy. Mickey, you don't you see books. You see a door.
Speaker A
That's it. Is it a door? Perhaps I can help. You're not even sure if that is a door with that that perception check.
Speaker A
I will check the door. Perception checks for both of you. Both of you see a so over by the door. Both of you see a What is upon further inspection a fake red book?
Speaker A
Is it is it a brightly is it like a bright red book? Yes, it very clearly stands out.
Speaker A
That's a normal book. That's a noral book. And Oro, you'll see another book that kind of catches your attention down in this corner.
Speaker A
I look it has it's very large compared to the rest of the books on the shelf and it only contains one word on the on the side.
Speaker A
That word is pork. Pork. Pork as in as in pig. Yes. I look at the other books and try to I'm trying to see if there's any other books that are like that.
Speaker A
Nothing else kind of Nothing else really looks like that. I'm going to grab this book. Be prepared. And I gently take it off of the shelf.
Speaker A
Are you reading it? I'm going to open the first page. Make a wisdom saving throw.
Speaker A
Oh, thank God I'm wise. La wisdom saving f. What do I do for that?
Speaker A
Um, he'll go into find it. Found it. Oh boy. I've been so excited to do this.
Speaker A
Uh, turn. As you open the book, at first it kind of just seems like the book is full of different recipes and cooking instructions and how to prepare meats.
Speaker A
As you flip through the pages more and more though, the the pages start to get more grotesque, slowly turning from instructions on how to cook different types of meats and and other foods to detailed diagrams of humanoid bodies and how to how to cut
Speaker A
them up and prepare them. As you keep flipping through the pages, it gets more and more disturbing, depicting mangled corpses, depicting humanoids being torn apart by wolves and cut up by knives. And you can't stop reading this book. It
Speaker A
just keeps going more and more gruesome, more and more realistic as you go on.
Speaker A
You take three psychic damage. He is like frozen in place and he's like you see his eyes tearing up a bit as he looks mortified.
Speaker A
Anyone else who were to look at the book, you would see nothing but empty pages.
Speaker A
Necronomicon. How dare you? Wait, I have a Necronom. It's on my bookshelf. That's cute.
Speaker A
I also have one. I have other various cookbooks. And now you're free to do as you wish.
Speaker A
I'm I'm going to take a free action to cry. Can I Can I cry?
Speaker A
You can cry. That's a free action. Do you really want to cry in front of Basil?
Speaker A
I'm going to take a free action to call him a little piss baby. You vicious mockery.
Speaker A
continue on as whatever you wanted. All righty. Um, you said there was like the red book over here that was like correct.
Speaker A
All right. Vasil is going to pull on it. The door opens. Oh, the damn.
Speaker A
And inside you will see a chest. Don't worry, my lady. I will investigate this for you. I know you're frozen in fear.
Speaker A
This secret room contains bookshelves packed with tomes describing fiend summoning rituals and the necroantic rituals of a cult called the priests of Osibus.
Speaker A
The rituals are bogus, which any of you can clearly clearly see that the rituals are not real. At the end of the room, you hear that if you get heads on a coin 10 times in a row.
Speaker A
At the end of the room, a heavy wooden chest with clawed iron feet stands against the south wall. It's lit half closed. Sticking out of the chest is a skeleton in leather armor. Close inspection.
Speaker A
Go on. H You're free to do what you want. Oh. Um, Vasel is gonna look at the the feathered dressed skeleton and he's gonna um he's gonna kind of like nudge it with his foot.
Speaker A
You'll see that the skeleton belongs to a human. Um, and it has three poisoned darts sticking out of it.
Speaker A
What direction does it look like the darts came from? From inside the chest. That means it's safe to open now.
Speaker A
All right. He's again going to use his foot to kind of like kick the lid up.
Speaker A
Nothing happens. All right. Then he'll peer inside. Okay. So, inside the chest m contains three blank books with black leather covers.
Speaker A
three spell scrolls, a scroll of bless, a scroll of protection from poison, and a spir and a scroll of spiritual weapon.
Speaker A
There is also a deed to the house, a deed to a windmill, and a signed will.
Speaker A
The will is signed by Gustav and Elizabeth Durst and bequaths the house house, the windmill, and all other family property to Rosilda and Thornbold Durst in the event of their parents' death. The Yeah.
Speaker A
So, there's three books, a signed will, uh, a deed to the house and to the a windmill, three spell scrolls, and that's it.
Speaker A
All right. Excellent. Fine. Excellent fine, V. And oh sorry. No, you can. Come on.
Speaker A
Oh, no. I was going to say vessel is immediately going to like take the things and then like turn around and get down one knee for something to um Oh boy.
Speaker A
I feel like I would be a little over encumbered carrying all that. You're actually less encumbered.
Speaker A
Keep the That is true. Uh why don't we just keep the the deeds and the in the in the in the scrolls and Okay.
Speaker A
I don't We don't have a wizard, do we? Is there a wizard here? I'm a wizard.
Speaker A
Do you want the books? Yes. Yes, it is. Because you need to write your spells and maybe you can make duplicates.
Speaker A
Okay. The books are going to death. What about the spell scrolls? I guess you can have the you can have the spell scrolls. I will I will take these deeds.
Speaker A
Okay. You got the letter and testament. Um Mard gets the books and the three spell scrolls.
Speaker A
I think I'm still outside stuck to the book. Just looking at the book. What's going on with you in the book again?
Speaker A
She's crying. Don't worry about it. Oh, this must be a rifting story. You took emotional damage.
Speaker A
Oh god. I can let go of the book at any point. Oh yeah. Or am I still stuck to it?
Speaker A
Yeah, you're just horrified. I'm going to look over to the nearest hearth. Is it lit?
Speaker A
No. No. I'm going to go to Meredith and ask him to borrow his torch.
Speaker A
I already put it out. Well, you can relight it with the the lantern. The lantern.
Speaker A
Correct. No, no, no. I asked if it was reusable. You said no. I said the torch isn't. But you have like 20 torches.
Speaker A
I'm not using another one when I got a lantern. I'm going to open the lantern, light the corner of the fire, and I'm going to throw it in the hearth.
Speaker A
Okay. Yo. Hey, that's my lantern. You can't just be if you stuff on fire.
Speaker A
I can't light stuff on fire. This one deserves to be just could have just asked if I had elementalism or some [ __ ] like that.
Speaker A
Okay, there is light coming from the from the place now. It doesn't look like it, but there is what is dragon like what what's your what's what's your breath spell?
Speaker A
Fire breath. Mhm. That's what I figured. Y'all are free to do whatever you want.
Speaker A
Does she have fire breathing? No, I have crying. You have you have tears. Um, I'm going to go back into this little room, see the skeleton, and gently like lay it to rest in a in a way to where
Speaker A
it's not just sitting there [ __ ] like over the chest. So nice of you.
Speaker A
May the tree father guide you. This one's courteous. Right. Oh, my food has arrived. I shall return.
Speaker A
Okay. And in the meantime, I think you three or you four have uh explored everything on this floor.
Speaker A
All righty. Okay. Cuz we're going to the third third floor. Mhm. Mhm. Okay, I'll bring you all up there.
Speaker A
How exciting. I'll just take control of that. We didn't open. Oh, we did open.
Speaker A
We did open it. We locked it. Do you want to move Maridath fixed to third movement action?
Speaker A
I'm going to fly up there. Okay. I find it funny that it gave me the option to fly when I don't have flight.
Speaker A
Go back down in a second and get the rest of you in. Okay. Now, I'm going to wait for Sarah to return for this. Um, pause.
Speaker A
Yeah, same. Okay. I was moving myself off the stairs and that's it. Yes. But that is in and of itself is I see I will refill my water.
Speaker A
Is y'all's last name Aith or Aith? Um, Misa is our paladin and Miser, are you do you have the same last name?
Speaker A
Is that is that a mistake on who somebody's part? Cuz there's an R. No.
Speaker A
Oh, yeah. That's probably a mistake on someone. It We'll iron it out later. I fixed it.
Speaker A
Okay, let me move the observer cam up. So, how's how's Balders's Gate 3 been going for you?
Speaker A
I love it. It's such a good game. Act three is such a such a CPU killer, though.
Speaker A
Yes, it is. I'm I'm in Act three. I got into the lower city and I'm getting like 30 FPS.
Speaker A
This is my first time ever making it to act three. Really? How many hours do I have in that game?
Speaker A
Hold on. I was about to say after 185 hours with how often I see you launch it.
Speaker A
I play act one and two a lot because they're just good. I've done act one so many times.
Speaker A
And by the time I get to act three, I want to play like, oh, I want to do an assassination rogue instead.
Speaker A
Oh, I want to do a circle of the moon druid. Yeah. Have you seen the video?
Speaker A
Uh, you seen the video where the person makes it so that before every combat starts, they are invisible, so they cannot be seen throughout the entirety of it. They avoid every single like cut scene that has a character talk to them.
Speaker A
Huh. Oh, yeah. And they just do the entire thing without ever being spotted. I just watched that video today.
Speaker A
It's fantastic, frankly. Sorry for the delay. No worries at all. Yeah. Yeah. That'll be 30 go 30 gold.
Speaker A
30 goblins. How about a How about some tea instead? Well, what's what's great about what's going on here is I'm making sure you can all see the third floor, right? Mhm. Um, Marduff, you seem to have approached a
Speaker A
suit of armor much like the ones downstairs um because of where you're at. And you will watch as this suit of armor starts to move.
Speaker A
[ __ ] Can't see that. Oh boy. Wow. Let me just double check that I don't have any reaction spells.
Speaker A
It is now. Is there supposed to be music playing by chance? Yes. Oh, never mind.
Speaker A
It is now the suit of armor's turn. [ __ ] Um, does this one have a spear?
Speaker A
Do you do? No. No, you can't. My cat says hello everyone. Hello. This suit of armor does not have a weapon.
Speaker A
It is going to slam on Meridaf. Don't do that. Does a 12 hit? Uh, let me double check.
Speaker A
I think it's but okay you are going to take three points of damage and that ends its turn.
Speaker A
Bard Kalin um I might as well just try this. I'm going to cast some vicious mockery on it.
Speaker A
Okay. Select uh good enough. Make sure you select target and then flick vious mockery.
Speaker A
Uh, make sure I select it and that's a net one. No, no, it's not.
Speaker A
I rolled a five. It just has negative four wisdom. Roll damage. That's an unnatural one.
Speaker A
It takes four damage and it is mocked. You don't even mother was a pilot [ __ ] It gets disadvantage on his next attack roll.
Speaker A
I see. And yeah, if you're done, you can always end turn using the in the top right. Go to combat encounters. There should be an end turn thing in there. If not, I can do it for you.
Speaker A
Wow. That's the wrong Mid indeed. Going to read some things real quick. Yes, go for it.
Speaker A
Six does not hit. I'm going to reach my hands out to it, absolutely fail the lightning, and I'm going to be like, "Ah, shit." It just kind of steps to the side, and nothing like it. It doesn't really seem
Speaker A
phased by it. Well, as long as I don't back out of its like area of influence.
Speaker A
Yeah. So like here, here, here, and here all count as within its right there.
Speaker A
Okay. Don't have any bonus action, so Basil. All righty. Basil is going to run forward and say, "Fear not. I shall best this fell creature." I'm seeing so many death flags. I'm not going to lie.
Speaker A
Good. Let's see. Hey, 21 does in fact hit. Roll damage. Hey, let's go. You did great at basting it. I believe I take one. Oh, I did one damage to you cuz I think you targeted yourself.
Speaker A
Hang on. Oops. That's okay. I can't. It's only one damage. Yeah, that's only like 5% of your HP, including the temp HP.
Speaker A
You guys have temp HP? Yeah. How much did you do versus mockery? It was four, right?
Speaker A
Yeah. It didn't apply for some reason. Oh, there we go. And then Yeah. Oh yeah. Yeah. And that is his turn.
Speaker A
Okay. I will push the button for you. Oro, sorry. I'm coming midbite. Your druid's just chomping.
Speaker A
Um, what' you get? I got pizza. I had pizza last night. You cannot have it.
Speaker A
It has It has olives on it. You can't have it. Oh man. Spinach olives and extra parm.
Speaker A
Kyle wants them. I know. It's so cute. She wants it so bad. I can't give it to you bro.
Speaker A
That's That's really funny that you have no spell slots. I have two. Remember, you use them.
Speaker A
I thought I had four prepared. You have four prepared spells, but two slots, but Oh, I see. I see.
Speaker A
Well, um I'mma breathe on them real hard. I'mma use my uh breath weapon. I just want to get a little up close and personal.
Speaker A
Okay, if you click your breath weapon, it should give you a area thing on your screen.
Speaker A
So, me holding a torch was a hazard, but some freezing fire in the wooden house.
Speaker A
Not only that's okay. Um, do I breathe fire? Oh my god, I do. It'll be in your features. Yeah.
Speaker A
Wait, you literally said earlier. Yeah, what we were just talking about this. We actually I'm not running on a lot of sleep. I'm so tired.
Speaker A
I better not get caught out. Are you doing it as a cone or a lion?
Speaker A
Because Oh, I Wait, I have a sickle. Yes, you do. I'm going use that instead so it'll burn anybody.
Speaker A
Okay. If you go in your inventory, you left click on your sickle, it'll ask you for an uh uh attack rule.
Speaker A
Uh please. A nine does not hit. It sidesteps the sickle. I do not like you.
Speaker A
Anything else you're doing? Um, I don't think I can do anything else, so I'm just going to Okay, just wait here.
Speaker A
The suit of armor is pissed off at the bard for saying some really mean stuff to it.
Speaker A
Well, everybody gets his attack of opportunity there. No, only one does. Yeah. What do you mean?
Speaker A
Oh, now pass through three people. Now, two. Now, now everyone does. Roll your attacks of opportunity if you'd like.
Speaker A
Is it just an attack? Yes. 21 hits. Roll damage. Two damage. Roll the attack. Roll five definitely does not hit. That's a net one.
Speaker A
What the [ __ ] Then the core staff attack does not hit. It moves 25 ft and goes for an attack for a shoot of armor. It's very uh rolls a 13.
Speaker A
And I don't think that hits. No, it doesn't. So, you see it's like um this fist, this um like gauntlet kind of comes down at you for like a right hook and completely whips it and just slams into the wall
Speaker A
next to you. And that'll end its turn. Dang. You know, I I'd really love to be able to tell you what like if it hit or not, but uh my computer died again.
Speaker A
Oh no. Oh no. Th This is what I get for trying to um install Linux.
Speaker A
Oh [ __ ] We can wait for you. Hey, what what's my what's my Yeah, you have a 14 DC, so you're fine.
Speaker A
Okay, I'm safe. I knew this padded armor would do me well. Do you know what you want to do?
Speaker A
Uh, for my turn. Yes, it's right in front of you on the stairs. It's right.
Speaker A
Okay. Well, there's not much that I can really Best deal. I need you. I think I'm just going to cast them. Uh, [ __ ] Is Is heroism a bonus action or is it an action?
Speaker A
It is an action. Action. [ __ ] Uh, BIC inspiration is a bonus, isn't it?
Speaker A
Bic inspiration is Yes. bonus action. Then I'm going to use a bard against myself and then I'm going to cast Thunderwave.
Speaker A
Oh my god. Against it. Okay, I'm going to blast this [ __ ] back up the stairs from where it came from.
Speaker A
Good to know that we both have Thunder Wave. Three of us have Thunder Wave.
Speaker A
Damn. This is all of us collectively back up the stairs. Oh my god. Hang on.
Speaker A
Sky, my beloved. I still watch like on your stream. You blast this thing up the stairs.
Speaker A
Excellent. Um, give me one second. I need to roll a saving throw if it'll let me target.
Speaker A
You see 14 saving throw. It rolls a 12. It takes 2d8 thunder damage. Doesn't it get disadvantage? Cuz this is mockery applied to it.
Speaker A
Uh it had disadvantage on the attack, but it missed you anyways, so I just I took that.
Speaker A
Um, it takes 12 points of damage and is blasted back up the stairs. It is now bloody.
Speaker A
Foul beast. Get back up there. Put that thing back where it came from. Or so help me.
Speaker A
Not in front of me. I don't want it here. Take it away. And it is bloodied.
Speaker A
It is Mard's turn. behind. I'm just going to kind of walk over to it and uh melee wizard.
Speaker A
We're in close quarters. I can't exactly do some of the things I would like to do here.
Speaker A
Mhm. Gota shocking grasp again. It misses. Well, that sucks. Okay. Fasto. I'm very bad at being storm storm lineage, aren't I?
Speaker A
Fil. Wait, the stairs are there. So, you can't really like run in front of Yes. If you if you if you were to move right here. Oh god. If you were to move right here, I would have you make a
Speaker A
acrobatics check. And if you failed that, you would fall the full 10 ft. You know what? He'll do it. He's going to jump her wrongly in front of K.
Speaker A
Okay, make an acronym check. His foot catches on the [ __ ] room. You successfully make it across.
Speaker A
Oh my god. And he's really just going to wall up this guy again with his long sword.
Speaker A
19 hits roll damage. If you think damage, if not for how the push action reads out, I 100% would have tried to push it down the stairs.
Speaker A
Okay. Oro games. Your turn. Okay. So, he's up the stairs. How How high up are the stairs?
Speaker A
He's down. He went back down towards uh So, where you're at right now is um in the middle of these stairs. You would be in a spot where you're falling.
Speaker A
Do you want that? I know it's hard to see from uh where you're at, but right here would be going down.
Speaker A
Oh, so the center of this fire. Yes. Right. Um yo, Potato, thank you so much for the 100 bits. Appreciate it.
Speaker A
Hey. Yippee. So, do allies can ally share a same space? Um, you cannot end a turn on the same space, but you can attack from that space.
Speaker A
All right, I'm going to join Meredith, attack with the sickle, and then take a step back.
Speaker A
Attack with the sickle. Yes. 16 does not hit. What the [ __ ] And it is going to make an attack of opportunity on you since you left it space.
Speaker A
That hits. Yes, it does. That deals six points of damage. You are downed. Oh, my old man bones.
Speaker A
Where is my unconscious? It's going to be the suit of armor's turn. It really has nowhere to go, but it's going to attack the wizard.
Speaker A
Uh, no, it's not going to attack the wizard cuz the wizard hasn't really done much to it.
Speaker A
No, no, no. It's going to attack the paladin and it's going to multi attack.
Speaker A
Bring it. You got a 13 running. Nine. 17. Nope. No hits. It misses twice.
Speaker A
That's going to end its turn. Kaylin. Yeah. I don't know if you are back in, but what would you like to do?
Speaker A
Uh, is it close to me again? It is 10 ft away. Okay, cool. Vicious mockery on.
Speaker A
Okay, vicious mockery. Oh boy. It's going to make a DC-14 saving draw which it definitely fails.
Speaker A
Yeah. And so it is now your shoes are butchers. I don't know. And it takes six point points of damage.
Speaker A
Wow. Full damage. Yeah, that really just went as fast as it could. Yeah. Yeah, sure did.
Speaker A
Meredith. Now, am I correct in the assumption that if I try to help someone up, I might get opportunity attacked while I'm doing that?
Speaker A
Not if you stay within 5 ft. All right, I'm going I'm going help him up.
Speaker A
Okay, it's just the help action, which I'll don't have an action for it. I'll do that. You are returned to one hit point.
Speaker A
You are no longer unconscious, but you are prone. Thank you. You really got to be careful. First, the werewolves, and now this thing.
Speaker A
To be fair, I was not expecting the armor to move. Neither was I. And you still have a bonus action. You stop your movement.
Speaker A
I don't have any bonus actions that are useful in this situation. Ah, no, you don't.
Speaker A
No. Okay. And moving away seems like a bad idea. Bas. All righty. Guess what he's gonna do.
Speaker A
That definitely messes up on that one. He's going to do jack [ __ ] All righty. That that'll be that. He He'll just be like, I meant to do that.
Speaker A
Of course. Of course. Mhm. Oro, you're you are awake, but you are still prone.
Speaker A
I'm going to crawl backwards one more step and I'm going to wait because I can't really do anything else.
Speaker A
And I also have you roll a 1d20. Oh. Since you did go down, you have a concussion. Your intelligence and wisdom is reduced by two for the duration of 3 days. Can be cured by any magical healing.
Speaker A
Oh, okay. That's Give me 30 minutes. I'm less worried. Is that all you're doing?
Speaker A
Uh, I'm going to stand. Yes, you're no longer prone. I have a shield. Oh my god.
Speaker A
That's why your armor class is 12. Oh my god. Okay. Okay. The suit of armor is going to take yet another swing at Vasil.
Speaker A
That'll hit. That is a 16. So, it's not a nat, but uh no, it's a 20. But he rolled 16.
Speaker A
Oh, okay. That's five points of damage. Dirty 20. All right. Hey, let's go. And we're back to the bard.
Speaker A
Oh, wait. Actually, hang on a second. That should have been rolled at disadvantage. Let me reroll.
Speaker A
That would not have hit. Okay, never mind. Okay, we're I'm going to give you your hit points back.
Speaker A
Yippee. I forgot about the bic. I'm going to buy another vicious mockery to this to this bozo over here. Okay.
Speaker A
You're really just ragging on them. I'm really just ragging on this piece of armor for no reason.
Speaker A
Would you be Your hair is a mess. Your outfit don't match. It fails the wisdom saving throw.
Speaker A
Once again, are you coming at me? I'm stinging my bodyguard. How would you dispatch this?
Speaker A
How would I what? How would you dispatch it? This creature [ __ ] Where is it? In front of me.
Speaker A
You know, like the the cat meme where it's like the two like the woman woman is pointing at it really angrily.
Speaker A
Yes. Like the no you don't meme kind of thing. It's essentially like that. that I would be peering beside Vasil like holding pointing at it like don't you ever touch me again.
Speaker A
Let's [ __ ] go, bro. That's wonderful. I love that. Yeah, give me one second as combat is now ended. Hey Sorry, I don't know what got into me there.
Speaker A
And you now have full control of your characters again, except for Chy, who died tragically.
Speaker A
Yeah, I'm I'm going to see if like maybe it's okay now. I don't I don't I don't think so, but we'll try.
Speaker A
Thanks, Ronin. That's not the voice. Ah, yes, you are correct. Thank you so much for the the changing of the voice.
Speaker A
I'm sorry. My cat is in a really good mood right now. Never apologize for a cat, first of all.
Speaker A
Cat is K is good. K is um but I did want Fazill to check the armor and see what kind of armor it is.
Speaker A
I am way ahead of you. I'm going to actually check on our dragon friend over here cuz u [ __ ] hilarious.
Speaker A
Um so on this suit of animated armor as as it falls down the the pieces of armor around it kind of clatter and start rolling down the steps. But as you can see, and like if you were to pick up one
Speaker A
of the pieces of armor, you'll see that the armor it leaves behind is ruined, um bent rusty completely unusable, and there's really nothing else on it.
Speaker A
Dude, you got your ass handed to you by a rusted tin can. It's it like as it as it died, it sort of started rusting and warping.
Speaker A
This is [ __ ] hilarious. A moment ago, I promise because I'm not even kidding. In the Monster Manual, it's the the the stats list its treasure as none.
Speaker A
Wow. So, I got my ass whooped for nothing, pretty much. You can you you could strip it for uh metal.
Speaker A
Huh? I have no use for this. I don't believe it's worth the effort. I'm inclined to agree with you.
Speaker A
I'm going to sit here for 30 minutes. I need to heal. Taking a short rest.
Speaker A
You need me to play you a tune? Uh, can you Oh, no. That's level two.
Speaker A
Can Can you scoot over a little bit if you're going to do that? Cuz I see a door right there that I want. Thank you.
Speaker A
Yes, of course. Here. I I like slough open of the walkway. Are we taking a short rest?
Speaker A
Oh, we could. Yeah, that way I can regain. You see, I would love to let you, but the bloody note said midnight, and I don't know the time. All I know is that the moon was in the sky
Speaker A
like a big pizza pie. I will just remind you that the time in this specific dungeon for the way I'm DMing will not matter.
Speaker A
My character doesn't know that. Yeah, we can take I will be no good to you if I cannot do what I need to do.
Speaker A
Everybody go into your character sheets. Fire rest me and at the top click your short rest button next to your level.
Speaker A
It looks like a fork and knife. Yeah. Oh. Uh, auto spend HD. Yes. Or hit dice.
Speaker A
And you want me to roll for me? Uh, you don't need any hit dice, however, so you don't need to spend them cuz you were full health.
Speaker A
Oh, okay. Okay. May jinxed. Hang on. Oh [ __ ] With the short rest, your temporary hit points will also go back to full.
Speaker A
Oh, sweet. Yay. Now, I did say I would return you one spell slot. Was [ __ ] Oh, [ __ ] I should have used that.
Speaker A
Recovery before the rest. That way I would get the arcane recovery back. Where are your hit dice?
Speaker A
Wait, no, that's that says recovery per short. I hate this. Um, descriptions suck. I did things properly. It just misled me.
Speaker A
Are you going to use your hit dice? No. Sarah, I don't know if that's a yes or no, but Sir, you there.
Speaker A
I hear cat. Hear cat? Yes. Daryus has been turned into a cat. Yeah. True. Polymorph.
Speaker A
I cast power word kill. No, not on the cat. It's not the cat. No.
Speaker A
You're cruel. you thick twisted DM. Uh, excuse me, Mr. DM. Yes, Dio was wondering uh when if we were going to wrap up shortly or not.
Speaker A
Yes, as soon as we uh I'm just trying to figure out if I'm assuming they're going to use their hit die. Um, and then we're going to wrap up.
Speaker A
Okay. I I was getting ready to do that anyways. As druid, you would get a d8, but for first level, you regain the maximum amount, so you gain full. You're back to full hit points.
Speaker A
Oh, fantastic. Plus your temporary hit points. Thank you. Now, you did not reach level two yet.
Speaker A
Uh, you definitely will probably reach level three next session. Um, is everybody okay for next Saturday, same time, or 6 p.m.?
Speaker A
Uh should be or no far. Okay. I'm I'm on call that day, right? Is there any other days that you'd be available? Everybody?
Speaker A
No, I'm pretty much available whenever. Uh in the afternoon. Yeah. I wouldn't do anything like Tuesday, Wednesday, Thursday, Friday.
Speaker A
I It will just have to depend. Like this week I'm fine except for Wednesday and Thursday.
Speaker A
Friday is my most clear day. Saras, would you be available Friday at all? Uh, no. I watch my nephew in the morning and then I have my main in the evening.
Speaker A
Okay. Um, we'll stick with Saturday, uh, 600 p.m. EST for now. So, an hour earlier than today. Uh, if something comes up, and it might um, we'll we'll change things based off of that.
Speaker A
Okay. Okay. Thank you all for playing. That is the earliest I can do. Yeah.
Speaker A
Yeah, I know. Stream of Kyra. Thank you for DM. Thank you for DMing. I'm sorry.
Speaker A
Thank you for almost killing one of us twice. Yeah, big big preach, man. I also need to add an injury to you.
Speaker A
Concussion. Yeah, I'm going to try to heal it away. Cut. I have healing word.
Speaker A
Fix that up. Um, I'll find it. But yeah, thank y'all. Thank you. That was fun.
Speaker A
I'm gonna go play Minecraft. Unfortunate. It was awesome getting to meet a lot of your characters. Like this this is this is so much fun.
Speaker A
Yeah. I'm really excited to play more. Me too. Well, I already know who I'm writing.
Speaker A
So, have a good night everybody. Bye. Bye. Bye. Stream will be ending. See you in the next video.
Speaker A
Thank you so much. Next stream will be next week, same time, or possibly earlier. We'll see. Um, for now, I'll see you go. Bye.
Topics:Dungeons and DragonsCurse of StrahdD&D 5eThe Death HouseTabletop RPGRoleplayingD&D CampaignArtevixxFantasyLive Play











