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The Rise Of Technology-Augmented Reality(AR), Virtual Reality(VR) And Mixed Reality(MR) |Simplilearn

Explore the evolution and impact of immersive technologies like VR, AR, and MR transforming industries from gaming to education.

Key Takeaways

  • Immersive technologies are rapidly evolving and impacting multiple industries beyond gaming.
  • VR, AR, and MR each offer unique ways to blend or extend reality for enhanced user experiences.
  • Historical milestones like Sensorama and Sword of Damocles laid the foundation for today's immersive tech.
  • Applications in education, healthcare, and retail demonstrate the broad utility of these technologies.
  • The immersive tech market is expanding with significant investments and innovative products.

What the video covers

  • Immersive technologies include virtual reality (VR), augmented reality (AR), and mixed reality (MR), which create or extend reality by immersing users in digital environments.
  • The historical journey of VR began in the 1800s, with Morton Heilig inventing the first VR device, Sensorama, in 1957.
  • VR uses headsets such as Oculus Quest, Nintendo Labo VR Kit, and Sony PlayStation VR to simulate environments for gaming, education, military, medicine, and sports.
  • AR projects computer-generated augmentations onto the real world, enhancing tasks and experiences, with popular applications like Snapchat filters, Pokémon Go, and IKEA app.
  • Ivan Sutherland developed the first AR device, Sword of Damocles, in 1968, marking early AR technology development.
  • Mixed reality blends real and virtual worlds, allowing interaction with virtual objects, with applications in education, training, healthcare, space missions, and construction.
  • VR and AR are revolutionizing industries by increasing engagement, improving knowledge retention, and providing unique consumer experiences.
  • Facebook Horizon is an example of an expanding VR community where users can explore, play, and create in a virtual universe.
  • Google Lens enhances search by identifying objects through the camera, showcasing AR's practical applications.
  • The future of immersive technologies is promising, with growing investments and innovations expected to further transform various sectors.

Answers

Questions about this video

What are immersive technologies?

Immersive technologies include virtual reality, augmented reality, and mixed reality, which create or extend reality by immersing users in digital environments.

Who invented the first VR device and when?

Morton Heilig invented the first VR device called Sensorama in 1957, considered one of the earliest VR systems.

What are some common applications of augmented reality?

Augmented reality is used in applications like Snapchat filters, Pokémon Go, IKEA app for furniture fitting, and Google Lens for enhanced search experiences.

Full Transcript — Download SRT & Markdown

00:00
Speaker A
Hey everyone, today we're gonna talk about the mind-blowing technology which is revolutionizing the present and the future. That is none other than immersive technologies. Immersive technologies, comprising virtual reality, augmented reality, and mixed reality, are among the fastest-growing and most fascinating technologies today.
00:16
Speaker A
growing and fascinating technologies today so what is immersive technology to put it in a nutshell immersive technologies create or extend reality and this is done by immersing the user in a digital environment having applications in different domains this technology is gaining momentum with
00:33
Speaker A
So, what is immersive technology? To put it in a nutshell, immersive technologies create or extend reality, and this is done by immersing the user in a digital environment. Having applications in different domains, this technology is gaining momentum with every passing day and is transforming and helping us reimagine the future.
00:52
Speaker A
however the historical journey of virtual reality began back in the 1800s this marvelous idea has been evolving from the time practical photography came into existence morton heilig invented the first vr device called sensorama in 1957. his multimedia device the sensorama is considered one
01:11
Speaker A
Let's start with virtual reality. Virtual reality uses VR headsets to create a simulated environment and helps an individual to immerse into it to experience an entirely different reality.
01:29
Speaker A
quest nintendo labo vr kit sony playstation vr lenovo mirage and many more these gadgets enable an individual to immerse in a digital environment to experience a world which is different from reality you might think vr is all about gaming isn't it
01:45
Speaker A
However, the historical journey of virtual reality began back in the 1800s. This marvelous idea has been evolving since the time practical photography came into existence. Morton Heilig invented the first VR device called Sensorama in 1957. His multimedia device, the Sensorama, is considered one of the earliest VR systems.
02:00
Speaker A
the educational industry which uses vrtec to raise the engagement and knowledge retention for students of all ages class vr uses vr headsets with a user-friendly interface for both students and teachers gesture controls and embedded educational resources facebook is coming up with a new idea
02:18
Speaker A
However, the term virtual reality was coined later by Jaron Lanier in 1987 during his intense research on this evolving technology. A lot of companies are investing billions of dollars in the VR sector. Some of the best VR products are Oculus Quest, Nintendo Labo VR Kit, Sony PlayStation VR, Lenovo Mirage, and many more.
02:32
Speaker A
visual simulation it allows the user to look around in any direction just like how they look and observe things in real life you can experience anything from standing on top of a pyramid to enjoying tomorrowland sitting at home isn't that
02:46
Speaker A
These gadgets enable an individual to immerse in a digital environment to experience a world which is different from reality. You might think VR is all about gaming, isn't it?
02:58
Speaker A
is on the brink of chaos and collapse but humans have found salvation in a virtual reality universe where they could make the impossible possible let's hear what stephen himself feels about the we are universe you know world that we would someday be able to escape
03:15
Speaker A
But the potential of VR doesn't stop there. It is revolutionizing many other industries like education, military, medicine, and sports, to name a few. Here are some examples of VR in real life. Class VR is an innovative new concept in the educational industry which uses VR tech to raise engagement and knowledge retention for students of all ages. Class VR uses VR headsets with a user-friendly interface for both students and teachers, gesture controls, and embedded educational resources.
03:25
Speaker A
suddenly thrust into a wonderful world of someone's imagination next up is ar augmented reality is a technology that projects computer-generated augmentations on top of reality helping us perform tasks better and efficiently ar which falls in between reality and
03:44
Speaker A
Facebook is coming up with a new idea called Facebook Horizon, which is an ever-expanding VR community where you can explore, play, and create. It helps you to defy physics and reality and experience the impossible. And we also have BR 360, which is a 360-degree audio-visual simulation.
04:00
Speaker A
the ikea app these are made possible by the technology called augmented reality augmented reality has seen raging in popularity over the past few years and the revolution is not stopping anytime soon ar is giving brands the power to
04:16
Speaker A
It allows the user to look around in any direction just like how they look and observe things in real life. You can experience anything from standing on top of a pyramid to enjoying Tomorrowland sitting at home. Isn't that wonderful?
04:30
Speaker A
been around for numerous decades ivan sutherland developed the first ar gadget called sword of democracy during 1968.
04:38
Speaker A
We can't end the topic if we didn't highlight the role of VR in gaming. A great take on this is the movie Ready Player One by Steven Spielberg. The film is set in the year 2045 when the world is on the brink of chaos and collapse, but humans have found salvation in a virtual reality universe where they could make the impossible possible.
04:55
Speaker A
applications of ar first up we have location based ar apps like google maps which place digital directions on top of the real world and shows you where to work next we have google lens it is another application that enhances the search
05:08
Speaker A
Let's hear what Steven himself feels about the VR universe. "You know, a world that we would someday be able to escape into, you know, a world that, you know, we leave our world but we don't leave our world. We don't have to walk five feet to leave our world. We just have to put something over our eyes and we are suddenly thrust into a wonderful world of someone's imagination."
05:21
Speaker A
the snapchat filters these are one of the best examples of ar and as you know snapchat has become a trend among the younger generations did you know that mysterio couldn't have full spider-man without his ar technology see that wasn't so hard but thanks to
05:42
Speaker A
Next up is AR. Augmented reality is a technology that projects computer-generated augmentations on top of reality, helping us perform tasks better and more efficiently. AR, which falls in between reality and virtual reality, is a method used to render real-world data and present it intuitively so that virtual elements resemble the present reality to an extent.
05:56
Speaker A
has to speak about ar so that's why i'm so excited about augmented reality because it's going to make it so that we can create all kinds of things that until today have only been possible in the digital world and
06:06
Speaker A
The revolution doesn't stop here. Have you ever tried to catch Pokémon using Pokémon Go or fit any furniture using the IKEA app? These are made possible by the technology called augmented reality. Augmented reality has seen raging popularity over the past few years, and the revolution is not stopping anytime soon.
06:21
Speaker A
about blending the real world with virtual reality unlike augmented reality users can interact with virtual objects in mixed reality what was nearly impossible a few years ago and was limited to our imagination like interacting with your favorite marvel
06:36
Speaker A
AR is giving brands the power to provide their customers with unique experiences that can prove to be the difference between purchase and dropout. Let's have a quick look at the history of AR. So, you might think AR is a new technology. Well, on the contrary, it has been around for numerous decades. Ivan Sutherland developed the first AR gadget called Sword of Damocles during 1968.
06:52
Speaker A
expected to reach four billion dollars by this year and the future of mr is not so distant mrs application are vast and its main uses are in the field of education training sports healthcare space missions and even construction though
07:07
Speaker A
This system used computer graphics to show users simple wireframe drawings. From Pokémon Go to training future surgeons, augmented reality is starting to infiltrate many industries of our society today. But what exactly is augmented reality? Looking into the most popular applications of AR, first up we have location-based AR apps like Google Maps, which place digital directions on top of the real world and show you where to walk.
07:20
Speaker A
seamlessly into the real environment you can interact with those augmentations using your bare hands and get all the information you need let's now hear what alex kitman the designer behind the hololens thinks about mixed reality uh in the real world uh we're finding
07:37
Speaker A
Next, we have Google Lens. It is another application that enhances the search experience. With Google Lens, you don't have to type your query anymore. Just open the app and aim it at what you want to learn about. Google Lens will identify the object and give you all the essential details about it.
07:53
Speaker A
reality implies a complete immersive experience that shuts out the physical world on the other hand a mixed reality experience combines elements of both ar and vr where you can interact with both the real world and the digital elements
08:07
Speaker A
Then we have the Snapchat filters. These are one of the best examples of AR, and as you know, Snapchat has become a trend among the younger generations. Did you know that Mysterio couldn't have full Spider-Man without his AR technology? See, that wasn't so hard, but thanks to his spider sense, Spidey dodged all the drones, destroyed them all, and gave us a good ending.
08:22
Speaker A
immersive technologies are taking the world by storm so what do you think is next comment your ideas in the comment section below and stay tuned for more from simply [Music]
Topics:virtual realityaugmented realitymixed realityimmersive technologyVR headsetsAR applicationseducation technologygaming VRFacebook HorizonGoogle Lens

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