Learn how to perform simultaneous camera and object tracking in SynthEyes using MaskML and auto trackers for a clean 3D solve.
Key Takeaways
- MaskML enables effective separation of scene elements for targeted tracking.
- Auto trackers can be generated and refined for both camera and object tracking.
- Manual adjustments and constraints improve object placement accuracy in 3D space.
- Using mesh constraints reduces drift and maintains alignment throughout the shot.
- SynthEyes workflow supports semi-automated tracking with minimal manual supervision.
Summary
- Introduction to semi-automated object tracking in SynthEyes without supervised trackers.
- Use of MaskML in the Roto Masking tab to create exclusion maps and object-specific layers.
- Propagation of multiple mask layers to separate elements like the man, ocean waves, and surfboard.
- Adding a moving object track and adjusting layer roles from garbage matte to object.
- Tweaking tracker generation settings for a 4K shot and generating 2D auto trackers.
- Evaluating camera and object tracker distribution and solving the scene for 3D tracking.
- Manual adjustment of object distance from the camera using visual ground reference points.
- Importing and aligning 3D mesh geometry with trackers using move, rotate, scale, and pin tools.
- Projecting trackers onto the mesh to create constraints and refining the solve to reduce drift.
- Final step involves exporting the tracked and refined 3D scene.

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