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Into the Mists.. || Curse of Strahd 5e || Session 0

Session 0 of Curse of Strahd 5e campaign with character introductions, rules overview, and character creation using a hardcore rolling system.

Key Takeaways

  • Hardcore rolling adds depth and variety to character creation and roleplay.
  • Temporary hit points help balance the campaign's early lethality.
  • Player introductions and shoutouts build community and engagement.
  • The campaign setting is atmospheric and designed to evoke tension and mystery.
  • The DM prioritizes fun and player agency over strict challenge.

What the video covers

  • The video is a Session 0 for a Curse of Strahd 5e campaign hosted by Artevixx.
  • Players introduce themselves and share where viewers can find their streams or content.
  • The DM explains the use of a hardcore rolling system for character creation to encourage unique roleplay.
  • Temporary hit points are granted at early levels to mitigate the high difficulty and risk of death.
  • Players roll initiative to determine the order of character creation and gameplay.
  • Detailed explanations of race benefits, such as Goliath traits, are provided during character creation.
  • The DM emphasizes fun and player agency over strict difficulty.
  • Players discuss their stats, backgrounds, and potential character builds.
  • The setting is described as a dark, fog-covered forest where the party is lost and watched.
  • The session includes lighthearted banter and roleplay as players prepare for the campaign.

Answers

Questions about this video

What is the purpose of the hardcore rolling system in this campaign?

The hardcore rolling system is used to encourage players to create unique characters and think outside the box, avoiding repetitive character builds and enhancing roleplay depth.

How does the DM handle early level difficulty in the campaign?

To reduce early level lethality, all players receive 10 temporary hit points at level one, which decreases to 5 at level two, helping prevent instant deaths from powerful enemies.

What is the setting described for the campaign start?

The players find themselves in a dark, fog-covered forest where the sun never shines, feeling constantly watched and hopelessly lost, setting a tense and mysterious atmosphere for the campaign.

Full Transcript — Download SRT & Markdown

14:25
Speaker A
Hello everybody. Um, before we start, for the sake of the stream, do you mind telling me who you are and where people can find you?
14:38
Speaker A
I can hear myself. Just a second. I try to find your stream. There it is. Okay. I'm a terrible person. I didn't have it up already. You are absolutely okay.
14:52
Speaker A
You don't have to have it all. You start with yourself and you go and we go, we go down the conga line. How about that?
14:58
Speaker A
You know what? You know what? No. Well, what we're going to do is we're going to roll your initiative and you're going in initiative order.
15:05
Speaker A
Oh god. What? Okay. Uh, I don't, I am not prepared. Okay, Talio, you're up first.
15:14
Speaker A
Okay. Hi, I'm Talia Noonig, your resident tailless Kitsune, and I am currently here playing D and D with my buddies. Hi, everyone. Hi.
15:26
Speaker A
Hello. Next is Ronin. Hello. I am Ronin. I am a slime. I exist. You will never find me. Do not attempt to.
15:39
Speaker A
Fair enough. [laughter] Everybody go find Ronin. I also apparently wasn't subscribed to you. That's weird.
15:46
Speaker A
Uh, nobody is. It's okay. Kyra, if you [laughter] don't mind saying that. What the heck?
15:54
Speaker A
Kyra, if you don't mind shouting out Ronin and Talio. And now Jupy. Go ahead.
15:58
Speaker A
Hey, Kyra. Oh, and mod you. Hi. Don't do it. You got to say more than hi. Come on.
16:05
Speaker A
Oh, sorry. I thought you were saying for the shout out. Hello. I am Jupiter Ellis. You can find me on like Blue Sky or on Twitch mostly. I stream here and there.
16:18
Speaker A
I'm a space explorer and I'm here to game on the final frontier, which is D and D.
16:26
Speaker A
[laughter] Yeah, that of course, the final frontier, you know, the far west, the west of the Sword Coast as they say.
16:36
Speaker A
The West of Loathing. Great game, by the way. Like Shadows of Loathing too, but like West of Loathing was great.
16:44
Speaker A
I agree. Uh, Uprron and Jupy Volume. I gotcha. Okay. Actually, I have you a little bit lower on Discord for whatever reason.
16:57
Speaker A
Could you two speak, please? I am speaking currently. [laughter] I hope that's better. Okay, so we're starting this out. Um, I kind of already explained to the players that despite this isn't in any way a hardcore campaign. This isn't going to be, I'm not
17:22
Speaker A
trying to make this difficult for anybody. I'm very much on the side of fun and I'm very much on the side of letting my players have agency. However, I am in love with the hardcore rule set for rolling characters. I find it adds a
17:39
Speaker A
whole different element to role play and just becoming who you are as a character.
17:48
Speaker A
So, I wanted to do that. And there are a little bit of concerns about it that y'all have brought up and I'll address those as they come up.
18:01
Speaker A
But this kind of takes away from the trap a lot of people fall into of playing the same character over and over and over again, whether it be the human fighter John Bovia or [laughter] the dwarf barbarian that you know.
18:20
Speaker A
So this way it kind of switches things up and makes you kind of have to think outside of the box a little bit. In addition to this, for level one just to make things a little bit easier because early
18:36
Speaker A
encounters are a pain in the ass and Strud, there is a lot of opportunities to die.
18:41
Speaker A
There is a lot of opportunities to fail. There is one random encounter that I specifically think of that I know of.
18:49
Speaker A
I'm not even talking about the random encounters because those are after level three. And what I'm getting into is that at level one, all players are going to be given 10 temporary hit points to their hit
19:03
Speaker A
point roll. At level two, that 10 temporary hit points drops down to five temporary hit points,
19:10
Speaker A
just to kind of balance it out and make sure people aren't dying immediately to a one hit from like a ghoul or something.
19:18
Speaker A
Oh man. Well, you haven't met me before then. [laughter] Before I even get hit, I'll somehow roll zero constitution.
19:30
Speaker A
[laughter] I'm also going to say that if you happen to roll an absurdly low number, I'm going to say six, below a six, like 3, 4, 5, I'm going to let you reroll that on the spot because from what I know, like if
19:46
Speaker A
you look at the intelligence table, five intelligence, you can't speak. Six intelligence, I think it was like, you often resort to sherods to get your point across.
20:01
Speaker A
Oh, is it? Yeah. I had no idea that that's how that is the average. So less than that. It—Oh, yeah.
20:10
Speaker A
Guys, I didn't know I had six intelligence. I [laughter] mean, monkey brain. I somehow have 20 and two at the same moment. [laughter] I am the smartest [ __ ] and the dumbest [ __ ]. Ask me about Dragon Quest. I know
20:27
Speaker A
everything. Dragon Quest. Ask me about anything else. Oh no man. Oh man. With World of Warcraft or Destiny.
20:36
Speaker A
Me in general. So for character creation, I'm not going to pick a specific order. I'm just going to roll initiative again and we'll do it based on the initiative order. Do any of y'all have any questions?
20:54
Speaker A
I accidentally unnapped like I moved my character and I'm no longer snapped to where I was initially. How do I—If you hold shift and move your character, it'll move it offset that.
21:07
Speaker A
That's great. Thank you. So, you've all ended up at this camp and whether you're a cleric or a paladin that traveled to this land to seek out and destroy the evils within. Um, I'm not sure how known Bovia is across the Sword
21:27
Speaker A
Coast and Fyun as a whole. If a lot of people know about it, if a lot of people have studied it, but at the end of the day, I'm sure a lot of people have known about it and know what
21:39
Speaker A
the goings-on to an extent. And then whether you're a cleric or paladin, you come here to cleanse it of its evil.
21:48
Speaker A
Whether you're a scholar coming to study this dark land where the sun never shines or maybe just an adventurer or a nomad that ended up in the wrong place at the wrong time.
22:03
Speaker A
Somehow your travels took you into this forest where this suffocating fog surrounds you and turns what should be a bright moonlight night into a dark hellscape where every shadow seems to want to jump out at you.
22:21
Speaker A
Where the canopies of the trees cast these long dark shadows. And it feels like no matter where you go or what you're doing, you're just hopelessly lost and being watched at all times.
22:38
Speaker A
And no matter which way you try to go, you always end up back in the same spot.
22:46
Speaker A
And so one of you, I don't know who it would be, would decide to make camp. And eventually three others would join you.
22:54
Speaker A
And that's how you end up here. But the eyes that you feel in the back of your head at all times, they, it stays like that.
23:05
Speaker A
You feel watched at all times. And with that, we're going to roll your characters.
23:12
Speaker A
Hell yeah. Let me just yippee. Let me just end coma reset initiative. Wonderful. Two eights.
23:24
Speaker A
Uh, I have alert. You want to trade initiative? [laughter] Okay. So, what we'll do, I have to, you have to what?
23:40
Speaker A
We had a tie. I know. Well, what we'll do is we'll do—you want to go first then, Talia, or—Oh, no. I was saying I can be worse.
23:50
Speaker A
Like mine isn't worth as much. [laughter] We'll do it at the exact same time.
23:56
Speaker A
Okay, what we are going to do here right now is we're going to start with Ronin's race. So, if you could please roll a 1d12.
24:08
Speaker A
How do I do that? Uh, type in the chat slr 1d12. That is an eight.
24:20
Speaker A
You are a Goliath. I have never seen that. So, Goliath, you're still medium.
24:32
Speaker A
You are around 7 to 8 ft tall. You get giant ancestry. So, you're descended from giants. You can choose one of the following benefits: a supernatural boon to your ancestry. You can choose the chosen benefit a number
24:46
Speaker A
of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. So you can pick clouds Ja as a bonus action. You magically teleport up to 30 ft to an unoccupied space. You see that's just
24:59
Speaker A
misty step fires burn. When you hit a target with an attack roll and deal damage to it, you can also deal 1d10 fire damage to that target.
25:09
Speaker A
Frost's chill. When you hit a target with an attack roll and deal damage to it, you can also deal 1d6 cold damage to that target and reduce its speed by 10 feet.
25:19
Speaker A
Um, as a hill giant, you get Hills Temple.
25:31
Speaker A
take a reaction to roll 1d12. Add your con modifier to the number rolled and reduce the damage by a total. Or finally, storm giant. When you take damage from a creature within 60 ft of you, you can take a reaction to deal 1d8
25:42
Speaker A
under damage. Do you know which one you're You are debating between the fire bonus damage or the reaction thunder damage.
25:55
Speaker A
So I'mma flip a coin for that. Either fire giant or a storm giant. You want to roll 1d2. We can deed. So I guess you are a storm giant.
26:08
Speaker A
So, you'll get Storm's Thunder, which I'll add to your sheet shortly. And then you also have powerful build.
26:22
Speaker A
You have advantage on any ability check that you make to end the grappled condition.
26:28
Speaker A
And you also count as one size larger when determining your carrying capacity. I don't know how we're going to do encumbrance yet. I kind of don't want to do encumbrance. Just got to ask that.
26:38
Speaker A
Yeah, I kind of don't want to do encumbrance, but it is a thing that you have.
26:45
Speaker A
So, you chose storm giant and your background because boundary is the way it is.
27:00
Speaker A
Um, I'm going to have to add a custom background later. However, I do have a spreadsheet up somewhere. Where is it?
27:10
Speaker A
Three, four, five. So, if you can roll 2d8, this a 12. You are a wayfairer.
27:23
Speaker A
You have skill proficiencies in insight in stealth and tool proficiencies in eaves tools. You also get the lucky feature.
27:31
Speaker A
God damn. Oh my god. Oh my god. Um, I'm going to have to add that in later. I'm just going to make a note of it.
27:40
Speaker A
I'm pretty happy with that. Frankly, back to roll absolutely zero strength. Okay, I believe in you. I think you're going to do well.
27:55
Speaker A
Maybe you have a good thief in the making. A massive thief. You know, the really sneaky 8 foot tall giant.
28:03
Speaker A
They can't see you in the doorway if you are the door. Hey, speaking of which, let's roll your stats. Let's start with strength. Roll a 3d6.
28:17
Speaker A
That's 12. 12 strength. Fantastic. I forget. Do you get any benefits from being a Goliath or is it just the form?
28:39
Speaker A
You don't get any bonus stats, which is a little bit weird to me. My movement speed is 35.
28:47
Speaker A
I would have thought you would have gotten a strength bonus as a Goliath, but yes, guess not.
28:54
Speaker A
Please roll your dexterity. That is a four. I'm going to let you reroll that.
29:05
Speaker A
So, what happened to the whole really good be? It's falling apart. That's an eight. [laughter] Average dexterity. It's fine.
29:14
Speaker A
Okay. Constitution, please. This is the one I really care about. A 12 isn't bad.
29:23
Speaker A
Yeah happens. Give me an intelligence. Oh my god. Wizard. I hope so. I love wizards.
29:35
Speaker A
Wisdom. Okay. Wisdom. Dex is your dump stat and charisma. Okay. All around. That's not bad.
29:51
Speaker A
It really isn't. broke even on most of them. A little bit further ahead on one of them.
30:02
Speaker A
Okay, you got Okay, now I'm going to let you choose your class. Wizard does seem the way to go.
30:17
Speaker A
So, I think I'm going to go with that. Wizard. Gotcha. I will add that to you right now.
30:30
Speaker A
Frankly, I'm relieved cuz I was worried that I'd have to play a fighting class, which is very much out of my depth.
30:39
Speaker A
I am very familiar with the magic casters. Very much not familiar with any of the fighting classes.
30:47
Speaker A
Okay. Art's eyes glow like, "Oh, maybe you should pick him in class." [laughter] As a wizard, you get you start with six hit points.
31:03
Speaker A
Delicious. I'll die in one hit. Well, okay. And it won't even be to a living creature. The tree branch will smack me in the face.
31:10
Speaker A
It's six hit points plus your constitution modifier. So, seven. You get Three branch smacking me in the face.
31:21
Speaker A
You get proficiencies in intelligence and wisdom saving throws. And you can choose two more. Arana, history, insight investigation medicine nature, or religion.
31:36
Speaker A
Repeat those. But one of them I'm for sure going with is Arcana. Arcana. And then history, insight, investigation medicine nature and religion.
31:48
Speaker A
I like insight. I'll go with arcana and insight. Okay. You have proficiency in simple weapons, uh, spell casting, ritual adept, and arcane recovery.
32:06
Speaker A
You get three cantrips, four prepared spells. That I'll let you figure out. Um, whenever you want to edit your sheet, what you're going to do is double click on your character, you're going to go to the top left and
32:25
Speaker A
click edit. Now, we're going to roll your ideals, bonds, flaws, and personality traits. So, let me figure out how many there are.
32:46
Speaker A
8 9 10 11 12 14 16 18 20 22 24 26 28 30 31. Can you do SL roll 31? You can.
33:00
Speaker A
No. Yeah. Nine. [laughter] 6 7 8 9. Denial. If you're a flaw, it's denial. I must learn to allow myself to grieve for the things I have lost or bonds.
33:19
Speaker A
2 4 6 8 10 12 14 16 18 20 22 24 26 27. Please roll 1d27.
33:34
Speaker A
17. 17. Back up. 2 4 6 8 10 12 14 16 17. Oh, I lost someone close to me to addiction and vice. I hope that they get better someday.
33:53
Speaker A
and your ideals which I have somewhere. Ideally, I'll survive. Ideally, I don't die. [laughter] You're so right.
34:13
Speaker A
Survive, maybe. You know, in the campaign I'm doing with Noodle, uh, she has a character that she like uses to lead us around sometimes, and it is a Goliath.
34:35
Speaker A
More often than not, she forgets that they're even supposed to be involved in the combat, though.
34:41
Speaker A
Like one time we went through three rounds of combat without that character even moving.
34:49
Speaker A
Um, give me one second. Sorry about that. I wish there was an easier way to do this.
35:08
Speaker A
Did you roll for 78? 37. It's basically right down the middle. Kyra wants to know know if we're doing shared chat since I am also streaming.
35:31
Speaker A
31. Will you set up shared chat? Oh my god. I have a lesson for every situation drawn from observing nature. Um, I don't think we should do shared chat, but it's up to you.
35:50
Speaker A
I also was of the opinion that we probably shouldn't cuz I don't want information from your stream leaking over.
35:59
Speaker A
Uh, my stream sees everything that you see. Uh even then yeah there is no uh information on stream that um you don't have.
36:16
Speaker A
Okay. Now the rest of it look at your stream is all up to you. Do you by any chance have a name prepared for your character?
36:29
Speaker A
No. Okay. I'll let you think on that. I hold off on choosing names because there are like ways that certain races build their names, right?
36:41
Speaker A
Okay. Talio, I do know that I want them to be as tall as they can for their race.
36:47
Speaker A
Yes, true. Cuz they're a Goliath. I don't know how you're going to fit in buildings for the the humansized buildings.
36:56
Speaker A
That's the buildings concern. Maybe I'll have a [laughter] little guy and he can tell you what's going on in there.
37:04
Speaker A
Okay. So, Talio, please roll a 1d12. All righty. Did that go through? You are a dragon born.
37:14
Speaker A
Yes. Oh, I see. Based on what I have here for DND 5e 2024, the list other lists I see you would be a human. This list is dragon born.
37:31
Speaker A
Oh, okay. Okay. You're medium size, about 5 to seven feet tall. You get resistance to the damage type determined by your draconic ancestry.
37:42
Speaker A
Which damage type? Or better better yet, which draconic ancestry are you? Um, could you list out the options?
37:58
Speaker A
I absolutely can. I'm going to lose my mind. Black blue brass bronze copper gold, green, red, silver, and white.
38:26
Speaker A
Yeah, I mean, I could roll for it. If you want to roll, it's 1d10.
38:31
Speaker A
All right. You are a silver dragon. You get resistance to cold. All righty. This is like the penultimate like good party which means you also get frost breath which is a 15t cone with a con save.
38:56
Speaker A
Yes. Is there a way to access compendium to just drag things? Um I know roll 20 has that.
39:04
Speaker A
If you go on the right side underneath the music icon, you can see compendium packs. I don't know if you're able to see it on your side.
39:11
Speaker A
I can see Dungeons Lab Gothic map. Go up into D and D legacy content.
39:16
Speaker A
Macros. All righty. Thank you. That's Monk. Don't worry about what I'm looking at there. But D and D legacy content should have everything you need.
39:29
Speaker A
Yes, it does. If you want also um you can go through and add your wizard stuff to Uh, like your wizard starting gear and gold.
39:43
Speaker A
Yeah, that kind of what I was looking for. I can't remember for the life of me some things.
39:52
Speaker A
Do dragon born get an additional stat. The these are two two races I have not played with.
40:04
Speaker A
Yeah, I've never played a dragon boy. I've never played a dragon born either cuz every time that I am tempted to grab a dragon born, I'm like, "No, no, every everyone hates them because they're too good." No, it's too powerful. No, no, no, no.
40:20
Speaker A
Exactly. You don't get any additional stats as dragon born. All right. Well, okay. Okay.
40:26
Speaker A
We will do your background really quickly. All righty. And what is that? Please give me a 2d8.
40:36
Speaker A
All right. 2D8. That is a 10. You are 2 4 6 8 10. You're a merchant.
40:52
Speaker A
You gain Okay. proficiency in animal handling and Oh my god. Animal handling and persuasion.
41:03
Speaker A
What kind of are they? I don't feel like we're just making Talio the character.
41:09
Speaker A
I know. [laughter] No kidding. I'm not a dragon. You're not a dragon, but you're definitely a merchant.
41:16
Speaker A
You also I know. What am I selling? Hey guys. Hey guys. I'm going to lose my mind.
41:22
Speaker A
Yeah. You also get proficiency in navigator's tools. And your feat as a merchant is lucky.
41:29
Speaker A
Oh my god, you're so lucky. Wow. [laughter] I'm going to make a note of that. I'll add it later.
41:40
Speaker A
But I did give you your proficiencies. All right. All right. And let's start on stats.
41:50
Speaker A
Please give me a strength roll. All righty. And it's a 3d6. Correct. All right.
41:59
Speaker A
Okay. And there we go. That is a tent. Please give me a dex roll.
42:08
Speaker A
Oh my god. Milktoast character and constitution. All right. 13. Finally something. Intelligence. O. I don't know how they became a merchant with that normal. [laughter] How did they Everyone just took pity on How did they learn how to trade? Oh my
42:36
Speaker A
god. I guess they just I don't know. They're just arguing. Has wears if you have coin. [laughter] That's the only line they know.
42:48
Speaker A
I have sword. You give me gold. Is it 13 wisdom? Okay. 13 wisdom and charisma. 13 charisma. That's That's the charisma carry in the trading.
43:01
Speaker A
Very milk toast. Oh, yeah. You know what? That's fair. Yeah, that's fair. It's What is that? A plus one.
43:08
Speaker A
Yeah. You don't you don't know anything about the items. You're just like this is a really really good item.
43:13
Speaker A
This is really really good. [laughter] This you have a you have a diamond in your hands and I'm like I will give you this shiny rock for two gold.
43:27
Speaker A
[laughter] That's the best trade deal I've ever seen. I'm just What class could I even pick as a stat?
43:38
Speaker A
Um, first thing that comes to mind for me is paladin. What con and wisdom? You could also technically do sorcerer.
43:49
Speaker A
Yeah, sorcerer is charisma. is wisdom. Uh, monk is also wisdom. Or and then you could do be a basic fighter, I guess. [laughter] I think let's see. What about cleric?
44:12
Speaker A
Cleric. Cleric. Probably do cleric. The constitution and the wisdom kind of I think. Yeah, we'll do that. I think you can also technically do Warlock cuz Warlock's a merchant god, I'm pretty sure. So, I think I think you're okay.
44:28
Speaker A
Okay. Yeah, we'll do we'll do cleric because your stats always so mid, it's hard to figure out what they should do.
44:38
Speaker A
As a cleric, you get a d8 per cleric level. You have saving throw proficiencies and wisdom and charisma.
44:46
Speaker A
Um, yeah. Let me just get that going for you. All right. So, because of your con modifier, you'll start with 9 HP. That'll be 19 with the 10 temporary hit points. You have saving throw proficiencies, wisdom, charisma, and you can choose two additional
45:10
Speaker A
proficiencies from history, insight, medicine, or religion. Um, we will pick insight. Oh, no. Wait.
45:20
Speaker A
Did you pick insight, Ronin? Yes. Okay, never mind. No insight. [laughter] Go with your gut. Do whatever you want.
45:30
Speaker A
Um, I'm not going to bother with religion. Then there just be very cleric. Yeah, they know nothing about what they talk about.
45:40
Speaker A
They know their faith. None of the others matter. You're reminding me of a character from another campaign I was watching, which is really funny because they were like they're like the um the maid of their congregation.
45:56
Speaker A
Maybe maybe they are they aren't even a part of it. They're just like they they run the gift shop. [laughter] I think I think medicine could work though, especially since you're already like merchant. I think that kind of
46:07
Speaker A
works. Okay, we'll do medicine. And what were the other ones? History, Insight, and Religion.
46:16
Speaker A
Okay, I guess we'll do history. Uh, yes. The very smart historian. The very smart historian.
46:25
Speaker A
You have proficiencies in light armor, medium armor, and shields. Okay. You're proficient in simple weapons.
46:35
Speaker A
Mhm. You've learned cast spells through prayer and meditation. You know three cantrips of your choice from the clerk spell list.
46:45
Speaker A
Whenever you gain a clerk level, you can replace one of your cantrips with another cantrip.
46:49
Speaker A
Um, and cleric features table shows how many spell pots. Yeah. Yeah. Yeah. Wisdom is your spellcasting ability. Uh, and you can use a holy symbol as a spellcasting focus.
47:05
Speaker A
I will, however, because you're a merchant, if you so choose, I will allow you to use a bag of money as your spellcasting focus.
47:16
Speaker A
Thank you. I would like that. [laughter] Now, is it the bag or the money?
47:22
Speaker A
You could Yeah, you could show up a coin. They don't know. It It's It's one single coin within the bag. [laughter] You don't know which one.
47:35
Speaker A
That would be interesting. Imagine they accidentally You just spend it one day and you wake up unable to use spellcasting focus.
47:43
Speaker A
[snorts] You have to chase down the merchant. No. Now we're going to have to chase down the coin.
47:48
Speaker A
The [laughter] entire quest line on its own. I'm taking notes. Changed so many hands. [laughter] There's so much I could do with this.
47:57
Speaker A
You've dedicated yourself to one of the following sacred rules of your choice. Protector. Trained for battle. You gain proficiency with marshall weapons and training with heavy armor or bomiturge.
48:07
Speaker A
You know, one extra canrip from the cleric spell list. In addition, your mystical connection to the divine gives you a bonus to your intelligence arcana or religion checks. The bonus equals to your wisdom modifier a minimum of plus one.
48:25
Speaker A
So your low intelligence is kind of being carried by your wisdom modifier. You know, I cuz I was like thinking, oh, I'll go with that one. Then I saw me in the intelligence. I'm like, h do I want
48:43
Speaker A
to do that? Yeah, I think that'd be kind of funny. Okay, so divine order.
48:54
Speaker A
And then I'll have you do your cantrip spell, like whatever. And you are now a cleric.
49:02
Speaker A
And then finally, ideals, bombs, and flaws. Yippee. All right. And what do you want me to roll for?
49:13
Speaker A
Um, I'm checking right now. Okay. Okay. For ideals, I'm going to have you roll a I think there was less than 73. So, I'm going to do roll 50.
49:30
Speaker A
Okay. Roll one D50. That the 50s sided dice. The classic. Four, six, eight, 10.
49:39
Speaker A
You know how it is. You just cut your D100 in half. Three, four, five.
49:45
Speaker A
My D. I tried to buy a D1000 once, but they just gave me a sphere.
49:54
Speaker A
Your ideal is might. If I become strong, I can take what I want, what I deserve.
50:01
Speaker A
Unfortunately, you are but flimsy merchant, so money is the way now. [laughter] I'll become strong through money.
50:10
Speaker A
I love how there's a Hey, I'm the gentle Goliath, and you're the strong merchant. So, I I want to say I want to say there's a really big bold uh text next to that that just says evil.
50:24
Speaker A
So, do that what you will. The evil merchant. [laughter] Ah, yes. The evil merchant.
50:31
Speaker A
I don't think so. I think it could be easily merchant. [laughter] I mean, yeah.
50:38
Speaker A
Capitalism. Am I right? What did I have you roll Ronin for? backtory on it.
50:45
Speaker A
Uh, had you roll a 1D31 your bond? All right. I I love these 31s sided dice. They're so everywhere now.
50:57
Speaker A
Got to customize them, though. 11. Grief. I must learn to move past the loved one that I lost.
51:12
Speaker A
You got grief, huh? That's a pursuit to capitalism. [laughter] You know what? You're so right.
51:19
Speaker A
I lost the money. I must make more money. Is the money your loved one?
51:25
Speaker A
For your bond. Mr. Krabs. Mr. Krabs has his first dollar in a safe. [laughter] I was thinking Scrooge McDuck with the first penny or nickel, whatever.
51:36
Speaker A
Me dollar. Uh, roll 1d27 for the bond. All righty. Right. You can't just say that and not say it in Vix's chat.
51:47
Speaker A
Did you say 27 or 37? 27. 27. I love the odd numbers of bonds that the Curse of Straw Handbook has.
51:57
Speaker A
How did I know you were going to get this one? Your bond is abuse. One of my siblings was cruel to me as a child.
52:03
Speaker A
I've forgiven them, but never forgotten. Did they beat you with a sack of coins?
52:10
Speaker A
[laughter] time to make another dragon born appear somehow and be your like brother or something. You be like, I'll never forgive the fact you stole my money to buy I don't know.
52:24
Speaker A
And I think I think that's everything. Let me know if I'm missing anything, but I I believe that's that for yours.
52:34
Speaker A
All right. I did. Um I'm gonna really quickly go back into Ronin's and just add the proficiencies for Wayfairer.
52:43
Speaker A
That's fair. Yeah. Oh, you already had a proficiency with Insight. Would you like anything else?
52:48
Speaker A
Oh, shoot. Uh what were the options again? something that was arcana, history, insight, investigation medicine nature or religion, I'll take investigation.
53:10
Speaker A
Okay, real quick. Can I switch my proficiency from history into insight, then? Well, Ronin already has insight as well.
53:20
Speaker A
Is that still something you want to do? Yeah, I just was looking at the numbers and I saw the proficiency just puts a zero into history and I'm like that no [laughter] that's just not worth it.
53:34
Speaker A
No works at all. You now have a negative two in history. Yeah. As [laughter] you as you should. As you should.
53:46
Speaker A
Last but not least through this area, but I do know they like money. I don't think anybody knows the history of this area to be clear. Like a history check is not going to do much for you just
53:55
Speaker A
above board. A history check will tell you like, "Oh, I recognize this symbol. It was in a book from a long time ago from like before Strad took over, but it hasn't been seen like Yeah, I recognize this is this is this
54:10
Speaker A
is dirt. [laughter] This is historical dirt. That's a rock. I got a rock. a guy Jupy.
54:21
Speaker A
Hello. Hi. What you're going to do for me right now is uh roll 1d12.
54:31
Speaker A
[groaning] Are we sure that this party is going to be good? You're a D.
54:39
Speaker A
Nice. I've always campaign. [laughter] I've also held off on being a Drow. Even though I love uh The Legend of Ditz a lot, I've never made a D.
54:51
Speaker A
You know what's beautiful though? You'll never suffer from sunlight sensitivity. That is true. True.
55:00
Speaker A
Um there is no um creatures are not affected by sunlight in Bovia. The mists and the clouds are too thick for sunlight to get through. The world is considered uh brightly lit, but it does not count as being in sunlight.
55:19
Speaker A
Now, the question is, am I a male character or am I a female character?
55:24
Speaker A
That's a 100% up to you. Okay. Okay. Consensus, you have proficiency in insight, perception, or survival.
55:37
Speaker A
Um, what were the options again? Insight, perception, or survival? Pick survival. Okay. I clicked perception. I don't know why.
55:55
Speaker A
Survival. Perception is really good. I see survival is good, too. As an elf. Yeah. I'm just Go ahead.
56:05
Speaker A
I was going to say like I'm just thinking traps probably or I guess it's I never check for traps. I check everything. [laughter] We check it with our feet. Onward.
56:20
Speaker A
[laughter] Okay. So, Bay Ancestry, you have advantage on any saving throws you make to avoid or end the charmed condition.
56:33
Speaker A
Keen senses, you have proficiency in Yeah, we've already done that. uh trance. You don't need to sleep and magic can't put you to sleep. You can finish a long rest in four hours if you spend those hours in a trance-like
56:45
Speaker A
meditation during which you retain consciousness. So, how I'll do that during a long rest if you're camping, I will allow you to take a second watch if necessary, if you decide you want to.
57:00
Speaker A
Okay. and elven lineage. Drow, you are part of a lineage that grants you supernatural abilities. When your character reaches level three and five, you learn a higher level spell as shown on the table.
57:12
Speaker A
It will be you get uh dancing lights at level one. At level three, you get fairy fire and at level five you get darkness.
57:21
Speaker A
You always have that spell prepared. You can cast it once without a spell slot and you regain the ability to cast it in a way that when you finish a long rest, you can also cast the spell using any
57:31
Speaker A
spell slots you have of the appropriate level. Intelligence, wisdom, or charisma is your spell casting ability for spells you cast with this trait and intelligence, charisma, or wisdom. And I won't make you choose that until you roll your stats.
57:48
Speaker A
Oh, which we're going to do now. All right. And what is it? Please make a 3d6 for strength.
57:56
Speaker A
3D6. That is a six. Not very strong. Okay. Now, as it is not a three, four, or five, I will not be accepting a reroll for that one.
58:10
Speaker A
Please roll your decks. 14. That is a plus two for decks. 3d6 for constitution please.
58:25
Speaker A
That is a 10. Now intelligence that is a nine. Wisdom not very wise and charisma.
58:44
Speaker A
Not very wise. Sick. Oh my god. Oh my goodness. What? What am I? Okay, I don't know um 100% about rangers. Is Ranger Dex Charisma or is it Dex Wisdom?
59:02
Speaker A
Was kind I was thinking uh Go ahead. Sure, you could probably I cut you off.
59:10
Speaker A
Manipulating it. I was maybe thinking Ranger. I'm not sure. I've I was also debating on bard, but I don't know how much like how many drought bards are there in the world.
59:26
Speaker A
I would assume not much because they're racist against. Yeah, drought are typically known as not very good.
59:39
Speaker A
You can change that. Especially the lsporn drought. Lsworn D are typically evil. Yeah. And they they give in in the world of Fyun, they kind of give bard emo emo banbard.
59:54
Speaker A
Oh, you guys want to know a little piece of lore that might help make your decision.
59:59
Speaker A
Go on. So there are such a thing as kind of albino drought that are called zarkai.
60:06
Speaker A
And they're typically they're extremely rare. So whenever they're born, they're trained in espionage to kind of go and act as spies for the drought. And they're typically trained to be rogues or bards.
60:19
Speaker A
Oh, rogues or bard. So, I kind of wanted to do a bard because I've never actually played one yet. So, I think I'll I'll do a bard. I think I'll be a bard.
60:29
Speaker A
You'll do a bard. Okay. Maybe I'll do Maybe I'll do that. What' you say it was?
60:37
Speaker A
Um they're called Zarai. Zarkai. That could be kind of cool. Is this um like an entirely different race in and of itself or No, I mean they're so rare. They're basically considered their own thing, but they are drown.
60:52
Speaker A
They are drown. They're just born pale. Well, what I could what we could do is we could have that uh integrated into uh character art.
61:04
Speaker A
Oh, it's spelled an S. Z. Okay. Now you get to choose for your cho for your spell casting ability for dancing lights and fairy fire in the other intelligence, wisdom or charisma. I'm I'm going to make an assumption here
61:23
Speaker A
that you're choosing charisma. Yeah. Okay. You get eight hit points since your con modifier is a zero.
61:34
Speaker A
You get saving throw proficiencies in decks and charisma. Yeah, that's the bard starting hit points. It's Hey, hey, at least you're not a wizard and you get a 1d6, Ronin.
61:48
Speaker A
What do you mean? I'm I'm a Goliath. I'm big and strong and healthy. I don't know how you don't get a charisma bonus or You get to choose any three skill proficiencies.
62:02
Speaker A
Any any any three that's bard. Mhm. [ __ ] Where's my proficiencies at? Um that would be on your main page in details.
62:21
Speaker A
I don't even have it up so that I haven't looked yet. If you double click your token, it'll pull up your page.
62:27
Speaker A
Oh wow. Okay. first charismatic character ever, says Dream Chu. [laughter] Yeah, this is that's actually No, that's not true. My first is uh Quarter Quarter Hemlock, my sorcerer.
62:47
Speaker A
That's probably my most uh charismatic. Um but I guess like in terms of character itself, yes. Uh so I'll probably do persuasion.
63:00
Speaker A
Okay. persuasion. I'll do I guess since we're going off of that, I'll do deception.
63:13
Speaker A
Okay. Yeah, I was going to say Dr. doing persuasion. Why I never [laughter] Oh, okay. You know what? Not persuasion.
63:28
Speaker A
Not persuasion, then. I guess that's a good idea. That That's a good point. That's a fair [laughter] good point. Um, so deception, I'll probably take acrobatics and I'll take uh since I am a bar dude, performance.
63:53
Speaker A
Yeah. Deception, acrobatics, and performance. And watch the next step is gonna be like you have proficiency in performance which should be funny.
64:02
Speaker A
You have if it is I can change it I guess. You have proficiency in light armor and proficiencies in simple weapons.
64:16
Speaker A
Now you get to choose three musical instruments you're proficient in. Does it give me a list?
64:31
Speaker A
Um, just bag pipes, drum, doulamer, which I don't even know what that is. Flute, horn, loot, liar, and flute. Sham, or a veil?
64:46
Speaker A
I do. These not bag pipes. Floot. I'll do a flute, a loot, and a liar.
64:57
Speaker A
So, a doulamer is like a board with a bunch of like harpstrings going across it.
65:02
Speaker A
Oh, okay. Ah, you have bark inspiration, which uh as bonus action, you can inspire another creature within 60 ft of yourself who can see or hear you. The creature gains one of your BIC inspiration dice. A creature can only have one BIC
65:19
Speaker A
inspiration die at a time. Once within the next hour, when a creature fails a d20 test, the creature can roll the BIC inspiration die and add the number rolled to the d20, potentially turning a failure into a success.
65:33
Speaker A
Um, you can confer a BIC inspiration die a number of times equal to your charisma modifier. That's three times.
65:42
Speaker A
And regain all uses when you finish a long rest. So, it's a D6 at level one, a D8 at level five, D10 at level 10, and because we're only going to level 10 as Curs of Strod, uh, that'll be it.
66:02
Speaker A
Perfect. And you gain spellcasting. So, two cantrips of your choice from the Bard spell list. Dancing Lights of Vicious Mockery are recommended, it says. But why why does it recommend it?
66:15
Speaker A
When you reach bard levels of four and 10, you earn another cancer of your choice from the bard spell list.
66:24
Speaker A
Okay, sorry. Hold on. Why does it recommend dancing the lights? [music] I don't. Dancing lights is kind of mockery is kind of nice though.
66:32
Speaker A
Oh yeah, but dancing lights. Really? I was I was distracted. What's recommending dancing lights?
66:38
Speaker A
Um, there you go. You were distracted by dancing lights. I [laughter] Oh my god, you're so right.
66:44
Speaker A
You're so right. Wait, hold on. That's why it even, you know, it recommends charm person, color spray, dissonant whispers, and healing word as your spells, which is insane cuz who uses color spray?
67:01
Speaker A
Okay, I have a I have a bard I'm currently playing in a water deep campaign and he uses colorful sprite, but I used it once and I realized it's a terrible spell. I never used it.
67:12
Speaker A
[laughter] It's not good. What? What is it? Each creature in a 15t cone must succeed in the constitution saving throw or have the blinded condition.
67:21
Speaker A
What's the DC? DC. The DC depends on you, but it only lasts for a turn, which makes it not very good.
67:32
Speaker A
Huh. I guess if you're able to use as like a bonus action. Bard spells are weird to me.
67:41
Speaker A
Yeah, bard spells and druid spells are weird. That's usually why I've stayed away from it where I'm like, I don't know. I kind of want to play a bard, but the way that they go about it, it's not awesome.
67:53
Speaker A
I like their spells a lot. Um, the thing I don't like is when you play a bard, then everyone's just like, "All right, sing a song." And it's like, I can't sing.
68:04
Speaker A
Right. my my tonedeaf uh halfwork bard be like I was deb do I get to pick a subass now or do I get to do that later?
68:14
Speaker A
Um I believe it's not level two. Level three. Is that level three? Level two.
68:20
Speaker A
Okay, it's level three. I was just like do you have any ideas of what you're wanting?
68:26
Speaker A
I was kind of thinking because I was already going into kind of want swords, but you were mentioning like the other stuff. So, I was like either I'm split between spirits and swords.
68:36
Speaker A
You have 14 decks, too, to be fair. Which is a plus4 deck saving throw, which is crazy to me.
68:47
Speaker A
Yeah. Yeah. Just make sure you use a finesse weapon and you don't use a long sword. I I made that mistake on my part and he literally hit an attack and did zero damage.
69:00
Speaker A
Oh god. [laughter] Okay, finally we will be rolling. Romeo 1d50. Okay, one second. 33 33 5 6 7 8 9 10 2 4 6 8 10 There's a probably a better [music] way to do this.
69:36
Speaker A
4 6 8 10 1 2 3 Freedom. Everybody should be free to pursue his or her livelihood.
69:43
Speaker A
That's very bardlike of you. Can I pursue your livelihood? No. No. That's I I don't have that, unfortunately.
69:58
Speaker A
Eventually, I'll find someone that does. I'm already known as a home wrecker. I I can't get worse.
70:06
Speaker A
I mean, please roll a 1D31. turned this. You're trying to what? I was making a dumb joke. You can just continue.
70:16
Speaker A
That's okay. Dumb jokes are li 31. 31. You said nine doubt. I must learn to become the hero that I've been waiting for.
70:32
Speaker A
And your bonds 1d27. I'm so glad it lets you do this. Is it Is it I've been waiting for the you the hero that you've been waiting for.
70:45
Speaker A
Okay. I'm my own worst critic. Okay. [laughter] God damn it. This song sucks. I got to get better at this. I got to learn I got to learn how to play the loop better.
70:56
Speaker A
God, who wrote this? Oh, wait. I did. Me? [laughter] I Oh, no. Oh, man. and 1d27 for your bond.
71:12
Speaker A
Two, oh boy, bitterness. Two waring lords brought devastation to my community. I wish I could show them the cost of their war.
71:28
Speaker A
Boy, oh boy. To my to my what? To my community. Yeah, that just sounds like an average day.
71:39
Speaker A
Yeah, an average day in the midst of [laughter] average day. Always boring. What are you talking about? That just sounds I just sound like an average just sick about this.
71:48
Speaker A
Yeah, I was just like, you're just being sensitive. Those goddamn lumps warrant destroying my town. Those bastards [laughter] in their spider god.
71:58
Speaker A
Houses keep moving up and down. This [ __ ] is why I left the underdog.
72:03
Speaker A
two books. Yeah, the first like two books of like five houses fall and it's like just places keep moving up. There's like always the top five or like the the main ones. Everybody else is just like Okay, so um there is technically three
72:25
Speaker A
um backgrounds that add lucky. Don't do it. 2d8, please. 11. You are a noble.
72:46
Speaker A
That's pretty lucky. Okay. So, so I guess uh I guess I'm playing a female. [laughter] Yeah. You have proficiency in where is it? History and persuasion.
73:02
Speaker A
And persuasion. I got this. Look at that. I didn't have to take persuasion. [laughter] Wow. You also get proficiency in one kind of a gaming set. So, cards, dice, a chess set.
73:19
Speaker A
If I'm doing espionage, not a lot of people are going to be good at chess. So I Sorry, you cut out there.
73:28
Speaker A
I'll I'll do cards. Cards. Okay. Because not a lot of people like I'm assuming if I'm going to do like the espionage route that a lot of the I don't know what they call them, the upper world people aren't going to be
73:44
Speaker A
able to play chess very well. So I'm going to assume. Fair enough. Wow. Look at you making assumptions about the normal people.
73:53
Speaker A
[laughter] It would be really nice. Sounds sounds like a drought, doesn't it? It would be really nice if one of you rolled one of the four backgrounds that are like available in base 5e without buying something, which is acolyte, criminal, sage, and
74:08
Speaker A
soldier. Um, I'm going to add noble. I'm just going to make sure I take a note of that.
74:19
Speaker A
Unfortunately, my life is not that simple. Now that all of your characters have been rolled, um I do give the option to like to any of you if you do not like the character you've rolled for any reason at all,
74:36
Speaker A
I will give you the option to roll that character. The this does have consequences.
74:44
Speaker A
However, the first character um that you just rolled dies in some horrible tragic way that you would describe to me and in a way that ties them towards your next character.
75:02
Speaker A
So, theoretically, they would be somebody that you either knew, traveled with, um a lover, a partner, a friend, something like that. Uh, and now in saying that, would any of you like to reroll your character?
75:18
Speaker A
Nah, I'm good. I'm good. I might want to because if I'm entirely honest, I don't really like [music] um nonh humanoid races is so to speak. I like playing them.
75:31
Speaker A
I mean, humanoid I mean, dragon porns are technically humanoid. Well, you know what I mean. Like they're just scalies.
75:38
Speaker A
I don't like scalies. [laughter] And Kyra, you hear this? Okay. Oh, yeah. Kyra. Kyra is in the chest, [laughter] guys.
75:51
Speaker A
Come on. Maybe it'll be fine. Maybe. The [ __ ] do you mean? You'll get Vix pregnant again. Never mind. Anyways.
75:56
Speaker A
[laughter] Okay. If you would like to reroll your character, we can do that right now.
76:05
Speaker A
All right. It's up to you. Like the rest of McDonald is fun. It's just Yeah. I don't like them being a dragon born. I would be so real. I was like trying to envision something in my head. It's like how to make them as
76:16
Speaker A
least scaly as possible. Understood. Um I will configure your ownership really quickly to um this new character. And while I'm doing that, I want you to explain to me who this cleric was, how they died, and how they relate to whoever your new
76:40
Speaker A
character is going to be. I think I don't have a name for her. I will come up with one. I think she was a little bit of a shyster. Maybe she would like set up shop in front of various
76:52
Speaker A
different temples and stuff and sell kind of like like you know have like gift shops with like knockoff merchandise and stuff for like people visiting to buy.
77:05
Speaker A
And um she would just do this and make her money because her ultimate goal was to um amass enough of it that she could go to her god and just simply buy strength so she could just be strong
77:21
Speaker A
enough to just destroy anyone in her path. And my new character was someone who got um scammed by her and in a rage they beat her to death.
77:35
Speaker A
Oh my god. [laughter] Honestly, I like that. That's good. Okay, they're dead. They're going to come over here and get like thrown in a ditch or something for bludgeoning.
77:47
Speaker A
They're going to get they're going to get thrown in a ditch over in on the side. So, the new tower, watch out. My new character might have some anger issues. [laughter] Into the ditch with you, you shyer.
78:05
Speaker A
Okay. And now in saying that, let's roll your race again. All righty. Let's hope I get a Anything else is technically more humanoid.
78:17
Speaker A
Yes. Well, 1 12. That is a three. You are a D. Oh. Oh, interesting.
78:26
Speaker A
Interesting. We're just like Spider-Man. I guess all of us have gray skin here. Oh, yeah. I guess I'm going to assume that maybe uh just making pre-assumptions that it was Talio and I uh coming on to Roden's camp or something maybe
78:43
Speaker A
like like you knew each other to that like you knew each other before um you got lost and you maybe got lost together possible.
78:53
Speaker A
Okay, I can I can work with that. You get one skill proficiency in insight, perception or survival.
79:01
Speaker A
I will take it in perception. Thank god [laughter] nobody has perception. Nobody has a perception proficiency yet.
79:10
Speaker A
And I'm just waiting for you to step into a trap or something. It's fine. I got detect magic.
79:17
Speaker A
Like I said, you get fan work for a steel. You have advantage on saving throws against the charmed condition.
79:26
Speaker A
You can go into a trance which again I will allow you to take a second shift on long breasts out in the open and you get 120 ft of dark vision. You know the C dancing lights can trip air
79:39
Speaker A
fire at level three and level five darkness. I'm going to miss my whole not actually having to sleep thing.
79:46
Speaker A
I gotta check. Do Goliaths get dark vision? I don't think so. H you don't which is strange because most of my campaigns I have like most of my most recent ones I have played as characters who have dark vision have magical dark
80:08
Speaker A
vision and go into the transes instead of actually sleeping. Uhhuh. Uhhuh. And so this is going to be very different for my usual I'm expecting that you're going to like be like, "Oh, it's so dark. I just got a
80:23
Speaker A
torch and I don't care. Just go like and if I scroll out. Oh my god, that dark vision is wider than the fire's light that I set.
80:35
Speaker A
[laughter] We don't need fire. I mean, it is still just dim light to you though.
80:41
Speaker A
Look. Yeah. The um I just I just want to say you still need light for your massive wizard.
80:54
Speaker A
[laughter] Big wizard. Alio, please roll 3d6 for strength. Okay, let's see. There's a seven.
81:09
Speaker A
Nobody in this party is strong. Hey. Okay, listen. Let's just hope none of us get grappled.
81:17
Speaker A
I'm not. Maybe Saras will save us when Saras is here. I'm willing to bet. I'm willing to bet right now Saras is going to get like two 18s.
81:25
Speaker A
I bet. Please roll a 3d6 for dexterity. How did this character manage to beat the other one to death?
81:37
Speaker A
[laughter] I I guess we're going to find out. Maybe maybe they're Maybe they're Please roll your constitution.
81:48
Speaker A
There we go. There's something [laughter] war of attrition kind of deal. Got it. So they just they just outlasted them.
81:57
Speaker A
Keep in mind about it wasn't disguise. Keep in mind at level three, at level six, and at level 9, I'm going to allow you the choice between getting a an uncommon magic item for your class or something like that. It'll be rolled on
82:12
Speaker A
a table because we love rolling on tables. However, you can also choose to roll one of your stats at each of those milestones.
82:23
Speaker A
Okay. I want a bag of holding specifically with the bag man inside. [laughter] I I hate to break it to you. If you want a bag of holding, you're going to have to find one.
82:37
Speaker A
I don't think that that will not be on the table. I'm going to scour every rock. Please roll intelligence.
82:46
Speaker A
All right. Oh. Oh, this is turning out wonderfully. So, you're not a wizard. [laughter] Okay.
82:57
Speaker A
If wizard is your best option, [laughter] please roll. Oh, you reroll that. It's below a six.
83:07
Speaker A
What is going on? You shouldn't You shouldn't have reroll suffering. That is an 11. rolled.
83:13
Speaker A
Fortunately, you don't have a plus one with wisdom, but it's not a negative. Okay.
83:19
Speaker A
And charisma. See, a 10. So, what you're paladin? This character has the makings of something amazing in that they're so bad they're never going to die.
83:40
Speaker A
[laughter] They're going to have a wonderful story ahead of them. They're going to take some beatings along the way, though.
83:51
Speaker A
Yeah. Well, they can take it. You have a You have a plus two to your constitution, which means you get a plus two hit points.
83:59
Speaker A
That's how they beat her to death. They They weren't like the best at it, but with their body survived long enough to get the job done. [laughter] They're just they're just they're just so thick and meaty that they just rammed into
84:12
Speaker A
this this poor what I can only imagine is some old woman that's just, you know, drifting outside of a temple.
84:23
Speaker A
Oh, what was their strength? They had a 10 strength. This poor dumb woman just sitting outside of a temple.
84:36
Speaker A
Yawn. You know what class you're on? You know what class between? You could be monk or you could be paladin. I think those are like the two that make sense here.
84:56
Speaker A
Yeah. What the hell? One of those could be good. Look at the sorcerer stats.
85:02
Speaker A
H um I I thought sorcerers were constitution charisma as well. Sorcerers are just charisma.
85:17
Speaker A
I think we'll go with paladin just to put that constitutional work. We needed that.
85:25
Speaker A
Yeah, [laughter] it does make sense also for like a D. Yes, you could be dedicated to like war. You could have your oath to war or something.
85:35
Speaker A
Uh, thank you, Kyra. Dorks need con for concentration. They also get proficiency in god and saving throws.
85:43
Speaker A
So, you could be an average sorcerer with good concentration. [laughter] Very a very Oh god, is respectable.
85:54
Speaker A
It is. And then Warlock is also uh wisdom and charisma. So I I if you want paladin, we'll we'll go paladin.
86:04
Speaker A
Yeah, we'll do that. We'll go paladin. Okay. Now, you do get dancing lights at first level. You can choose intelligence, wisdom, or charisma or your spell casting ability.
86:16
Speaker A
Um I think we we have to wisdom was higher than charisma. Yes. It's not a plus one though.
86:26
Speaker A
That is true. But you get like ability. Yeah. An ability improvement is just to plus one immediately. So yeah. So yeah, we'll go with wisdom. It is closer to getting a plus one.
86:41
Speaker A
Well, a an ability improvement is two two stat points, I believe. So you could do plus one wisdom and then like plus one decks or strength. So you don't have a minus two.
86:55
Speaker A
Your well your constitution would also be Oh yeah, you can do a plus three with that.
86:59
Speaker A
Plus one whiz plus plus three. So plus one plus three. Yeah. Yeah. Yeah. Yeah.
87:04
Speaker A
Okay. We'll do wisdom for that. You get a total of 12 hit points. You are tanky. So you'll have 22 hit points at level one including if you include the temporary hit points.
87:17
Speaker A
Oh wow. How I'll do it. That's not going to save you. I will say that. [laughter] There is some nasty [ __ ] in Bovia.
87:30
Speaker A
Trust me, I am aware. I am aware. You get saving throw proficiencies with wisdom and charisma.
87:39
Speaker A
And you get to choose two skill proficiencies from athletics, insight, intimidation medicine persuasion or religion.
87:49
Speaker A
We'll pick medicine. Okay. And we'll pick, let's see, intimidation. I didn't do intimidation. I did deception.
88:03
Speaker A
Yeah, we'll do intimidation. The D. You're really leaning into the the the Drow's um reputation. I see.
88:14
Speaker A
Yes. We have to we have to take our strong suits here. You have I mean I I guess it'd be really funny if one of you was like waltsworn and the other wasn't and it you know one of you has the glowing
88:27
Speaker A
red eyes and you're both like fighting with each other all the time. We'll we'll find out what happens here.
88:34
Speaker A
We'll see. I I know I want to work on my backstory with you Jupiter because I feel like they're going to be very intertwined.
88:41
Speaker A
I I think so. I agree. I Ronin already has a name. What? No, don't ignore it. It's fine.
88:50
Speaker A
Ignore it. Okay. You have a name. I So, the way I build characters, right, is I come up with a like story for that character that could exist without influence from like what the DM has planned. So, like before everything
89:05
Speaker A
happened. And then I use what I thought of as the story for that character to build what like spells they have, all of that.
89:16
Speaker A
Mhm. So, like my current idea for this character is that uh they will be the traditional like really big buff Goliath, but because their strength score is just slightly above average for a human, they are more intimidating visually than they actually are. And
89:41
Speaker A
because for Goliath, they're not particularly strong. Intimidation, they instead had to pick up magic from the clan's shaman.
89:50
Speaker A
Oo. And their father being a like grand warrior didn't like that. Kicked them out in a drunken fury. That plays into the whole hope of losing someone to addiction and vice, but hoping they'll get better.
90:07
Speaker A
And then the denial of learning how to allow themselves to grieve for losing their clan.
90:17
Speaker A
Actually, I have one question for you, Talio. Yes. Do you think that this dragon born that you so mercilessly murdered um do you think that they were were you already in the mists by the time you killed them or would that be
90:39
Speaker A
before you started on your journey? I was thinking that would have been before. Okay. So sweet. So you didn't murder anyone at the campfire.
90:52
Speaker A
Then I don't need to keep that character sheet. Um anyways, what if what if a revenant comes from it?
91:07
Speaker A
Fortunately after they they didn't die in Bovia. their their soul is free to go off to whatever deity they worshiped.
91:16
Speaker A
Are we in Bovia yet? Are we there yet? [laughter] Anyways, god damn it, you kids. You We're going to turn this car around. We're going to leave Bovia.
91:30
Speaker A
We're turn this card around, right? I will leave Bovia. Ow. Some like, "Hey, you better get off my lawn." Oh, speaking of Strod, I have some delicious secrets, little little things that you'll find out.
91:51
Speaker A
Oo, in my campaign that was initially supposed to be Curse of Strod, but we ended up like veering into the Witch Light Carnival. Don't ask it. It's all over the [laughter] place at times. It's whatever. Uh, it's funny. I was the
92:04
Speaker A
we turned Strod into a lady and we started calling it the curse of the Yuri light carnival.
92:11
Speaker A
No. [laughter] Oh no. I accidentally cuz I also run Strod. I accidentally kept calling Strod a she.
92:26
Speaker A
So then [laughter] so now women. Yeah. So I call her our DM kept calling Strad she because they were talking about the like person that Strad pursues you know Strad is a lesbian and we were just like well Strad's a
92:41
Speaker A
female now straight I call her they just they came out you know okay I call her uh I call her Dart which is just Strad backward so Talio you have proficiency in light medium heavy armor and shields you can wear
92:58
Speaker A
anything Yippee. Yippee. You also have proficiencies in simple weapons and marshall weapons. Yippee. And you can choose two additional weapon proficiencies.
93:15
Speaker A
Um I powed in with a musket. Why is musket in here? [laughter] What? Could it? Could it?
93:26
Speaker A
I guess you're I guess you're holding a you're holding a shield and you pull out like a like the shorter like pistol like a hand cannon.
93:34
Speaker A
Just [laughter] a hand cannon. Oh, guys, I'm so sorry. Strad's magic means the gunpowder doesn't work. Oh, man. Oh, no.
93:45
Speaker A
Are you sure, guys? You got to kill him. I need my gun. [laughter] So, so anyways, the other drought is dead.
93:54
Speaker A
[laughter] Anyways, two weapon proficiencies, please. Um, can I have a list? Um, yes. One second. [laughter] Um, I am going to send you this document here. Then I'll let you choose.
94:25
Speaker A
Alrighty. I'll just read that real quick. Okay. What do I want to go for?
94:36
Speaker A
I'll uh I'll refund you, Nori. Um I don't have uh I don't have Mix It Up or any of my stuff active at the moment since I'm not using a model.
94:47
Speaker A
You know what I think could be fun? I think we'll go with a long sword and a whip.
94:57
Speaker A
Oh, that's fun. Okay. As a paladin at first level, you have access to lay on hands. Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you finish a long rest. With that pool,
95:14
Speaker A
you can restore a total number of hit points equal to five times your paladin level. So, level one, it'll be five. As a bonus action, you can touch a creature, which could be yourself, and draw power from a pool of healing to
95:23
Speaker A
restore a number of hit points to that creature up to the maximum amount remaining in the pool. You can also expend five hit points from the pool of healing power to remove the poisoned condition from the creature. Those
95:32
Speaker A
points don't also restore hit points to the creature. So, you have to make a choice, either remove the poison or heal them.
95:39
Speaker A
Mhm. Uh, you do have spell casting as a paladin. uh level one I as far as I'm aware I don't believe paladins have really any spells at level one uh other than their smite that I don't know I'm going to have to
95:57
Speaker A
look into it a little bit further um I know that they get lay on hands and you get a choice between something and smear spear smite or a hero drawing correctly.
96:18
Speaker A
For those of you who Yeah, there is no level one paladin spells as far as I'm aware.
96:28
Speaker A
I don't think you get any spell points until I want to say level three.
96:35
Speaker A
Um, I'll look more into it. I'll let you know. Okay. Um, weapon mastery, training with weapons allows you mastery properties, two kinds of weapons. Uh, you chose long swords and a whip.
96:49
Speaker A
Um, I do want to know also, uh, which which oath are you taking? Um, that depends on the backstory I make for this character. I kind of have one in mind, but um it would kind of be tied to
97:07
Speaker A
Jupiter's character, so I want to get that ironed out. Okay. Um in saying about backstory, I'll we'll start on your background. So, give me a 2d8.
97:20
Speaker A
Okay. All right. Flash 2d8. Why did it do that? Oh, I did it like my bad. Hey, so you're supposed to do r/d20 r/d20. Um, you know, uh, my favorite subreddit. You're an artisan. [laughter] R/ami the [ __ ]
97:45
Speaker A
You are an artisan. You get skill proficiencies in investigation and persuasion. Artisan. Interesting. And persuasion.
97:54
Speaker A
both of which uh persuasion's charisma and investigation is int. You also get to choose one kind of artisan's tools.
98:10
Speaker A
Um I will say I forgot to tell I think I forgot to tell Jupy their feet that they get with theirs.
98:19
Speaker A
You're a bard. Um, I believe you got entertainer, didn't you? I don't know. Uh, wait, I have it. I have it in my notes. Oh, you got noble.
98:32
Speaker A
Yes. Uh, you get skilled, which you gain proficiency in any combination of three skills or tools of your choice.
98:43
Speaker A
Oh, didn't Oh, is that what I was choosing? Acrobatics, exceptions, performance. Nope. That's bard.
98:50
Speaker A
It's just bar. You get three more. I get more skills or tools. I'll We'll do that. Uh before we Yeah. Okay.
99:02
Speaker A
You could just have proficiency in [ __ ] everything like [ __ ] almost.
99:07
Speaker A
I don't know, man. This this bar just kind of [ __ ] it kind of crap.
99:10
Speaker A
I'll take it in perception. I'll take one in perception just so that it's not negative two. Uh, I'll take it in investigation and I'll take it in.
99:23
Speaker A
Uh, I guess since I'm a D, I'll take religion. Okay. You know, a little bit more about your uh, religious heritage.
99:43
Speaker A
Now, as a dooby-doo artisan, you get the crafter feat. Italia, you gain proficiency with three different artisans tools of your choice from the fast crafting table. Whenever you buy a non-magical item, you receive 20% discount on it. And when you finish
100:02
Speaker A
a long rest, you can craft one piece of gear from the fast crafting table, provided you have the artisans tools associated with that item.
100:10
Speaker A
So, we have carpenters tools, uh, leather workers tools, mason's tools, potter's tools, smiths, tinkers, weavers, and wood carvers. And I will, um, send you this as well.
100:28
Speaker A
All righty. All right. And let me see. So, I get to pick three of these.
100:35
Speaker A
Yes. Okay. So, you get no four technically because Oh, you also have Oh my god.
100:46
Speaker A
Yeah, I put up a list. Don't worry. Don't worry. I'm not going to make you to recite them all. [laughter] Right.
100:51
Speaker A
All right. For the um normal tool proficiency, I was going to go with alchemist supplies.
100:58
Speaker A
Okay. And then for the three I get from the crafter feet, I was going to go with the weaver's tools.
101:11
Speaker A
Okay. Um the smith tools. Mhm. And we'll go with the tinker's tools. That means you can make um with the on the fast crafting table with the smith's tools, you can make ball bearings bucket calrops grappling hooks, or iron pots. With the tinker's
101:36
Speaker A
tools, you can make a belt, a shovel, a bell, a shovel, or a tinder box.
101:42
Speaker A
Um with the weaver's tools, you can make a basket, a rope, a net, or a tent.
101:50
Speaker A
That's amazing. Hey, making ropes sounds really good. So, my first thought was around because they are very skilled in a lot of areas that I am not. We share each other.
102:03
Speaker A
I'm not going to lie, the backstory I'm kind of imagining with my characters that they're just like a massive s for yours. [laughter] Oh my god.
102:14
Speaker A
Interesting. Interesting. [laughter] And now finally we have the ideals bonds and flaws. Yes. Roll 1d20 for your ideal.
102:24
Speaker A
1d50. 1 d50. 1d50. That's 25. 2 4 6 8. That's wait. 2 4 6 8 10 a 12 a 14. A 16 20.
102:38
Speaker A
Uh two four five. Respect. People deserve to be treated with dignity and respect. Oh wow. We go hand in hand, don't we?
102:47
Speaker A
What is yours? The crown with ethics. What? Yours is freedom. With ethics apparently. Oh yeah. Freedom and respect. Jesus.
102:57
Speaker A
Yeah. Uh your bond. Interesting. Please roll a 1D. I want to say 31 was it?
103:05
Speaker A
Yes. Yeah. 31. Pretty sure. 90% sure. Well, we'll figure it out. It's not There you go.
103:13
Speaker A
Your um law is 2 4. Did you roll? Oh, 17 4 6 8 10 12 14 16 17. Isolation. I must learn to open up and allow others to give host to me.
103:32
Speaker A
Interesting. That is your flaw. Uh, let's get that in there. Am I your only friend? [laughter] Yes. Me and this other guy who just so happens to be, you know, the same the same person, the same people's as me.
103:53
Speaker A
Yes, this is my favorite person. Roll 1D27. 1D 27. That's a four comparison. [music] My older sibling was burdened by great expectations while I was not. I think they resented me for it.
104:10
Speaker A
That sounds like a D. [laughter] Yeah, it really does. Yeah. And I'm going to assign Yeah, go ahead.
104:22
Speaker A
So, rolling money. Do you care if I just divvy up because I rolled 110 gold points as my starting wealth?
104:32
Speaker A
That starting wealth is going to be used to purchase um purchase your starting whatever is left over there. The Do you care how I divvy it up though?
104:45
Speaker A
If like as in gold, silver, copper. Yeah. Um, I'm going to say gold is preferred just because um you you're traveling, right? And [music] carrying more coins on you uh is always more of a burden uh especially when you don't have any sort
105:09
Speaker A
of beast of burden or um anything really to carry other than your point cin curse other than your coin purse itself. Uh so having more coins on you would be more of a detriment and as an explorer or an
105:23
Speaker A
adventurer or a scholar you would probably know that uh I would say uh probably gold and also it's curse of strod and silver is you know it is yeah I just figured I'd ask you know yeah um yeah silver is going to be hard
105:42
Speaker A
to come by in this campaign so gold is gold is definitely preferred Uh, just going to go through and add temporary hit points to everybody. Make sure everybody has 10.
105:54
Speaker A
Also, I like how you said that I already have a name chosen except for the very last part of the name is clan name pending.
106:01
Speaker A
That's your clan name. No, it is not. I refuse. [laughter] Clan name pending. Yes.
106:11
Speaker A
I mean, my um DM for Water Deep, whenever he was playing it, they had gotten a tavern, but they could never decide on a name, so it was just called pending tavern.
106:23
Speaker A
Uh spell book is worth 50 gold. So, yes. Did you roll a 5d4? Yes. Okay.
106:43
Speaker A
54 14 * 10 140 starting GP. 140. Yeehaw. Um, you'll be using this to purchase gig before you were to this would be before you would set off.
107:00
Speaker A
Um, okay. Keep in mind that this also counts as um like for healing potions, anything of the sort.
107:14
Speaker A
Okay. Uh just want to make sure you did the wizard wizard starting GP. You already start buying stuff 10.
107:25
Speaker A
Yeah. Yes. Okay. I rolled I did the GM. Okay. So, 110. So, you still have 24 gold. Okay.
107:34
Speaker A
Yeah. 24 gold and eight silver. And then I'm debating on if I want to buy anything else. Yeah.
107:41
Speaker A
Oh, I'm going to have you roll your starting gold here. It'll be a 5d4.
107:51
Speaker A
That's an eight. You start with 80 gold. That's not great. You clearly were not a very successful bard, but you are a bard.
108:07
Speaker A
Don't worry. I'll buy you anything you need, my lady. [laughter] Thank you. Thank you. I appreciate Jupy the D selling skill monkey bar princess. Tallio the crafting paladin that loves crafting so much they saw little old dragon born s [ __ ] and
108:22
Speaker A
got angry. I love that. [laughter] And then the Goliath that isn't very strong and so they turned to magic and got kicked out for doing so. That might makes right. [laughter] You know what? I like this.
108:44
Speaker A
[laughter] Plus, we're all gray. We blend in. One of you cannot see in the dark.
108:49
Speaker A
However, dares to roll a gnome. [laughter] Oh, I can't do the gnome sound. You've been gnome.
109:01
Speaker A
All right, let me end the initiative. Let me end the combat so I can get that off the screen.
109:12
Speaker A
Who won? [laughter] Um, definitely not the little old dragon born you beat to death. [laughter] True. That is so true.
109:21
Speaker A
I just imagined it if like I was picturing in my head this like sweet short silver dragon born and she got [ __ ] Oh no. They were they were they were out there grifting. They were trying to like
109:36
Speaker A
extort people outside of a church for their like tithes. You know what? I I feel like my character might have done a civil service.
109:48
Speaker A
I feel like they got what was coming for them. I mean, they only wanted power at the end of the day.
109:53
Speaker A
Listen, they had the charisma to make it as a merchant, but not the intelligent to know who to who who not to scam.
110:00
Speaker A
You're so right. Um, let me just make sure you both have your dark vision. You do. 120.
110:11
Speaker A
Now, if you would like, you can use the compendium on the right to add items.
110:20
Speaker A
as you wish. Um, if you open up the compendium, you go to items, and you go over to an item, you can just drag it over in your inventory. But what you can also do is if you click on the item,
110:32
Speaker A
it'll tell you how much it costs. That's the base price. Um there is a couple things I will uh veto and that would be stuff like potions of greater healing which you can't afford anyways.
110:54
Speaker A
Uh potion of fire giant strength which is 2,000 gold and you can't afford anyways.
111:00
Speaker A
Stuff like that that you wouldn't realistically be bringing um on your adventure in the first place.
111:12
Speaker A
A single potion of healing is 50 gold and preferably no magic items. If you think your character would have a magic item, um I would I would recommend or at least like talk to me first and be like, "Hey, this is why
111:30
Speaker A
they would have that magic item on them." And I can say yes or no.
111:38
Speaker A
With my size, would it be a dagger or a short sword? Um, a short sword is basically a dagger.
111:44
Speaker A
Yeah. Oh, sorry. Did you put a list out? I Um, if you go on to the right below where it says playlists, uh, you'll see companion packs.
111:54
Speaker A
If you go into companion packs, go up to D and D legacy content. you will see under items and spells items or trade goods.
112:06
Speaker A
So, if for some reason you want um a shitload of raw platinum, you can't.
112:12
Speaker A
It's 500 gold, you can't do that. But, or if you want bags of wheat for some reason for a copper, you could do that.
112:21
Speaker A
I'll allow it. But please keep in mind that your incumbrance may or may not be tracked. also for this campaign because Electrum is a piece of [ __ ] currency and nobody ever wants to use it. Who who wants a
112:41
Speaker A
thousand half dollars? We will not be using Electrum. The only time I've ever seen Electrum actually like used as a thing is uh the DM being like, "And you find some coins that have some sort of ancient markings
112:58
Speaker A
on them." And then we just use the Electrum counter to track that. Ah, yes. These horrible, horrible coins that are like kind of goldish silverish.
113:08
Speaker A
H I grabbed a quarter staff and a shortsword. One for beating things senseless but keeping them alive and one for stabbing things.
113:19
Speaker A
Oh, okay. Make sure to get an instrument. Actually ended up rolling above average money for wizards, so I'm pretty happy.
113:32
Speaker A
I am tempted to uh I'm going to put 80 gold in your inventory, Jippy.
113:39
Speaker A
I am tempted to uh what should I call it? Oh god, what was I going to say?
113:49
Speaker A
I forgot her. My bad. No, no. Oh well, it doesn't matter. Um, it kind of does.
114:03
Speaker A
I would I would I would recommend. Doesn't matter. It's scary. I would recommend uh roll initiative.
114:08
Speaker A
No, it's session zero. Roll initiative. Let's see who dies. Um, I'd recommend grabbing torches if you cannot see in the dark.
114:21
Speaker A
Or I start with 10. Or perhaps the light can trip. The dancing lights will also work if you so choose cuz what I can do is um I'm going to move you all can see this. I'm going to move
114:43
Speaker A
Saras over here very slowly of course if I were to go and one thing I really like about Foundry is I can set light on them. So, I can do I can give them 60 feet dim light and 30 feet bright. And
114:58
Speaker A
boom, they're a light source. Oh god, it's blood. And now you can't see them from behind the rock because the light the shadows.
115:08
Speaker A
That's real nice, actually. And it's not at all going to destroy my computer like Roll 20's lighting does.
115:13
Speaker A
Um, I would hope not. It's all being hosted on my end, so we'll see. Ah, so it's just your computer that All right, everyone shut off all the light.
115:22
Speaker A
I I'm the one who controls the light. Thank god. That's what you think. If I decided, oh, you know what? You don't need a fire.
115:35
Speaker A
I can still see. [laughter] And now the Goliath cannot see. I cast Thunderwave. But yes, I also have the tor the the lanterns there for added added scenery.
115:52
Speaker A
Would I be able to get elven chain armor by chance? Elven chain armor. Uh, let me look at that really quickly.
116:04
Speaker A
Is that under um armor? Under armor. Elvin chain one plus one bonus AC when you wear this armor. What's your current AC?
116:20
Speaker A
I know actually. 12. Oh, cuz you're not technically wearing any armor yet. Yeah. Um, listen. I am squishy. Okay.
116:34
Speaker A
To the world. 4,000 gold. Actually, it's right under your character's icon. Mhm. Uh, I'm gonna say probably not. It is 4,000 gold.
116:51
Speaker A
Everything is 4,000 gold. The chain mail that Talio is wearing is 75. It's also heavy armor though, so Oh, yes. I'm I'm going to give you adamantine plate armor though. That's the thing. [laughter] I guess there's plus three. Yeah.
117:10
Speaker A
Um there is uh leather armor. There is is padded light. Padded is light. Ring mail and scale mail are heavy. No, scale mail is medium and studded leather as well.
117:29
Speaker A
I'm going to I'm going to use my uh in this case I'm going to use my nobility card.
117:34
Speaker A
[laughter] I was sent out with it. M mommy gear me some elven [laughter] armor.
117:42
Speaker A
Can I have some elven chain? What I will do um because the elven armor is again 4,000 gold um what I will do is I will instead of the elven armor I will allow you to choose a plus one
118:01
Speaker A
piece of armor which is also 4,000 gold but that's that's that you know I'm okay with that. I'm okay with that.
118:14
Speaker A
Corporal boy has been 2D5. Yes, I will be 2D forever now. And the head pads don't work. I don't have mixed up on.
118:23
Speaker A
Yes. Go ahead. Which one do I want? Do I want padded or do which one? I have an AC of nine because I can't wear any armor without being very very debuffed.
118:42
Speaker A
Well, you are a wizard. I'll just take the paddeddeed padded. Okay, if you just you can just drag that over into your inventory on your character sheet and plus one padded.
118:56
Speaker A
So, to make this fair, um, you already rolled a pretty low gold total. For the sake of the fact that you're a noble bard, I will remove 20 [music] gold from your inventory. And we'll say you spent all
119:17
Speaker A
of your noble earnings before your adventure on this piece of armor that, let's be real, as far as you're aware is just a piece of padded armor that they were upselling like [ __ ] crazy.
119:36
Speaker A
And that's when that's why she got beat to a crisis. [laughter] It comes full circle.
119:47
Speaker A
[laughter] So good. Yes. Let me give you a adamantine plate armor. The M. You'd really think that Goliath would at least have proficiency with any armor?
120:06
Speaker A
Unfortunately, no. despite you having less strength or sorry more strength than Talio who has a seven and is currently wearing heavy armor.
120:18
Speaker A
Um you can't Yeah, they just don't there's no armor for people my size. It's just weird.
120:25
Speaker A
Oh god. Which which which Talio character sheet is it? I don't want to delete the wrong one. Um this one's dragon born.
120:30
Speaker A
Oh god. Okay, we're good. Okay. I was like ah It's just gone. I need to add the background to myself, but you know, uh I can I can do that later because I'm going to I'm going to have to put them
120:50
Speaker A
in custom. That's a whole thing for later. That is whatever. Uh see, I don't know. I don't know if the TTS is working, human.
121:02
Speaker A
If it's not, I'll refund you for that as well. I need to get stuff set up again.
121:06
Speaker A
and I haven't streamed in like 2 months. Oh, I'm glad you're back at it.
121:13
Speaker A
I'm glad, too. I'm planning on fully pivoting to D and D content. I'm going to run um I'm I'm I'm currently getting together a group for another campaign.
121:24
Speaker A
One that's not just friends. Yeah, it's only enemies, actually. It's only people I [ __ ] hate.
121:34
Speaker A
Yeah. going to put them all in a box and shake the box. You have one hit point now. Good luck.
121:39
Speaker A
Your AC is two. I'm going to put you in this box. I'm going to shake it and if you don't die, good job.
121:48
Speaker A
You win. Yay. And your prize is another go. And your prize is you get shot with a gun.
121:59
Speaker A
Can I have that prize? No. Oh, we need Mr. Clan name pending. Please call me Meredith. Clan name pending was my father.
122:15
Speaker A
Me out. Now, um, when when you all have, uh, a better idea of your character, um, and what they're going to look like and, you know, how they're going to act and, um, I I I would request that you just
122:32
Speaker A
kind of send me a description of that so I can send it off to the artist that I've chosen whenever uh, whenever I get a chance. does a build with an AC of like 30 and HP of eight to
122:48
Speaker A
level one. I will veto that so fast that sounds like homerew or not normal stuff.
123:02
Speaker A
I forget what it is. I know I know I know what Kyra is talking about and I feel like it's it's a weirder class. I feel like it's like monk or something.
123:16
Speaker A
Okay, so we have we have the thick paladin, we have the bard, and we have the wizard Goliath.
123:29
Speaker A
Please keep in mind uh at the top of your inventory as well, there is your encumbrance Talio.
123:37
Speaker A
Yes. Did I do something [clears throat] wrong? You gain one point of exhaustion. Oh yeah, cuz I I have a crap.
123:47
Speaker A
Oh, [laughter] you have you have a seven strength. You have a carrying capacity of 105 pounds.
123:57
Speaker A
Yeah, artificer. So, artificer isn't in the 5e players handbook. Um, so we're not going to be working with that.
124:10
Speaker A
Um, honestly, if I want to be a little lighter, I might need to switch out my armor. That's unfortunate.
124:19
Speaker A
Um, you have Oh my god. Yeah, your chain mail is 55 lb. Yeah. Okay. We Yeah.
124:27
Speaker A
What do you What do you have that's like Because your smith's tools are only 8 lb, right? Your weaver's tools are 5 lb.
124:34
Speaker A
Your shield is 6 lb and 55 lb. doesn't equal 135. Well, cuz I also got a um explorers pack.
124:43
Speaker A
Ah, okay. That'll do it. I see everything that's in there now. Yeah, I would get rid of the 10 torches.
124:54
Speaker A
Can I sell the 10 to I'll take those off. I mean, it's only 10. It's only 10 copper. Um, yeah. teacher, you can have my kids.
125:06
Speaker A
Oh, another very cool thing you can do in um request trade. Yes. But what I'm going to do instead is I'm going to just drag that over into your other character sheet because I can see all I am God.
125:23
Speaker A
So, there's your 10 extra torches that are somehow lit. I don't know why. Oh, yeah. Those are lit and mine aren't.
125:31
Speaker A
What's the difference between these? Don't we get a pack of some kind? Like I know that some of them are like you get an explorers pack or you get a I believe I believe these two bought their explorers pack.
125:45
Speaker A
Yes, you have to take the money and buy the things that you would normally start with.
125:50
Speaker A
I am still You're still 20 20 pounds overweight. Yes. I'm just gonna I'm gonna delete the lit torches and just increase the other ones by 10.
126:02
Speaker A
Yeah, that's fine. Cuz the only difference is that it specifies on a hit the target takes one fire damage as compared to it says it deals one fire damage. I kind of I'm not going to lie, I find it hilarious how
126:17
Speaker A
the paladin with seven strength is barely able to even hold their armor and shield and sword.
126:27
Speaker A
Um, that's amazing. Who wants my rations? He [laughter] wants to hold on to my rations. They're 20 pounds.
126:33
Speaker A
I'd eat them. I'll be upfront about that. If you give them to me, I will start eating your rations before I start eating mine.
126:41
Speaker A
Oh. Well, my guy my guy might be too stupid to like even notice. He'll be like, "Oh, yeah. My good friend's just holding on to my rations. So, he's such a good guy." And they're like, "Oh, they're all gone." He's like, "Oh,
126:54
Speaker A
I could hold on to your money for you. That's that's got to be pretty heavy." Oh, yes. The seven gold.
126:59
Speaker A
The seven gold. Hey, you never know. Every bit counts. [laughter] You are so rich. Um, all all three of you combined.
127:09
Speaker A
You know, I was debating on whether I entertain or chaotic neutral, but I think this answers it for me.
127:14
Speaker A
You are so rich, the three of you combined. It's amazing. Hold on. I'm going to make sure that your padded armor is equipped as well.
127:26
Speaker A
I want to get rid of that. How do I uh What are you trying to get rid of?
127:33
Speaker A
Okay. And you can just delete everything that you don't want from there. cuz I I wanted um Can I substitute the costume clothes for a musical item?
127:44
Speaker A
Yes. Uh it refunded you the 40 gold that you spent on the entertainers pack. If you want, you can just delete everything. There's the three dots on the far right side of your equipment.
127:55
Speaker A
You can just go in there, go under delete, and then just buy anything else you want. Um I will be adding a proper shop module at some point.
128:08
Speaker A
Oh, I have a question. No, it didn't. I put it back. So, I like because it was 80, then it was 60. So, now I got back down 20.
128:15
Speaker A
So, I'm going to keep everything else. I just need to get a loot or a flute.
128:20
Speaker A
Ah, okay. I'll probably do a loot. Whenever I see like I see bards um with liars a lot and it always makes me think because I've been playing a lot of Balders's Gate 3 lately.
128:36
Speaker A
You know how I've seen you play a lot of Balders three lately. You know how um in the Shadow Cursed Lands there's the uh the Dryer that has the the liar. It always reminds me of that.
128:50
Speaker A
Is that or um weird that the game that's based off of Ben? No, the Der. Not the not the D.
129:01
Speaker A
Big spider Joe. Yeah. Yeah, that one. And also has a loot as well. Oh, yeah.
129:09
Speaker A
Or a liar. I threw that in the pit when I killed her. [music] So, wait.
129:20
Speaker A
You worry about carry weight. You don't just grab everything that exists, including the corpses.
129:27
Speaker A
I am a responsible to the camp. You don't want to see my camp. Oh, I have a question real quick.
129:37
Speaker A
Yeah, go ahead. Um, whatever. Um, I got the artisan feat. It comes with um some ability score increases.
129:47
Speaker A
Did I get those? Um, let me triple check the artisan. Artisan. I might have missed those. You got ability scores. Um, it says strength, dexterity intelligence.
130:06
Speaker A
Okay. I would like to put some of those you need. Yeah, I'd like to put the two in strength and one in intelligence.
130:14
Speaker A
[laughter] Okay, I can do that. Let me bring you up to a nine there and a nine there.
130:21
Speaker A
And I'm I'm just going to triple check all the other ones just in case. Uh we have Noble, which you were raised in a castle surrounded by wealth. Yeah. Yeah. Yeah.
130:37
Speaker A
Um your yours are strength, intelligence, and charisma. Jupy, I apologize. cuz I forgot to add those for what again?
130:52
Speaker A
Um for your noble background. So what we're going to do is you can choose um three points total out of those three.
131:04
Speaker A
Oh, I get to put points in. Yeah. Strength, charisma. Strength, intelligence, charisma. Strength. strength, intelligence, and charisma. And I get to spread them.
131:16
Speaker A
Where is it? Okay. Uh, well, I'll do the one to int. So then at least I'm not.
131:25
Speaker A
Oh, no. I gave you a one int. Um. Oops. You can no longer. You think you're existing.
131:35
Speaker A
And I'm guessing you're putting Sure, though. I'm assuming you're going to put two in strength or No. Oh, wasn't it charisma? Or you uh strength, intelligence, charisma.
131:48
Speaker A
I'll put two in charisma. I don't need strength. I have a I have a paladin.
131:51
Speaker A
You're at an 18 charisma. A paladin with nine strength. They're getting there. Give them time.
131:58
Speaker A
They'll get that eventually. Don't worry. They're working very hard. Okay, they are working very hard. [laughter] And then I'm just going to triple check uh Ronin's which is wayfairer dexterity, wisdom, and charisma if what I'm you are correct.
132:16
Speaker A
Not intelligence. Nope. Not the thing I would most want. Uh exactly. Let's be real. Your stats are already crazy.
132:30
Speaker A
My dexterity could use a little bit of padding there. So, I think I'll do two into dexterity and then one into charisma.
132:37
Speaker A
One into charisma. So, 11. And your stats are all above a 10. Yep. Must be nice.
132:44
Speaker A
Yeah. Had to artificially guess that, but [laughter] what's amazing is that you only have an AC of 10, though, so it makes up for it.
132:52
Speaker A
It was an AC of nine. All right. Yeah. We had to do a little bit of fixing there.
133:03
Speaker A
cuz I can't wear any armor. Cuz if you're a wizard and you wear armor that you're not proficient with, you can't cast spells.
133:10
Speaker A
Correct. Same with holding a weapon you're not proficient with. Yes. I would have to gain any sort of armor proficiency to be able to wear any armor.
133:23
Speaker A
That short sword is really going to really going to hinder you. Yeah. um debating changing it. Frankly, I'm going to triple check in the items if how much a spell casting focus is.
133:39
Speaker A
It is. Oh, you can get interesting question like five gold component pouch though. Yeah, it depends on what you're what you'd be wanting. Like you could get a wand for 10 gold. Um, you have you have the quarter staff, which if you'd like I
133:54
Speaker A
can I can change for a spellcasting focus staff. So, it' be a wooden staff or just staff.
134:06
Speaker A
I don't think I want to do that actually. I didn't mean to do that.
134:16
Speaker A
You rolling my dice? Um, my bad. [laughter] Who did we attack? Uh, nobody. Uh, the corpse. [laughter] Probably deserved it.
134:29
Speaker A
These two seem like upstanding citizens. Um, spring of mistletoe. That's a were It's a weird focus. Oh, it's a deridic focus.
134:45
Speaker A
But yeah, if you'd like um finish up with that. And are all of you free for next Saturday at 6 p.m.?
134:54
Speaker A
Yes. As long as 6 p.m. is my 4 p.m. Um that would be an hour before we started yesterday or today.
135:02
Speaker A
Can we just do seven? Because seven is um a little easier for me since like Yeah, that's fine.
135:10
Speaker A
Uh cuz it's either we do um 6 to 9, we do a three-hour session or we could do 7 to 7 to 9 or 7 to 10.
135:22
Speaker A
I am fine with whatever depending on whether you all want a 3-hour or 2 hour session. I will let you know that [snorts] um for those of you who have played Curse of Strod, we are doing the Death House
135:36
Speaker A
hook, which is why I didn't fully run it, so I'm good. Okay, good. Yeah, as I said, we backed out of it pretty quick when the DM realized, oh, hey, in a little bit over our head here.
135:50
Speaker A
You will find um that this might be the hardest Um, you know what? Everybody just make a make a make a make a wisdom check.
136:05
Speaker A
Oh god. Just for fun. Just for fun. Talio, you are blissfully unaware of what is coming. Juvie and Meridith, I got a 20. Juvie and Ronin, you two are aware that the next few days in your character's journey are going to be some
136:32
Speaker A
of the hardest days to come. [snorts] And with that, we're going to be ending our stream. Thank you so much to everybody who is stopping by and watching. Uh, next week, Saturday, at 700 p.m. EST, we will be initiating our
136:47
Speaker A
session one. Um, I will also be recording the Saras's uh character roles whenever we do them. I think we're going to be doing them tomorrow. Uh, and that will be added on to the tail end of the VOD or as a video of its own.
137:03
Speaker A
Uh, these will be unedited. I will be doing YouTube shorts for a lot of the stuff as well if that's all right with y'all.
137:12
Speaker A
That's fine. Of course. Of course. Of course. How dare you stream this? Actually, I know. I know. It's so tragic.
137:19
Speaker A
We all stream here. How dare you? Now, I don't I don't think um I'm going to be able to get your character art ready before next session.
137:29
Speaker A
Um you're doing the art? Um I'm not doing the art. I'm having it commissioned.
137:35
Speaker A
Uh I I believe it'll be session two where we actually have our character art done.
137:42
Speaker A
And yeah, if you I will I will offer um if you want to have your character art done yourself, feel free. Um that's money in my pocket.
137:56
Speaker A
But yeah, actually I'm going to make you pay for me to draw it. [laughter] You're so right.
138:05
Speaker A
Um at the end of the day, I just want it to all be a consistent style. That's why I want it all commissioned at once.
138:09
Speaker A
Yeah. Oh, okay. No. Well, I appreciate that. I didn't realize you were going to do Yes, I am.
138:19
Speaker A
Yeah. Can't wait to die on like the second session and then I have to get more commissioned.
138:25
Speaker A
So, you better plan as a DM to make sure. Yeah, you have to keep you pay for it.
138:32
Speaker A
I'm not gonna lie. I was gonna tell you um you shouldn't commission the art until they finish the death house because I guarantee you my character is going to die in the death house.
138:42
Speaker A
No, I will not let you die. You cannot die. No, you don't understand. I'm not going to let you This is my first character always dies. I mean, I guess I Well, this time we're making you already murdered them.
138:54
Speaker A
That's true. Um, actually a uh a beholder appears and um you're all dead now. Dang.
139:01
Speaker A
Oh gosh. Not the first random encounter revenant curse. I have random encounters planned. So the one more big thing is um I have four or five custom random encounters planned.
139:21
Speaker A
These are ranging from ER I believe the first one is like a CR2 random encounter and the fifth one I did was like CR 111.
139:35
Speaker A
So they're they're they range from pretty easy and pretty manageable to oh god [ __ ] run.
139:45
Speaker A
I don't know. Um Jubie, you're a World of Warcraft fan, right? Yeah. You know Safferon?
139:54
Speaker A
Yeah. Yeah. That's all I'm going to say. Oh, shoot. As a wayfairer, is there any equipment I start with? By the way, as a wayfairer, whatever it is, I had to look up saffron again. It's been a bit It's been a hot minute.
140:12
Speaker A
[laughter] You choose A or B. Either I'm gonna I'm gonna put this in chat here for you.
140:24
Speaker A
Oh, just send me a screenshot and I'll just add it myself if you want.
140:32
Speaker A
I forgot to give you your background gold and whatnot if you were to choose that.
140:36
Speaker A
This that one above was for Ronin. This one here is for Talio is not a noble.
140:47
Speaker A
This one is for Jupy. And I apologize. I completely forgot to do that part.
140:58
Speaker A
Artisan. This one is for Dio. I will be taking the 50 gold. You can add that if you'd like and then doing it myself. You know, I will take I'll just take the thing. I I would like my um my alchemist [music]
141:21
Speaker A
set. Okay, that's worth it. That's worth it. Just take the gold and buy it yourself.
141:26
Speaker A
No, the the set is 50 gold. It's probably worth it just to take the equipment.
141:32
Speaker A
You Yeah, you're getting the alchemist set, two pouches, traveler's clothes, and 32 GP. So, like it's it's worth it.
141:39
Speaker A
Yeah, I'm making out like a bandit. I have eight [laughter] for the noble it's gaming set fine clothes perfume 29 GP or 50gp the perfume to mask the scent of the underdark.
141:59
Speaker A
Oh, true. Yes, probably a good idea. I do your Did you get the class starting equipment?
142:07
Speaker A
Uh, no. I did class uh the class gold and they're able to buy the their equipment themselves.
142:13
Speaker A
I don't like doing the class starting equipment because it does limit a little bit more.
142:21
Speaker A
I'm going to edit this dagger to be named dagger one. And I'll edit this dagger to be named dag.
142:32
Speaker A
You know, in in in one of the campaigns I was watching, um I'm I'm really into World of IO, uh like the whole Iverse thing.
142:41
Speaker A
And okay, one thing that I have been um very very appreciative of is how they're doing it in their one of their homebrew campaigns.
142:54
Speaker A
Um, Carver, the um, gnome dwarf hybrid, has a sword, which he calls the business, and he gives him the business.
143:06
Speaker A
I'm going to give it the business. He's going to give it the business. What do you do? I go over and I give him the business.
143:13
Speaker A
DM, I would like to give him the business. The [ __ ] does that mean? I'm giving him the business.
143:21
Speaker A
What's the business? I'm giving him the business. just renamed in the middle of Did I stutter?
143:28
Speaker A
It was great. Love that. No, I'm I'm I I've said before they're the they're the they're the main driving force behind me wanting to do this and um if it wasn't for IO and Brett Ultimus, which by the way, if you see this, thank
143:45
Speaker A
you so much for just all the inspiration and motivation you've given me. Um if it wasn't for y'all, I wouldn't be doing this.
143:54
Speaker A
Um, I plan to be a forever GM from now on, thanks to you. Yeah.
144:00
Speaker A
And with that being said, thank you everybody for hanging out. I We will be live again on Saturday, November 29th at 7 p.m.
144:13
Speaker A
Yippee. Yippee. I'm excited. Me, too. I am stoked. I am very excited. I hope you can tell with my monotone voice.
144:27
Speaker A
I am so I I struggle with that. Don't worry. [laughter] So do I so much you don't even want to know.
144:34
Speaker A
And at the start of next session, we will be introducing everybody's characters. Um so please just, [music] you know, figure yourselves out. Get yourselves characters. um and just figure out who they are and um what they want and
144:52
Speaker A
how they're kind of reacting to being in stuck in this situation with in [music] in Ronan's case or Mardud's case uh complete strangers.
145:05
Speaker A
Ah, that's fine. Things happen, you know, sometimes you can't change it, you know, stuff that's how it be.
145:13
Speaker A
Yeah. or is the more the marrier is what you're thinking here? Yeah, somewhere along that line.
145:19
Speaker A
So, you know, you guys will fall asleep and I'll take everything you own and then I'll just dip.
145:23
Speaker A
So, to everybody on Twitch and YouTube, I will see y'all next week. We're going to sit for a few more minutes and just get some stuff flushed out.
145:32
Speaker A
Um, yeah, next week we'll uh we'll introduce characters and get them started on their journey.
145:37
Speaker A
Yeah. Thank you. Have a great week. Bye. Bye. and we will see you in the next video.
145:47
Speaker A
Bye-bye. Okay, Markiplier.
Topics:Curse of StrahdDungeons and Dragons 5eSession 0Character CreationHardcore RollingRoleplayingTabletop RPGArtevixxGoliath RaceD&D Campaign

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